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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef DIRECTOR_FRAME_H
+#define DIRECTOR_FRAME_H
+
+#include "graphics/managed_surface.h"
+#include "image/image_decoder.h"
+
+namespace Director {
+
+class Sprite;
+
+#define CHANNEL_COUNT 24
+
+enum TransitionType {
+ kTransNone,
+ kTransWipeRight,
+ kTransWipeLeft,
+ kTransWipeDown,
+ kTransWipeUp,
+ kTransCenterOutHorizontal,
+ kTransEdgesInHorizontal,
+ kTransCenterOutVertical,
+ kTransEdgesInVertical,
+ kTransCenterOutSquare,
+ kTransEdgesInSquare,
+ kTransPushLeft,
+ kTransPushRight,
+ kTransPushDown,
+ kTransPushUp,
+ kTransRevealUp,
+ kTransRevealUpRight,
+ kTransRevealRight,
+ kTransRevealDown,
+ kTransRevealDownRight,
+ kTransRevealDownLeft,
+ kTransRevealLeft,
+ kTransRevealUpLeft,
+ kTransDissolvePixelsFast,
+ kTransDissolveBoxyRects,
+ kTransDissolveBoxySquares,
+ kTransDissolvePatterns,
+ kTransRandomRows,
+ kTransRandomColumns,
+ kTransCoverDown,
+ kTransCoverDownLeft,
+ kTransCoverDownRight,
+ kTransCoverLeft,
+ kTransCoverRight,
+ kTransCoverUp,
+ kTransCoverUpLeft,
+ kTransCoverUpRight,
+ kTransTypeVenitianBlind,
+ kTransTypeCheckerboard,
+ kTransTypeStripsBottomBuildLeft,
+ kTransTypeStripsBottomBuildRight,
+ kTransTypeStripsLeftBuildDown,
+ kTransTypeStripsLeftBuildUp,
+ kTransTypeStripsRightBuildDown,
+ kTransTypeStripsRightBuildUp,
+ kTransTypeStripsTopBuildLeft,
+ kTransTypeStripsTopBuildRight,
+ kTransZoomOpen,
+ kTransZoomClose,
+ kTransVerticalBinds,
+ kTransDissolveBitsTrans,
+ kTransDissolvePixels,
+ kTransDissolveBits
+};
+
+struct PaletteInfo {
+ uint8 firstColor;
+ uint8 lastColor;
+ uint8 flags;
+ uint8 speed;
+ uint16 frameCount;
+};
+
+
+class Frame {
+public:
+ Frame(DirectorEngine *vm);
+ Frame(const Frame &frame);
+ ~Frame();
+ void readChannel(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
+ void prepareFrame(Score *score);
+ uint16 getSpriteIDFromPos(Common::Point pos);
+
+private:
+ void playTransition(Score *score);
+ void playSoundChannel();
+ void renderSprites(Graphics::ManagedSurface &surface, bool renderTrail);
+ void renderText(Graphics::ManagedSurface &surface, uint16 spriteId);
+ void renderButton(Graphics::ManagedSurface &surface, uint16 spriteId);
+ void readPaletteInfo(Common::SeekableSubReadStreamEndian &stream);
+ void readSprite(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
+ void readMainChannels(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
+ Image::ImageDecoder *getImageFrom(uint16 spriteID, int w, int h);
+ void drawBackgndTransSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
+ void drawMatteSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
+ void drawGhostSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
+ void drawReverseSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
+public:
+ uint8 _actionId;
+ uint8 _transDuration;
+ uint8 _transArea; //1 - Whole Stage, 0 - Changing Area
+ uint8 _transChunkSize;
+ TransitionType _transType;
+ PaletteInfo *_palette;
+ uint8 _tempo;
+
+ uint16 _sound1;
+ uint8 _soundType1;
+ uint16 _sound2;
+ uint8 _soundType2;
+
+ uint8 _skipFrameFlag;
+ uint8 _blend;
+ Common::Array<Sprite *> _sprites;
+ Common::Array<Common::Rect > _drawRects;
+ DirectorEngine *_vm;
+};
+
+} //End of namespace Director
+
+#endif