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-rw-r--r--engines/cine/sound.cpp161
1 files changed, 139 insertions, 22 deletions
diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp
index 52e1cdac7e..10404ae56b 100644
--- a/engines/cine/sound.cpp
+++ b/engines/cine/sound.cpp
@@ -153,7 +153,7 @@ const int AdLibSoundDriver::_freqTable[] = {
const int AdLibSoundDriver::_freqTableCount = ARRAYSIZE(_freqTable);
const int AdLibSoundDriver::_operatorsTable[] = {
- 0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 16, 17, 18, 19, 20, 21
+ 0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 16, 17, 18, 19, 20, 21
};
const int AdLibSoundDriver::_operatorsTableCount = ARRAYSIZE(_operatorsTable);
@@ -614,7 +614,7 @@ void AdLibSoundDriverADL::playSample(const byte *data, int size, int channel, in
}
MidiSoundDriverH32::MidiSoundDriverH32(MidiDriver *output)
- : _output(output), _callback(0), _mutex() {
+ : _output(output), _callback(0), _mutex() {
}
MidiSoundDriverH32::~MidiSoundDriverH32() {
@@ -731,13 +731,13 @@ void MidiSoundDriverH32::selectInstrument(int channel, int timbreGroup, int timb
0x00, 0x00, 0x00, // offset
0x00, // Timbre group _ timbreGroup * 64 + timbreNumber should be the
0x00, // Timbre number / MT-32 instrument in case timbreGroup is 0 or 1.
- 0x18, // Key shift (= 0)
+ 0x18, // Key shift (= 0)
0x32, // Fine tune (= 0)
0x0C, // Bender Range
0x03, // Assign Mode
0x01, // Reverb Switch (= enabled)
0x00, // dummy
- 0x00, // Output level
+ 0x00, // Output level
0x07, // Panpot (= balanced)
0x00, // dummy
0x00, // dummy
@@ -998,19 +998,55 @@ void PCSound::stopSound(int channel) {
}
PaulaSound::PaulaSound(Audio::Mixer *mixer, CineEngine *vm)
- : Sound(mixer, vm) {
+ : Sound(mixer, vm), _sfxTimer(0), _musicTimer(0), _musicFadeTimer(0) {
_moduleStream = 0;
+ // The original is using the following timer frequency:
+ // 0.709379Mhz / 8000 = 88.672375Hz
+ // 1000000 / 88.672375Hz = 11277.46944863us
+ g_system->getTimerManager()->installTimerProc(&PaulaSound::sfxTimerProc, 11277, this, "PaulaSound::sfxTimerProc");
+ // The original is using the following timer frequency:
+ // 0.709379Mhz / 14565 = 48.704359Hz
+ // 1000000 / 48.704359Hz = 20532.04313806us
+ g_system->getTimerManager()->installTimerProc(&PaulaSound::musicTimerProc, 20532, this, "PaulaSound::musicTimerProc");
}
PaulaSound::~PaulaSound() {
+ Common::StackLock sfxLock(_sfxMutex);
+ g_system->getTimerManager()->removeTimerProc(&PaulaSound::sfxTimerProc);
for (int i = 0; i < NUM_CHANNELS; ++i) {
stopSound(i);
}
+
+ Common::StackLock musicLock(_musicMutex);
+ g_system->getTimerManager()->removeTimerProc(&PaulaSound::musicTimerProc);
stopMusic();
}
void PaulaSound::loadMusic(const char *name) {
debugC(5, kCineDebugSound, "PaulaSound::loadMusic('%s')", name);
+ for (int i = 0; i < NUM_CHANNELS; ++i) {
+ stopSound(i);
+ }
+
+ // Fade music out when there is music playing.
+ _musicMutex.lock();
+ if (_mixer->isSoundHandleActive(_moduleHandle)) {
+ // Only start fade out when it is not in progress.
+ if (!_musicFadeTimer) {
+ _musicFadeTimer = 1;
+ }
+
+ _musicMutex.unlock();
+ while (_musicFadeTimer != 64) {
+ g_system->delayMillis(50);
+ }
+ } else {
+ _musicMutex.unlock();
+ }
+
+ Common::StackLock lock(_musicMutex);
+ assert(!_mixer->isSoundHandleActive(_moduleHandle));
+
if (_vm->getGameType() == GType_FW) {
// look for separate files
Common::File f;
@@ -1031,54 +1067,135 @@ void PaulaSound::loadMusic(const char *name) {
void PaulaSound::playMusic() {
debugC(5, kCineDebugSound, "PaulaSound::playMusic()");
+ Common::StackLock lock(_musicMutex);
+
_mixer->stopHandle(_moduleHandle);
if (_moduleStream) {
+ _musicFadeTimer = 0;
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_moduleHandle, _moduleStream);
}
}
void PaulaSound::stopMusic() {
debugC(5, kCineDebugSound, "PaulaSound::stopMusic()");
+ Common::StackLock lock(_musicMutex);
+
_mixer->stopHandle(_moduleHandle);
}
void PaulaSound::fadeOutMusic() {
debugC(5, kCineDebugSound, "PaulaSound::fadeOutMusic()");
- // TODO
- stopMusic();
+ Common::StackLock lock(_musicMutex);
+
+ _musicFadeTimer = 1;
}
void PaulaSound::playSound(int channel, int frequency, const uint8 *data, int size, int volumeStep, int stepCount, int volume, int repeat) {
- // TODO: handle volume slides and repeat
debugC(5, kCineDebugSound, "PaulaSound::playSound() channel %d size %d", channel, size);
+ Common::StackLock lock(_sfxMutex);
+ assert(frequency > 0);
+
stopSound(channel);
- size = MIN<int>(size - SPL_HDR_SIZE, READ_BE_UINT16(data + 4));
- // TODO: consider skipping the header in loadSpl directly
if (size > 0) {
byte *sound = (byte *)malloc(size);
if (sound) {
- memcpy(sound, data + SPL_HDR_SIZE, size);
- playSoundChannel(channel, frequency, sound, size, volume);
+ // Create the audio stream
+ memcpy(sound, data, size);
+
+ // Clear the first and last 16 bits like in the original.
