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-rw-r--r--engines/cine/anim.cpp73
-rw-r--r--engines/cine/anim.h2
-rw-r--r--engines/cine/bg_list.cpp12
-rw-r--r--engines/cine/cine.cpp13
-rw-r--r--engines/cine/cine.h2
-rw-r--r--engines/cine/console.cpp2
-rw-r--r--engines/cine/detection_tables.h36
-rw-r--r--engines/cine/gfx.cpp202
-rw-r--r--engines/cine/gfx.h13
-rw-r--r--engines/cine/main_loop.cpp46
-rw-r--r--engines/cine/object.cpp2
-rw-r--r--engines/cine/pal.cpp3
-rw-r--r--engines/cine/part.cpp2
-rw-r--r--engines/cine/saveload.cpp16
-rw-r--r--engines/cine/saveload.h2
-rw-r--r--engines/cine/script.h1
-rw-r--r--engines/cine/script_fw.cpp1657
-rw-r--r--engines/cine/sound.cpp164
-rw-r--r--engines/cine/sound.h36
-rw-r--r--engines/cine/texte.cpp2
-rw-r--r--engines/cine/texte.h2
-rw-r--r--engines/cine/various.cpp235
-rw-r--r--engines/cine/various.h2
23 files changed, 1405 insertions, 1120 deletions
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp
index 410fcca1f3..075a59cfb6 100644
--- a/engines/cine/anim.cpp
+++ b/engines/cine/anim.cpp
@@ -202,13 +202,13 @@ AnimData::AnimData(const AnimData &src) : _width(src._width),
if (src._data) {
_data = new byte[_size];
assert(_data);
- memcpy(_data, src._data, _size*sizeof(byte));
+ memcpy(_data, src._data, _size * sizeof(byte));
}
if (src._mask) {
_mask = new byte[_size];
assert(_mask);
- memcpy(_mask, src._mask, _size*sizeof(byte));
+ memcpy(_mask, src._mask, _size * sizeof(byte));
}
memset(_name, 0, sizeof(_name));
@@ -272,8 +272,7 @@ byte AnimData::getColor(int x, int y) {
* @param transparent Transparent color (for ANIM_MASKSPRITE)
*/
void AnimData::load(byte *d, int type, uint16 w, uint16 h, int16 file,
- int16 frame, const char *n, byte transparent) {
-
+ int16 frame, const char *n, byte transparent) {
assert(d);
if (_data) {
@@ -299,7 +298,7 @@ void AnimData::load(byte *d, int type, uint16 w, uint16 h, int16 file,
_size = w * h;
_data = new byte[_size];
assert(_data);
- memcpy(_data, d, _size*sizeof(byte));
+ memcpy(_data, d, _size * sizeof(byte));
break;
case ANIM_MASK:
@@ -536,7 +535,7 @@ int loadSpl(const char *resourceName, int16 idx) {
entry = idx < 0 ? emptyAnimSpace() : idx;
assert(entry >= 0);
- g_cine->_animDataTable[entry].load(dataPtr, ANIM_RAW, g_cine->_partBuffer[foundFileIdx].unpackedSize, 1, foundFileIdx, 0, currentPartName);
+ g_cine->_animDataTable[entry].load(dataPtr + 0x16, ANIM_RAW, g_cine->_partBuffer[foundFileIdx].unpackedSize - 0x16, 1, foundFileIdx, 0, currentPartName);
free(dataPtr);
return entry + 1;
@@ -546,9 +545,10 @@ int loadSpl(const char *resourceName, int16 idx) {
* Load 1bpp mask
* @param resourceName Mask filename
* @param idx Target index in animDataTable (-1 if any empty space will do)
+ * @param frameIndex frame of animation to load (-1 for all frames)
* @return The number of the animDataTable entry after the loaded mask (-1 if error)
*/
-int loadMsk(const char *resourceName, int16 idx) {
+int loadMsk(const char *resourceName, int16 idx, int16 frameIndex) {
int16 foundFileIdx = findFileInBundle(resourceName);
if (foundFileIdx < 0) {
return -1;
@@ -563,9 +563,18 @@ int loadMsk(const char *resourceName, int16 idx) {
loadAnimHeader(animHeader, readS);
ptr = dataPtr + 0x16;
+ int16 startFrame = 0;
+ int16 endFrame = animHeader.numFrames;
+
+ if (frameIndex >= 0) {
+ startFrame = frameIndex;
+ endFrame = frameIndex + 1;
+ ptr += frameIndex * animHeader.frameWidth * animHeader.frameHeight;
+ }
+
entry = idx < 0 ? emptyAnimSpace() : idx;
assert(entry >= 0);
- for (int16 i = 0; i < animHeader.numFrames; i++, entry++) {
+ for (int16 i = startFrame; i < endFrame; i++, entry++) {
g_cine->_animDataTable[entry].load(ptr, ANIM_MASK, animHeader.frameWidth, animHeader.frameHeight, foundFileIdx, i, currentPartName);
ptr += animHeader.frameWidth * animHeader.frameHeight;
}
@@ -578,9 +587,10 @@ int loadMsk(const char *resourceName, int16 idx) {
* Load animation
* @param resourceName Animation filename
* @param idx Target index in animDataTable (-1 if any empty space will do)
+ * @param frameIndex frame of animation to load (-1 for all frames)
* @return The number of the animDataTable entry after the loaded animation (-1 if error)
*/
-int loadAni(const char *resourceName, int16 idx) {
+int loadAni(const char *resourceName, int16 idx, int16 frameIndex) {
int16 foundFileIdx = findFileInBundle(resourceName);
if (foundFileIdx < 0) {
return -1;
@@ -596,6 +606,15 @@ int loadAni(const char *resourceName, int16 idx) {
loadAnimHeader(animHeader, readS);
ptr = dataPtr + 0x16;
+ int16 startFrame = 0;
+ int16 endFrame = animHeader.numFrames;
+
+ if (frameIndex >= 0) {
+ startFrame = frameIndex;
+ endFrame = frameIndex + 1;
+ ptr += frameIndex * animHeader.frameWidth * animHeader.frameHeight;
+ }
+
transparentColor = getAnimTransparentColor(resourceName);
// TODO: Merge this special case hack into getAnimTransparentColor somehow.
@@ -609,7 +628,7 @@ int loadAni(const char *resourceName, int16 idx) {
entry = idx < 0 ? emptyAnimSpace() : idx;
assert(entry >= 0);
- for (int16 i = 0; i < animHeader.numFrames; i++, entry++) {
+ for (int16 i = startFrame; i < endFrame; i++, entry++) {
// special case transparency handling
if (!strcmp(resourceName, "L2202.ANI")) {
transparentColor = i < 2 ? 0 : 7;
@@ -669,22 +688,23 @@ void convert8BBP2(byte *dest, byte *source, int16 width, int16 height) {
*(source + k) <<= 1;
if (k > 0 + m)
color <<= 1;
- } // end k
+ } // end k
*(dest++) = color;
- } // end i
- } // end m
+ } // end i
+ } // end m
source += 0x10;
- } // end j
+ } // end j
}
/**
* Load image set
* @param resourceName Image set filename
* @param idx Target index in animDataTable (-1 if any empty space will do)
+ * @param frameIndex frame of animation to load (-1 for all frames)
* @return The number of the animDataTable entry after the loaded image set (-1 if error)
*/
-int loadSet(const char *resourceName, int16 idx) {
+int loadSet(const char *resourceName, int16 idx, int16 frameIndex = -1) {
AnimHeader2Struct header2;
uint16 numSpriteInAnim;
int16 foundFileIdx = findFileInBundle(resourceName);
@@ -708,7 +728,16 @@ int loadSet(const char *resourceName, int16 idx) {
entry = idx < 0 ? emptyAnimSpace() : idx;
assert(entry >= 0);
- for (int16 i = 0; i < numSpriteInAnim; i++, entry++) {
+ int16 startFrame = 0;
+ int16 endFrame = numSpriteInAnim;
+
+ if (frameIndex >= 0) {
+ startFrame = frameIndex;
+ endFrame = frameIndex + 1;
+ ptr += 0x10 * frameIndex;
+ }
+
+ for (int16 i = startFrame; i < endFrame; i++, entry++) {
Common::MemoryReadStream readS(ptr, 0x10);
header2.field_0 = readS.readUint32BE();
@@ -755,7 +784,7 @@ int loadSeq(const char *resourceName, int16 idx) {
byte *dataPtr = readBundleFile(foundFileIdx);
int entry = idx < 0 ? emptyAnimSpace() : idx;
- g_cine->_animDataTable[entry].load(dataPtr+0x16, ANIM_RAW, g_cine->_partBuffer[foundFileIdx].unpackedSize-0x16, 1, foundFileIdx, 0, currentPartName);
+ g_cine->_animDataTable[entry].load(dataPtr + 0x16, ANIM_RAW, g_cine->_partBuffer[foundFileIdx].unpackedSize - 0x16, 1, foundFileIdx, 0, currentPartName);
free(dataPtr);
return entry + 1;
}
@@ -767,18 +796,18 @@ int loadSeq(const char *resourceName, int16 idx) {
* @return The number of the animDataTable entry after the loaded resource (-1 if error)
* @todo Implement loading of all resource types
*/
-int loadResource(const char *resourceName, int16 idx) {
+int loadResource(const char *resourceName, int16 idx, int16 frameIndex) {
int result = -1; // Return an error by default
if (strstr(resourceName, ".SPL")) {
result = loadSpl(resourceName, idx);
} else if (strstr(resourceName, ".MSK")) {
- result = loadMsk(resourceName, idx);
+ result = loadMsk(resourceName, idx, frameIndex);
} else if (strstr(resourceName, ".ANI")) {
- result = loadAni(resourceName, idx);
+ result = loadAni(resourceName, idx, frameIndex);
} else if (strstr(resourceName, ".ANM")) {
- result = loadAni(resourceName, idx);
+ result = loadAni(resourceName, idx, frameIndex);
} else if (strstr(resourceName, ".SET")) {
- result = loadSet(resourceName, idx);
+ result = loadSet(resourceName, idx, frameIndex);
} else if (strstr(resourceName, ".SEQ")) {
result = loadSeq(resourceName, idx);
} else if (strstr(resourceName, ".H32")) {
diff --git a/engines/cine/anim.h b/engines/cine/anim.h
index 9c06c260ce..c5130aab82 100644
--- a/engines/cine/anim.h
+++ b/engines/cine/anim.h
@@ -98,7 +98,7 @@ public:
void freeAnimDataTable();
void freeAnimDataRange(byte startIdx, byte numIdx);
-int loadResource(const char *resourceName, int16 idx = -1);
+int loadResource(const char *resourceName, int16 idx = -1, int16 frameIndex = -1);
void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGameFormat saveGameFormat);
void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency);
diff --git a/engines/cine/bg_list.cpp b/engines/cine/bg_list.cpp
index 693fea3294..36ecf53dea 100644
--- a/engines/cine/bg_list.cpp
+++ b/engines/cine/bg_list.cpp
@@ -39,9 +39,9 @@ uint32 var8;
* @param objIdx Sprite description
*/
void addToBGList(int16 objIdx) {
- renderer->incrustSprite(g_cine->_objectTable[objIdx]);
-
createBgIncrustListElement(objIdx, 0);
+
+ renderer->incrustSprite(g_cine->_bgIncrustList.back());
}
/**
@@ -49,9 +49,9 @@ void addToBGList(int16 objIdx) {
* @param objIdx Sprite description
*/
void addSpriteFilledToBGList(int16 objIdx) {
- renderer->incrustMask(g_cine->_objectTable[objIdx]);
-
createBgIncrustListElement(objIdx, 1);
+
+ renderer->incrustMask(g_cine->_bgIncrustList.back());
}
/**
@@ -103,9 +103,9 @@ void loadBgIncrustFromSave(Common::SeekableReadStream &fHandle) {
g_cine->_bgIncrustList.push_back(tmp);
if (tmp.param == 0) {
- renderer->incrustSprite(g_cine->_objectTable[tmp.objIdx]);
+ renderer->incrustSprite(tmp);
} else {
- renderer->incrustMask(g_cine->_objectTable[tmp.objIdx]);
+ renderer->incrustMask(tmp);
}
}
}
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 6b94c33c31..aa7221f733 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -189,6 +189,19 @@ void CineEngine::initialize() {
g_cine->_messageTable.clear();
resetObjectTable();
+ if (getGameType() == Cine::GType_OS) {
+ disableSystemMenu = 1;
+ } else {
+ // WORKAROUND: We do not save this variable in FW's savegames.
+ // Initializing this to 1, like we do it in the OS case, will
+ // cause the menu disabled when loading from the launcher or
+ // command line.
+ // A proper fix here would be to save this variable in FW's saves.
+ // Since it seems these are unversioned so far, there would be need
+ // to properly add versioning to them first.
