diff options
Diffstat (limited to 'engines/cryomni3d/versailles')
-rw-r--r-- | engines/cryomni3d/versailles/data.cpp | 14 | ||||
-rw-r--r-- | engines/cryomni3d/versailles/engine.cpp | 3 | ||||
-rw-r--r-- | engines/cryomni3d/versailles/engine.h | 29 | ||||
-rw-r--r-- | engines/cryomni3d/versailles/logic.cpp | 571 |
4 files changed, 604 insertions, 13 deletions
diff --git a/engines/cryomni3d/versailles/data.cpp b/engines/cryomni3d/versailles/data.cpp index 688a22b6bb..56c7fdae25 100644 --- a/engines/cryomni3d/versailles/data.cpp +++ b/engines/cryomni3d/versailles/data.cpp @@ -537,20 +537,20 @@ void CryOmni3DEngine_Versailles::initPlacesStates() { } else if (_currentLevel == 2) { _placeStates.resize(15); // TODO: implement functions - SET_PLACE_STATE(1, nullptr, nullptr, "VS22"); - SET_PLACE_STATE(2, nullptr, nullptr, "VS20"); + SET_PLACE_STATE(1, nullptr, FILTER_EVENT(2, 1), "VS22"); + SET_PLACE_STATE(2, nullptr, FILTER_EVENT(2, 2), "VS20"); SET_PLACE_STATE(3, nullptr, nullptr, "VS19"); SET_PLACE_STATE(4, nullptr, nullptr, "VS18"); - SET_PLACE_STATE(5, nullptr, nullptr, nullptr); + SET_PLACE_STATE(5, nullptr, FILTER_EVENT(2, 5), nullptr); SET_PLACE_STATE(6, nullptr, nullptr, "VS19"); SET_PLACE_STATE(7, nullptr, nullptr, nullptr); SET_PLACE_STATE(8, nullptr, nullptr, nullptr); - SET_PLACE_STATE(9, nullptr, nullptr, "VS23"); + SET_PLACE_STATE(9, INIT_PLACE(2, 9), FILTER_EVENT(2, 9), "VS23"); SET_PLACE_STATE(10, nullptr, nullptr, "VS31"); - SET_PLACE_STATE(11, nullptr, nullptr, "VS31"); - SET_PLACE_STATE(12, nullptr, nullptr, "VS24"); + SET_PLACE_STATE(11, nullptr, FILTER_EVENT(2, 11), "VS31"); + SET_PLACE_STATE(12, nullptr, FILTER_EVENT(2, 12), "VS24"); SET_PLACE_STATE(13, nullptr, nullptr, "VS31"); - SET_PLACE_STATE(14, nullptr, nullptr, nullptr); + SET_PLACE_STATE(14, nullptr, FILTER_EVENT(2, 14), nullptr); } else if (_currentLevel == 3) { _placeStates.resize(25); // TODO: implement functions diff --git a/engines/cryomni3d/versailles/engine.cpp b/engines/cryomni3d/versailles/engine.cpp index cdb3f634f4..398bf3c02b 100644 --- a/engines/cryomni3d/versailles/engine.cpp +++ b/engines/cryomni3d/versailles/engine.cpp @@ -594,8 +594,9 @@ void CryOmni3DEngine_Versailles::changeLevel(int level) { } // TODO: countdown _inventory.clear(); + } else if (_currentLevel <= 2) { + // TODO: remove this when we implemented all levels } else { - // TODO: to implement error("New level %d is not implemented (yet)", level); } diff --git a/engines/cryomni3d/versailles/engine.h b/engines/cryomni3d/versailles/engine.h index efc9941032..74d8c9640c 100644 --- a/engines/cryomni3d/versailles/engine.h +++ b/engines/cryomni3d/versailles/engine.h @@ -122,10 +122,10 @@ struct GameVariables { kCollectePartition, kCollectPamphletArchi, kGotRevealedPaper, // OK - kCollectCle, // 10 - kCollectCartonDessin, - kEsquissePainted, - kStateFauxCroquis, + kCollectKey, // OK // 10 + kCollectPortfolio, // OK + kSketchState, // OK + kFakeSketchChatState, // OK kCollectNourriture, kCollectPlume, kStatePamphletReligion, @@ -146,7 +146,7 @@ struct GameVariables { kCoffreUnlocked, //kUselessVar, kCollectedPaperInTrunk = 33, // OK - kUsingPinceauColor, + kBrushColor, // OK kUsedScissors, // OK kUsedClefsCombles, kHasPlayedLebrun, // OK @@ -398,6 +398,8 @@ private: