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-rw-r--r--engines/cine/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp
index 20952eea52..51d2c1f6be 100644
--- a/engines/cine/saveload.cpp
+++ b/engines/cine/saveload.cpp
@@ -1002,7 +1002,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
const int entrySize = ((saveGameFormat == ANIMSIZE_23) ? 23 : 30);
const int fileStartPos = fHandle.pos();
- for(int resourceIndex=0; resourceIndex<NUM_MAX_ANIMDATA; resourceIndex++) {
+ for (int resourceIndex = 0; resourceIndex < NUM_MAX_ANIMDATA; resourceIndex++) {
// Seek to the start of the current animation's entry
fHandle.seek(fileStartPos + resourceIndex * entrySize);
// Read in the current animation entry