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-rw-r--r--engines/dm/TODOs/todo.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt
index e5cca0af12..b2bac2aa71 100644
--- a/engines/dm/TODOs/todo.txt
+++ b/engines/dm/TODOs/todo.txt
@@ -3,12 +3,12 @@ Bugs:
Broken colour palette
Portraits, alcoves etc. look broken from afar
Arrow and hand display is messed up
+ Items are displayed in the wrong cells
+ Levers look the same after pulling them
Logic:
When object are put on the right side of the current square, they disappear
Drawing door ornaments segfaults when going back to the start
- Placing one of the play icons from the top right corner into one of the champions' hands will crash the engine
- Sometimes putting stuff in the player's hand segfaults
Object display is a bit mixed up with regards to which cell is it drawn in
Method cthulu messes up the callstack