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-rw-r--r--engines/cryomni3d/datstream.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/engines/cryomni3d/datstream.cpp b/engines/cryomni3d/datstream.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+#include "cryomni3d/datstream.h"
+
+namespace CryOmni3D {
+
+DATSeekableStream *DATSeekableStream::getGame(Common::SeekableReadStream *stream,
+ uint32 gameId, uint16 version, Common::Language lang, Common::Platform platform) {
+ if (stream == nullptr) {
+ return nullptr;
+ }
+
+ // Go to start of file
+ stream->seek(0, SEEK_SET);
+
+ // ALl of this should match devtools/create_cryomni3d_dat
+
+ // Check header
+ byte header[8];
+ memset(header, 0, sizeof(header));
+ stream->read(header, sizeof(header));
+ if (memcmp(header, "CY3DDATA", sizeof(header))) {
+ return nullptr;
+ }
+
+ // Check version
+ uint16 fileVersion = stream->readUint16LE();
+ if (fileVersion != kFileVersion) {
+ return nullptr;
+ }
+
+ uint16 langTranslated = translateLanguage(lang);
+ uint32 platformTranslated = translatePlatform(platform);
+
+ uint16 games = stream->readUint16LE();
+
+ // Padding to align to 16 bytes boundary
+ (void)stream->readUint32LE();
+
+ for (uint16 game = 0; game < games; game++) {
+ // Keep tag readable
+ uint32 readGameId = stream->readUint32BE();
+ uint16 readVersion = stream->readUint16LE();
+ // Keep tag readable
+ uint16 readLang = stream->readUint16BE();
+ uint32 readPlatforms = stream->readUint32LE();
+ uint32 offset = stream->readUint32LE();
+ uint32 size = stream->readUint32LE();
+
+ if (gameId != readGameId) {
+ continue;
+ }
+ if (version != readVersion) {
+ continue;
+ }
+ if (langTranslated != readLang) {
+ continue;
+ }
+ if (!(platformTranslated & readPlatforms)) {
+ continue;
+ }
+
+ // If we are there, we got a match
+ return new DATSeekableStream(stream, offset, offset + size);
+ }
+
+ // No match
+ return nullptr;
+}
+
+Common::String DATSeekableStream::readString16() {
+ char *buf;
+ uint16 len;
+
+ len = readUint16LE();
+ buf = (char *)malloc(len);
+ read(buf, len);
+
+ Common::String s(buf, len);
+ free(buf);
+
+ return s;
+}
+
+void DATSeekableStream::readString16Array16(Common::StringArray &array) {
+ uint16 items;
+ uint16 i;
+
+ items = readUint16LE();
+
+ array.reserve(items);
+ for (i = 0; i < items; i++) {
+ array.push_back(readString16());
+ }
+}
+
+uint16 DATSeekableStream::translateLanguage(Common::Language lang) {
+ switch (lang) {
+ case Common::FR_FRA:
+ return MKTAG16('f', 'r');
+ default:
+ // Invalid language
+ return 0;
+ }
+}
+
+uint32 DATSeekableStream::translatePlatform(Common::Platform platform) {
+ switch (platform) {
+ case Common::kPlatformWindows:
+ return 0x1;
+ case Common::kPlatformDOS:
+ return 0x2;
+ case Common::kPlatformMacintosh:
+ return 0x4;
+ case Common::kPlatformPSX:
+ return 0x8;
+ case Common::kPlatformSegaCD:
+ return 0x10;
+ default:
+ // Invalid platform
+ return 0;
+ }
+}
+
+} // End of namespace CryOmni3D