diff options
Diffstat (limited to 'engines/cruise/actor.h')
-rw-r--r-- | engines/cruise/actor.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/cruise/actor.h b/engines/cruise/actor.h index 750d2a8282..3c2f2a5037 100644 --- a/engines/cruise/actor.h +++ b/engines/cruise/actor.h @@ -42,32 +42,32 @@ struct actorStruct { struct actorStruct* next; struct actorStruct* prev; - int16 var4; - int16 type; - int16 overlayNumber; - int16 x_dest; - int16 y_dest; - int16 x; - int16 y; - int16 startDirection; - int16 nextDirection; - int16 endDirection; - int16 stepX; - int16 stepY; - int16 pathId; - animPhase phase; - int16 counter; - int16 poly; - int16 flag; - int16 start; - int16 freeze; + int16 idx; + int16 type; + int16 overlayNumber; + int16 x_dest; + int16 y_dest; + int16 x; + int16 y; + int16 startDirection; + int16 nextDirection; + int16 endDirection; + int16 stepX; + int16 stepY; + int16 pathId; + animPhase phase; + int16 counter; + int16 poly; + int16 flag; + int16 start; + int16 freeze; }; typedef struct actorStruct actorStruct; int16 mainProc13(int overlayIdx, int param1, actorStruct* pStartEntry, int param2); actorStruct* findActor(int overlayIdx, int param1, actorStruct* pStartEntry, int param2); -void processActors(void); +void processAnimation(void); void getPixel(int x, int y); } // End of namespace Cruise |