diff options
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r-- | engines/dm/champion.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index 00b7e80a4f..95f5bfa123 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -1082,7 +1082,7 @@ int16 ChampionMan::getTargetChampionIndex(int16 mapX, int16 mapY, uint16 cell) { return kM1_ChampionNone; } -int16 ChampionMan::getDexterity(Champion* champ) { +int16 ChampionMan::getDexterity(Champion *champ) { int16 dexterity = _vm->getRandomNumber(8) + champ->_statistics[k2_ChampionStatDexterity][k1_ChampionStatCurrent]; dexterity -= ((int32)(dexterity >> 1) * (int32)champ->_load) / getMaximumLoad(champ); if (_partyIsSleeping) @@ -1091,7 +1091,7 @@ int16 ChampionMan::getDexterity(Champion* champ) { return getBoundedValue(1 + _vm->getRandomNumber(8), dexterity >> 1, 100 - _vm->getRandomNumber(8)); } -bool ChampionMan::isLucky(Champion* champ, uint16 percentage) { +bool ChampionMan::isLucky(Champion *champ, uint16 percentage) { if (_vm->getRandomNumber(2) && (_vm->getRandomNumber(100) > percentage)) return true; @@ -1355,7 +1355,7 @@ bool ChampionMan::isProjectileSpellCast(uint16 champIndex, Thing thing, int16 ki return true; // fix BUG_01 } -void ChampionMan::championShootProjectile(Champion* champ, Thing thing, int16 kineticEnergy, int16 attack, int16 stepEnergy) { +void ChampionMan::championShootProjectile(Champion *champ, Thing thing, int16 kineticEnergy, int16 attack, int16 stepEnergy) { Direction newDirection = champ->_dir; _vm->_projexpl->createProjectile(thing, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, normalizeModulo4((((champ->_cell - newDirection + 1) & 0x0002) >> 1) + newDirection), newDirection, kineticEnergy, attack, stepEnergy); _vm->_projectileDisableMovementTicks = 4; @@ -1694,7 +1694,7 @@ void ChampionMan::applyTimeEffects() { drawAllChampionStates(); } -void ChampionMan::savePartyPart2(Common::OutSaveFile* file) { +void ChampionMan::savePartyPart2(Common::OutSaveFile *file) { for (uint16 i = 0; i < 4; ++i) { Champion *champ = &_champions[i]; file->writeUint16BE(champ->_attributes); @@ -1756,7 +1756,7 @@ void ChampionMan::savePartyPart2(Common::OutSaveFile* file) { file->writeByte(party._event71Count_Invisibility); } -void ChampionMan::loadPartyPart2(Common::InSaveFile* file) { +void ChampionMan::loadPartyPart2(Common::InSaveFile *file) { for (uint16 i = 0; i < 4; ++i) { Champion *champ = &_champions[i]; champ->_attributes = file->readUint16BE(); @@ -2288,7 +2288,7 @@ uint16 ChampionMan::getChampionIconIndex(int16 val, Direction dir) { return ((val + 4 - dir) & 0x3); } -void ChampionMan::drawHealthStaminaManaValues(Champion* champ) { +void ChampionMan::drawHealthStaminaManaValues(Champion *champ) { drawHealthOrStaminaOrManaValue(116, champ->_currHealth, champ->_maxHealth); drawHealthOrStaminaOrManaValue(124, champ->_currStamina, champ->_maxStamina); drawHealthOrStaminaOrManaValue(132, champ->_currMana, champ->_maxMana); @@ -2374,7 +2374,7 @@ void ChampionMan::drawSlot(uint16 champIndex, int16 slotIndex) { _vm->_eventMan->showMouse(); } -void ChampionMan::renameChampion(Champion* champ) { +void ChampionMan::renameChampion(Champion *champ) { #define k1_RENAME_CHAMPION_NAME 1 #define k2_RENAME_CHAMPION_TITLE 2 static const char underscoreCharacterString[2] = "_"; |