+ disableSystemMenu = 0;
+ }
+
var8 = 0;
var2 = var3 = var4 = var5 = 0;
diff --git a/engines/cine/cine.h b/engines/cine/cine.h
index 55376dce29..47edf51c30 100644
--- a/engines/cine/cine.h
+++ b/engines/cine/cine.h
@@ -159,7 +159,7 @@ private:
bool _preLoad;
int _timerDelayMultiplier;
- public:
+public:
// TODO: These are pseudo-global vars
// They better belong to appropriate classes
Common::Array<AnimData> _animDataTable;
diff --git a/engines/cine/console.cpp b/engines/cine/console.cpp
index 0a24b2408a..4af28592e7 100644
--- a/engines/cine/console.cpp
+++ b/engines/cine/console.cpp
@@ -28,7 +28,7 @@ namespace Cine {
bool labyrinthCheat;
CineConsole::CineConsole(CineEngine *vm) : GUI::Debugger(), _vm(vm) {
- DCmd_Register("labyrinthCheat", WRAP_METHOD(CineConsole, Cmd_LabyrinthCheat));
+ DCmd_Register("labyrinthCheat", WRAP_METHOD(CineConsole, Cmd_LabyrinthCheat));
labyrinthCheat = false;
}
diff --git a/engines/cine/detection_tables.h b/engines/cine/detection_tables.h
index 0ec2768bae..bf02f0519c 100644
--- a/engines/cine/detection_tables.h
+++ b/engines/cine/detection_tables.h
@@ -251,7 +251,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs00", "d6752e7d25924cb866b61eb7cb0c8b56"),
Common::EN_GRB,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -267,7 +267,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "9629129b86979fa592c1787385bf3695"),
Common::EN_GRB,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -281,7 +281,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "d8c3a9d05a63e4cfa801826a7063a126"),
Common::EN_USA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -295,7 +295,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs00", "862a75d76fb7fffec30e52be9ad1c474"),
Common::EN_USA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -309,7 +309,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "39b91ae35d1297ce0a76a1a803ca1593"),
Common::DE_DEU,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -323,7 +323,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "74c2dabd9d212525fca8875a5f6d8994"),
Common::ES_ESP,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -341,7 +341,7 @@ static const CINEGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -355,7 +355,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs00", "f143567f08cfd1a9b1c9a41c89eadfef"),
Common::FR_FRA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -369,7 +369,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs1", "da066e6b8dd93f2502c2a3755f08dc12"),
Common::IT_ITA,
Common::kPlatformPC,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO0()
},
GType_OS,
@@ -383,7 +383,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "a9da5531ead0ebf9ad387fa588c0cbb0"),
Common::EN_GRB,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -397,7 +397,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "8a429ced2f4acff8a15ae125174042e8"),
Common::EN_GRB,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -411,7 +411,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "d5f27e33fc29c879f36f15b86ccfa58c"),
Common::EN_USA,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -425,7 +425,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "8b7dce249821d3a62b314399c4334347"),
Common::DE_DEU,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -439,7 +439,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "35fc295ddd0af9da932d256ba799a4b0"),
Common::ES_ESP,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -453,7 +453,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "d4ea4a97e01fa67ea066f9e785050ed2"),
Common::FR_FRA,
Common::kPlatformAmiga,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -467,7 +467,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("demo", "8d3a750d1c840b1b1071e42f9e6f6aa2"),
Common::EN_GRB,
Common::kPlatformAmiga,
- ADGF_DEMO,
+ ADGF_DEMO | ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -481,7 +481,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "1501d5ae364b2814a33ed19347c3fcae"),
Common::EN_GRB,
Common::kPlatformAtariST,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
@@ -495,7 +495,7 @@ static const CINEGameDescription gameDescriptions[] = {
AD_ENTRY1("procs0", "2148d25de3219dd4a36580ca735d0afa"),
Common::FR_FRA,
Common::kPlatformAtariST,
- ADGF_NO_FLAGS,
+ ADGF_UNSTABLE,
GUIO1(GUIO_NOMIDI)
},
GType_OS,
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 918d522606..636c0cf8d9 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -113,7 +113,7 @@ FWRenderer::FWRenderer() : _background(NULL), _backupPal(), _cmd(""),
assert(_backBuffer);
memset(_backBuffer, 0, _screenSize);
- memset(_bgName, 0, sizeof (_bgName));
+ memset(_bgName, 0, sizeof(_bgName));
}
@@ -174,7 +174,8 @@ void FWRenderer::fillSprite(const ObjectStruct &obj, uint8 color) {
* @param obj Object info
* @param fillColor Sprite color
*/
-void FWRenderer::incrustMask(const ObjectStruct &obj, uint8 color) {
+void FWRenderer::incrustMask(const BGIncrust &incrust, uint8 color) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
const byte *data = g_cine->_animDataTable[obj.frame].data();
int x, y, width, height;
@@ -218,7 +219,9 @@ void FWRenderer::drawSprite(const ObjectStruct &obj) {
* Draw color sprite on background
* @param obj Object info
*/
-void FWRenderer::incrustSprite(const ObjectStruct &obj) {
+void FWRenderer::incrustSprite(const BGIncrust &incrust) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
+
const byte *data = g_cine->_animDataTable[obj.frame].data();
const byte *mask = g_cine->_animDataTable[obj.frame].mask();
int x, y, width, height;
@@ -246,14 +249,16 @@ void FWRenderer::drawCommand() {
unsigned int i;
int x = 10, y = _cmdY;
- drawPlainBox(x, y, 301, 11, 0);
- drawBorder(x - 1, y - 1, 302, 12, 2);
+ if (disableSystemMenu == 0) {
+ drawPlainBox(x, y, 301, 11, 0);
+ drawBorder(x - 1, y - 1, 302, 12, 2);
- x += 2;
- y += 2;
+ x += 2;
+ y += 2;
- for (i = 0; i < _cmd.size(); i++) {
- x = drawChar(_cmd[i], x, y);
+ for (i = 0; i < _cmd.size(); i++) {
+ x = drawChar(_cmd[i], x, y);
+ }
}
}
@@ -298,10 +303,11 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, int color
for (i = 0; str[i]; i++, line--) {
// Fit line of text into textbox
if (!line) {
- while (str[i] == ' ') i++;
+ while (str[i] == ' ')
+ i++;
line = fitLine(str + i, tw, words, cw);
- if ( str[i + line] != '\0' && str[i + line] != 0x7C && words) {
+ if (str[i + line] != '\0' && str[i + line] != 0x7C && words) {
space = (tw - cw) / words;
extraSpace = (tw - cw) % words;
} else {
@@ -465,6 +471,41 @@ int FWRenderer::drawChar(char character, int x, int y) {
return x;
}
+/**
+ * Clears the character glyph to black
+ * This function is called "undrawChar", because the original only applies
+ * this drawing after the original glyph has been drawn.
+ * Possible TODO: Find a better name.
+ * @param character Character to undraw
+ * @param x Character coordinate
+ * @param y Character coordinate
+ */
+int FWRenderer::undrawChar(char character, int x, int y) {
+ int width, idx;
+
+ if (character == ' ') {
+ x += 5;
+ } else if ((width = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterWidth)) {
+ idx = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterIdx;
+ const byte *sprite = g_cine->_textHandler.textTable[idx][FONT_DATA];
+ for (uint i = 0; i < FONT_HEIGHT; ++i) {
+ byte *dst = _backBuffer + (y + i) * 320 + x;
+ for (uint j = 0; j < FONT_WIDTH; ++j, ++dst) {
+ // The original does this based on whether bit 1 of the pixel
+ // is set. Since that's the only bit ever set in (FW) this
+ // check should be fine.
+ // TODO: Check how Operation Stealth Amiga works
+ if (*sprite++) {
+ *dst = 0;
+ }
+ }
+ }
+ x += width + 1;
+ }
+
+ return x;
+}
+
int FWRenderer::getStringWidth(const char *str) {
const char *p = str;
int width = 0;
@@ -839,7 +880,7 @@ void OSRenderer::restorePalette(Common::SeekableReadStream &fHandle, int version
fHandle.read(buf, kHighPalNumBytes);
- if (colorCount == kHighPalNumBytes) {
+ if (colorCount == kHighPalNumColors) {
// Load the active 256 color palette from file
_activePal.load(buf, sizeof(buf), kHighPalFormat, kHighPalNumColors, CINE_LITTLE_ENDIAN);
} else {
@@ -963,20 +1004,29 @@ void SelectionMenu::drawMenu(FWRenderer &r, bool top) {
charX = x + 4;
if (i == _selection) {
+ int color;
+
if (isAmiga) {
- // The original Amiga version is using a different highlight color here,
- // but with our current code it is not possible to change the text color,
- // thus we can not use the Amiga's color, since otherwise the text
- // wouldn't be visible anymore.
- r.drawPlainBox(charX, lineY, _width - 8, FONT_HEIGHT, top ? r._messageBg/*2*/ : 18);
+ if (top) {
+ color = 2;
+ } else {
+ color = 18;
+ }
} else {
- r.drawPlainBox(charX, lineY, _width - 8, 9, 0);
+ color = 0;
}
+
+ r.drawPlainBox(x + 2, lineY - 1, _width - 3, 9, color);
}
const int size = _elements[i].size();
- for (int j = 0; j < size; ++j)
- charX = r.drawChar(_elements[i][j], charX, lineY);
+ for (int j = 0; j < size; ++j) {
+ if (isAmiga && i == _selection) {
+ charX = r.undrawChar(_elements[i][j], charX, lineY);
+ } else {
+ charX = r.drawChar(_elements[i][j], charX, lineY);
+ }
+ }
}
}
@@ -1119,7 +1169,8 @@ void OSRenderer::clear() {
* @param obj Object info
* @param fillColor Sprite color
*/
-void OSRenderer::incrustMask(const ObjectStruct &obj, uint8 color) {
+void OSRenderer::incrustMask(const BGIncrust &incrust, uint8 color) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
const byte *data = g_cine->_animDataTable[obj.frame].data();
int x, y, width, height;
@@ -1154,15 +1205,16 @@ void OSRenderer::drawSprite(const ObjectStruct &obj) {
* Draw color sprite
* @param obj Object info
*/
-void OSRenderer::incrustSprite(const ObjectStruct &obj) {
- const byte *data = g_cine->_animDataTable[obj.frame].data();
+void OSRenderer::incrustSprite(const BGIncrust &incrust) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
+ const byte *data = g_cine->_animDataTable[incrust.frame].data();
int x, y, width, height, transColor;
- x = obj.x;
- y = obj.y;
+ x = incrust.x;
+ y = incrust.y;
transColor = obj.part;
- width = g_cine->_animDataTable[obj.frame]._realWidth;
- height = g_cine->_animDataTable[obj.frame]._height;
+ width = g_cine->_animDataTable[incrust.frame]._realWidth;
+ height = g_cine->_animDataTable[incrust.frame]._height;
if (_bgTable[_currentBg].bg) {
drawSpriteRaw2(data, transColor, width, height, _bgTable[_currentBg].bg, x, y);
@@ -1225,7 +1277,6 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
int len, idx, width, height;
ObjectStruct *obj;
AnimData *sprite;
- byte *mask;
byte color;
switch (it->type) {
@@ -1235,12 +1286,7 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
break;
}
sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame];
- len = sprite->_realWidth * sprite->_height;
- mask = new byte[len];
- generateMask(sprite->data(), mask, len, g_cine->_objectTable[it->objIdx].part);
- remaskSprite(mask, it);
- drawMaskedSprite(g_cine->_objectTable[it->objIdx], mask);
- delete[] mask;
+ drawSprite(&(*it), sprite->data(), sprite->_realWidth, sprite->_height, _backBuffer, g_cine->_objectTable[it->objIdx].x, g_cine->_objectTable[it->objIdx].y, g_cine->_objectTable[it->objIdx].part, sprite->_bpp);
break;
// game message
@@ -1290,14 +1336,6 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
maskBgOverlay(_bgTable[it->x].bg, sprite->data(), sprite->_realWidth, sprite->_height, _backBuffer, obj->x, obj->y);
break;
- // FIXME: Implement correct drawing of type 21 overlays.
- // Type 21 overlays aren't just filled rectangles, I found their drawing routine
- // from Operation Stealth's drawSprite routine. So they're likely some kind of sprites
- // and it's just a coincidence that the oxygen meter during the first arcade sequence
- // works even somehow currently. I tried the original under DOSBox and the oxygen gauge
- // is a long red bar that gets shorter as the air runs out.
- case 21:
- // A filled rectangle:
case 22:
// TODO: Check it this implementation really works correctly (Some things might be wrong, needs testing).
assert(it->objIdx < NUM_MAX_OBJECT);
@@ -1307,7 +1345,7 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
height = obj->costume;
drawPlainBox(obj->x, obj->y, width, height, color);
debug(5, "renderOverlay: type=%d, x=%d, y=%d, width=%d, height=%d, color=%d",
- it->type, obj->x, obj->y, width, height, color);
+ it->type, obj->x, obj->y, width, height, color);
break;
// something else
@@ -1431,7 +1469,7 @@ void OSRenderer::selectBg(unsigned int idx) {
if (_bgTable[idx].bg) {
assert(_bgTable[idx].pal.isValid() && !(_bgTable[idx].pal.empty()));
- _currentBg = idx;
+ _currentBg = idx;
} else
warning("OSRenderer::selectBg(%d) - attempt to select null background", idx);
reloadPalette();
@@ -1752,6 +1790,82 @@ void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int1
}
}
+void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp) {
+ byte *pMask = NULL;
+
+ // draw the mask based on next objects in the list
+ Common::List<overlay>::iterator it;
+ for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ++it) {
+ if (&(*it) == overlayPtr) {
+ break;
+ }
+ }
+
+ while (it != g_cine->_overlayList.end()) {
+ overlay *pCurrentOverlay = &(*it);
+ if ((pCurrentOverlay->type == 5) || ((pCurrentOverlay->type == 21) && (pCurrentOverlay->x == overlayPtr->objIdx))) {
+ AnimData *sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame];
+
+ if (pMask == NULL) {
+ pMask = new byte[width * height];
+
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < width; j++) {
+ byte spriteColor = spritePtr[width * i + j];
+ pMask[width * i + j] = spriteColor;
+ }
+ }
+ }
+
+ for (int i = 0; i < sprite->_realWidth; i++) {
+ for (int j = 0; j < sprite->_height; j++) {
+ int inMaskX = (g_cine->_objectTable[it->objIdx].x + i) - x;
+ int inMaskY = (g_cine->_objectTable[it->objIdx].y + j) - y;
+
+ if (inMaskX >= 0 && inMaskX < width) {
+ if (inMaskY >= 0 && inMaskY < height) {
+ if (sprite->_bpp == 1) {
+ if (!sprite->getColor(i, j)) {
+ pMask[inMaskY * width + inMaskX] = page[x + y * 320 + inMaskX + inMaskY * 320];
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ it++;
+ }
+
+ // now, draw with the mask we created
+ if (pMask) {
+ spritePtr = pMask;
+ }
+
+ // ignore transparent color in 1bpp
+ if (bpp == 1) {
+ transparentColor = 1;
+ }
+
+ {
+ for (int i = 0; i < height; i++) {
+ byte *destPtr = page + x + y * 320;
+ destPtr += i * 320;
+
+ for (int j = 0; j < width; j++) {
+ byte color = *(spritePtr++);
+ if ((transparentColor != color) && x + j >= 0 && x + j < 320 && i + y >= 0 && i + y < 200) {
+ *(destPtr++) = color;
+ } else {
+ destPtr++;
+ }
+ }
+ }
+ }
+
+ delete[] pMask;
+}
+
void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, int16 x, int16 y) {
int16 i, j;
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 737c49cc36..8b8843fd72 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -27,6 +27,7 @@
#include "common/rect.h"
#include "common/stack.h"
#include "cine/object.h"
+#include "cine/bg_list.h"
namespace Cine {
@@ -151,6 +152,7 @@ protected:
void drawBorder(int x, int y, int width, int height, byte color);
void drawDoubleBorder(int x, int y, int width, int height, byte color);
virtual int drawChar(char character, int x, int y);
+ virtual int undrawChar(char character, int x, int y);
void drawLine(int x, int y, int width, int height, byte color);
void remaskSprite(byte *mask, Common::List<overlay>::iterator it);
virtual void drawBackground();
@@ -177,8 +179,8 @@ public:
void drawFrame();
void setCommand(Common::String cmd);
- virtual void incrustMask(const ObjectStruct &obj, uint8 color = 0);
- virtual void incrustSprite(const ObjectStruct &obj);
+ virtual void incrustMask(const BGIncrust &incrust, uint8 color = 0);
+ virtual void incrustSprite(const BGIncrust &incrust);
virtual void loadBg16(const byte *bg, const char *name, unsigned int idx = 0);
virtual void loadCt16(const byte *ct, const char *name);
@@ -223,6 +225,7 @@ private:
protected:
void drawSprite(const ObjectStruct &obj);
+ void drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp);
int drawChar(char character, int x, int y);
void drawBackground();
void renderOverlay(const Common::List<overlay>::iterator &it);
@@ -238,8 +241,8 @@ public:
void clear();
- void incrustMask(const ObjectStruct &obj, uint8 color = 0);
- void incrustSprite(const ObjectStruct &obj);
+ void incrustMask(const BGIncrust &incrust, uint8 color = 0);
+ void incrustSprite(const BGIncrust &incrust);
void loadBg16(const byte *bg, const char *name, unsigned int idx = 0);
void loadCt16(const byte *ct, const char *name);
@@ -285,7 +288,7 @@ byte gfxGetColor(int16 x, int16 y, const byte *ptr, int16 width);
void gfxResetRawPage(byte *pageRaw);
void gfxConvertSpriteToRaw(byte *dst, const byte *src, uint16 w, uint16 h);
-void gfxCopyRawPage(byte *source, byte * dest);
+void gfxCopyRawPage(byte *source, byte *dest);
void gfxFlipRawPage(byte *frontBuffer);
void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y);
void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index 971830ce8f..c822f1cabd 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -56,6 +56,12 @@ static void processEvent(Common::Event &event) {
case Common::EVENT_RBUTTONDOWN:
mouseRight = 1;
break;
+ case Common::EVENT_LBUTTONUP:
+ mouseLeft = 0;
+ break;
+ case Common::EVENT_RBUTTONUP:
+ mouseRight = 0;
+ break;
case Common::EVENT_MOUSEMOVE:
break;
case Common::EVENT_KEYDOWN:
@@ -115,7 +121,7 @@ static void processEvent(Common::Event &event) {
}
break;
case Common::KEYCODE_F10:
- if (!disableSystemMenu && !inMenu) {
+ if (!inMenu) {
g_cine->makeSystemMenu();
}
break;
@@ -174,19 +180,19 @@ static void processEvent(Common::Event &event) {
case Common::KEYCODE_F11:
renderer->showCollisionPage(false);
break;
- case Common::KEYCODE_KP5: // Emulated left mouse button click
- case Common::KEYCODE_LEFT: // Left
- case Common::KEYCODE_KP4: // Left
+ case Common::KEYCODE_KP5: // Emulated left mouse button click
+ case Common::KEYCODE_LEFT: // Left
+ case Common::KEYCODE_KP4: // Left
case Common::KEYCODE_RIGHT: // Right
- case Common::KEYCODE_KP6: // Right
- case Common::KEYCODE_UP: // Up
- case Common::KEYCODE_KP8: // Up
- case Common::KEYCODE_DOWN: // Down
- case Common::KEYCODE_KP2: // Down
- case Common::KEYCODE_KP9: // Up & Right
- case Common::KEYCODE_KP7: // Up & Left
- case Common::KEYCODE_KP1: // Down & Left
- case Common::KEYCODE_KP3: // Down & Right
+ case Common::KEYCODE_KP6: // Right
+ case Common::KEYCODE_UP: // Up
+ case Common::KEYCODE_KP8: // Up
+ case Common::KEYCODE_DOWN: // Down
+ case Common::KEYCODE_KP2: // Down
+ case Common::KEYCODE_KP9: // Up & Right
+ case Common::KEYCODE_KP7: // Up & Left
+ case Common::KEYCODE_KP1: // Down & Left
+ case Common::KEYCODE_KP3: // Down & Right
// Stop ego movement made with keyboard when releasing a known key
moveUsingKeyboard(0, 0);
break;
@@ -211,11 +217,8 @@ void manageEvents() {
g_system->delayMillis(20);
} while (g_system->getMillis() < nextFrame);
- g_sound->update();
mouseData.left = mouseLeft;
mouseData.right = mouseRight;
- mouseLeft = 0;
- mouseRight = 0;
}
void getMouseData(uint16 param, uint16 *pButton, uint16 *pX, uint16 *pY) {
@@ -311,6 +314,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
// HACK: Force amount of oxygen left to maximum during Operation Stealth's first arcade sequence.
