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-rw-r--r--engines/cryomni3d/cryomni3d.cpp42
-rw-r--r--engines/cryomni3d/cryomni3d.h3
2 files changed, 31 insertions, 14 deletions
diff --git a/engines/cryomni3d/cryomni3d.cpp b/engines/cryomni3d/cryomni3d.cpp
index 9cabf543cb..b7d3a9d528 100644
--- a/engines/cryomni3d/cryomni3d.cpp
+++ b/engines/cryomni3d/cryomni3d.cpp
@@ -234,17 +234,44 @@ void CryOmni3DEngine::setCursor(uint cursorId) const {
bool CryOmni3DEngine::pollEvents() {
Common::Event event;
+ int buttonMask;
bool hasEvents = false;
- uint oldMouseButton = getCurrentMouseButton();
+ // Don't take into transitional clicks for the drag
+ buttonMask = g_system->getEventManager()->getButtonState();
+ uint oldMouseButton;
+ if (buttonMask & 0x1) {
+ oldMouseButton = 1;
+ } else if (buttonMask & 0x2) {
+ oldMouseButton = 2;
+ } else {
+ oldMouseButton = 0;
+ }
+ int transitionalMask = 0;
while (g_system->getEventManager()->pollEvent(event)) {
if (event.type == Common::EVENT_KEYDOWN) {
_keysPressed.push(event.kbd);
+ } else if (event.type == Common::EVENT_LBUTTONDOWN) {
+ transitionalMask |= Common::EventManager::LBUTTON;
+ } else if (event.type == Common::EVENT_RBUTTONDOWN) {
+ transitionalMask |= Common::EventManager::RBUTTON;
}
hasEvents = true;
}
+ // Merge current button state with any buttons pressed since last poll
+ // That's to avoid missed clicks
+ buttonMask = g_system->getEventManager()->getButtonState() |
+ transitionalMask;
+ if (buttonMask & 0x1) {
+ _lastMouseButton = 1;
+ } else if (buttonMask & 0x2) {
+ _lastMouseButton = 2;
+ } else {
+ _lastMouseButton = 0;
+ }
+
_dragStatus = kDragStatus_NoDrag;
uint currentMouseButton = getCurrentMouseButton();
if (!oldMouseButton && currentMouseButton == 1) {
@@ -281,19 +308,8 @@ void CryOmni3DEngine::setAutoRepeatClick(uint millis) {
_autoRepeatNextEvent = g_system->getMillis() + millis;
}
-uint CryOmni3DEngine::getCurrentMouseButton() {
- int mask = g_system->getEventManager()->getButtonState();
- if (mask & 0x1) {
- return 1;
- } else if (mask & 0x2) {
- return 2;
- } else {
- return 0;
- }
-}
-
void CryOmni3DEngine::waitMouseRelease() {
- while (g_system->getEventManager()->getButtonState() != 0 && !g_engine->shouldQuit()) {
+ while (getCurrentMouseButton() != 0 && !g_engine->shouldQuit()) {
pollEvents();
g_system->updateScreen();
g_system->delayMillis(10);
diff --git a/engines/cryomni3d/cryomni3d.h b/engines/cryomni3d/cryomni3d.h
index 6d6faffda8..003d5080b0 100644
--- a/engines/cryomni3d/cryomni3d.h
+++ b/engines/cryomni3d/cryomni3d.h
@@ -117,7 +117,7 @@ public:
bool pollEvents();
Common::Point getMousePos();
void setMousePos(const Common::Point &point);
- uint getCurrentMouseButton();
+ uint getCurrentMouseButton() { return _lastMouseButton; }
Common::KeyState getNextKey();
bool checkKeysPressed();
bool checkKeysPressed(uint numKeys, ...);
@@ -161,6 +161,7 @@ protected:
DragStatus _dragStatus;
Common::Point _dragStart;
+ uint _lastMouseButton;
uint _autoRepeatNextEvent;
private: