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Diffstat (limited to 'engines/director/util.cpp')
-rw-r--r-- | engines/director/util.cpp | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/engines/director/util.cpp b/engines/director/util.cpp new file mode 100644 index 0000000000..ccde2b3127 --- /dev/null +++ b/engines/director/util.cpp @@ -0,0 +1,108 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/str.h" +#include "common/textconsole.h" + +#include "director/util.h" + +namespace Director { + +int castNumToNum(const char *str) { + if (strlen(str) != 3) + return -1; + + if (tolower(str[0]) >= 'a' && tolower(str[0]) <= 'h' && + str[1] >= '1' && str[1] <= '8' && + str[2] >= '1' && str[2] <= '8') { + + return (tolower(str[0]) - 'a') * 64 + (str[1] - '1') * 8 + (str[2] - '1') + 1; + } + + return -1; +} + +char *numToCastNum(int num) { + static char res[4]; + + res[0] = res[1] = res[2] = '?'; + res[3] = '\0'; + num--; + + if (num > 0 && num <= 512) { + int c = num / 64; + res[0] = 'A' + c; + num -= 64 * c; + + c = num / 8; + res[1] = '1' + c; + num -= 8 * c; + + res[2] = '1' + num; + } + + return res; +} + +// This is table for built-in Macintosh font lowercasing. +// '.' means that the symbol should be not changed, rest +// of the symbols are stripping the diacritics +// The table starts from 0x80 +// +// TODO: Check it for correctness. +static char lowerCaseConvert[] = +"aacenoua" // 80 +"aaaaacee" // 88 +"eeiiiino" // 90 +"oooouuuu" // 98 +"........" // a0 +".......o" // a8 +"........" // b0 +".......o" // b8 +"........" // c0 +".. aao.." // c8 +"--.....y";// d0-d8 + +Common::String *toLowercaseMac(Common::String *s) { + Common::String *res = new Common::String; + const unsigned char *p = (const unsigned char *)s->c_str(); + + while (*p) { + if (*p >= 0x80 && *p <= 0xd8) { + if (lowerCaseConvert[*p - 0x80] != '.') + *res += lowerCaseConvert[*p - 0x80]; + else + *res += *p; + } else if (*p < 0x80) { + *res += tolower(*p); + } else { + warning("Unacceptable symbol in toLowercaseMac: %c", *p); + + *res += *p; + } + p++; + } + + return res; +} + +} // End of namespace Director |