// This makes it possible to pass the arcade sequence for now.
// FIXME: Remove the hack and make the first arcade sequence normally playable.
+ /*
if (g_cine->getGameType() == Cine::GType_OS) {
Common::String bgName(renderer->getBgName());
// Check if the background is one of the three backgrounds
@@ -320,7 +324,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
// Force the amount of oxygen left to the maximum.
g_cine->_objectTable[oxygenObjNum].x = maxOxygen;
}
- }
+ }*/
// HACK: In Operation Stealth after the first arcade sequence jump player's position to avoid getting stuck.
// After the first arcade sequence the player comes up stairs from
@@ -379,8 +383,8 @@ void CineEngine::mainLoop(int bootScriptIdx) {
playerAction = false;
_messageLen <<= 3;
- if (_messageLen < 0x800)
- _messageLen = 0x800;
+ if (_messageLen < 800)
+ _messageLen = 800;
do {
manageEvents();
@@ -429,9 +433,9 @@ void CineEngine::mainLoop(int bootScriptIdx) {
hideMouse();
g_sound->stopMusic();
- // if (g_cine->getGameType() == Cine::GType_OS) {
+ //if (g_cine->getGameType() == Cine::GType_OS) {
// freeUnkList();
- // }
+ //}
closePart();
}
diff --git a/engines/cine/object.cpp b/engines/cine/object.cpp
index afd95c04b0..a75828abb1 100644
--- a/engines/cine/object.cpp
+++ b/engines/cine/object.cpp
@@ -59,7 +59,7 @@ void loadObject(char *pObjectName) {
assert(numEntry <= NUM_MAX_OBJECT);
for (i = 0; i < numEntry; i++) {
- if (g_cine->_objectTable[i].costume != -2 && g_cine->_objectTable[i].costume != -3) { // flag is keep ?
+ if (g_cine->_objectTable[i].costume != -2 && g_cine->_objectTable[i].costume != -3) { // flag is keep?
Common::MemoryReadStream readS(ptr, entrySize);
g_cine->_objectTable[i].x = readS.readSint16BE();
diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp
index 779c279ea1..10077ecdc9 100644
--- a/engines/cine/pal.cpp
+++ b/engines/cine/pal.cpp
@@ -92,7 +92,8 @@ void loadRelatedPalette(const char *fileName) {
paletteIndex = findPaletteFromName(localName);
if (paletteIndex == -1) {
- for (i = 0; i < 16; i++) { // generate default palette
+ // generate default palette
+ for (i = 0; i < 16; i++) {
paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i;
}
} else {
diff --git a/engines/cine/part.cpp b/engines/cine/part.cpp
index 03cb743b46..813cbe50af 100644
--- a/engines/cine/part.cpp
+++ b/engines/cine/part.cpp
@@ -263,7 +263,7 @@ byte *readBundleSoundFile(const char *entryName, uint32 *size) {
/** Rotate byte value to the left by n bits */
byte rolByte(byte value, uint n) {
n %= 8;
- return (byte) ((value << n) | (value >> (8 - n)));
+ return (byte)((value << n) | (value >> (8 - n)));
}
byte *readFile(const char *filename, bool crypted) {
diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp
index 223099a587..51d2c1f6be 100644
--- a/engines/cine/saveload.cpp
+++ b/engines/cine/saveload.cpp
@@ -991,7 +991,7 @@ void CineEngine::makeSave(char *saveFileName) {
* at a time.
*/
void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGameFormat saveGameFormat) {
- int16 currentAnim, foundFileIdx;
+ int16 foundFileIdx;
char *animName, part[256], name[10];
strcpy(part, currentPartName);
@@ -1001,10 +1001,10 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
const int entrySize = ((saveGameFormat == ANIMSIZE_23) ? 23 : 30);
const int fileStartPos = fHandle.pos();
- currentAnim = 0;
- while (currentAnim < NUM_MAX_ANIMDATA) {
+
+ for (int resourceIndex = 0; resourceIndex < NUM_MAX_ANIMDATA; resourceIndex++) {
// Seek to the start of the current animation's entry
- fHandle.seek(fileStartPos + currentAnim * entrySize);
+ fHandle.seek(fileStartPos + resourceIndex * entrySize);
// Read in the current animation entry
fHandle.readUint16BE(); // width
fHandle.readUint16BE();
@@ -1019,7 +1019,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
}
foundFileIdx = fHandle.readSint16BE();
- fHandle.readSint16BE(); // frame
+ int16 frameIndex = fHandle.readSint16BE(); // frame
fHandle.read(name, 10);
// Handle variables only present in animation entries of size 23
@@ -1029,7 +1029,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
// Don't try to load invalid entries.
if (foundFileIdx < 0 || !validPtr) {
- currentAnim++; // Jump over the invalid entry
+ //resourceIndex++; // Jump over the invalid entry
continue;
}
@@ -1041,9 +1041,7 @@ void loadResourcesFromSave(Common::SeekableReadStream &fHandle, enum CineSaveGam
animName = g_cine->_partBuffer[foundFileIdx].partName;
loadRelatedPalette(animName); // Is this for Future Wars only?
- const int16 prevAnim = currentAnim;
- currentAnim = loadResource(animName, currentAnim);
- assert(currentAnim > prevAnim); // Make sure we advance forward
+ loadResource(animName, resourceIndex, frameIndex);
}
loadPart(part);
diff --git a/engines/cine/saveload.h b/engines/cine/saveload.h
index 49c9c0cef7..fd661904af 100644
--- a/engines/cine/saveload.h
+++ b/engines/cine/saveload.h
@@ -68,7 +68,7 @@ enum CineSaveGameFormat {
};
/** Identifier for the temporary Operation Stealth savegame format. */
-static const uint32 TEMP_OS_FORMAT_ID = MKTAG('T','E','M','P');
+static const uint32 TEMP_OS_FORMAT_ID = MKTAG('T', 'E', 'M', 'P');
/** The current version number of Operation Stealth's savegame format. */
static const uint32 CURRENT_OS_SAVE_VER = 1;
diff --git a/engines/cine/script.h b/engines/cine/script.h
index 3fc86c585b..a07c8d6cfc 100644
--- a/engines/cine/script.h
+++ b/engines/cine/script.h
@@ -227,6 +227,7 @@ protected:
int o1_op72();
int o1_op73();
int o1_playSample();
+ int o1_playSampleSwapped();
int o1_disableSystemMenu();
int o1_loadMask5();
int o1_unloadMask5();
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index 66150cc5b2..b4fe68c343 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -196,7 +196,7 @@ void FWScript::setupTable() {
{ 0, 0 },
{ &FWScript::o1_playSample, "bbwbww" },
/* 78 */
- { &FWScript::o1_playSample, "bbwbww" },
+ { &FWScript::o1_playSampleSwapped, "bbwbww" },
{ &FWScript::o1_disableSystemMenu, "b" },
{ &FWScript::o1_loadMask5, "b" },
{ &FWScript::o1_unloadMask5, "b" }
@@ -352,7 +352,7 @@ void ScriptVars::load(Common::SeekableReadStream &fHandle, unsigned int len) {
* Reset all values to 0
*/
void ScriptVars::reset() {
- memset( _vars, 0, _size * sizeof(int16));
+ memset(_vars, 0, _size * sizeof(int16));
}
/**
@@ -380,10 +380,10 @@ RawScript::RawScript(const FWScriptInfo &info, const byte *data, uint16 s) :
* Copy constructor
*/
RawScript::RawScript(const RawScript &src) : _size(src._size),
- _data(new byte[_size+1]), _labels(src._labels) {
+ _data(new byte[_size + 1]), _labels(src._labels) {
assert(_data);
- memcpy(_data, src._data, _size+1);
+ memcpy(_data, src._data, _size + 1);
}
/**
@@ -398,7 +398,7 @@ RawScript::~RawScript() {
*/
RawScript &RawScript::operator=(const RawScript &src) {
assert(src._data);
- byte *tmp = new byte[src._size+1];
+ byte *tmp = new byte[src._size + 1];
assert(tmp);
_labels = src._labels;
@@ -443,14 +443,14 @@ int RawScript::getNextLabel(const FWScriptInfo &info, int offset) const {
pos += 2;
break;
case 'c': { // byte != 0 ? byte : word
- uint8 test = _data[pos];
+ uint8 test = _data[pos];
+ pos++;
+ if (test) {
pos++;
- if (test) {
- pos++;
- } else {
- pos += 2;
- }
+ } else {
+ pos += 2;
}
+ }
break;
case 'l': // label
return pos;
@@ -459,7 +459,7 @@ int RawScript::getNextLabel(const FWScriptInfo &info, int offset) const {
;
break;
case 'x': // exit script
- return -pos-1;
+ return -pos - 1;
}
}
}
@@ -498,9 +498,7 @@ void RawScript::computeLabels(const FWScriptInfo &info) {
*
* computeScriptStackFromScript replacement
*/
-uint16 RawScript::getLabel(const FWScriptInfo &info, byte index, uint16 offset)
- const {
-
+uint16 RawScript::getLabel(const FWScriptInfo &info, byte index, uint16 offset) const {
assert(_data);
int pos = offset;
@@ -519,7 +517,7 @@ uint16 RawScript::getLabel(const FWScriptInfo &info, byte index, uint16 offset)
*/
void RawScript::setData(const FWScriptInfo &info, const byte *data) {
assert(!_data); // this function should be called only once per instance
- _data = new byte[_size+1];
+ _data = new byte[_size + 1];
assert(data && _data);
memcpy(_data, data, _size * sizeof(byte));
@@ -533,7 +531,6 @@ void RawScript::setData(const FWScriptInfo &info, const byte *data) {
* @return Precalculated script labels
*/
const ScriptVars &RawScript::labels() const {
- assert(_data);
return _labels;
}
@@ -554,7 +551,7 @@ byte RawScript::getByte(unsigned int pos) const {
* @return Word of bytecode
*/
uint16 RawScript::getWord(unsigned int pos) const {
- assert(_data && pos+1 < _size);
+ assert(_data && pos + 1 < _size);
return READ_BE_UINT16(_data + pos);
}
@@ -567,7 +564,7 @@ uint16 RawScript::getWord(unsigned int pos) const {
const char *RawScript::getString(unsigned int pos) const {
assert(_data && pos < _size);
- return (const char*)(_data+pos);
+ return (const char *)(_data + pos);
}
/**
@@ -581,8 +578,8 @@ const char *RawScript::getString(unsigned int pos) const {
* instance can be used. It leaves the instance in partially invalid state.