template<unsigned int ID> void genericPainting(ZonFixedImage *fimg); #define IMG_CB(name) void img_ ## name(ZonFixedImage *fimg) + IMG_CB(31101); + IMG_CB(31101b); IMG_CB(31142); IMG_CB(31142b); IMG_CB(31142c); @@ -406,6 +408,14 @@ private: IMG_CB(31143b); IMG_CB(31143c); IMG_CB(31143d); + IMG_CB(32120); + IMG_CB(32120b); + IMG_CB(32120c); + IMG_CB(32201); + IMG_CB(32202); + IMG_CB(32203); + IMG_CB(32204); + IMG_CB(32204b); IMG_CB(41202); IMG_CB(41202b); IMG_CB(41801); @@ -425,6 +435,15 @@ private: FILTER_EVENT(1, 3); //FILTER_EVENT(1, 7); // Not used FILTER_EVENT(1, 14); + + FILTER_EVENT(2, 1); + FILTER_EVENT(2, 2); + FILTER_EVENT(2, 5); + INIT_PLACE(2, 9); + FILTER_EVENT(2, 9); + FILTER_EVENT(2, 11); + FILTER_EVENT(2, 12); + FILTER_EVENT(2, 14); #undef FILTER_EVENT #undef INIT_PLACE diff --git a/engines/cryomni3d/versailles/logic.cpp b/engines/cryomni3d/versailles/logic.cpp index 5ebb514ae6..e87bc60102 100644 --- a/engines/cryomni3d/versailles/logic.cpp +++ b/engines/cryomni3d/versailles/logic.cpp @@ -335,6 +335,50 @@ void CryOmni3DEngine_Versailles::genericPainting(ZonFixedImage *fimg) { // Specific fixed images callbacks #define IMG_CB(name) void CryOmni3DEngine_Versailles::img_ ## name(ZonFixedImage *fimg) +IMG_CB(31101) { + fimg->load("21F_11.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + if (fimg->_zoneUse) { + if (fimg->_currentZone == 0) { + // Collect key and change image + collectObject(104, fimg); + _gameVariables[GameVariables::kCollectKey] = 1; + ZonFixedImage::CallbackFunctor *functor = + new Common::Functor1Mem<ZonFixedImage *, void, CryOmni3DEngine_Versailles>(this, + &CryOmni3DEngine_Versailles::img_31101b); + fimg->changeCallback(functor); + break; + } else if (fimg->_currentZone == 1 && !_inventory.inInventoryByNameID(103)) { + collectObject(103, fimg); + } + } + } +} + +IMG_CB(31101b) { + fimg->load("21F_10.GIF"); + if (_inventory.inInventoryByNameID(103)) { + fimg->disableZone(1); + } + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + if (fimg->_zoneUse && !_inventory.inInventoryByNameID(103)) { + collectObject(103, fimg); + // Original game resets callback with this one, this is useless + break; + } + } +} + IMG_CB(31142) { fimg->load("10D2_4.GIF"); while (1) { @@ -506,6 +550,140 @@ IMG_CB(31143d) { } } +IMG_CB(32120) { + if (currentGameTime() != 3) { + fimg->_exit = true; + return; + } + + // Already painted + if (_gameVariables[GameVariables::kSketchState] == 3 || + _gameVariables[GameVariables::kSketchState] == 4) { + fimg->_exit = true; + return; + } + + fimg->load("23I_10.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + _sprites.replaceSpriteColor(59, 254, 244); + _sprites.replaceSpriteColor(63, 254, 247); + break; + } + if (fimg->_zoneUse) { + if (fimg->_currentZone == 0 && !_inventory.inInventoryByIconID(38)) { + // Pick the brush + Object *obj = _objects.findObjectByIconID(38); + collectObject(obj, fimg); + // collectObject animates the cursor + // Make it selected + _inventory.setSelectedObject(obj); + setCursor(obj->idSA()); // 59 in original game + fimg->_zonesMode = ZonFixedImage::kZonesMode_Object; + } + } else if (fimg->_usedObject && fimg->_usedObject->idCA() == 38) { + // Brush used + if (fimg->_currentZone == 1) { // on gold paint + _inventory.removeByIconID(38); + Object *obj = _objects.findObjectByIconID(38); + obj->rename(111); // Brush has gold on it + setMainPaletteColor(254, 128, 128, 0); + _sprites.replaceSpriteColor(59, 244, 254); + _sprites.replaceSpriteColor(63, 247, 254); + // Collect only there once we set the color on the cursors + collectObject(obj, fimg); + _inventory.setSelectedObject(obj); + setCursor(obj->idSA()); // 59 in original game + fimg->_zonesMode = ZonFixedImage::kZonesMode_Object; + _gameVariables[GameVariables::kBrushColor] = 1; + } else if (fimg->_currentZone == 2) { // on red paint + _inventory.removeByIconID(38); + Object *obj = _objects.findObjectByIconID(38); + obj->rename(112); // Brush has red on it + setMainPaletteColor(254, 128, 0, 0); + _sprites.replaceSpriteColor(59, 244, 254); + _sprites.replaceSpriteColor(63, 247, 254); + // Collect only there once we set the color on the cursors + collectObject(obj, fimg); + _inventory.setSelectedObject(obj); + setCursor(obj->idSA()); // 59 in original game + fimg->_zonesMode = ZonFixedImage::kZonesMode_Object; + _gameVariables[GameVariables::kBrushColor] = 2; + } else if (fimg->_currentZone == 3) { // on sketch + if (fimg->_usedObject->idOBJ() == 111 && + _gameVariables[GameVariables::kBrushColor] == 1) { + // Gold brush used on sketch + _gameVariables[GameVariables::kSketchState] = 3; + playInGameVideo("23I_11"); + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + _inventory.removeByIconID(38); + ZonFixedImage::CallbackFunctor *functor = + new Common::Functor1Mem<ZonFixedImage *, void, CryOmni3DEngine_Versailles>(this, + &CryOmni3DEngine_Versailles::img_32120b); + fimg->changeCallback(functor); + break; + } else if (fimg->_usedObject->idOBJ() == 112 && + _gameVariables[GameVariables::kBrushColor] == 2) { + // Red brush used on sketch + _gameVariables[GameVariables::kSketchState] = 4; + playInGameVideo("23I_12"); + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + _inventory.removeByIconID(38); + ZonFixedImage::CallbackFunctor *functor = + new Common::Functor1Mem<ZonFixedImage *, void, CryOmni3DEngine_Versailles>(this, + &CryOmni3DEngine_Versailles::img_32120c); + fimg->changeCallback(functor); + break; + } + } + } + } +} + +IMG_CB(32120b) { + fimg->load("23I_11.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneUse) { + fimg->_exit = true; + break; + } + } + _inventory.removeByNameID(107); + collectObject(107, fimg); + + _sprites.replaceSpriteColor(59, 254, 244); + _sprites.replaceSpriteColor(63, 254, 247); + + setGameTime(4, 2); +} + +IMG_CB(32120c) { + fimg->load("23I_12.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneUse) { + fimg->_exit = true; + break; + } + } + _inventory.removeByNameID(107); + collectObject(109, fimg); + + _sprites.replaceSpriteColor(59, 254, 244); + _sprites.replaceSpriteColor(63, 254, 247); + + setGameTime(4, 2); +} + IMG_CB(41202) { fimg->load("10E_20.GIF"); while (1) { @@ -562,6 +740,85 @@ IMG_CB(41202b) { } } +IMG_CB(32201) { + fimg->load("21E_41.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + // There is a check of use but only to change sound path + // That must be a leftover + /* + if (fimg->_zoneUse) { + } + */ + } +} + +IMG_CB(32202) { + fimg->load("21E_42.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + } +} + +IMG_CB(32203) { + fimg->load("21E_43.