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Diffstat (limited to 'engines/cryo/eden.cpp')
-rw-r--r--engines/cryo/eden.cpp65
1 files changed, 37 insertions, 28 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp
index 32c9e73c58..3e93bbf54c 100644
--- a/engines/cryo/eden.cpp
+++ b/engines/cryo/eden.cpp
@@ -101,7 +101,6 @@ EdenGame::EdenGame(CryoEngine *vm) : _vm(vm) {
bank_data_buf = nullptr;
_gameIcons = nullptr;
gameRooms = nullptr;
- bigfile_header = nullptr;
glow_buffer = nullptr;
gameFont = nullptr;
p_global = nullptr;
@@ -4662,10 +4661,19 @@ void EdenGame::verifh(void *ptr) {
}
void EdenGame::openbigfile() {
- assert(sizeof(pakfile_t) == 25);
- int32 size = 0x10000;
h_bigfile.open("EDEN.DAT");
- h_bigfile.read(bigfile_header, size);
+
+ char buf[16];
+ int count = h_bigfile.readUint16LE();
+ bigfile_header = new PakHeaderNode(count);
+ for (int j = 0; j < count; j++) {
+ for (int k = 0; k < 16; k++)
+ buf[k] = h_bigfile.readByte();
+ bigfile_header->_files[j]._name = Common::String(buf);
+ bigfile_header->_files[j]._size = h_bigfile.readUint32LE();
+ bigfile_header->_files[j]._offs = h_bigfile.readUint32LE();
+ bigfile_header->_files[j]._flag = h_bigfile.readByte();
+ }
_hnmContext = _vm->_video->resetInternals();
_vm->_video->setFile(_hnmContext, &h_bigfile);
@@ -4681,32 +4689,32 @@ void EdenGame::loadFile(uint16 num, void *buffer) {
error("Trying to read invalid game resource");
}
- assert(num < bigfile_header->count);
- pakfile_t *file = &bigfile_header->files[num];
- int32 size = READ_LE_UINT32(&file->size);
- int32 offs = READ_LE_UINT32(&file->offs);
- debug("* Loading resource %d (%s) at 0x%X, %d bytes", num, file->name, offs, size);
+ assert(num < bigfile_header->_count);
+ PakHeaderItem *file = &bigfile_header->_files[num];
+ int32 size = READ_LE_UINT32(&file->_size);
+ int32 offs = READ_LE_UINT32(&file->_offs);
+ debug("* Loading resource %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), offs, size);
h_bigfile.seek(offs, SEEK_SET);
h_bigfile.read(buffer, size);
}
void EdenGame::shnmfl(uint16 num) {
unsigned int resNum = num - 1 + 485;
- assert(resNum < bigfile_header->count);
- pakfile_t *file = &bigfile_header->files[resNum];
- int size = READ_LE_UINT32(&file->size);
- int offs = READ_LE_UINT32(&file->offs);
- debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->name, (uint)offs, size);
+ assert(resNum < bigfile_header->_count);
+ PakHeaderItem *file = &bigfile_header->_files[resNum];
+ int size = READ_LE_UINT32(&file->_size);
+ int offs = READ_LE_UINT32(&file->_offs);
+ debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), (uint)offs, size);
_hnmContext->_file->seek(offs, SEEK_SET);
}
int EdenGame::ssndfl(uint16 num) {
unsigned int resNum = num - 1 + ((_vm->getPlatform() == Common::kPlatformDOS && _vm->isDemo()) ? 656 : 661);
- assert(resNum < bigfile_header->count);
- pakfile_t *file = &bigfile_header->files[resNum];
- int32 size = READ_LE_UINT32(&file->size);
- int32 offs = READ_LE_UINT32(&file->offs);
- debug("* Loading sound %d (%s) at 0x%X, %d bytes", num, file->name, (uint)offs, size);
+ assert(resNum < bigfile_header->_count);
+ PakHeaderItem *file = &bigfile_header->_files[resNum];
+ int32 size = READ_LE_UINT32(&file->_size);
+ int32 offs = READ_LE_UINT32(&file->_offs);
+ debug("* Loading sound %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), (uint)offs, size);
if (_soundAllocated) {
free(voiceSamplesBuffer);
voiceSamplesBuffer = nullptr;
@@ -4850,10 +4858,10 @@ bool EdenGame::ReadDataSync(uint16 num) {
}
void EdenGame::loadpartoffile(uint16 num, void *buffer, int32 pos, int32 len) {
- assert(num < bigfile_header->count);
- pakfile_t *file = &bigfile_header->files[num];
- int32 offs = READ_LE_UINT32(&file->offs);
- debug("* Loading partial resource %d (%s) at 0x%X(+0x%X), %d bytes", num, file->name, offs, pos, len);
+ assert(num < bigfile_header->_count);
+ PakHeaderItem *file = &bigfile_header->_files[num];
+ int32 offs = READ_LE_UINT32(&file->_offs);
+ debug("* Loading partial resource %d (%s) at 0x%X(+0x%X), %d bytes", num, file->_name.c_str(), offs, pos, len);
h_bigfile.seek(offs + pos, SEEK_SET);
h_bigfile.read(buffer, len);
}
@@ -5509,7 +5517,6 @@ void EdenGame::maj_salle(uint16 roomNum) {
// Original name: initbuf
void EdenGame::allocateBuffers() {
#define ALLOC(ptr, size, typ) if (!((ptr) = (typ*)malloc(size))) bufferAllocationErrorFl = true;
- ALLOC(bigfile_header, 0x10000, pak_t);
ALLOC(gameRooms, 0x4000, room_t);
ALLOC(_gameIcons, 0x4000, icon_t);
ALLOC(bank_data_buf, 0x10000, byte);
@@ -5527,7 +5534,9 @@ void EdenGame::allocateBuffers() {
}
void EdenGame::freebuf() {
- free(bigfile_header);
+ delete(bigfile_header);
+ bigfile_header = nullptr;
+
free(gameRooms);
free(_gameIcons);
free(bank_data_buf);
@@ -6467,9 +6476,9 @@ void EdenGame::musicspy() {
}
int EdenGame::loadmusicfile(int16 num) {
- pakfile_t *file = &bigfile_header->files[num + 435];
- int32 size = READ_LE_UINT32(&file->size);
- int32 offs = READ_LE_UINT32(&file->offs);
+ PakHeaderItem *file = &bigfile_header->_files[num + 435];
+ int32 size = READ_LE_UINT32(&file->_size);
+ int32 offs = READ_LE_UINT32(&file->_offs);
h_bigfile.seek(offs, SEEK_SET);
int32 numread = size;
if (numread > 0x140000) //TODO: const