*/
RawObjectScript::RawObjectScript(uint16 s, uint16 p1, uint16 p2, uint16 p3)
- : RawScript(s), _runCount(0), _param1(p1), _param2(p2), _param3(p3)
-{ }
+ : RawScript(s), _runCount(0), _param1(p1), _param2(p2), _param3(p3) {
+}
/**
* Complete constructor
@@ -593,8 +590,9 @@ RawObjectScript::RawObjectScript(uint16 s, uint16 p1, uint16 p2, uint16 p3)
* @param p3 Third object script parameter
*/
RawObjectScript::RawObjectScript(const FWScriptInfo &info, const byte *data,
- uint16 s, uint16 p1, uint16 p2, uint16 p3) : RawScript(info, data, s),
- _runCount(0), _param1(p1), _param2(p2), _param3(p3) { }
+ uint16 s, uint16 p1, uint16 p2, uint16 p3)
+ : RawScript(info, data, s), _runCount(0), _param1(p1), _param2(p2), _param3(p3) {
+}
/**
* Contructor for global scripts
@@ -604,7 +602,8 @@ RawObjectScript::RawObjectScript(const FWScriptInfo &info, const byte *data,
FWScript::FWScript(const RawScript &script, int16 idx) : _script(script),
_pos(0), _line(0), _compare(0), _index(idx),
_labels(script.labels()), _localVars(LOCAL_VARS_SIZE),
- _globalVars(g_cine->_globalVars), _info(new FWScriptInfo) { }
+ _globalVars(g_cine->_globalVars), _info(new FWScriptInfo) {
+}
/**
* Copy constructor
@@ -612,25 +611,27 @@ FWScript::FWScript(const RawScript &script, int16 idx) : _script(script),
FWScript::FWScript(const FWScript &src) : _script(src._script), _pos(src._pos),
_line(src._line), _compare(src._compare), _index(src._index),
_labels(src._labels), _localVars(src._localVars),
- _globalVars(src._globalVars), _info(new FWScriptInfo) { }
+ _globalVars(src._globalVars), _info(new FWScriptInfo) {
+}
/**
* Contructor for global scripts in derived classes
* @param script Script bytecode reference
* @param idx Script bytecode index
*/
-FWScript::FWScript(const RawScript &script, int16 idx, FWScriptInfo *info) :
- _script(script), _pos(0), _line(0), _compare(0), _index(idx),
+FWScript::FWScript(const RawScript &script, int16 idx, FWScriptInfo *info)
+ : _script(script), _pos(0), _line(0), _compare(0), _index(idx),
_labels(script.labels()), _localVars(LOCAL_VARS_SIZE),
- _globalVars(g_cine->_globalVars), _info(info) { }
+ _globalVars(g_cine->_globalVars), _info(info) {
+}
/**
* Constructor for object scripts in derived classes
* @param script Script bytecode reference
* @param idx Script bytecode index
*/
-FWScript::FWScript(RawObjectScript &script, int16 idx, FWScriptInfo *info) :
- _script(script), _pos(0), _line(0), _compare(0), _index(idx),
+FWScript::FWScript(RawObjectScript &script, int16 idx, FWScriptInfo *info)
+ : _script(script), _pos(0), _line(0), _compare(0), _index(idx),
_labels(script.labels()), _localVars(LOCAL_VARS_SIZE),
_globalVars(g_cine->_globalVars), _info(info) {
@@ -640,8 +641,8 @@ FWScript::FWScript(RawObjectScript &script, int16 idx, FWScriptInfo *info) :
/**
* Copy constructor for derived classes
*/
-FWScript::FWScript(const FWScript &src, FWScriptInfo *info) :
- _script(src._script), _pos(src._pos), _line(src._line),
+FWScript::FWScript(const FWScript &src, FWScriptInfo *info)
+ : _script(src._script), _pos(src._pos), _line(src._line),
_compare(src._compare), _index(src._index), _labels(src._labels),
_localVars(src._localVars), _globalVars(src._globalVars), _info(info) { }
@@ -687,7 +688,7 @@ const char *FWScript::getNextString() {
* @param pos Restored script position
*/
void FWScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) {
- assert(pos < _script._size);
+ assert(pos <= _script._size);
_labels = labels;
_localVars = local;
_compare = compare;
@@ -705,13 +706,15 @@ void FWScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 co
int FWScript::execute() {
int ret = 0;
- while (!ret) {
- _line = _pos;
- byte opcode = getNextByte();
- OpFunc handler = _info->opcodeHandler(opcode);
+ if (_script._size) {
+ while (!ret) {
+ _line = _pos;
+ byte opcode = getNextByte();
+ OpFunc handler = _info->opcodeHandler(opcode);
- if (handler) {
- ret = (this->*handler)();
+ if (handler) {
+ ret = (this->*handler)();
+ }
}
}
@@ -1815,6 +1818,9 @@ int FWScript::o1_playSample() {
if (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) {
if (size == 0xFFFF) {
size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
+ } else if (size > g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height) {
+ warning("o1_playSample: Got invalid sample size %d for sample %d", size, anim);
+ size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
}
if (channel < 10) { // || _currentOpcode == 0x78
int channel1, channel2;
@@ -1822,8 +1828,8 @@ int FWScript::o1_playSample() {
channel1 = 0;
channel2 = 1;
} else {
- channel1 = 2;
- channel2 = 3;
+ channel1 = 3;
+ channel2 = 2;
}
g_sound->playSound(channel1, freq, data, size, -1, volume, 63, repeat);
g_sound->playSound(channel2, freq, data, size, 1, volume, 0, repeat);
@@ -1857,11 +1863,58 @@ int FWScript::o1_playSample() {
return 0;
}
+int FWScript::o1_playSampleSwapped() {
+ // TODO: The DOS version probably does not have any stereo support here
+ // since the only stereo output it supports should be the Roland MT-32.
+ // So it probably does the same as o1_playSample here. Checking this will
+ // be a good idea never the less.
+ if (g_cine->getPlatform() == Common::kPlatformPC) {
+ return o1_playSample();
+ }
+
+ debugC(5, kCineDebugScript, "Line: %d: playSampleInversed()", _line);
+
+ byte anim = getNextByte();
+ byte channel = getNextByte();
+
+ uint16 freq = getNextWord();
+ byte repeat = getNextByte();
+
+ int16 volume = getNextWord();
+ uint16 size = getNextWord();
+
+ const byte *data = g_cine->_animDataTable[anim].data();
+
+ if (!data) {
+ return 0;
+ }
+
+ if (size == 0xFFFF) {
+ size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
+ } else if (size > g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height) {
+ warning("o1_playSampleSwapped: Got invalid sample size %d for sample %d", size, anim);
+ size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
+ }
+
+ int channel1, channel2;
+ if (channel == 0) {
+ channel1 = 1;
+ channel2 = 0;
+ } else {
+ channel1 = 2;
+ channel2 = 3;
+ }
+
+ g_sound->playSound(channel1, freq, data, size, -1, volume, 63, repeat);
+ g_sound->playSound(channel2, freq, data, size, 1, volume, 0, repeat);
+ return 0;
+}
+
int FWScript::o1_disableSystemMenu() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: disableSystemMenu(%d)", _line, param);
- disableSystemMenu = (param != 0);
+ disableSystemMenu = param;
return 0;
}
@@ -2073,1034 +2126,970 @@ void decompileScript(const byte *scriptPtr, uint16 scriptSize, uint16 scriptIdx)
strcpy(lineBuffer, "");
switch (opcode - 1) {
- case -1:
- {
- break;
- }
- case 0x0:
- {
- byte param1;
- byte param2;
- int16 param3;
+ case -1: {
+ break;
+ }
+ case 0x0: {
+ byte param1;
+ byte param2;
+ int16 param3;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(lineBuffer, "obj[%d]%s = %d\n", param1, getObjPramName(param2), param3);
+ sprintf(lineBuffer, "obj[%d]%s = %d\n", param1, getObjPramName(param2), param3);
- break;
- }
- case 0x1:
- {
- byte param1;
- byte param2;
- byte param3;
+ break;
+ }
+ case 0x1: {
+ byte param1;
+ byte param2;
+ byte param3;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- param3 = *(localScriptPtr + position);
- position++;
+ param3 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "var[%d]=obj[%d]%s\n", param3, param1, getObjPramName(param2));
- break;
- }
+ sprintf(lineBuffer, "var[%d]=obj[%d]%s\n", param3, param1, getObjPramName(param2));
+ break;
+ }
case 0x2:
case 0x3:
case 0x4:
case 0x5:
- case 0x6:
- {
- byte param1;
- byte param2;
- int16 param3;
-
- param1 = *(localScriptPtr + position);
- position++;
-
- param2 = *(localScriptPtr + position);
- position++;
-
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
-
- if (opcode - 1 == 0x2) {
- sprintf(lineBuffer, "obj[%d]%s+=%d\n", param1, getObjPramName(param2), param3);
- } else if (opcode - 1 == 0x3) {
- sprintf(lineBuffer, "obj[%d]%s-=%d\n", param1, getObjPramName(param2), param3);
- } else if (opcode - 1 == 0x4) {
- sprintf(lineBuffer, "obj[%d]%s+=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2));
- } else if (opcode - 1 == 0x5) {
- sprintf(lineBuffer, "obj[%d]%s-=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2));
- } else if (opcode - 1 == 0x6) {
- sprintf(compareString1, "obj[%d]%s", param1, getObjPramName(param2));
- sprintf(compareString2, "%d", param3);
- }
- break;
+ case 0x6: {
+ byte param1;
+ byte param2;
+ int16 param3;
+
+ param1 = *(localScriptPtr + position);
+ position++;
+
+ param2 = *(localScriptPtr + position);
+ position++;
+
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
+
+ if (opcode - 1 == 0x2) {
+ sprintf(lineBuffer, "obj[%d]%s+=%d\n", param1, getObjPramName(param2), param3);
+ } else if (opcode - 1 == 0x3) {
+ sprintf(lineBuffer, "obj[%d]%s-=%d\n", param1, getObjPramName(param2), param3);
+ } else if (opcode - 1 == 0x4) {
+ sprintf(lineBuffer, "obj[%d]%s+=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2));
+ } else if (opcode - 1 == 0x5) {
+ sprintf(lineBuffer, "obj[%d]%s-=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2));
+ } else if (opcode - 1 == 0x6) {
+ sprintf(compareString1, "obj[%d]%s", param1, getObjPramName(param2));
+ sprintf(compareString2, "%d", param3);
}
+ break;
+ }
case 0x7:
- case 0x8:
- {
- byte param1;
- int16 param2;
- int16 param3;
- int16 param4;
- int16 param5;
+ case 0x8: {
+ byte param1;
+ int16 param2;
+ int16 param3;
+ int16 param4;
+ int16 param5;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param2 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param4 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param4 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param5 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param5 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- if (opcode - 1 == 0x7) {
- sprintf(lineBuffer, "setupObject(Idx:%d,X:%d,Y:%d,mask:%d,frame:%d)\n", param1, param2, param3, param4, param5);
- } else if (opcode - 1 == 0x8) {
- sprintf(lineBuffer, "checkCollision(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
- }
- break;
+ if (opcode - 1 == 0x7) {
+ sprintf(lineBuffer, "setupObject(Idx:%d,X:%d,Y:%d,mask:%d,frame:%d)\n", param1, param2, param3, param4, param5);
+ } else if (opcode - 1 == 0x8) {
+ sprintf(lineBuffer, "checkCollision(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
}
- case 0x9:
- {
- byte param1;
- int16 param2;
+ break;
+ }
+ case 0x9: {
+ byte param1;
+ int16 param2;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- if (param2) {
- byte param3;
-
- param3 = *(localScriptPtr + position);
- position++;
-
- if (param2 == 1) {
- sprintf(lineBuffer, "var[%d]=var[%d]\n", param1, param3);
- } else if (param2 == 2) {
- sprintf(lineBuffer, "var[%d]=globalVar[%d]\n", param1, param3);
- } else if (param2 == 3) {
- sprintf(lineBuffer, "var[%d]=mouse.X\n", param1);
- } else if (param2 == 4) {
- sprintf(lineBuffer, "var[%d]=mouse.Y\n", param1);
- } else if (param2 == 5) {
- sprintf(lineBuffer, "var[%d]=rand() mod %d\n", param1, param3);
- } else if (param2 == 8) {
- sprintf(lineBuffer, "var[%d]=file[%d].packedSize\n", param1, param3);
- } else if (param2 == 9) {
- sprintf(lineBuffer, "var[%d]=file[%d].unpackedSize\n", param1, param3);
- } else {
- error("decompileScript: 0x09: param2 = %d", param2);
- }
- } else {
- int16 param3;
+ if (param2) {
+ byte param3;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "var[%d]=%d\n", param1, param3);
+ if (param2 == 1) {
+ sprintf(lineBuffer, "var[%d]=var[%d]\n", param1, param3);
+ } else if (param2 == 2) {
+ sprintf(lineBuffer, "var[%d]=globalVar[%d]\n", param1, param3);
+ } else if (param2 == 3) {
+ sprintf(lineBuffer, "var[%d]=mouse.X\n", param1);
+ } else if (param2 == 4) {
+ sprintf(lineBuffer, "var[%d]=mouse.Y\n", param1);
+ } else if (param2 == 5) {
+ sprintf(lineBuffer, "var[%d]=rand() mod %d\n", param1, param3);
+ } else if (param2 == 8) {
+ sprintf(lineBuffer, "var[%d]=file[%d].packedSize\n", param1, param3);
+ } else if (param2 == 9) {
+ sprintf(lineBuffer, "var[%d]=file[%d].unpackedSize\n", param1, param3);
+ } else {
+ error("decompileScript: 0x09: param2 = %d", param2);
}
+ } else {
+ int16 param3;
- break;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
+
+ sprintf(lineBuffer, "var[%d]=%d\n", param1, param3);
}
+
+ break;
+ }
case 0xA:
case 0xB:
case 0xC:
- case 0xD:
- {
- byte param1;
- byte param2;
+ case 0xD: {
+ byte param1;
+ byte param2;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
+ param2 = *(localScriptPtr + position);
+ position++;
+
+ if (param2) {
+ byte param3;
+
+ param3 = *(localScriptPtr + position);
position++;
- if (param2) {
- byte param3;
+ if (opcode - 1 == 0xA) {
+ sprintf(lineBuffer, "var[%d]+=var[%d]\n", param1, param3);
+ } else if (opcode - 1 == 0xB) {
+ sprintf(lineBuffer, "var[%d]-=var[%d]\n", param1, param3);
+ } else if (opcode - 1 == 0xC) {
+ sprintf(lineBuffer, "var[%d]*=var[%d]\n", param1, param3);
+ } else if (opcode - 1 == 0xD) {
+ sprintf(lineBuffer, "var[%d]/=var[%d]\n", param1, param3);
+ }
+ } else {
+ int16 param3;
- param3 = *(localScriptPtr + position);
- position++;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- if (opcode - 1 == 0xA) {
- sprintf(lineBuffer, "var[%d]+=var[%d]\n", param1, param3);
- } else if (opcode - 1 == 0xB) {
- sprintf(lineBuffer, "var[%d]-=var[%d]\n", param1, param3);
- } else if (opcode - 1 == 0xC) {
- sprintf(lineBuffer, "var[%d]*=var[%d]\n", param1, param3);
- } else if (opcode - 1 == 0xD) {
- sprintf(lineBuffer, "var[%d]/=var[%d]\n", param1, param3);
- }
- } else {
- int16 param3;
-
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
-
- if (opcode - 1 == 0xA) {
- sprintf(lineBuffer, "var[%d]+=%d\n", param1, param3);
- } else if (opcode - 1 == 0xB) {
- sprintf(lineBuffer, "var[%d]-=%d\n", param1, param3);
- } else if (opcode - 1 == 0xC) {
- sprintf(lineBuffer, "var[%d]*=%d\n", param1, param3);
- } else if (opcode - 1 == 0xD) {
- sprintf(lineBuffer, "var[%d]/=%d\n", param1, param3);
- }
+ if (opcode - 1 == 0xA) {
+ sprintf(lineBuffer, "var[%d]+=%d\n", param1, param3);
+ } else if (opcode - 1 == 0xB) {
+ sprintf(lineBuffer, "var[%d]-=%d\n", param1, param3);
