diff options
Diffstat (limited to 'engines/dm/dungeonman.cpp')
| -rw-r--r-- | engines/dm/dungeonman.cpp | 16 | 
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp index f10d69bcd9..cb602d0a36 100644 --- a/engines/dm/dungeonman.cpp +++ b/engines/dm/dungeonman.cpp @@ -40,7 +40,7 @@ namespace DM {  void DungeonMan::mapCoordsAfterRelMovement(Direction dir, int16 stepsForward, int16 stepsRight, int16 &posX, int16 &posY) {  	posX += _vm->_dirIntoStepCountEast[dir] * stepsForward;  	posY += _vm->_dirIntoStepCountNorth[dir] * stepsForward; -	turnDirRight(dir); +	_vm->turnDirRight(dir);  	posX += _vm->_dirIntoStepCountEast[dir] * stepsRight;  	posY += _vm->_dirIntoStepCountNorth[dir] * stepsRight;  } @@ -895,7 +895,7 @@ T0172010_ClosedFakeWall:  		setSquareAspectOrnOrdinals(aspectArray, leftRandomWallOrnamentAllowed, frontRandomWallOrnamentAllowed, rightRandomWallOrnamentAllowed, dir, mapX, mapY, squareIsFakeWall);  		while ((curThing != Thing::_endOfList) && (curThing.getType() <= kDMThingTypeSensor)) {  			ThingType curThingType = curThing.getType(); -			int16 AL0310_i_SideIndex = normalizeModulo4(curThing.getCell() - dir); +			int16 AL0310_i_SideIndex = _vm->normalizeModulo4(curThing.getCell() - dir);  			if (AL0310_i_SideIndex) { /* Invisible on the back wall if 0 */  				Sensor *curSensor = (Sensor *)getThingData(curThing);  				if (curThingType == kDMstringTypeText) { @@ -960,14 +960,14 @@ T0172010_ClosedFakeWall:  		break;  	case k3_ElementTypeStairs: -		aspectArray[k0_ElementAspect] = (bool((getFlag(AL0307_uc_Square, k0x0008_StairsNorthSouthOrient) >> 3)) == isOrientedWestEast(dir)) ? k18_ElementTypeStairsSide : k19_ElementTypeStaisFront; +		aspectArray[k0_ElementAspect] = (bool((getFlag(AL0307_uc_Square, k0x0008_StairsNorthSouthOrient) >> 3)) == _vm->isOrientedWestEast(dir)) ? k18_ElementTypeStairsSide : k19_ElementTypeStaisFront;  		aspectArray[k2_StairsUpAspect] = getFlag(AL0307_uc_Square, k0x0004_StairsUp);  		AL0307_uc_FootprintsAllowed = false;  		while ((curThing != Thing::_endOfList) && (curThing.getType() <= kDMThingTypeSensor))  			curThing = getNextThing(curThing);  		break;  	case k4_DoorElemType: -		if (bool((getFlag(AL0307_uc_Square, k0x0008_DoorNorthSouthOrient) >> 3)) == isOrientedWestEast(dir)) { +		if (bool((getFlag(AL0307_uc_Square, (byte) k0x0008_DoorNorthSouthOrient) >> 3)) == _vm->isOrientedWestEast(dir)) {  			aspectArray[k0_ElementAspect] = k16_DoorSideElemType;  		} else {  			aspectArray[k0_ElementAspect] = k17_DoorFrontElemType; @@ -991,9 +991,9 @@ void DungeonMan::setSquareAspectOrnOrdinals(uint16 *aspectArray, bool leftAllowe  												 int16 mapX, int16 mapY, bool isFakeWall) {  	int16 randomWallOrnamentCount = _currMap->_randWallOrnCount; -	aspectArray[k2_RightWallOrnOrdAspect] = getRandomOrnOrdinal(leftAllowed, randomWallOrnamentCount, mapX, ++mapY * (normalizeModulo4(++dir) + 1), 30); -	aspectArray[k3_FrontWallOrnOrdAspect] = getRandomOrnOrdinal(frontAllowed, randomWallOrnamentCount, mapX, mapY * (normalizeModulo4(++dir) + 1), 30); -	aspectArray[k4_LeftWallOrnOrdAspect] = getRandomOrnOrdinal(rightAllowed, randomWallOrnamentCount, mapX, mapY-- * (normalizeModulo4(++dir) + 1), 30); +	aspectArray[k2_RightWallOrnOrdAspect] = getRandomOrnOrdinal(leftAllowed, randomWallOrnamentCount, mapX, ++mapY * (_vm->normalizeModulo4(++dir) + 1), 30); +	aspectArray[k3_FrontWallOrnOrdAspect] = getRandomOrnOrdinal(frontAllowed, randomWallOrnamentCount, mapX, mapY * (_vm->normalizeModulo4(++dir) + 1), 30); +	aspectArray[k4_LeftWallOrnOrdAspect] = getRandomOrnOrdinal(rightAllowed, randomWallOrnamentCount, mapX, mapY-- * (_vm->normalizeModulo4(++dir) + 1), 30);  	if (isFakeWall || (mapX < 0) || (mapX >= _currMapWidth) || (mapY < 0) || (mapY >= _currMapHeight)) { /* If square is a fake wall or is out of map bounds */  		for (int16 sideIndex = k2_RightWallOrnOrdAspect; sideIndex <= k4_LeftWallOrnOrdAspect; sideIndex++) { /* Loop to remove any random ornament that is an alcove */  			if (isWallOrnAnAlcove(_vm->ordinalToIndex(aspectArray[sideIndex]))) @@ -1531,7 +1531,7 @@ void DungeonMan::setGroupDirections(Group *group, int16 dir, uint16 mapIndex) {  	if (mapIndex == _partyMapIndex)  		_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()]._directions = (Direction)dir;  	else -		group->setDir(normalizeModulo4(dir)); +		group->setDir(_vm->normalizeModulo4(dir));  }  bool DungeonMan::isCreatureAllowedOnMap(Thing thing, uint16 mapIndex) {  | 
