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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/str.h"
+#include "common/textconsole.h"
+
+#include "director/util.h"
+
+namespace Director {
+
+int castNumToNum(const char *str) {
+ if (strlen(str) != 3)
+ return -1;
+
+ if (tolower(str[0]) >= 'a' && tolower(str[0]) <= 'h' &&
+ str[1] >= '1' && str[1] <= '8' &&
+ str[2] >= '1' && str[2] <= '8') {
+
+ return (tolower(str[0]) - 'a') * 64 + (str[1] - '1') * 8 + (str[2] - '1') + 1;
+ }
+
+ return -1;
+}
+
+char *numToCastNum(int num) {
+ static char res[4];
+
+ res[0] = res[1] = res[2] = '?';
+ res[3] = '\0';
+ num--;
+
+ if (num > 0 && num <= 512) {
+ int c = num / 64;
+ res[0] = 'A' + c;
+ num -= 64 * c;
+
+ c = num / 8;
+ res[1] = '1' + c;
+ num -= 8 * c;
+
+ res[2] = '1' + num;
+ }
+
+ return res;
+}
+
+// This is table for built-in Macintosh font lowercasing.
+// '.' means that the symbol should be not changed, rest
+// of the symbols are stripping the diacritics
+// The table starts from 0x80
+//
+// TODO: Check it for correctness.
+static char lowerCaseConvert[] =
+"aacenoua" // 80
+"aaaaacee" // 88
+"eeiiiino" // 90
+"oooouuuu" // 98
+"........" // a0
+".......o" // a8
+"........" // b0
+".......o" // b8
+"........" // c0
+".. aao.." // c8
+"--.....y";// d0-d8
+
+Common::String *toLowercaseMac(Common::String *s) {
+ Common::String *res = new Common::String;
+ const unsigned char *p = (const unsigned char *)s->c_str();
+
+ while (*p) {
+ if (*p >= 0x80 && *p <= 0xd8) {
+ if (lowerCaseConvert[*p - 0x80] != '.')
+ *res += lowerCaseConvert[*p - 0x80];
+ else
+ *res += *p;
+ } else if (*p < 0x80) {
+ *res += tolower(*p);
+ } else {
+ warning("Unacceptable symbol in toLowercaseMac: %c", *p);
+
+ *res += *p;
+ }
+ p++;
+ }
+
+ return res;
+}
+
+} // End of namespace Director