+ } else if (opcode - 1 == 0xC) {
+ sprintf(lineBuffer, "var[%d]*=%d\n", param1, param3);
+ } else if (opcode - 1 == 0xD) {
+ sprintf(lineBuffer, "var[%d]/=%d\n", param1, param3);
}
- break;
}
- case 0xE:
- {
- byte param1;
- byte param2;
+ break;
+ }
+ case 0xE: {
+ byte param1;
+ byte param2;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- if (param2) {
- byte param3;
+ if (param2) {
+ byte param3;
- param3 = *(localScriptPtr + position);
- position++;
+ param3 = *(localScriptPtr + position);
+ position++;
- if (param2 == 1) {
- sprintf(compareString1, "var[%d]", param1);
- sprintf(compareString2, "var[%d]", param3);
+ if (param2 == 1) {
+ sprintf(compareString1, "var[%d]", param1);
+ sprintf(compareString2, "var[%d]", param3);
- } else if (param2 == 2) {
- sprintf(compareString1, "var[%d]", param1);
- sprintf(compareString2, "globalVar[%d]", param3);
- } else {
- error("decompileScript: 0x0E: param2 = %d", param2);
- }
+ } else if (param2 == 2) {
+ sprintf(compareString1, "var[%d]", param1);
+ sprintf(compareString2, "globalVar[%d]", param3);
} else {
- int16 param3;
+ error("decompileScript: 0x0E: param2 = %d", param2);
+ }
+ } else {
+ int16 param3;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(compareString1, "var[%d]", param1);
- sprintf(compareString2, "%d", param3);
- }
- break;
+ sprintf(compareString1, "var[%d]", param1);
+ sprintf(compareString2, "%d", param3);
}
- case 0xF:
- {
- byte param1;
- byte param2;
- byte param3;
+ break;
+ }
+ case 0xF: {
+ byte param1;
+ byte param2;
+ byte param3;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- param3 = *(localScriptPtr + position);
- position++;
+ param3 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "obj[%d]%s=var[%d]\n", param1, getObjPramName(param2), param3);
+ sprintf(lineBuffer, "obj[%d]%s=var[%d]\n", param1, getObjPramName(param2), param3);
- break;
- }
+ break;
+ }
case 0x13:
case 0x14:
case 0x15:
case 0x16:
case 0x17:
case 0x18:
- case 0x19:
- {
- byte param;
-
- param = *(localScriptPtr + position);
- position++;
-
- if (opcode - 1 == 0x13) {
- sprintf(lineBuffer, "loadMask0(%d)\n", param);
- } else if (opcode - 1 == 0x14) {
- sprintf(lineBuffer, "unloadMask0(%d)\n", param);
- } else if (opcode - 1 == 0x15) {
- sprintf(lineBuffer, "OP_15(%d)\n", param);
- } else if (opcode - 1 == 0x16) {
- sprintf(lineBuffer, "loadMask1(%d)\n", param);
- } else if (opcode - 1 == 0x17) {
- sprintf(lineBuffer, "unloadMask0(%d)\n", param);
- } else if (opcode - 1 == 0x18) {
- sprintf(lineBuffer, "loadMask4(%d)\n", param);
- } else if (opcode - 1 == 0x19) {
- sprintf(lineBuffer, "unloadMask4(%d)\n", param);
- }
- break;
+ case 0x19: {
+ byte param;
+
+ param = *(localScriptPtr + position);
+ position++;
+
+ if (opcode - 1 == 0x13) {
+ sprintf(lineBuffer, "loadMask0(%d)\n", param);
+ } else if (opcode - 1 == 0x14) {
+ sprintf(lineBuffer, "unloadMask0(%d)\n", param);
+ } else if (opcode - 1 == 0x15) {
+ sprintf(lineBuffer, "OP_15(%d)\n", param);
+ } else if (opcode - 1 == 0x16) {
+ sprintf(lineBuffer, "loadMask1(%d)\n", param);
+ } else if (opcode - 1 == 0x17) {
+ sprintf(lineBuffer, "unloadMask0(%d)\n", param);
+ } else if (opcode - 1 == 0x18) {
+ sprintf(lineBuffer, "loadMask4(%d)\n", param);
+ } else if (opcode - 1 == 0x19) {
+ sprintf(lineBuffer, "unloadMask4(%d)\n", param);
}
- case 0x1A:
- {
- byte param;
+ break;
+ }
+ case 0x1A: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "OP_1A(%d)\n", param);
+ sprintf(lineBuffer, "OP_1A(%d)\n", param);
- break;
- }
- case 0x1B:
- {
- sprintf(lineBuffer, "bgIncrustList.clear()\n");
- break;
- }
- case 0x1D:
- {
- byte param;
+ break;
+ }
+ case 0x1B: {
+ sprintf(lineBuffer, "bgIncrustList.clear()\n");
+ break;
+ }
+ case 0x1D: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "label(%d)\n", param);
+ sprintf(lineBuffer, "label(%d)\n", param);
- break;
- }
- case 0x1E:
- {
- byte param;
+ break;
+ }
+ case 0x1E: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "goto(%d)\n", param);
+ sprintf(lineBuffer, "goto(%d)\n", param);
- break;
- }
+ break;
+ }
// If cases
case 0x1F:
case 0x20:
case 0x21:
case 0x22:
case 0x23:
- case 0x24:
- {
- byte param;
-
- param = *(localScriptPtr + position);
- position++;
-
- if (opcode - 1 == 0x1F) {
- sprintf(lineBuffer, "if(%s>%s) goto(%d)\n", compareString1, compareString2, param);
- } else if (opcode - 1 == 0x20) {
- sprintf(lineBuffer, "if(%s>=%s) goto(%d)\n", compareString1, compareString2, param);
- } else if (opcode - 1 == 0x21) {
- sprintf(lineBuffer, "if(%s<%s) goto(%d)\n", compareString1, compareString2, param);
- } else if (opcode - 1 == 0x22) {
- sprintf(lineBuffer, "if(%s<=%s) goto(%d)\n", compareString1, compareString2, param);
- } else if (opcode - 1 == 0x23) {
- sprintf(lineBuffer, "if(%s==%s) goto(%d)\n", compareString1, compareString2, param);
- } else if (opcode - 1 == 0x24) {
- sprintf(lineBuffer, "if(%s!=%s) goto(%d)\n", compareString1, compareString2, param);
- }
- break;
+ case 0x24: {
+ byte param;
+
+ param = *(localScriptPtr + position);
+ position++;
+
+ if (opcode - 1 == 0x1F) {
+ sprintf(lineBuffer, "if(%s>%s) goto(%d)\n", compareString1, compareString2, param);
+ } else if (opcode - 1 == 0x20) {
+ sprintf(lineBuffer, "if(%s>=%s) goto(%d)\n", compareString1, compareString2, param);
+ } else if (opcode - 1 == 0x21) {
+ sprintf(lineBuffer, "if(%s<%s) goto(%d)\n", compareString1, compareString2, param);
+ } else if (opcode - 1 == 0x22) {
+ sprintf(lineBuffer, "if(%s<=%s) goto(%d)\n", compareString1, compareString2, param);
+ } else if (opcode - 1 == 0x23) {
+ sprintf(lineBuffer, "if(%s==%s) goto(%d)\n", compareString1, compareString2, param);
+ } else if (opcode - 1 == 0x24) {
+ sprintf(lineBuffer, "if(%s!=%s) goto(%d)\n", compareString1, compareString2, param);
}
- case 0x25:
- {
- byte param;
+ break;
+ }
+ case 0x25: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "removeLabel(%d)\n", param);
+ sprintf(lineBuffer, "removeLabel(%d)\n", param);
- break;
- }
- case 0x26:
- {
- byte param1;
- byte param2;
+ break;
+ }
+ case 0x26: {
+ byte param1;
+ byte param2;
- param1 = *(localScriptPtr + position);
- position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "loop(--var[%d]) -> label(%d)\n", param1, param2);
+ sprintf(lineBuffer, "loop(--var[%d]) -> label(%d)\n", param1, param2);
- break;
- }
+ break;
+ }
case 0x31:
- case 0x32:
- {
- byte param;
+ case 0x32: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- if (opcode - 1 == 0x31) {
- sprintf(lineBuffer, "startGlobalScript(%d)\n", param);
- } else if (opcode - 1 == 0x32) {
- sprintf(lineBuffer, "endGlobalScript(%d)\n", param);
- }
- break;
+ if (opcode - 1 == 0x31) {
+ sprintf(lineBuffer, "startGlobalScript(%d)\n", param);
+ } else if (opcode - 1 == 0x32) {
+ sprintf(lineBuffer, "endGlobalScript(%d)\n", param);
}
+ break;
+ }
case 0x3B:
case 0x3C:
case 0x3D:
- case OP_loadPart:
- {
- if (opcode - 1 == 0x3B) {
- sprintf(lineBuffer, "loadResource(%s)\n", localScriptPtr + position);
- } else if (opcode - 1 == 0x3C) {
- sprintf(lineBuffer, "loadBg(%s)\n", localScriptPtr + position);
- } else if (opcode - 1 == 0x3D) {
- sprintf(lineBuffer, "loadCt(%s)\n", localScriptPtr + position);
- } else if (opcode - 1 == OP_loadPart) {
- sprintf(lineBuffer, "loadPart(%s)\n", localScriptPtr + position);
- }
-
- position += strlen((const char *)localScriptPtr + position) + 1;
- break;
- }
- case 0x40:
- {
- sprintf(lineBuffer, "closePart()\n");
- break;
- }
- case OP_loadNewPrcName:
- {
- byte param;
+ case OP_loadPart: {
+ if (opcode - 1 == 0x3B) {
+ sprintf(lineBuffer, "loadResource(%s)\n", localScriptPtr + position);
+ } else if (opcode - 1 == 0x3C) {
+ sprintf(lineBuffer, "loadBg(%s)\n", localScriptPtr + position);
+ } else if (opcode - 1 == 0x3D) {
+ sprintf(lineBuffer, "loadCt(%s)\n", localScriptPtr + position);
+ } else if (opcode - 1 == OP_loadPart) {
+ sprintf(lineBuffer, "loadPart(%s)\n", localScriptPtr + position);
+ }
+
+ position += strlen((const char *)localScriptPtr + position) + 1;
+ break;
+ }
+ case 0x40: {
+ sprintf(lineBuffer, "closePart()\n");
+ break;
+ }
+ case OP_loadNewPrcName: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "loadPrc(%d,%s)\n", param, localScriptPtr + position);
+ sprintf(lineBuffer, "loadPrc(%d,%s)\n", param, localScriptPtr + position);
- position += strlen((const char *)localScriptPtr + position) + 1;
- break;
- }
- case OP_requestCheckPendingDataLoad: // nop
- {
- sprintf(lineBuffer, "requestCheckPendingDataLoad()\n");
- break;
- }
- case 0x45:
- {
- sprintf(lineBuffer, "blitAndFade()\n");
- break;
- }
- case 0x46:
- {
- sprintf(lineBuffer, "fadeToBlack()\n");
- break;
- }
- case 0x47:
- {
- byte param1;
- byte param2;
- int16 param3;
- int16 param4;
- int16 param5;
+ position += strlen((const char *)localScriptPtr + position) + 1;
+ break;
+ }
+ case OP_requestCheckPendingDataLoad: { // nop
+ sprintf(lineBuffer, "requestCheckPendingDataLoad()\n");
+ break;
+ }
+ case 0x45: {
+ sprintf(lineBuffer, "blitAndFade()\n");
+ break;
+ }
+ case 0x46: {
+ sprintf(lineBuffer, "fadeToBlack()\n");
+ break;
+ }
+ case 0x47: {
+ byte param1;
+ byte param2;
+ int16 param3;
+ int16 param4;
+ int16 param5;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param4 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param4 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param5 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param5 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(lineBuffer, "transformPaletteRange(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
+ sprintf(lineBuffer, "transformPaletteRange(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
- break;
- }
- case 0x49:
- {
- byte param;
+ break;
+ }
+ case 0x49: {
+ byte param;
- param = *(localScriptPtr + position);
- position++;
+ param = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "setDefaultMenuBgColor(%d)\n", param);
+ sprintf(lineBuffer, "setDefaultMenuBgColor(%d)\n", param);
- break;
- }
- case 0x4F:
- {
- sprintf(lineBuffer, "break()\n");
- exitScript = 1;
- break;
- }
- case 0x50:
- {
- sprintf(lineBuffer, "endScript()\n\n");
- break;
- }
- case 0x51:
- {
- byte param1;
- int16 param2;
- int16 param3;
- int16 param4;
- int16 param5;
+ break;
+ }
+ case 0x4F: {
+ sprintf(lineBuffer, "break()\n");
+ exitScript = 1;
+ break;
+ }
+ case 0x50: {
+ sprintf(lineBuffer, "endScript()\n\n");
+ break;
+ }
+ case 0x51: {
+ byte param1;
+ int16 param2;
+ int16 param3;
+ int16 param4;
+ int16 param5;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param2 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param4 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param4 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param5 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param5 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(lineBuffer, "message(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
+ sprintf(lineBuffer, "message(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
- break;
- }
+ break;
+ }
case 0x52:
- case 0x53:
- {
- byte param1;
- byte param2;
+ case 0x53: {
+ byte param1;
+ byte param2;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- if (param2) {
- byte param3;
-
- param3 = *(localScriptPtr + position);
- position++;
-
- if (param2 == 1) {
- if (opcode - 1 == 0x52) {
- sprintf(lineBuffer, "globalVar[%d] = var[%d]\n", param1, param3);
- } else if (opcode - 1 == 0x53) {
- sprintf(compareString1, "globalVar[%d]", param1);
- sprintf(compareString2, "var[%d]", param3);
- }
- } else if (param2 == 2) {
- if (opcode - 1 == 0x52) {
- sprintf(lineBuffer, "globalVar[%d] = globalVar[%d]\n", param1, param3);
- } else if (opcode - 1 == 0x53) {
- sprintf(compareString1, "globalVar[%d]", param1);
- sprintf(compareString2, "globalVar[%d]", param3);
- }
- } else {
- if (opcode - 1 == 0x52) {
- error("decompileScript: 0x52: param2 = %d", param2);
- } else if (opcode - 1 == 0x53) {
- error("decompileScript: 0x53: param2 = %d", param2);
- }
- }
- } else {
- int16 param3;
+ if (param2) {
+ byte param3;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = *(localScriptPtr + position);
+ position++;
+ if (param2 == 1) {
if (opcode - 1 == 0x52) {
- sprintf(lineBuffer, "globalVar[%d] = %d\n", param1, param3);
+ sprintf(lineBuffer, "globalVar[%d] = var[%d]\n", param1, param3);
} else if (opcode - 1 == 0x53) {
sprintf(compareString1, "globalVar[%d]", param1);
- sprintf(compareString2, "%d", param3);
+ sprintf(compareString2, "var[%d]", param3);
+ }
+ } else if (param2 == 2) {
+ if (opcode - 1 == 0x52) {
+ sprintf(lineBuffer, "globalVar[%d] = globalVar[%d]\n", param1, param3);
+ } else if (opcode - 1 == 0x53) {
+ sprintf(compareString1, "globalVar[%d]", param1);
+ sprintf(compareString2, "globalVar[%d]", param3);
+ }
+ } else {
+ if (opcode - 1 == 0x52) {
+ error("decompileScript: 0x52: param2 = %d", param2);
+ } else if (opcode - 1 == 0x53) {
+ error("decompileScript: 0x53: param2 = %d", param2);
}
}
- break;
- }
- case 0x59:
- {
- sprintf(lineBuffer, "comment: %s\n", localScriptPtr + position);
+ } else {
+ int16 param3;
- position += strlen((const char *)localScriptPtr + position);
- break;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
+
+ if (opcode - 1 == 0x52) {
+ sprintf(lineBuffer, "globalVar[%d] = %d\n", param1, param3);
+ } else if (opcode - 1 == 0x53) {
+ sprintf(compareString1, "globalVar[%d]", param1);
+ sprintf(compareString2, "%d", param3);
+ }
}
- case 0x5A:
- {
- byte param1;
- byte param2;
+ break;
+ }
+ case 0x59: {
+ sprintf(lineBuffer, "comment: %s\n", localScriptPtr + position);
- param1 = *(localScriptPtr + position);
- position++;
+ position += strlen((const char *)localScriptPtr + position);
+ break;
+ }
+ case 0x5A: {
+ byte param1;
+ byte param2;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "freePartRang(%d,%d)\n", param1, param2);
+ param2 = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x5B:
- {
- sprintf(lineBuffer, "unloadAllMasks()\n");
- break;
- }
- case 0x65:
- {
- sprintf(lineBuffer, "setupTableUnk1()\n");
- break;
- }
- case 0x66:
- {
- byte param1;
- int16 param2;
+ sprintf(lineBuffer, "freePartRang(%d,%d)\n", param1, param2);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x5B: {
