diff options
Diffstat (limited to 'engines/dm/champion.h')
-rw-r--r-- | engines/dm/champion.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/dm/champion.h b/engines/dm/champion.h index cd6694669b..1b7a4ff548 100644 --- a/engines/dm/champion.h +++ b/engines/dm/champion.h @@ -426,18 +426,18 @@ public: class ChampionMan { DMEngine *_vm; - uint16 getChampionPortraitX(uint16 index); // @ M27_PORTRAIT_X - uint16 getChampionPortraitY(uint16 index); // @ M28_PORTRAIT_Y + uint16 M27_getChampionPortraitX(uint16 index); // @ M27_PORTRAIT_X + uint16 M28_getChampionPortraitY(uint16 index); // @ M28_PORTRAIT_Y - ChampionIndex getIndexInCell(ViewCell cell); // @ F0285_CHAMPION_GetIndexInCell - int16 getDecodedValue(char *string, uint16 characterCount); // @ F0279_CHAMPION_GetDecodedValue - void drawHealthOrStaminaOrManaValue(int16 posy, int16 currVal, int16 maxVal); // @ F0289_CHAMPION_DrawHealthOrStaminaOrManaValue - uint16 handSlotIndex(uint16 slotBoxIndex);// @ M70_HAND_SLOT_INDEX + ChampionIndex f285_getIndexInCell(ViewCell cell); // @ F0285_CHAMPION_GetIndexInCell + int16 f279_getDecodedValue(char *string, uint16 characterCount); // @ F0279_CHAMPION_GetDecodedValue + void f289_drawHealthOrStaminaOrManaValue(int16 posy, int16 currVal, int16 maxVal); // @ F0289_CHAMPION_DrawHealthOrStaminaOrManaValue + uint16 M70_handSlotIndex(uint16 slotBoxIndex);// @ M70_HAND_SLOT_INDEX public: - Champion _champions[4]; + Champion _gK71_champions[4]; // @ K0071_as_Champions uint16 _g305_partyChampionCount; // @ G0305_ui_PartyChampionCount - bool _303_partyDead; // @ G0303_B_PartyDead - Thing _414_leaderHandObject; // @ G0414_T_LeaderHandObject + bool _g303_partyDead; // @ G0303_B_PartyDead + Thing _g414_leaderHandObject; // @ G0414_T_LeaderHandObject ChampionIndex _g411_leaderIndex; // @ G0411_i_LeaderIndex uint16 _g299_candidateChampionOrdinal; // @ G0299_ui_CandidateChampionOrdinal bool _g300_partyIsSleeping; // @ G0300_B_PartyIsSleeping @@ -449,23 +449,23 @@ public: bool _g420_mousePointerHiddenToDrawChangedObjIconOnScreen; // @ G0420_B_MousePointerHiddenToDrawChangedObjectIconOnScreen explicit ChampionMan(DMEngine *vm); - void resetDataToStartGame(); // @ F0278_CHAMPION_ResetDataToStartGame - void addCandidateChampionToParty(uint16 championPortraitIndex); // @ F0280_CHAMPION_AddCandidateChampionToParty - void drawChampionBarGraphs(ChampionIndex champIndex); // @ F0287_CHAMPION_DrawBarGraphs - uint16 getStaminaAdjustedValue(Champion *champ, int16 val); // @ F0306_CHAMPION_GetStaminaAdjustedValue - uint16 getMaximumLoad(Champion *champ); // @ F0309_CHAMPION_GetMaximumLoad - void drawChampionState(ChampionIndex champIndex); // @ F0292_CHAMPION_DrawState - uint16 championIconIndex(int16 val, direction dir); // @ M26_CHAMPION_ICON_INDEX - void drawHealthStaminaManaValues(Champion *champ); // @ F0290_CHAMPION_DrawHealthStaminaManaValues - void drawSlot(uint16 champIndex, ChampionSlot slotIndex); // @ F0291_CHAMPION_DrawSlot - void renameChampion(Champion* champ); // @ F0281_CHAMPION_Rename - uint16 getSkillLevel(ChampionIndex champIndex, ChampionSkill skillIndex);// @ F0303_CHAMPION_GetSkillLevel - Common::String getStringFromInteger(uint16 val, bool padding, uint16 paddingCharCount); // @ F0288_CHAMPION_GetStringFromInteger - void applyModifiersToStatistics(Champion *champ, ChampionSlot slotIndex, IconIndice iconIndex, + void f278_resetDataToStartGame(); // @ F0278_CHAMPION_ResetDataToStartGame + void f280_addCandidateChampionToParty(uint16 championPortraitIndex); // @ F0280_CHAMPION_AddCandidateChampionToParty + void f287_drawChampionBarGraphs(ChampionIndex champIndex); // @ F0287_CHAMPION_DrawBarGraphs + uint16 f306_getStaminaAdjustedValue(Champion *champ, int16 val); // @ F0306_CHAMPION_GetStaminaAdjustedValue + uint16 f309_getMaximumLoad(Champion *champ); // @ F0309_CHAMPION_GetMaximumLoad + void f292_drawChampionState(ChampionIndex champIndex); // @ F0292_CHAMPION_DrawState + uint16 M26_championIconIndex(int16 val, direction dir); // @ M26_CHAMPION_ICON_INDEX + void f290_drawHealthStaminaManaValues(Champion *champ); // @ F0290_CHAMPION_DrawHealthStaminaManaValues + void f291_drawSlot(uint16 champIndex, ChampionSlot slotIndex); // @ F0291_CHAMPION_DrawSlot + void f281_renameChampion(Champion* champ); // @ F0281_CHAMPION_Rename + uint16 f303_getSkillLevel(ChampionIndex champIndex, ChampionSkill skillIndex);// @ F0303_CHAMPION_GetSkillLevel + Common::String f288_getStringFromInteger(uint16 val, bool padding, uint16 paddingCharCount); // @ F0288_CHAMPION_GetStringFromInteger + void f299_pplyModifiersToStatistics(Champion *champ, ChampionSlot slotIndex, IconIndice iconIndex, int16 modifierFactor, Thing thing); // @ F0299_CHAMPION_ApplyObjectModifiersToStatistics - bool hasObjectIconInSlotBoxChanged(int16 slotBoxIndex, Thing thing); // @ F0295_CHAMPION_HasObjectIconInSlotBoxChanged - void drawChangedObjectIcons(); // @ F0296_CHAMPION_DrawChangedObjectIcons - void addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex); // @ F0301_CHAMPION_AddObjectInSlot + bool f295_hasObjectIconInSlotBoxChanged(int16 slotBoxIndex, Thing thing); // @ F0295_CHAMPION_HasObjectIconInSlotBoxChanged + void f296_drawChangedObjectIcons(); // @ F0296_CHAMPION_DrawChangedObjectIcons + void f301_addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex); // @ F0301_CHAMPION_AddObjectInSlot }; |