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Diffstat (limited to 'engines/director/sound.cpp')
-rw-r--r-- | engines/director/sound.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/engines/director/sound.cpp b/engines/director/sound.cpp new file mode 100644 index 0000000000..5f6d435392 --- /dev/null +++ b/engines/director/sound.cpp @@ -0,0 +1,99 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +#include "director/sound.h" +#include "audio/decoders/wave.h" +#include "common/file.h" +#include "audio/decoders/aiff.h" +#include "common/system.h" +#include "common/debug.h" + +namespace Director { + +DirectorSound::DirectorSound() { + _sound1 = new Audio::SoundHandle(); + _sound2 = new Audio::SoundHandle(); + _scriptSound = new Audio::SoundHandle(); + _mixer = g_system->getMixer(); +} + +void DirectorSound::playWAV(Common::String filename, uint8 soundChannel) { + Common::File *file = new Common::File(); + + if (!file->open(filename)) { + warning("Failed to open %s", filename.c_str()); + + delete file; + + return; + } + + Audio::RewindableAudioStream *sound = Audio::makeWAVStream(file, DisposeAfterUse::YES); + + if (soundChannel == 1) + _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound); + else + _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound); +} + +void DirectorSound::playAIFF(Common::String filename, uint8 soundChannel) { + Common::File *file = new Common::File(); + + if (!file->open(filename)) { + warning("Failed to open %s", filename.c_str()); + delete file; + return; + } + + Audio::RewindableAudioStream *sound = Audio::makeAIFFStream(file, DisposeAfterUse::YES); + + if (soundChannel == 1) + _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound); + else + _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound); +} + +void DirectorSound::playMCI(Audio::AudioStream &stream, uint32 from, uint32 to) { + Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(&stream); + Audio::SubSeekableAudioStream *subSeekStream = new Audio::SubSeekableAudioStream(seekStream, Audio::Timestamp(from, seekStream->getRate()), Audio::Timestamp(to, seekStream->getRate())); + + _mixer->playStream(Audio::Mixer::kSFXSoundType, _scriptSound, subSeekStream); +} + +bool DirectorSound::isChannelActive(uint8 channelID) { + if (channelID == 1) { + return _mixer->isSoundHandleActive(*_sound1); + } else if (channelID == 2) { + return _mixer->isSoundHandleActive(*_sound2); + } + + error("Incorrect sound channel"); + + return false; +} + +void DirectorSound::stopSound() { + _mixer->stopHandle(*_sound1); + _mixer->stopHandle(*_sound2); +} + +} //End of namespace Director |