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Diffstat (limited to 'engines/dialogs.cpp')
-rw-r--r--engines/dialogs.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index fb634bee97..26c3ca1217 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
- * $Id$
+ * $Id$
*/
#include "base/version.h"
@@ -87,13 +87,13 @@ MainMenuDialog::MainMenuDialog(Engine *engine)
StaticTextWidget *version = new StaticTextWidget(this, "GlobalMenu.Version", gScummVMVersionDate);
version->setAlign(Graphics::kTextAlignCenter);
-
+
new GUI::ButtonWidget(this, "GlobalMenu.Resume", "Resume", kPlayCmd, 'P');
_loadButton = new GUI::ButtonWidget(this, "GlobalMenu.Load", "Load", kLoadCmd, 'L');
// TODO: setEnabled -> setVisible
_loadButton->setEnabled(_engine->hasFeature(Engine::kSupportsLoadingDuringRuntime));
-
+
_saveButton = new GUI::ButtonWidget(this, "GlobalMenu.Save", "Save", kSaveCmd, 'S');
// TODO: setEnabled -> setVisible
_saveButton->setEnabled(_engine->hasFeature(Engine::kSupportsSavingDuringRuntime));
@@ -102,7 +102,7 @@ MainMenuDialog::MainMenuDialog(Engine *engine)
new GUI::ButtonWidget(this, "GlobalMenu.About", "About", kAboutCmd, 'A');
- _rtlButton = new GUI::ButtonWidget(this, "GlobalMenu.RTL", "Return to Launcher", kRTLCmd, 'R');
+ _rtlButton = new GUI::ButtonWidget(this, "GlobalMenu.RTL", "Return to Launcher", kRTLCmd, 'R');
_rtlButton->setEnabled(_engine->hasFeature(Engine::kSupportsRTL));
@@ -184,7 +184,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
eventRTL.type = Common::EVENT_RTL;
g_system->getEventManager()->pushEvent(eventRTL);
close();
- }
+ }
break;
case kQuitCmd: {
Common::Event eventQ;
@@ -199,7 +199,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
}
void MainMenuDialog::reflowLayout() {
- if (_engine->hasFeature(Engine::kSupportsLoadingDuringRuntime))
+ if (_engine->hasFeature(Engine::kSupportsLoadingDuringRuntime))
_loadButton->setEnabled(_engine->canLoadGameStateCurrently());
if (_engine->hasFeature(Engine::kSupportsSavingDuringRuntime))
_saveButton->setEnabled(_engine->canSaveGameStateCurrently());