diff options
Diffstat (limited to 'engines/cryomni3d/versailles/saveload.cpp')
-rw-r--r-- | engines/cryomni3d/versailles/saveload.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/engines/cryomni3d/versailles/saveload.cpp b/engines/cryomni3d/versailles/saveload.cpp index a5ea1a1beb..752cb761e4 100644 --- a/engines/cryomni3d/versailles/saveload.cpp +++ b/engines/cryomni3d/versailles/saveload.cpp @@ -114,7 +114,7 @@ void CryOmni3DEngine_Versailles::getSavesList(bool visit, Common::StringArray &s } void CryOmni3DEngine_Versailles::saveGame(bool visit, unsigned int saveNum, - const Common::String &saveName) const { + const Common::String &saveName) { if (visit && saveNum == 1) { error("Can't erase bootstrap visit"); } @@ -133,6 +133,9 @@ void CryOmni3DEngine_Versailles::saveGame(bool visit, unsigned int saveNum, return; } + // Sync countdown to game variable before saving it to file + syncCountdown(); + // Write save name char saveNameC[SAVE_DESCRIPTION_LEN]; memset(saveNameC, 0, sizeof(saveNameC)); @@ -292,6 +295,7 @@ bool CryOmni3DEngine_Versailles::loadGame(bool visit, unsigned int saveNum) { if (_gameVariables[GameVariables::kCurrentTime] == 0) { _gameVariables[GameVariables::kCurrentTime] = 1; } + initCountdown(); // Everything has been loaded, setup new level // We will set places states and warp coordinates just after that to avoid them from being reset @@ -307,8 +311,6 @@ bool CryOmni3DEngine_Versailles::loadGame(bool visit, unsigned int saveNum) { placeIt->state = placesStates[i]; } - // TODO: countdown - return true; } |