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Diffstat (limited to 'engines/cryomni3d/datstream.h')
-rw-r--r-- | engines/cryomni3d/datstream.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/cryomni3d/datstream.h b/engines/cryomni3d/datstream.h new file mode 100644 index 0000000000..78614ef7d1 --- /dev/null +++ b/engines/cryomni3d/datstream.h @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef CRYOMNI3D_DATSTREAM_H +#define CRYOMNI3D_DATSTREAM_H + +#include "common/language.h" +#include "common/platform.h" +#include "common/str.h" +#include "common/str-array.h" +#include "common/substream.h" + +namespace CryOmni3D { + +class DATSeekableStream : public Common::SeekableSubReadStream { +public: + + /* Parent stream must not be used after this call and will be disposed if fetch succeeded */ + static DATSeekableStream *getGame(Common::SeekableReadStream *stream, + uint32 gameId, uint16 version, Common::Language lang, Common::Platform platform); + + Common::String readString16(); + void readString16Array16(Common::StringArray &array); + +private: + DATSeekableStream(SeekableReadStream *parentStream, uint32 start, uint32 end) : + SeekableSubReadStream(parentStream, start, end, DisposeAfterUse::YES) { } + + static uint16 translateLanguage(Common::Language lang); + static uint32 translatePlatform(Common::Platform platform); + + /* This is the version of the global file format + * Each game has then a version specific for its data */ + static const uint16 kFileVersion = 1; +}; + +} // End of namespace CryOmni3D + +#endif |