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AgeCommit message (Expand)Author
2019-12-04CINE: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-17CINE: Fix Missing Default Switch CasesD G Turner
2019-07-17SCI: revert accidental commitsathrxx
2019-07-17CINE CPathrxx
2019-06-21ALL: revert accidental commitsathrxx
2019-06-21CINE CPathrxx
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-05ALL: Use CLIP to clip volumesAdrian Frühwirth
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-08-11JANITORIAL: Fix GCC 7 fall through warningEugene Sandulenko
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2016-11-29ALL: Remove comma before the word 'instead'Ben Castricum
2016-11-24CINE: Update POTFILESrootfather
2016-07-28CINE: Move debug channel registration to the first place in the constructorEugene Sandulenko
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-03-13BACKENDS: Only expose one set of functions for AudioCDManagerMatthew Hoops
2016-03-13CINE: Ensure openCD() is calledMatthew Hoops
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-01CINE: Fix sound effects stopping the music in the DOS CD version of Future Wars.Kirben
2016-03-01CINE: Fix restoring background music when loading saved game in DOS CD versio...Kirben
2016-02-28CINE: Fix SPL resource loading (thus SFX).Johannes Schickel
2016-02-25CINE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26CINE: Only request actual save slots in listSaves.Johannes Schickel
2016-01-07JANITORIAL: Fix clang printf warningsOri Avtalion
2015-12-28CINE: Add POTFILES file.Johannes Schickel
2015-12-28CINE: Prevent buffer overruns in scummVMSaveLoadDialog.Johannes Schickel
2015-12-28CINE: Let makeLoad take a Common::String as parameter.Johannes Schickel
2015-12-28CINE: Implement extra GUI options using AD's features.Johannes Schickel
2015-12-28CINE: Remove superflous default value registration for extra GUI options.Johannes Schickel
2015-12-28CINE: Fix compilationFilippos Karapetis
2015-12-28CINE: Add support for ScummVM save/load menusFilippos Karapetis
2015-09-17CINE: Show splash screen in CD version of Future WarsTorbjörn Andersson
2015-09-13CINE: Correct size of arrays for CD version of Future Wars.Kirben
2015-09-13CINE: Add support for CD music in the CD version of Future Wars.Kirben
2015-07-07AUDIO: Remove all AudioStream access to OPLMatthew Hoops
2015-07-07CINE: Use the built-in OPL timerMatthew Hoops
2015-07-07AUDIO: Remove the sample rate configuration from the OPL codeMatthew Hoops
2015-07-07AUDIO: Remove the legacy OPL APIMatthew Hoops
2015-05-17CINE: Add English DOS demo of Operation Stealth.Kirben
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-25CINE: Add a safeguard to avoid a divide by zero in Palette::save()Strangerke
2014-05-25CINE: Add a safeguard to avoid incrementing a null pointerStrangerke
2014-03-22CINE: Add a safeguard, split makeCommandLine() per game typeStrangerke
2014-03-16CINE: Initialize some unitialized variablesStrangerke
2014-03-16CINE: Avoid possible string buffer overrun by using strlcpy and strlcatStrangerke
2014-02-18CINE: Make GPL headers consistent in themselves.Johannes Schickel