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-rw-r--r--engines/dm/dm.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index cbc0bd35e0..279144bc4d 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -33,6 +33,8 @@
#include "gui/debugger.h"
#include "common/savefile.h"
#include "common/str.h"
+#include "engines/savestate.h"
+
namespace DM {
@@ -184,6 +186,13 @@ enum LoadgameResponse {
k1_LoadgameSuccess = 1// @ C01_LOAD_GAME_SUCCESS
};
+
+struct SaveGameHeader {
+ byte _version;
+ SaveStateDescriptor _descr;
+};
+
+
class DMEngine : public Engine {
void f462_startGame(); // @ F0462_START_StartGame_CPSF
void f3_processNewPartyMap(uint16 mapIndex); // @ F0003_MAIN_ProcessNewPartyMap_CPSE
@@ -193,6 +202,7 @@ class DMEngine : public Engine {
void initArrays();
Common::String getSavefileName(uint16 slot);
void writeSaveGameHeader(Common::OutSaveFile *out, const Common::String &saveName);
+ bool readSaveGameHeader(Common::InSaveFile *file, SaveGameHeader *header);
void f439_drawEntrance(); // @ F0439_STARTEND_DrawEntrance
public:
explicit DMEngine(OSystem *syst);
@@ -207,7 +217,7 @@ public:
void f19_displayErrorAndStop(int16 errorIndex); // @ F0019_MAIN_DisplayErrorAndStop
virtual Common::Error run(); // @ main
void f433_processCommand140_saveGame(uint16 slot, const Common::String desc); // @ F0433_STARTEND_ProcessCommand140_SaveGame_CPSCDF
- LoadgameResponse f435_loadgame(); // @ F0435_STARTEND_LoadGame_CPSF
+ LoadgameResponse f435_loadgame(int16 slot); // @ F0435_STARTEND_LoadGame_CPSF
void f441_processEntrance(); // @ F0441_STARTEND_ProcessEntrance
private: