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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/endian.h"
+#include "common/hashmap.h"
+#include "common/file.h"
+#include "common/str.h"
+
+#ifndef COMPOSER_RESOURCE_H
+#define COMPOSER_RESOURCE_H
+
+namespace Composer {
+
+struct Animation;
+
+#define ID_LBRC MKTAG('L','B','R','C') // Main FourCC
+
+#define ID_ANIM MKTAG('A','N','I','M') // Animation
+#define ID_BMAP MKTAG('B','M','A','P') // Bitmap
+#define ID_BUTN MKTAG('B','U','T','N') // Button
+#define ID_CTBL MKTAG('C','T','B','L') // Color Table
+#define ID_EVNT MKTAG('E','V','N','T') // Event
+#define ID_PIPE MKTAG('P','I','P','E') // Pipe
+#define ID_SCRP MKTAG('S','C','R','P') // Script
+#define ID_VARI MKTAG('V','A','R','I') // Variables
+#define ID_WAVE MKTAG('W','A','V','E') // Wave
+
+class Archive {
+public:
+ Archive();
+ virtual ~Archive();
+
+ bool openFile(const Common::String &fileName);
+ virtual bool openStream(Common::SeekableReadStream *stream) = 0;
+ void close();
+
+ bool isOpen() const { return _stream != 0; }
+
+ bool hasResource(uint32 tag, uint16 id) const;
+ bool hasResource(uint32 tag, const Common::String &resName) const;
+ Common::SeekableReadStream *getResource(uint32 tag, uint16 id);
+ uint32 getResourceFlags(uint32 tag, uint16 id) const;
+ uint32 getOffset(uint32 tag, uint16 id) const;
+ uint16 findResourceID(uint32 tag, const Common::String &resName) const;
+ Common::String getName(uint32 tag, uint16 id) const;
+
+ Common::Array<uint32> getResourceTypeList() const;
+ Common::Array<uint16> getResourceIDList(uint32 type) const;
+
+protected:
+ Common::SeekableReadStream *_stream;
+
+ struct Resource {
+ uint32 offset;
+ uint32 size;
+ Common::String name;
+ uint32 flags;
+ };
+
+ typedef Common::HashMap<uint16, Resource> ResourceMap;
+ typedef Common::HashMap<uint32, ResourceMap> TypeMap;
+ TypeMap _types;
+};
+
+class ComposerArchive : public Archive {
+public:
+ ComposerArchive() : Archive() {}
+ ~ComposerArchive() {}
+
+ bool openStream(Common::SeekableReadStream *stream);
+};
+
+struct PipeResourceEntry {
+ uint32 size;
+ uint32 offset;
+};
+
+struct PipeResource {
+ Common::Array<PipeResourceEntry> entries;
+};
+
+class Pipe {
+public:
+ Pipe(Common::SeekableReadStream *stream);
+ void nextFrame();
+
+ Animation *_anim;
+
+ bool hasResource(uint32 tag, uint16 id) const;
+ Common::SeekableReadStream *getResource(uint32 tag, uint16 id, bool buffering);
+
+protected:
+ Common::SeekableReadStream *_stream;
+
+ typedef Common::HashMap<uint16, PipeResource> ResourceMap;
+ typedef Common::HashMap<uint32, ResourceMap> TypeMap;
+ TypeMap _types;
+
+ uint32 _offset;
+};
+
+} // End of namespace Composer
+
+#endif