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Diffstat (limited to 'engines/cryomni3d/versailles/engine.cpp')
-rw-r--r--engines/cryomni3d/versailles/engine.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/cryomni3d/versailles/engine.cpp b/engines/cryomni3d/versailles/engine.cpp
index 2ab47c0a1b..d03bd958a4 100644
--- a/engines/cryomni3d/versailles/engine.cpp
+++ b/engines/cryomni3d/versailles/engine.cpp
@@ -191,33 +191,33 @@ Common::Error CryOmni3DEngine_Versailles::run() {
_isPlaying = true;
_toolbar.setInventoryEnabled(!_isVisiting);
nextStep = 0;
- _abortCommand = AbortNoAbort;
+ _abortCommand = kAbortNoAbort;
gameStep();
// We shouldn't return from gameStep without an abort command
- assert(_abortCommand != AbortNoAbort);
+ assert(_abortCommand != kAbortNoAbort);
switch (_abortCommand) {
default:
error("Invalid abortCommand: %d", _abortCommand);
// Shouldn't return
return Common::kUnknownError;
- case AbortFinished:
- case AbortGameOver:
+ case kAbortFinished:
+ case kAbortGameOver:
// Go back to menu
exitLoop = true;
break;
- case AbortQuit:
+ case kAbortQuit:
exitLoop = true;
stopGame = true;
break;
- case AbortNewGame:
+ case kAbortNewGame:
nextStep = 27;
break;
- case AbortLoadGame:
+ case kAbortLoadGame:
nextStep = 28;
break;
- case AbortNextLevel:
+ case kAbortNextLevel:
nextStep = 65;
break;
}
@@ -564,7 +564,7 @@ void CryOmni3DEngine_Versailles::playTransitionEndLevel(int level) {
fadeOutPalette();
if (g_engine->shouldQuit()) {
- _abortCommand = AbortQuit;
+ _abortCommand = kAbortQuit;
return;
}
@@ -578,13 +578,13 @@ void CryOmni3DEngine_Versailles::playTransitionEndLevel(int level) {
clearKeys();
if (g_engine->shouldQuit()) {
- _abortCommand = AbortQuit;
+ _abortCommand = kAbortQuit;
return;
}
fadeOutPalette();
if (g_engine->shouldQuit()) {
- _abortCommand = AbortQuit;
+ _abortCommand = kAbortQuit;
return;
}
@@ -594,9 +594,9 @@ void CryOmni3DEngine_Versailles::playTransitionEndLevel(int level) {
fillSurface(0);
if (level == 7 || level == 8) {
- _abortCommand = AbortFinished;
+ _abortCommand = kAbortFinished;
} else {
- _abortCommand = AbortNextLevel;
+ _abortCommand = kAbortNextLevel;
}
}
@@ -862,7 +862,7 @@ void CryOmni3DEngine_Versailles::gameStep() {
}
} else if (actionId == 66666) {
// Abort
- assert(_abortCommand != AbortNoAbort);
+ assert(_abortCommand != kAbortNoAbort);
return;
}
} else if (!actionId) {
@@ -883,7 +883,7 @@ void CryOmni3DEngine_Versailles::doGameOver() {
playInGameVideo("4gameove");
}
fillSurface(0);
- _abortCommand = AbortGameOver;
+ _abortCommand = kAbortGameOver;
}
void CryOmni3DEngine_Versailles::doPlaceChange() {
@@ -1150,7 +1150,7 @@ int CryOmni3DEngine_Versailles::handleWarp() {
exit = handleWarpMouse(&actionId, movingCursor);
if (g_engine->shouldQuit()) {
- _abortCommand = AbortQuit;
+ _abortCommand = kAbortQuit;
exit = true;
}
if (exit) {
@@ -1216,7 +1216,7 @@ bool CryOmni3DEngine_Versailles::handleWarpMouse(uint *actionId,
bool mustRedraw = displayToolbar(original);
// Don't redraw if we abort game
- if (_abortCommand != AbortNoAbort) {
+ if (_abortCommand != kAbortNoAbort) {
return true;
}
if (mustRedraw) {
@@ -1230,7 +1230,7 @@ bool CryOmni3DEngine_Versailles::handleWarpMouse(uint *actionId,
if (countDown()) {
// Time has changed: need redraw
// Don't redraw if we abort game
- if (_abortCommand != AbortNoAbort) {
+ if (_abortCommand != kAbortNoAbort) {
return true;
}