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Diffstat (limited to 'engines/cruise/saveload.cpp')
-rw-r--r--engines/cruise/saveload.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/engines/cruise/saveload.cpp b/engines/cruise/saveload.cpp
index a991c29583..a734db4b3b 100644
--- a/engines/cruise/saveload.cpp
+++ b/engines/cruise/saveload.cpp
@@ -182,11 +182,13 @@ static void syncFilesDatabase(Common::Serializer &s) {
s.syncAsUint16LE(fe.resType);
s.syncAsUint16LE(fe.height);
- // TODO: Have a look at the saving/loading of this pointer
+ // Remember whether this file database was open or not.
+ // Upon loading, loadSavegameData uses this information
+ // in order to re-open the file databases accordingly.
tmp = (fe.subData.ptr) ? 1 : 0;
s.syncAsUint32LE(tmp);
if (s.isLoading()) {
- fe.subData.ptr = (uint8 *)tmp;
+ fe.subData.ptr = tmp ? (uint8 *)1 : 0;
}
s.syncAsSint16LE(fe.subData.index);
@@ -195,11 +197,11 @@ static void syncFilesDatabase(Common::Serializer &s) {
s.syncAsSint16LE(fe.subData.transparency);
- // TODO: Have a look at the saving/loading of this pointer
+ // Treat fe.subData.ptrMask the same as fe.subData.ptr.
tmp = (fe.subData.ptrMask) ? 1 : 0;
s.syncAsUint32LE(tmp);
if (s.isLoading()) {
- fe.subData.ptrMask = (uint8 *)tmp;
+ fe.subData.ptrMask = tmp ? (uint8 *)1 : 0;
}
s.syncAsUint16LE(fe.subData.resourceType);
@@ -806,7 +808,6 @@ Common::Error saveSavegameData(int saveGameIdx, const Common::String &saveName)
}
Common::Error loadSavegameData(int saveGameIdx) {
- int lowMemorySave;
Common::String saveName;
cellStruct *currentcellHead;
@@ -878,20 +879,19 @@ Common::Error loadSavegameData(int saveGameIdx) {
lastAni[0] = 0;
- lowMemorySave = lowMemory;
-
for (int i = 0; i < NUM_FILE_ENTRIES; i++) {
if (filesDatabase[i].subData.ptr) {
int j;
int k;
- for (j = i + 1; j < NUM_FILE_ENTRIES && filesDatabase[j].subData.ptr && !strcmp(filesDatabase[i].subData.name, filesDatabase[j].subData.name) && (filesDatabase[j].subData.index == (j - i)); j++)
+ for (j = i + 1; j < NUM_FILE_ENTRIES &&
+ filesDatabase[j].subData.ptr &&
+ !strcmp(filesDatabase[i].subData.name, filesDatabase[j].subData.name) &&
+ (filesDatabase[j].subData.index == (j - i));
+ j++)
;
for (k = i; k < j; k++) {
- if (filesDatabase[k].subData.ptrMask)
- lowMemory = 0;
-
filesDatabase[k].subData.ptr = NULL;
filesDatabase[k].subData.ptrMask = NULL;
}
@@ -908,7 +908,6 @@ Common::Error loadSavegameData(int saveGameIdx) {
}
i = j - 1;
- lowMemory = lowMemorySave;
}
}