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + // There is a check of use but only to change sound path + // That must be a leftover + /* + if (fimg->_zoneUse) { + } + */ + } +} + +IMG_CB(32204) { + fimg->load("21E_44.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + if (fimg->_zoneUse && !_inventory.inInventoryByNameID(105)) { + // Collect portfolio + collectObject(105, fimg); + _gameVariables[GameVariables::kSketchState] = 1; + _gameVariables[GameVariables::kCollectPortfolio] = 1; + + ZonFixedImage::CallbackFunctor *functor = + new Common::Functor1Mem<ZonFixedImage *, void, CryOmni3DEngine_Versailles>(this, + &CryOmni3DEngine_Versailles::img_32204b); + fimg->changeCallback(functor); + break; + } + } +} + +IMG_CB(32204b) { + fimg->load("21E_45.GIF"); + while (1) { + fimg->manage(); + if (fimg->_exit || fimg->_zoneLow) { + fimg->_exit = true; + break; + } + } +} + IMG_CB(41801) { fimg->load("12E2_10.GIF"); while (1) { @@ -1029,6 +1286,320 @@ FILTER_EVENT(1, 14) { return false; } +FILTER_EVENT(2, 1) { + if (*event == 22101 && _inventory.selectedObject()) { + _dialogsMan["{JOUEUR-MONTRE-UN-PAMPHLET}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-OBJET}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-PAPIER-ECRIT-ENCRE-SYMPATHIQUE}"] = 'N'; + unsigned int idOBJ = _inventory.selectedObject()->idOBJ(); + if (idOBJ == 96 || idOBJ == 101 || idOBJ == 115 || + idOBJ == 125 || idOBJ == 127) { + _dialogsMan["{JOUEUR-MONTRE-UN-PAMPHLET}"] = 'Y'; + } else if (idOBJ == 98) { + _dialogsMan["{JOUEUR-MONTRE-PAPIER-ECRIT-ENCRE-SYMPATHIQUE}"] = 'Y'; + } else { + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-OBJET}"] = 'Y'; + } + _dialogsMan.play("21F_BON"); + + _forcePaletteUpdate = true; + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + _dialogsMan["{JOUEUR-MONTRE-UN-PAMPHLET}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-OBJET}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-PAPIER-ECRIT-ENCRE-SYMPATHIQUE}"] = 'N'; + + if (idOBJ == 98 && _dialogsMan["JOUEUR-CONFIE-MESSAGE-HUISSIER"] == 'Y') { + _inventory.removeByNameID(98); + _inventory.deselectObject(); + setGameTime(2, 2); + } + } else if (*event == 31101) { + if (!_inventory.selectedObject() && currentGameTime() > 1) { + const char *video; + FixedImgCallback callback; + + if (!_gameVariables[GameVariables::kCollectKey]) { + video = "21F_11"; + callback = &CryOmni3DEngine_Versailles::img_31101; + } else { + video = "21F_10"; + callback = &CryOmni3DEngine_Versailles::img_31101b; + } + + playInGameVideo(video); + + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + handleFixedImg(callback); + } + // Don't pass the event as we try to avoid implementing use + return false; + } else if (*event >= 1 && *event <= 9999 && currentGameTime() == 2) { + setPlaceState(1, 1); + } + return true; +} + +FILTER_EVENT(2, 2) { + if (*event < 32201 || *event > 32204) { + // Not handled here + return true; + } + + const char *video = nullptr; + FixedImgCallback callback; + + const Object *obj = _inventory.selectedObject(); + bool deselectObj = false; + + if (*event == 32201) { + if (!obj) { + // Opening left drawer + video = "21E_41"; + callback = &CryOmni3DEngine_Versailles::img_32201; + } else { + return false; + } + } else