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Diffstat (limited to 'engines/cryomni3d/mouse_boxes.h')
-rw-r--r-- | engines/cryomni3d/mouse_boxes.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/engines/cryomni3d/mouse_boxes.h b/engines/cryomni3d/mouse_boxes.h new file mode 100644 index 0000000000..5e4d49671a --- /dev/null +++ b/engines/cryomni3d/mouse_boxes.h @@ -0,0 +1,73 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef CRYOMNI3D_MOUSE_BOXES_H +#define CRYOMNI3D_MOUSE_BOXES_H + +#include "common/array.h" +#include "common/str.h" + +namespace Common { +class Point; +class Rect; +} + +namespace CryOmni3D { + +class FontManager; + +class MouseBoxes { +public: + MouseBoxes(unsigned int size); + virtual ~MouseBoxes(); + + void reset(); + void setupBox(int box_id, int left, int top, int right, int bottom, + const Common::String *text = nullptr); + void setupBox(int box_id, int left, int top, int right, int bottom, const char *text); + Common::Rect getBoxRect(int box_id) const; + Common::Point getBoxOrigin(int box_id) const; + bool hitTest(int box_id, const Common::Point &pt); + void display(int box_id, const FontManager &font_manager); + +private: + struct MouseBox { + MouseBox() : left(-1), top(-1), right(-1), bottom(-1), string(nullptr), isChar(false) {} + + int left; + int top; + int right; + int bottom; + // Can be nullptr + bool isChar; + union { + const Common::String *string; + const char *charp; + }; + }; + + Common::Array<MouseBox> _boxes; +}; + +} // End of namespace CryOmni3D + +#endif |