+ sound[0] = sound[1] = sound[size - 2] = sound[size - 1] = 0;
+
+ Audio::SeekableAudioStream *stream = Audio::makeRawStream(sound, size, PAULA_FREQ / frequency, 0);
+
+ // Initialize the volume control
+ _channelsTable[channel].initialize(volume, volumeStep, stepCount);
+
+ // Start the sfx
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_channelsTable[channel].handle,
+ Audio::makeLoopingAudioStream(stream, repeat ? 0 : 1),
+ -1, volume * Audio::Mixer::kMaxChannelVolume / 63,
+ _channelBalance[channel]);
}
}
}
void PaulaSound::stopSound(int channel) {
debugC(5, kCineDebugSound, "PaulaSound::stopSound() channel %d", channel);
- _mixer->stopHandle(_channelsTable[channel]);
+ Common::StackLock lock(_sfxMutex);
+
+ _mixer->stopHandle(_channelsTable[channel].handle);
}
-void PaulaSound::update() {
- // process volume slides and start sound playback
- // TODO
+void PaulaSound::sfxTimerProc(void *param) {
+ PaulaSound *sound = (PaulaSound *)param;
+ sound->sfxTimerCallback();
}
-void PaulaSound::playSoundChannel(int channel, int frequency, uint8 *data, int size, int volume) {
- assert(frequency > 0);
- frequency = PAULA_FREQ / frequency;
- Audio::AudioStream *stream = Audio::makeRawStream(data, size, frequency, 0);
- _mixer->playStream(Audio::Mixer::kSFXSoundType, &_channelsTable[channel], stream);
- _mixer->setChannelVolume(_channelsTable[channel], volume * Audio::Mixer::kMaxChannelVolume / 63);
+void PaulaSound::sfxTimerCallback() {
+ Common::StackLock lock(_sfxMutex);
+
+ if (_sfxTimer < 6) {
+ ++_sfxTimer;
+
+ for (int i = 0; i < NUM_CHANNELS; ++i) {
+ // Only process active channels
+ if (!_mixer->isSoundHandleActive(_channelsTable[i].handle)) {
+ continue;
+ }
+
+ if (_channelsTable[i].curStep) {
+ --_channelsTable[i].curStep;
+ } else {
+ _channelsTable[i].curStep = _channelsTable[i].stepCount;
+ const int volume = CLIP(_channelsTable[i].volume + _channelsTable[i].volumeStep, 0, 63);
+ _channelsTable[i].volume = volume;
+ // Unlike the original we stop silent sounds
+ if (volume) {
+ _mixer->setChannelVolume(_channelsTable[i].handle, volume * Audio::Mixer::kMaxChannelVolume / 63);
+ } else {
+ _mixer->stopHandle(_channelsTable[i].handle);
+ }
+ }
+ }
+ } else {
+ _sfxTimer = 0;
+ // Possible TODO: The original only ever started sounds here. This
+ // should not be noticable though. So we do not do it for now.
+ }
}
+void PaulaSound::musicTimerProc(void *param) {
+ PaulaSound *sound = (PaulaSound *)param;
+ sound->musicTimerCallback();
+}
+
+void PaulaSound::musicTimerCallback() {
+ Common::StackLock lock(_musicMutex);
+
+ ++_musicTimer;
+ if (_musicTimer == 6) {
+ _musicTimer = 0;
+ if (_musicFadeTimer) {
+ ++_musicFadeTimer;
+ if (_musicFadeTimer == 64) {
+ stopMusic();
+ } else {
+ if (_mixer->isSoundHandleActive(_moduleHandle)) {
+ _mixer->setChannelVolume(_moduleHandle, (64 - _musicFadeTimer) * Audio::Mixer::kMaxChannelVolume / 64);
+ }
+ }
+ }
+ }
+}
+
+const int PaulaSound::_channelBalance[NUM_CHANNELS] = {
+ // L/R/R/L This is according to the Hardware Reference Manual.
+ // TODO: It seems the order is swapped for some Amiga models:
+ // http://www.amiga.org/forums/archive/index.php/t-7862.html
+ // Maybe we should consider using R/L/L/R to match Amiga 500?
+ // This also is a bit more drastic to what WineUAE defaults,
+ // which is only 70% of full panning.
+ -127, 127, 127, -127
+};
+
} // End of namespace Cine