+ sprintf(lineBuffer, "unloadAllMasks()\n");
+ break;
+ }
+ case 0x65: {
+ sprintf(lineBuffer, "setupTableUnk1()\n");
+ break;
+ }
+ case 0x66: {
+ byte param1;
+ int16 param2;
- param2 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param1 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "tableUnk1[%d] = %d\n", param1, param2);
+ param2 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- break;
- }
- case 0x68:
- {
- byte param;
+ sprintf(lineBuffer, "tableUnk1[%d] = %d\n", param1, param2);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x68: {
+ byte param;
- sprintf(lineBuffer, "setPlayerCommandPosY(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x69:
- {
- sprintf(lineBuffer, "allowPlayerInput()\n");
- break;
- }
- case 0x6A:
- {
- sprintf(lineBuffer, "disallowPlayerInput()\n");
- break;
- }
- case 0x6B:
- {
- byte newDisk;
+ sprintf(lineBuffer, "setPlayerCommandPosY(%d)\n", param);
- newDisk = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x69: {
+ sprintf(lineBuffer, "allowPlayerInput()\n");
+ break;
+ }
+ case 0x6A: {
+ sprintf(lineBuffer, "disallowPlayerInput()\n");
+ break;
+ }
+ case 0x6B: {
+ byte newDisk;
- sprintf(lineBuffer, "changeDataDisk(%d)\n", newDisk);
+ newDisk = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x6D:
- {
- sprintf(lineBuffer, "loadDat(%s)\n", localScriptPtr + position);
+ sprintf(lineBuffer, "changeDataDisk(%d)\n", newDisk);
- position += strlen((const char *)localScriptPtr + position) + 1;
- break;
- }
- case 0x6E: // nop
- {
- sprintf(lineBuffer, "updateDat()\n");
- break;
- }
- case 0x6F:
- {
- sprintf(lineBuffer, "OP_6F() -> dat related\n");
- break;
- }
- case 0x70:
- {
- sprintf(lineBuffer, "stopSample()\n");
- break;
- }
- case 0x79:
- {
- byte param;
+ break;
+ }
+ case 0x6D: {
+ sprintf(lineBuffer, "loadDat(%s)\n", localScriptPtr + position);
- param = *(localScriptPtr + position);
- position++;
+ position += strlen((const char *)localScriptPtr + position) + 1;
+ break;
+ }
+ case 0x6E: { // nop
+ sprintf(lineBuffer, "updateDat()\n");
+ break;
+ }
+ case 0x6F: {
+ sprintf(lineBuffer, "OP_6F() -> dat related\n");
+ break;
+ }
+ case 0x70: {
+ sprintf(lineBuffer, "stopSample()\n");
+ break;
+ }
+ case 0x79: {
+ byte param;
- sprintf(lineBuffer, "disableSystemMenu(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
+ sprintf(lineBuffer, "disableSystemMenu(%d)\n", param);
+
+ break;
+ }
case 0x77:
- case 0x78:
- {
- byte param1;
- byte param2;
- int16 param3;
- byte param4;
- int16 param5;
- int16 param6;
+ case 0x78: {
+ byte param1;
+ byte param2;
+ int16 param3;
+ byte param4;
+ int16 param5;
+ int16 param6;
- param1 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param4 = *(localScriptPtr + position);
- position++;
+ param4 = *(localScriptPtr + position);
+ position++;
- param5 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
-
- param6 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param5 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- if (opcode - 1 == 0x77) {
- sprintf(lineBuffer, "playSample(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6);
- } else if (opcode - 1 == 0x78) {
- sprintf(lineBuffer, "OP_78(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6);
- }
+ param6 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- break;
+ if (opcode - 1 == 0x77) {
+ sprintf(lineBuffer, "playSample(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6);
+ } else if (opcode - 1 == 0x78) {
+ sprintf(lineBuffer, "playSampleSwapped(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6);
}
- case 0x7A:
- {
- byte param;
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x7A: {
+ byte param;
- sprintf(lineBuffer, "OP_7A(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x7B: // OS only
- {
- byte param;
+ sprintf(lineBuffer, "OP_7A(%d)\n", param);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x7B: { // OS only
+ byte param;
- sprintf(lineBuffer, "OP_7B(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x7F: // OS only
- {
- byte param1;
- byte param2;
- byte param3;
- byte param4;
- int16 param5;
- int16 param6;
- int16 param7;
+ sprintf(lineBuffer, "OP_7B(%d)\n", param);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x7F: { // OS only
+ byte param1;
+ byte param2;
+ byte param3;
+ byte param4;
+ int16 param5;
+ int16 param6;
+ int16 param7;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param3 = *(localScriptPtr + position);
- position++;
+ param2 = *(localScriptPtr + position);
+ position++;
- param4 = *(localScriptPtr + position);
- position++;
+ param3 = *(localScriptPtr + position);
+ position++;
- param5 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param4 = *(localScriptPtr + position);
+ position++;
- param6 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param5 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param7 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param6 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(lineBuffer, "OP_7F(%d,%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6, param7);
+ param7 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- break;
- }
- case 0x80: // OS only
- {
- byte param1;
- byte param2;
+ sprintf(lineBuffer, "OP_7F(%d,%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6, param7);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x80: { // OS only
+ byte param1;
+ byte param2;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "OP_80(%d,%d)\n", param1, param2);
+ param2 = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x82: // OS only
- {
- byte param1;
- byte param2;
- uint16 param3;
- uint16 param4;
- byte param5;
+ sprintf(lineBuffer, "OP_80(%d,%d)\n", param1, param2);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x82: { // OS only
+ byte param1;
+ byte param2;
+ uint16 param3;
+ uint16 param4;
+ byte param5;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param2 = *(localScriptPtr + position);
+ position++;
- param4 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param5 = *(localScriptPtr + position);
- position++;
+ param4 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(lineBuffer, "OP_82(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
+ param5 = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x83: // OS only
- {
- byte param1;
- byte param2;
+ sprintf(lineBuffer, "OP_82(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x83: { // OS only
+ byte param1;
+ byte param2;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "OP_83(%d,%d)\n", param1, param2);
+ param2 = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x89: // OS only
- {
- byte param;
+ sprintf(lineBuffer, "OP_83(%d,%d)\n", param1, param2);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x89: { // OS only
+ byte param;
- sprintf(lineBuffer, "if(%s!=%s) goto next label(%d)\n", compareString1, compareString2, param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x8B: // OS only
- {
- byte param;
+ sprintf(lineBuffer, "if(%s!=%s) goto next label(%d)\n", compareString1, compareString2, param);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x8B: { // OS only
+ byte param;
- sprintf(lineBuffer, "OP_8B(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x8C: // OS only
- {
- byte param;
+ sprintf(lineBuffer, "OP_8B(%d)\n", param);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x8C: { // OS only
+ byte param;
- sprintf(lineBuffer, "OP_8C(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x8D: // OS only
- {
- int16 param1;
- int16 param2;
- int16 param3;
- int16 param4;
- int16 param5;
- int16 param6;
- int16 param7;
- int16 param8;
+ sprintf(lineBuffer, "OP_8C(%d)\n", param);
- param1 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ break;
+ }
+ case 0x8D: { // OS only
+ int16 param1;
+ int16 param2;
+ int16 param3;
+ int16 param4;
+ int16 param5;
+ int16 param6;
+ int16 param7;
+ int16 param8;
- param2 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param1 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param3 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param2 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param4 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param3 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param5 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param4 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param6 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param5 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param7 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param6 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- param8 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ param7 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- sprintf(compareString1, "obj[%d]", param1);
- sprintf(compareString2, "{%d,%d,%d,%d,%d,%d,%d}", param2, param3, param4, param5, param6, param7, param8);
+ param8 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- break;
- }
- case 0x8E: // OS only
- {
- byte param1;
+ sprintf(compareString1, "obj[%d]", param1);
+ sprintf(compareString2, "{%d,%d,%d,%d,%d,%d,%d}", param2, param3, param4, param5, param6, param7, param8);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x8E: { // OS only
+ byte param1;
- sprintf(lineBuffer, "ADDBG(%d,%s)\n", param1, localScriptPtr + position);
+ param1 = *(localScriptPtr + position);
+ position++;
- position += strlen((const char *)localScriptPtr + position);
+ sprintf(lineBuffer, "ADDBG(%d,%s)\n", param1, localScriptPtr + position);
- break;
- }
- case 0x8F: // OS only
- {
- byte param;
+ position += strlen((const char *)localScriptPtr + position);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x8F: { // OS only
+ byte param;
- sprintf(lineBuffer, "OP_8F(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x90: // OS only
- {
- byte param1;
+ sprintf(lineBuffer, "OP_8F(%d)\n", param);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x90: { // OS only
+ byte param1;
- sprintf(lineBuffer, "loadABS(%d,%s)\n", param1, localScriptPtr + position);
+ param1 = *(localScriptPtr + position);
+ position++;
- position += strlen((const char *)localScriptPtr + position);
+ sprintf(lineBuffer, "loadABS(%d,%s)\n", param1, localScriptPtr + position);
- break;
- }
- case 0x91: // OS only
- {
- byte param;
+ position += strlen((const char *)localScriptPtr + position);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x91: { // OS only
+ byte param;
- sprintf(lineBuffer, "OP_91(%d)\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x9D: // OS only
- {
- byte param;
+ sprintf(lineBuffer, "OP_91(%d)\n", param);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x9D: { // OS only
+ byte param;
- sprintf(lineBuffer, "OP_9D(%d) -> flip img idx\n", param);
+ param = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0x9E: // OS only
- {
- byte param;
+ sprintf(lineBuffer, "OP_9D(%d) -> flip img idx\n", param);
- param = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0x9E: { // OS only
+ byte param;
- if (param) {
- byte param2;
+ param = *(localScriptPtr + position);
+ position++;
- param2 = *(localScriptPtr + position);
- position++;
+ if (param) {
+ byte param2;
- sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2);
- } else {
- int16 param2;
+ param2 = *(localScriptPtr + position);
+ position++;
- param2 = READ_BE_UINT16(localScriptPtr + position);
- position += 2;
+ sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2);
+ } else {
+ int16 param2;
- sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2);
- }
+ param2 = READ_BE_UINT16(localScriptPtr + position);
+ position += 2;
- break;
+ sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2);
}
- case 0xA0: // OS only
- {
- byte param1;
- byte param2;
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0xA0: { // OS only
+ byte param1;
+ byte param2;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "OP_A0(%d,%d)\n", param1, param2);
+ param2 = *(localScriptPtr + position);
+ position++;
- break;
- }
- case 0xA1: // OS only
- {
- byte param1;
- byte param2;
+ sprintf(lineBuffer, "OP_A0(%d,%d)\n", param1, param2);
- param1 = *(localScriptPtr + position);
- position++;
+ break;
+ }
+ case 0xA1: { // OS only
+ byte param1;
+ byte param2;
- param2 = *(localScriptPtr + position);
- position++;
+ param1 = *(localScriptPtr + position);
+ position++;
- sprintf(lineBuffer, "OP_A1(%d,%d)\n", param1, param2);
+ param2 = *(localScriptPtr + position);
+ position++;
- break;
- }
- default:
- {
- sprintf(lineBuffer, "Unsupported opcode %X in decompileScript\n\n", opcode - 1);
- position = scriptSize;
- break;
- }
+ sprintf(lineBuffer, "OP_A1(%d,%d)\n", param1, param2);
+
+ break;
+ }
+ default: {
+ sprintf(lineBuffer, "Unsupported opcode %X in decompileScript\n\n", opcode - 1);
+ position = scriptSize;
+ break;
+ }
}
- // printf(lineBuffer);
+ //printf(lineBuffer);
strcpy(decompileBuffer[decompileBufferPosition++], lineBuffer);
exitScript = 0;
diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp
index b2e992e8f6..10404ae56b 100644
--- a/engines/cine/sound.cpp
+++ b/engines/cine/sound.cpp
@@ -153,7 +153,7 @@ const int AdLibSoundDriver::_freqTable[] = {
const int AdLibSoundDriver::_freqTableCount = ARRAYSIZE(_freqTable);
const int AdLibSoundDriver::_operatorsTable[] = {
- 0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 16, 17, 18, 19, 20, 21
+ 0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 16, 17, 18, 19, 20, 21
};
const int AdLibSoundDriver::_operatorsTableCount = ARRAYSIZE(_operatorsTable);
@@ -614,7 +614,7 @@ void AdLibSoundDriverADL::playSample(const byte *data, int size, int channel, in
}
MidiSoundDriverH32::MidiSoundDriverH32(MidiDriver *output)
- : _output(output), _callback(0), _mutex() {
+ : _output(output), _callback(0), _mutex() {
}
MidiSoundDriverH32::~MidiSoundDriverH32() {
@@ -731,13 +731,13 @@ void MidiSoundDriverH32::selectInstrument(int channel, int timbreGroup, int timb
0x00, 0x00, 0x00, // offset
0x00, // Timbre group _ timbreGroup * 64 + timbreNumber should be the
0x00, // Timbre number / MT-32 instrument in case timbreGroup is 0 or 1.
