diff options
Diffstat (limited to 'engines/cine/sfx_player.cpp')
-rw-r--r-- | engines/cine/sfx_player.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/cine/sfx_player.cpp b/engines/cine/sfx_player.cpp index ac94450010..d2e48f3c8e 100644 --- a/engines/cine/sfx_player.cpp +++ b/engines/cine/sfx_player.cpp @@ -28,17 +28,17 @@ #include "cine/cine.h" -u16 snd_eventsDelay; +uint16 snd_eventsDelay; int snd_songIsPlaying = 0; -u8 snd_nullInstrument[] = { 0, 0 }; +uint8 snd_nullInstrument[] = { 0, 0 }; sfxStateStruct snd_sfxState; -static u8 snd_mute = 0; +static uint8 snd_mute = 0; static char snd_songFileName[30]; /* LVDT specific */ static Common::File *snd_baseSndFile = NULL; -static u16 snd_numBasesonEntries = 0; +static uint16 snd_numBasesonEntries = 0; static BasesonEntryStruct *snd_basesonEntries = NULL; int snd_loadBasesonEntries(const char *fileName) { @@ -94,9 +94,9 @@ static int snd_findBasesonEntry(const char *entryName) { return -1; } -static u8 *snd_loadBasesonEntry(const char *entryName) { +static uint8 *snd_loadBasesonEntry(const char *entryName) { int entryNum; - u8 *entryData = NULL; + uint8 *entryData = NULL; if (gameType == Cine::GID_OS) { entryNum = findFileInBundle((const char *)entryName); @@ -107,10 +107,10 @@ static u8 *snd_loadBasesonEntry(const char *entryName) { if (entryNum != -1 && entryNum < snd_numBasesonEntries) { const BasesonEntryStruct *be = &snd_basesonEntries[entryNum]; - entryData = (u8 *) malloc(be->unpackedSize); + entryData = (uint8 *) malloc(be->unpackedSize); if (entryData) { if (be->unpackedSize > be->size) { - u8 *tempData = (u8 *) malloc(be->size); + uint8 *tempData = (uint8 *) malloc(be->size); if (tempData) { snd_baseSndFile->seek(be-> offset, SEEK_SET); @@ -231,9 +231,9 @@ void snd_playSong() { void snd_handleEvents() { int i; - const u8 *patternData = snd_sfxState.songData + 600; - const u8 *orderTable = snd_sfxState.songData + 472; - u16 patternNum = orderTable[snd_sfxState.currentOrder] * 1024; + const uint8 *patternData = snd_sfxState.songData + 600; + const uint8 *orderTable = snd_sfxState.songData + 472; + uint16 patternNum = orderTable[snd_sfxState.currentOrder] * 1024; for (i = 0; i < 4; ++i) { snd_handlePattern(i, @@ -253,8 +253,8 @@ void snd_handleEvents() { } } -void snd_handlePattern(int channelNum, const u8 *patternData) { - u16 instrNum = patternData[2] >> 4; +void snd_handlePattern(int channelNum, const uint8 *patternData) { + uint16 instrNum = patternData[2] >> 4; snd_adlibInstrumentsTable[channelNum] = snd_nullInstrument; if (instrNum != 0) { if (snd_sfxState.currentInstrumentChannel[channelNum] != @@ -278,7 +278,7 @@ void snd_handlePattern(int channelNum, const u8 *patternData) { if (snd_mute != 0) (*snd_driver.stopChannel) (channelNum); else { - s16 freq = (s16) readU16BE(patternData); + int16 freq = (int16) readU16BE(patternData); if (freq > 0) { (*snd_driver.stopChannel) (channelNum); (*snd_driver.setChannelFrequency) (channelNum, freq); |