if (*event == 32202) { + if (obj && obj->idOBJ() == 104) { + // Using key on left door + video = "21E_42"; + callback = &CryOmni3DEngine_Versailles::img_32202; + } else { + // This door is locked + displayMessageBoxWarp(1); + return false; + } + } else if (*event == 32203) { + if (!obj) { + // Opening right drawer + video = "21E_43"; + callback = &CryOmni3DEngine_Versailles::img_32203; + } else { + return false; + } + } else if (*event == 32204) { + if (obj && obj->idOBJ() == 104) { + // Using key on right door + if (_gameVariables[GameVariables::kCollectPortfolio]) { + video = "21E_45"; + callback = &CryOmni3DEngine_Versailles::img_32204b; + } else { + video = "21E_44"; + callback = &CryOmni3DEngine_Versailles::img_32204; + } + deselectObj = true; + } else { + // This door is locked + displayMessageBoxWarp(1); + return false; + } + } + + assert(video != nullptr); + assert(callback != nullptr); + + // Adjust viewpoint for video + unsigned int fakePlaceId = getFakeTransition(*event); + fakeTransition(fakePlaceId); + + playInGameVideo(video); + + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + handleFixedImg(callback); + + if (deselectObj) { + _inventory.deselectObject(); + } + + // Don't pass the event: it has been handled + return false; +} + +FILTER_EVENT(2, 5) { + if (*event == 22501 && _inventory.selectedObject()) { + unsigned int idOBJ = _inventory.selectedObject()->idOBJ(); + if (idOBJ == 96) { + if (!_inventory.inInventoryByNameID(101)) { + _dialogsMan["{JOUEUR-MONTRE-PAMPHLET-ARTS}"] = 'Y'; + } + } else { + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-CHOSE}"] = 'Y'; + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-OBJET}"] = 'Y'; + } + + _dialogsMan.play("21B1_HUI"); + + _forcePaletteUpdate = true; + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + _dialogsMan["{JOUEUR-MONTRE-PAMPHLET-ARTS}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-CHOSE}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-TOUT-AUTRE-OBJET}"] = 'N'; + + _inventory.deselectObject(); + } else if (*event >= 1 && *event <= 9999 && + _inventory.inInventoryByNameID(96) && !_inventory.inInventoryByNameID(101)) { + // Give your clues at the bailiff + displayMessageBoxWarp(15); + return false; + } + return true; +} + +INIT_PLACE(2, 9) { + // BUG: This dialog gets played twice when Monseigneur is waiting for the sketches and we speak to him + // The bug is in original version too + if (_gameVariables[GameVariables::kSketchState] == 1 && currentGameTime() == 2) { + // Sketches are not yet sorted + _dialogsMan["{JOUEUR-SE-DIRIGE-VERS-MONSEIGNEUR-AVEC-ESQUISSES}"] = 'Y'; + + _dialogsMan.play("22G_DAU"); + + _forcePaletteUpdate = true; + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + // Change warp viewpoint + _omni3dMan.setAlpha(4.17); + _omni3dMan.setBeta(0.097); + + _inventory.deselectObject(); + + _dialogsMan["{JOUEUR-SE-DIRIGE-VERS-MONSEIGNEUR-AVEC-ESQUISSES}"] = 'N'; + } +} + +FILTER_EVENT(2, 9) { + if (*event == 22902 && _inventory.selectedObject() && + _inventory.selectedObject()->idOBJ() == 105) { + _dialogsMan["{JOUEUR-DONNE-ESQUISSES}"] = 'Y'; + + _dialogsMan.setIgnoreNoEndOfConversation(true); + _dialogsMan.play("22G_DAU"); + _dialogsMan.setIgnoreNoEndOfConversation(false); + + _forcePaletteUpdate = true; + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + _dialogsMan["{JOUEUR-DONNE-ESQUISSES}"] = 'N'; + + _inventory.deselectObject(); + } else if (*event >= 1 && *event <= 9999 && currentGameTime() == 3 && + _placeStates[9].state != 2) { + setPlaceState(9, 2); + } + return true; +} + +FILTER_EVENT(2, 11) { + if (*event == 22111 && _inventory.selectedObject()) { + bool gameOver = false; + unsigned int idOBJ = _inventory.selectedObject()->idOBJ(); + if (idOBJ == 107) { + _dialogsMan["{JOUEUR-MONTRE-TITRE-FABLE-APPARU-SUR-ESQUISSE}"] = 'Y'; + } else if (idOBJ == 109) { + _dialogsMan["{JOUEUR-MONTRE-ESQUISSE-DETRUITE}"] = 'Y'; + gameOver = true; + } + + _dialogsMan.play("24Z_BON"); + + _forcePaletteUpdate = true; + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + _dialogsMan["{JOUEUR-MONTRE-TITRE-FABLE-APPARU-SUR-ESQUISSE}"] = 'N'; + _dialogsMan["{JOUEUR-MONTRE-ESQUISSE-DETRUITE}"] = 'N'; + + _inventory.deselectObject(); + + if (gameOver) { + doGameOver(); + } + } + return true; +} + +FILTER_EVENT(2, 12) { + if (*event == 22121 && _inventory.selectedObject()) { + unsigned int idOBJ = _inventory.selectedObject()->idOBJ(); + if (idOBJ == 105) { + _dialogsMan["{LE JOUEUR-PRESENTE-AUTRES-ESQUISSES-OU-ESQUISSE-NON-TRIEES}"] = 'Y'; + _dialogsMan["{JOUEUR-A-MONTRE-ESQUISSES-NON-TRIEES-LEBRUN}"] = 'Y'; + } else if (idOBJ == 106) { + _dialogsMan["{LE JOUEUR-PRESENTE-ESQUISSES-TRIEES}"] = 'Y'; + _inventory.removeByNameID(106); + } else if (idOBJ == 107 && _gameVariables[GameVariables::kSketchState] == 2) { + if (_gameVariables[GameVariables::kFakeSketchChatState] == 0) { + _dialogsMan["{JOUEUR-PRESENTE-FAUX-CROQUIS}"] = 'Y'; + _gameVariables[GameVariables::kFakeSketchChatState] = 1; + } else if (_gameVariables[GameVariables::kFakeSketchChatState] == 1) { + _dialogsMan["{JOUEUR-PRESENTE-FAUX-CROQUIS2}"] = 'Y'; + _gameVariables[GameVariables::kFakeSketchChatState] = 2; + } else if (_gameVariables[GameVariables::kFakeSketchChatState] == 2) { + _dialogsMan["{JOUEUR-PRESENTE-FAUX-CROQUIS3}"] = 'Y'; + } + } else if (idOBJ == 96) { + _dialogsMan["{JOUEUR-PRESENTE-PAMPHLET-SUR-LEBRUN}"] = 'Y'; + } else { + _dialogsMan["{JOUEUR-PRESENTE-TOUT-AUTRE-PAMPHLET-OU-LETTRE}"] = 'Y'; + } + + _dialogsMan.play("23I_LEB"); + + _forcePaletteUpdate = true; + // Force reload of the place + if (_nextPlaceId == -1u) { + _nextPlaceId = _currentPlaceId; + } + + _dialogsMan["{JOUEUR-PRESENTE-PAMPHLET-SUR-LEBRUN}"] = 'N'; + _dialogsMan["{LE JOUEUR-PRESENTE-AUTRES-ESQUISSES-OU-ESQUISSE-NON-TRIEES}"] = 'N'; + _dialogsMan["{LE JOUEUR-PRESENTE-ESQUISSES-TRIEES}"] = 'N'; + _dialogsMan["{JOUEUR-PRESENTE-FAUX-CROQUIS}"] = 'N'; + _dialogsMan["{JOUEUR-PRESENTE-FAUX-CROQUIS2}"] = 'N'; + _dialogsMan["{JOUEUR-PRESENTE-FAUX-CROQUIS3}"] = 'N'; + _dialogsMan["{JOUEUR-PRESENTE-TOUT-AUTRE-PAMPHLET-OU-LETTRE}"] = 'N'; + + _inventory.deselectObject(); + } else if (*event == 32120) { + if (_inventory.selectedObject() && + _inventory.selectedObject()->idOBJ() == 107 && + _gameVariables[GameVariables::kSketchState] == 2) { + handleFixedImg(&CryOmni3DEngine_Versailles::img_32120); + } + // We handle use here + return false; + } + return true; +} + +FILTER_EVENT(2, 14) { + return filterEventLevel1Place14(event); +} + #undef FILTER_EVENT #undef INIT_PLACE |