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-rw-r--r--engines/director/sound.cpp99
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diff --git a/engines/director/sound.cpp b/engines/director/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "director/sound.h"
+#include "audio/decoders/wave.h"
+#include "common/file.h"
+#include "audio/decoders/aiff.h"
+#include "common/system.h"
+#include "common/debug.h"
+
+namespace Director {
+
+DirectorSound::DirectorSound() {
+ _sound1 = new Audio::SoundHandle();
+ _sound2 = new Audio::SoundHandle();
+ _scriptSound = new Audio::SoundHandle();
+ _mixer = g_system->getMixer();
+}
+
+void DirectorSound::playWAV(Common::String filename, uint8 soundChannel) {
+ Common::File *file = new Common::File();
+
+ if (!file->open(filename)) {
+ warning("Failed to open %s", filename.c_str());
+
+ delete file;
+
+ return;
+ }
+
+ Audio::RewindableAudioStream *sound = Audio::makeWAVStream(file, DisposeAfterUse::YES);
+
+ if (soundChannel == 1)
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound);
+ else
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound);
+}
+
+void DirectorSound::playAIFF(Common::String filename, uint8 soundChannel) {
+ Common::File *file = new Common::File();
+
+ if (!file->open(filename)) {
+ warning("Failed to open %s", filename.c_str());
+ delete file;
+ return;
+ }
+
+ Audio::RewindableAudioStream *sound = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
+
+ if (soundChannel == 1)
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound);
+ else
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound);
+}
+
+void DirectorSound::playMCI(Audio::AudioStream &stream, uint32 from, uint32 to) {
+ Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(&stream);
+ Audio::SubSeekableAudioStream *subSeekStream = new Audio::SubSeekableAudioStream(seekStream, Audio::Timestamp(from, seekStream->getRate()), Audio::Timestamp(to, seekStream->getRate()));
+
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, _scriptSound, subSeekStream);
+}
+
+bool DirectorSound::isChannelActive(uint8 channelID) {
+ if (channelID == 1) {
+ return _mixer->isSoundHandleActive(*_sound1);
+ } else if (channelID == 2) {
+ return _mixer->isSoundHandleActive(*_sound2);
+ }
+
+ error("Incorrect sound channel");
+
+ return false;
+}
+
+void DirectorSound::stopSound() {
+ _mixer->stopHandle(*_sound1);
+ _mixer->stopHandle(*_sound2);
+}
+
+} //End of namespace Director