- 0x18, // Key shift (= 0)
+ 0x18, // Key shift (= 0)
0x32, // Fine tune (= 0)
0x0C, // Bender Range
0x03, // Assign Mode
0x01, // Reverb Switch (= enabled)
0x00, // dummy
- 0x00, // Output level
+ 0x00, // Output level
0x07, // Panpot (= balanced)
0x00, // dummy
0x00, // dummy
@@ -785,7 +785,6 @@ PCSoundFxPlayer::~PCSoundFxPlayer() {
bool PCSoundFxPlayer::load(const char *song) {
debug(9, "PCSoundFxPlayer::load('%s')", song);
- Common::StackLock lock(_mutex);
/* stop (w/ fade out) the previous song */
while (_fadeOutCounter != 0 && _fadeOutCounter < 100) {
@@ -793,6 +792,8 @@ bool PCSoundFxPlayer::load(const char *song) {
}
_fadeOutCounter = 0;
+ Common::StackLock lock(_mutex);
+
stop();
_sfxData = readBundleSoundFile(song);
@@ -997,19 +998,55 @@ void PCSound::stopSound(int channel) {
}
PaulaSound::PaulaSound(Audio::Mixer *mixer, CineEngine *vm)
- : Sound(mixer, vm) {
+ : Sound(mixer, vm), _sfxTimer(0), _musicTimer(0), _musicFadeTimer(0) {
_moduleStream = 0;
+ // The original is using the following timer frequency:
+ // 0.709379Mhz / 8000 = 88.672375Hz
+ // 1000000 / 88.672375Hz = 11277.46944863us
+ g_system->getTimerManager()->installTimerProc(&PaulaSound::sfxTimerProc, 11277, this, "PaulaSound::sfxTimerProc");
+ // The original is using the following timer frequency:
+ // 0.709379Mhz / 14565 = 48.704359Hz
+ // 1000000 / 48.704359Hz = 20532.04313806us
+ g_system->getTimerManager()->installTimerProc(&PaulaSound::musicTimerProc, 20532, this, "PaulaSound::musicTimerProc");
}
PaulaSound::~PaulaSound() {
+ Common::StackLock sfxLock(_sfxMutex);
+ g_system->getTimerManager()->removeTimerProc(&PaulaSound::sfxTimerProc);
for (int i = 0; i < NUM_CHANNELS; ++i) {
stopSound(i);
}
+
+ Common::StackLock musicLock(_musicMutex);
+ g_system->getTimerManager()->removeTimerProc(&PaulaSound::musicTimerProc);
stopMusic();
}
void PaulaSound::loadMusic(const char *name) {
debugC(5, kCineDebugSound, "PaulaSound::loadMusic('%s')", name);
+ for (int i = 0; i < NUM_CHANNELS; ++i) {
+ stopSound(i);
+ }
+
+ // Fade music out when there is music playing.
+ _musicMutex.lock();
+ if (_mixer->isSoundHandleActive(_moduleHandle)) {
+ // Only start fade out when it is not in progress.
+ if (!_musicFadeTimer) {
+ _musicFadeTimer = 1;
+ }
+
+ _musicMutex.unlock();
+ while (_musicFadeTimer != 64) {
+ g_system->delayMillis(50);
+ }
+ } else {
+ _musicMutex.unlock();
+ }
+
+ Common::StackLock lock(_musicMutex);
+ assert(!_mixer->isSoundHandleActive(_moduleHandle));
+
if (_vm->getGameType() == GType_FW) {
// look for separate files
Common::File f;
@@ -1030,54 +1067,135 @@ void PaulaSound::loadMusic(const char *name) {
void PaulaSound::playMusic() {
debugC(5, kCineDebugSound, "PaulaSound::playMusic()");
+ Common::StackLock lock(_musicMutex);
+
_mixer->stopHandle(_moduleHandle);
if (_moduleStream) {
+ _musicFadeTimer = 0;
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_moduleHandle, _moduleStream);
}
}
void PaulaSound::stopMusic() {
debugC(5, kCineDebugSound, "PaulaSound::stopMusic()");
+ Common::StackLock lock(_musicMutex);
+
_mixer->stopHandle(_moduleHandle);
}
void PaulaSound::fadeOutMusic() {
debugC(5, kCineDebugSound, "PaulaSound::fadeOutMusic()");
- // TODO
- stopMusic();
+ Common::StackLock lock(_musicMutex);
+
+ _musicFadeTimer = 1;
}
void PaulaSound::playSound(int channel, int frequency, const uint8 *data, int size, int volumeStep, int stepCount, int volume, int repeat) {
- // TODO: handle volume slides and repeat
debugC(5, kCineDebugSound, "PaulaSound::playSound() channel %d size %d", channel, size);
+ Common::StackLock lock(_sfxMutex);
+ assert(frequency > 0);
+
stopSound(channel);
- size = MIN<int>(size - SPL_HDR_SIZE, READ_BE_UINT16(data + 4));
- // TODO: consider skipping the header in loadSpl directly
if (size > 0) {
byte *sound = (byte *)malloc(size);
if (sound) {
- memcpy(sound, data + SPL_HDR_SIZE, size);
- playSoundChannel(channel, frequency, sound, size, volume);
+ // Create the audio stream
+ memcpy(sound, data, size);
+
+ // Clear the first and last 16 bits like in the original.
+ sound[0] = sound[1] = sound[size - 2] = sound[size - 1] = 0;
+
+ Audio::SeekableAudioStream *stream = Audio::makeRawStream(sound, size, PAULA_FREQ / frequency, 0);
+
+ // Initialize the volume control
+ _channelsTable[channel].initialize(volume, volumeStep, stepCount);
+
+ // Start the sfx
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_channelsTable[channel].handle,
+ Audio::makeLoopingAudioStream(stream, repeat ? 0 : 1),
+ -1, volume * Audio::Mixer::kMaxChannelVolume / 63,
+ _channelBalance[channel]);
}
}
}
void PaulaSound::stopSound(int channel) {
debugC(5, kCineDebugSound, "PaulaSound::stopSound() channel %d", channel);
- _mixer->stopHandle(_channelsTable[channel]);
+ Common::StackLock lock(_sfxMutex);
+
+ _mixer->stopHandle(_channelsTable[channel].handle);
}
-void PaulaSound::update() {
- // process volume slides and start sound playback
- // TODO
+void PaulaSound::sfxTimerProc(void *param) {
+ PaulaSound *sound = (PaulaSound *)param;
+ sound->sfxTimerCallback();
}
-void PaulaSound::playSoundChannel(int channel, int frequency, uint8 *data, int size, int volume) {
- assert(frequency > 0);
- frequency = PAULA_FREQ / frequency;
- Audio::AudioStream *stream = Audio::makeRawStream(data, size, frequency, 0);
- _mixer->playStream(Audio::Mixer::kSFXSoundType, &_channelsTable[channel], stream);
- _mixer->setChannelVolume(_channelsTable[channel], volume * Audio::Mixer::kMaxChannelVolume / 63);
+void PaulaSound::sfxTimerCallback() {
+ Common::StackLock lock(_sfxMutex);
+
+ if (_sfxTimer < 6) {
+ ++_sfxTimer;
+
+ for (int i = 0; i < NUM_CHANNELS; ++i) {
+ // Only process active channels
+ if (!_mixer->isSoundHandleActive(_channelsTable[i].handle)) {
+ continue;
+ }
+
+ if (_channelsTable[i].curStep) {
+ --_channelsTable[i].curStep;
+ } else {
+ _channelsTable[i].curStep = _channelsTable[i].stepCount;
+ const int volume = CLIP(_channelsTable[i].volume + _channelsTable[i].volumeStep, 0, 63);
+ _channelsTable[i].volume = volume;
+ // Unlike the original we stop silent sounds
+ if (volume) {
+ _mixer->setChannelVolume(_channelsTable[i].handle, volume * Audio::Mixer::kMaxChannelVolume / 63);
+ } else {
+ _mixer->stopHandle(_channelsTable[i].handle);
+ }
+ }
+ }
+ } else {
+ _sfxTimer = 0;
+ // Possible TODO: The original only ever started sounds here. This
+ // should not be noticable though. So we do not do it for now.
+ }
+}
+
+void PaulaSound::musicTimerProc(void *param) {
+ PaulaSound *sound = (PaulaSound *)param;
+ sound->musicTimerCallback();
+}
+
+void PaulaSound::musicTimerCallback() {
+ Common::StackLock lock(_musicMutex);
+
+ ++_musicTimer;
+ if (_musicTimer == 6) {
+ _musicTimer = 0;
+ if (_musicFadeTimer) {
+ ++_musicFadeTimer;
+ if (_musicFadeTimer == 64) {
+ stopMusic();
+ } else {
+ if (_mixer->isSoundHandleActive(_moduleHandle)) {
+ _mixer->setChannelVolume(_moduleHandle, (64 - _musicFadeTimer) * Audio::Mixer::kMaxChannelVolume / 64);
+ }
+ }
+ }
+ }
}
+const int PaulaSound::_channelBalance[NUM_CHANNELS] = {
+ // L/R/R/L This is according to the Hardware Reference Manual.
+ // TODO: It seems the order is swapped for some Amiga models:
+ // http://www.amiga.org/forums/archive/index.php/t-7862.html
+ // Maybe we should consider using R/L/L/R to match Amiga 500?
+ // This also is a bit more drastic to what WineUAE defaults,
+ // which is only 70% of full panning.
+ -127, 127, 127, -127
+};
+
} // End of namespace Cine
diff --git a/engines/cine/sound.h b/engines/cine/sound.h
index afc0994a26..fdb183ad34 100644
--- a/engines/cine/sound.h
+++ b/engines/cine/sound.h
@@ -24,6 +24,7 @@
#define CINE_SOUND_H_
#include "common/util.h"
+#include "common/mutex.h"
#include "audio/mixer.h"
namespace Audio {
@@ -47,7 +48,6 @@ public:
virtual void playSound(int channel, int frequency, const uint8 *data, int size, int volumeStep, int stepCount, int volume, int repeat) = 0;
virtual void stopSound(int channel) = 0;
- virtual void update() {}
protected:
@@ -91,19 +91,39 @@ public:
virtual void playSound(int channel, int frequency, const uint8 *data, int size, int volumeStep, int stepCount, int volume, int repeat);
virtual void stopSound(int channel);
- virtual void update();
enum {
- PAULA_FREQ = 7093789,
- NUM_CHANNELS = 4,
- SPL_HDR_SIZE = 22
+ PAULA_FREQ = 3579545,
+ NUM_CHANNELS = 4
};
protected:
- void playSoundChannel(int channel, int frequency, uint8 *data, int size, int volume);
-
- Audio::SoundHandle _channelsTable[NUM_CHANNELS];
+ struct SfxChannel {
+ Audio::SoundHandle handle;
+ int volume;
+ int volumeStep;
+ int curStep;
+ int stepCount;
+
+ void initialize(int vol, int volStep, int stepCnt) {
+ volume = vol;
+ volumeStep = volStep;
+ curStep = stepCount = stepCnt;
+ }
+ };
+ SfxChannel _channelsTable[NUM_CHANNELS];
+ static const int _channelBalance[NUM_CHANNELS];
+ Common::Mutex _sfxMutex;
+ int _sfxTimer;
+ static void sfxTimerProc(void *param);
+ void sfxTimerCallback();
+
+ Common::Mutex _musicMutex;
+ int _musicTimer;
+ int _musicFadeTimer;
+ static void musicTimerProc(void *param);
+ void musicTimerCallback();
Audio::SoundHandle _moduleHandle;
Audio::AudioStream *_moduleStream;
};
diff --git a/engines/cine/texte.cpp b/engines/cine/texte.cpp
index 33ea569df7..998075c6ce 100644
--- a/engines/cine/texte.cpp
+++ b/engines/cine/texte.cpp
@@ -88,7 +88,7 @@ static const CharacterEntry fontParamTable_standard[NUM_FONT_CHARS] = {
{64, 3}, {65, 3}, { 0, 0}, { 0, 0}, {62, 2}, {74, 6}, {66, 1}, {67, 6},
{52, 6}, {53, 6}, {54, 6}, {55, 6}, {56, 6}, {57, 6}, {58, 6}, {59, 6},
{60, 6}, {61, 6}, {76, 3}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {75, 6},
- { 0, 0}, { 0, 6}, //a
+ { 0, 0}, { 0, 6}, //a
{ 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6},
{ 7, 6}, { 8, 3}, { 9, 6}, {10, 6}, {11, 6}, {12, 7}, {13, 6}, {14, 6},
{15, 6}, {16, 6}, {17, 6}, {18, 6}, {19, 6}, {20, 6}, {21, 6}, {22, 7},
diff --git a/engines/cine/texte.h b/engines/cine/texte.h
index dd4b7e06ee..185dc53bfd 100644
--- a/engines/cine/texte.h
+++ b/engines/cine/texte.h
@@ -46,7 +46,7 @@ struct CharacterEntry {
};
struct TextHandler {
- byte textTable[NUM_FONT_CHARS][2][FONT_WIDTH * FONT_HEIGHT];
+ byte textTable[NUM_FONT_CHARS][2][FONT_WIDTH *FONT_HEIGHT];
CharacterEntry fontParamTable[NUM_FONT_CHARS];
};
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index 9b73ae1101..23f439a7a7 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -36,7 +36,7 @@
namespace Cine {
-bool disableSystemMenu = false;
+int16 disableSystemMenu = 0;
bool inMenu;
int16 commandVar3[4];
@@ -99,8 +99,7 @@ byte isInPause = 0;
* Bit on = mouse button down
* Bit off = mouse button up
*/
-enum MouseButtonState
-{
+enum MouseButtonState {
kLeftMouseButton = (1 << 0),
kRightMouseButton = (1 << 1)
};
@@ -271,7 +270,7 @@ int16 getObjectUnderCursor(uint16 x, uint16 y) {
} else if (it->type == 1 && gfxGetBit(xdif, ydif, g_cine->_animDataTable[frame].data(), g_cine->_animDataTable[frame]._width * 4)) {
return it->objIdx;
}
- } else if (it->type == 0) { // use generated mask
+ } else if (it->type == 0) { // use generated mask
if (gfxGetBit(xdif, ydif, g_cine->_animDataTable[frame].mask(), g_cine->_animDataTable[frame]._width)) {
return it->objIdx;
}
@@ -341,7 +340,7 @@ void CineEngine::makeSystemMenu() {
int16 mouseX, mouseY, mouseButton;
int16 selectedSave;
- if (!disableSystemMenu) {
+ if (disableSystemMenu != 1) {
inMenu = true;
do {
@@ -358,128 +357,122 @@ void CineEngine::makeSystemMenu() {
systemCommand = makeMenuChoice(systemMenu, numEntry, mouseX, mouseY, 140);
switch (systemCommand) {
- case 0: // Pause
- {
- renderer->drawString(otherMessages[2], 0);
- waitPlayerInput();
- break;
- }
- case 1: // Restart Game
- {
- getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
- if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
- _restartRequested = true;
- }
- break;
- }
- case 2: // Quit
- {
- getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
- if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
- quitGame();
- }
- break;
+ case 0: { // Pause
+ renderer->drawString(otherMessages[2], 0);
+ waitPlayerInput();
+ break;
+ }
+ case 1: { // Restart Game
+ getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
+ if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
+ _restartRequested = true;
}
- case 3: // Select save drive... change ?
- {
- break;
+ break;
+ }
+ case 2: { // Quit
+ getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
+ if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
+ quitGame();
}
- case 4: // load game
- {
- if (loadSaveDirectory()) {
+ break;
+ }
+ case 3: { // Select save drive... change ?
+ break;
+ }
+ case 4: { // load game
+ if (loadSaveDirectory()) {
// int16 selectedSave;
- getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
- selectedSave = makeMenuChoice(currentSaveName, 10, mouseX, mouseY + 8, 180);
+ getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
+ selectedSave = makeMenuChoice(currentSaveName, 10, mouseX, mouseY + 8, 180);
- if (selectedSave >= 0) {
- char saveNameBuffer[256];
- sprintf(saveNameBuffer, "%s.%1d", _targetName.c_str(), selectedSave);
+ if (selectedSave >= 0) {
+ char saveNameBuffer[256];
+ sprintf(saveNameBuffer, "%s.%1d", _targetName.c_str(), selectedSave);
- getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
- if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
- char loadString[256];
+ getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
+ if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
+ char loadString[256];
- sprintf(loadString, otherMessages[3], currentSaveName[selectedSave]);
- renderer->drawString(loadString, 0);
+ sprintf(loadString, otherMessages[3], currentSaveName[selectedSave]);
+ renderer->drawString(loadString, 0);
- makeLoad(saveNameBuffer);
- } else {
- renderer->drawString(otherMessages[4], 0);
- waitPlayerInput();
- checkDataDisk(-1);
- }
+ makeLoad(saveNameBuffer);
} else {
renderer->drawString(otherMessages[4], 0);
waitPlayerInput();
checkDataDisk(-1);
}
} else {
- renderer->drawString(otherMessages[5], 0);
+ renderer->drawString(otherMessages[4], 0);
waitPlayerInput();
checkDataDisk(-1);
}
- break;
+ } else {
+ renderer->drawString(otherMessages[5], 0);
+ waitPlayerInput();
+ checkDataDisk(-1);
}
- case 5: // Save game
- {
- loadSaveDirectory();
- selectedSave = makeMenuChoice(currentSaveName, 10, mouseX, mouseY + 8, 180);
+ break;
+ }
+ case 5: { // Save game
+ loadSaveDirectory();
+ selectedSave = makeMenuChoice(currentSaveName, 10, mouseX, mouseY + 8, 180);
- if (selectedSave >= 0) {
- char saveFileName[256];
- char saveName[20];
- saveName[0] = 0;
+ if (selectedSave >= 0) {
+ char saveFileName[256];
+ char saveName[20];
+ saveName[0] = 0;
- if (!makeTextEntryMenu(otherMessages[6], saveName, 20, 120))
- break;
+ if (!makeTextEntryMenu(otherMessages[6], saveName, 20, 120))
+ break;
- strncpy(currentSaveName[selectedSave], saveName, 20);
+ strncpy(currentSaveName[selectedSave], saveName, 20);
- sprintf(saveFileName, "%s.%1d", _targetName.c_str(), selectedSave);
+ sprintf(saveFileName, "%s.%1d", _targetName.c_str(), selectedSave);
- getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
- if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
- char saveString[256];
- Common::String tmp = Common::String::format("%s.dir", _targetName.c_str());
+ getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY);
+ if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
+ char saveString[256];
+ Common::String tmp = Common::String::format("%s.dir", _targetName.c_str());
- Common::OutSaveFile *fHandle = _saveFileMan->openForSaving(tmp);
- if (!fHandle) {
- warning("Unable to open file %s for saving", tmp.c_str());
- break;
- }
+ Common::OutSaveFile *fHandle = _saveFileMan->openForSaving(tmp);
+ if (!fHandle) {
+ warning("Unable to open file %s for saving", tmp.c_str());
+ break;
+ }
- fHandle->write(currentSaveName, 200);
- delete fHandle;
+ fHandle->write(currentSaveName, 200);
+ delete fHandle;
- sprintf(saveString, otherMessages[3], currentSaveName[selectedSave]);
- renderer->drawString(saveString, 0);
+ sprintf(saveString, otherMessages[3], currentSaveName[selectedSave]);
+ renderer->drawString(saveString, 0);
- makeSave(saveFileName);
+ makeSave(saveFileName);
- checkDataDisk(-1);
- } else {
- renderer->drawString(otherMessages[4], 0);
- waitPlayerInput();
- checkDataDisk(-1);
- }
+ checkDataDisk(-1);
+ } else {
+ renderer->drawString(otherMessages[4], 0);
+ waitPlayerInput();
+ checkDataDisk(-1);
}
- break;
}
+ break;
+ }
}
inMenu = false;
}
}
-void drawMessageBox(int16 x, int16 y, int16 width, int16 currentY, int16 offset, int16 color, byte* page) {
- gfxDrawLine(x + offset, y + offset, x + width - offset, y + offset, color, page); // top
- gfxDrawLine(x + offset, currentY + 4 - offset, x + width - offset, currentY + 4 - offset, color, page); // bottom
- gfxDrawLine(x + offset, y + offset, x + offset, currentY + 4 - offset, color, page); // left
- gfxDrawLine(x + width - offset, y + offset, x + width - offset, currentY + 4 - offset, color, page); // right
+void drawMessageBox(int16 x, int16 y, int16 width, int16 currentY, int16 offset, int16 color, byte *page) {
+ gfxDrawLine(x + offset, y + offset, x + width - offset, y + offset, color, page); // top
+ gfxDrawLine(x + offset, currentY + 4 - offset, x + width - offset, currentY + 4 - offset, color, page); // bottom
+ gfxDrawLine(x + offset, y + offset, x + offset, currentY + 4 - offset, color, page); // left
+ gfxDrawLine(x + width - offset, y + offset, x + width - offset, currentY + 4 - offset, color, page); // right
}
-void drawDoubleMessageBox(int16 x, int16 y, int16 width, int16 currentY, int16 color, byte* page) {
+void drawDoubleMessageBox(int16 x, int16 y, int16 width, int16 currentY, int16 color, byte *page) {
drawMessageBox(x, y, width, currentY, 1, 0, page);
drawMessageBox(x, y, width, currentY, 0, color, page);
}
@@ -544,14 +537,16 @@ int16 buildObjectListCommand(int16 param) {
int16 selectSubObject(int16 x, int16 y, int16 param) {
int16 listSize = buildObjectListCommand(param);
- int16 selectedObject;
+ int16 selectedObject = -1;
bool osExtras = g_cine->getGameType() == Cine::GType_OS;
if (!listSize) {
return -2;
}
- selectedObject = makeMenuChoice(objectListCommand, listSize, x, y, 140, osExtras);
+ if (disableSystemMenu == 0) {
+ selectedObject = makeMenuChoice(objectListCommand, listSize, x, y, 140, osExtras);
+ }
if (selectedObject == -1)
return -1;
@@ -579,7 +574,7 @@ void makeCommandLine() {
g_cine->_commandBuffer = "";
}
- if ((playerCommand != -1) && (choiceResultTable[playerCommand] == 2)) { // need object selection ?
+ if ((playerCommand != -1) && (choiceResultTable[playerCommand] == 2)) { // need object selection?
int16 si;
getMouseData(mouseUpdateStatus, &dummyU16, &x, &y);
@@ -633,7 +628,7 @@ void makeCommandLine() {
}
if (g_cine->getGameType() == Cine::GType_OS && playerCommand != 2) {
- if (playerCommand != -1 && canUseOnObject != 0) { // call use on sub object
+ if (playerCommand != -1 && canUseOnObject != 0) { // call use on sub object
int16 si;
getMouseData(mouseUpdateStatus, &dummyU16, &x, &y);
@@ -691,9 +686,6 @@ int16 makeMenuChoice(const CommandeType commandList[], uint16 height, uint16 X,
int16 var_4;
SelectionMenu *menu;
- if (disableSystemMenu)
- return -1;
-
paramY = (height * 9) + 10;
if (X + width > 319) {
@@ -743,11 +735,11 @@ int16 makeMenuChoice(const CommandeType commandList[], uint16 height, uint16 X,
mainLoopSub6();
}
- if (menuVar4 && currentSelection > 0) { // go up
+ if (menuVar4 && currentSelection > 0) { // go up
currentSelection--;
}
- if (menuVar5) { // go down
+ if (menuVar5) { // go down
if (height - 1 > currentSelection) {
currentSelection++;
}
@@ -764,7 +756,7 @@ int16 makeMenuChoice(const CommandeType commandList[], uint16 height, uint16 X,
}
}
- if (currentSelection != oldSelection) { // old != new
+ if (currentSelection != oldSelection) { // old != new
if (needMouseSave) {
hideMouse();
}
@@ -790,7 +782,7 @@ int16 makeMenuChoice(const CommandeType commandList[], uint16 height, uint16 X,
getMouseData(mouseUpdateStatus, &button, &dummyU16, &dummyU16);
} while (button && !g_cine->shouldQuit());
- if (var_4 == 2) { // recheck
+ if (var_4 == 2) { // recheck
if (!recheckValue)
return -1;
else
@@ -810,14 +802,18 @@ void makeActionMenu() {
getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);
if (g_cine->getGameType() == Cine::GType_OS) {
- playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
+ if (disableSystemMenu == 0) {
+ playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
+ }
if (playerCommand >= 8000) {
playerCommand -= 8000;
canUseOnObject = canUseOnItemTable[playerCommand];
}
} else {
- playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70);
+ if (disableSystemMenu == 0) {
+ playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70);
+ }
}
inMenu = false;
@@ -1182,7 +1178,7 @@ void removeMessages() {
Common::List<overlay>::iterator it;
bool remove;
- for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ) {
+ for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end();) {
if (g_cine->getGameType() == Cine::GType_OS) {
// NOTE: These are really removeOverlay calls that have been deferred.
// In Operation Stealth's disassembly elements are removed from the
@@ -1345,7 +1341,7 @@ void modifySeqListElement(uint16 objIdx, int16 var4Test, int16 param1, int16 par
}
void computeMove1(SeqListElement &element, int16 x, int16 y, int16 param1,
- int16 param2, int16 x2, int16 y2) {
+ int16 param2, int16 x2, int16 y2) {
element.var16 = 0;
element.var14 = 0;
@@ -1394,7 +1390,7 @@ uint16 addAni(uint16 param1, uint16 objIdx, const int8 *ptr, SeqListElement &ele
int16 di;
debug(5, "addAni: param1 = %d, objIdx = %d, ptr = %p, element.var8 = %d, element.var14 = %d param3 = %d",
- param1, objIdx, ptr, element.var8, element.var14, param3);
+ param1, objIdx, ptr, element.var8, element.var14, param3);
// In the original an error string is set and 0 is returned if the following doesn't hold
assert(ptr);
@@ -1410,16 +1406,16 @@ uint16 addAni(uint16 param1, uint16 objIdx, const int8 *ptr, SeqListElement &ele
di = (g_cine->_objectTable[objIdx].costume + 1) % (*ptrData);
++ptrData; // Jump over the just read byte
// Here ptr2 seems to be indexing a table of structs (8 bytes per struct):
- // struct {
- // int8 x; // 0 (Used with checkCollision)
- // int8 y; // 1 (Used with checkCollision)
- // int8 numZones; // 2 (Used with checkCollision)
- // int8 var3; // 3 (Not used in this function)
- // int8 xAdd; // 4 (Used with an object)
- // int8 yAdd; // 5 (Used with an object)
- // int8 maskAdd; // 6 (Used with an object)
- // int8 frameAdd; // 7 (Used with an object)
- // };
+ // struct {
+ // int8 x; // 0 (Used with checkCollision)
+ // int8 y; // 1 (Used with checkCollision)
+ // int8 numZones; // 2 (Used with checkCollision)
+ // int8 var3; // 3 (Not used in this function)
+ // int8 xAdd; // 4 (Used with an object)
+ // int8 yAdd; // 5 (Used with an object)
+ // int8 maskAdd; // 6 (Used with an object)
+ // int8 frameAdd; // 7 (Used with an object)
+ // };
ptr2 = ptrData + di * 8;
// We might probably safely discard the AND by 1 here because
@@ -1569,8 +1565,7 @@ void processSeqListElement(SeqListElement &element) {
var_4 = -1;
if ((element.var16 == 1
- && !addAni(3, element.objIdx, ptr1, element, 0, &var_4)) || (element.var16 == 2 && !addAni(2, element.objIdx, ptr1, element, 0,
- &var_4))) {
+ && !addAni(3, element.objIdx, ptr1, element, 0, &var_4)) || (element.var16 == 2 && !addAni(2, element.objIdx, ptr1, element, 0, &var_4))) {
if (element.varC == 255) {
g_cine->_globalVars[VAR_MOUSE_Y_POS] = 0;
}
@@ -1699,9 +1694,9 @@ bool makeTextEntryMenu(const char *messagePtr, char *inputString, int stringMaxL
}
break;
default:
- if (((keycode >= 'a') && (keycode <='z')) ||
- ((keycode >= '0') && (keycode <='9')) ||
- ((keycode >= 'A') && (keycode <='Z')) ||
+ if (((keycode >= 'a') && (keycode <= 'z')) ||
+ ((keycode >= '0') && (keycode <= '9')) ||
+ ((keycode >= 'A') && (keycode <= 'Z')) ||
(keycode == ' ')) {
if (inputLength < stringMaxLength - 1) {
ch[0] = keycode;
diff --git a/engines/cine/various.h b/engines/cine/various.h
index 0c1883c323..813619816d 100644
--- a/engines/cine/various.h
+++ b/engines/cine/various.h
@@ -41,7 +41,7 @@ void makeActionMenu();
void waitPlayerInput();
void setTextWindow(uint16 param1, uint16 param2, uint16 param3, uint16 param4);
-extern bool disableSystemMenu;
+extern int16 disableSystemMenu;
extern bool inMenu;
extern CommandeType currentSaveName[10];