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-rw-r--r--engines/dm/gfx.h507
1 files changed, 264 insertions, 243 deletions
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index 397417fd75..ca478b32b9 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -36,74 +36,78 @@
namespace DM {
+#define k2_FloorSetGraphicCount 2 // @ C002_FLOOR_SET_GRAPHIC_COUNT
+#define k13_WallSetGraphicCount 13 // @ C013_WALL_SET_GRAPHIC_COUNT
+#define k18_StairsGraphicCount 18 // @ C018_STAIRS_GRAPHIC_COUNT
+#define k3_DoorSetGraphicsCount 3 // @ C003_DOOR_SET_GRAPHIC_COUNT
+#define k1_DoorButtonCount 1 // @ C001_DOOR_BUTTON_COUNT
+#define k3_AlcoveOrnCount 3 // @ C003_ALCOVE_ORNAMENT_COUNT
+#define k1_FountainOrnCount 1 // @ C001_FOUNTAIN_ORNAMENT_COUNT
+#define k27_CreatureTypeCount 27 // @ C027_CREATURE_TYPE_COUNT
+#define k4_ExplosionAspectCount 4 // @ C004_EXPLOSION_ASPECT_COUNT
+#define k14_ProjectileAspectCount 14 // @ C014_PROJECTILE_ASPECT_COUNT
+#define k85_ObjAspectCount 85 // @ C085_OBJECT_ASPECT_COUNT
+
+#define k0_NativeBitmapIndex 0 // @ C0_NATIVE_BITMAP_INDEX
+#define k1_CoordinateSet 1 // @ C1_COORDINATE_SET
/* View lanes */
-#define kViewLaneCenter 0 // @ C0_VIEW_LANE_CENTER
-#define kViewLaneLeft 1 // @ C1_VIEW_LANE_LEFT
-#define kViewLaneRight 2 // @ C2_VIEW_LANE_RIGHT
+#define k0_ViewLaneCenter 0 // @ C0_VIEW_LANE_CENTER
+#define k1_ViewLaneLeft 1 // @ C1_VIEW_LANE_LEFT
+#define k2_ViewLaneRight 2 // @ C2_VIEW_LANE_RIGHT
-#define kHalfSizedViewCell_LeftColumn 0 // @ C00_VIEW_CELL_LEFT_COLUMN
-#define kHalfSizedViewCell_RightColumn 1 // @ C01_VIEW_CELL_RIGHT_COLUMN
-#define kHalfSizedViewCell_BackRow 2 // @ C02_VIEW_CELL_BACK_ROW
-#define kHalfSizedViewCell_CenterColumn 3 // @ C03_VIEW_CELL_CENTER_COLUMN
-#define kHalfSizedViewCell_FrontRow 4 // @ C04_VIEW_CELL_FRONT_ROW
+#define k0_HalfSizedViewCell_LeftColumn 0 // @ C00_VIEW_CELL_LEFT_COLUMN
+#define k1_HalfSizedViewCell_RightColumn 1 // @ C01_VIEW_CELL_RIGHT_COLUMN
+#define k2_HalfSizedViewCell_BackRow 2 // @ C02_VIEW_CELL_BACK_ROW
+#define k3_HalfSizedViewCell_CenterColumn 3 // @ C03_VIEW_CELL_CENTER_COLUMN
+#define k4_HalfSizedViewCell_FrontRow 4 // @ C04_VIEW_CELL_FRONT_ROW
/* Shift sets */
-#define kShiftSet_D0BackD1Front 0 // @ C0_SHIFT_SET_D0_BACK_OR_D1_FRONT
-#define kShiftSet_D1BackD2Front 1 // @ C1_SHIFT_SET_D1_BACK_OR_D2_FRONT
-#define kShiftSet_D2BackD3Front 2 // @ C2_SHIFT_SET_D2_BACK_OR_D3_FRONT
-
-#define kCellOrder_DoorFront 0x0008 // @ MASK0x0008_DOOR_FRONT
-#define kCellOrder_Alcove 0x0000 // @ C0000_CELL_ORDER_ALCOVE
-#define kCellOrder_BackLeft 0x0001 // @ C0001_CELL_ORDER_BACKLEFT
-#define kCellOrder_BackRight 0x0002 // @ C0002_CELL_ORDER_BACKRIGHT
-#define kCellOrder_DoorPass1_BackLeft 0x0018 // @ C0018_CELL_ORDER_DOORPASS1_BACKLEFT
-#define kCellOrder_BackLeft_BackRight 0x0021 // @ C0021_CELL_ORDER_BACKLEFT_BACKRIGHT
-#define kCellOrder_DoorPass1_BackRight 0x0028 // @ C0028_CELL_ORDER_DOORPASS1_BACKRIGHT
-#define kCellOrder_BackRight_FrontRight 0x0032 // @ C0032_CELL_ORDER_BACKRIGHT_FRONTRIGHT
-#define kCellOrder_DoorPass2_FrontRight 0x0039 // @ C0039_CELL_ORDER_DOORPASS2_FRONTRIGHT
-#define kCellOrder_BackLeft_FrontLeft 0x0041 // @ C0041_CELL_ORDER_BACKLEFT_FRONTLEFT
-#define kCellOrder_DoorPass2_FrontLeft 0x0049 // @ C0049_CELL_ORDER_DOORPASS2_FRONTLEFT
-#define kCellOrder_DoorPass1_BackRight_BackLeft 0x0128 // @ C0128_CELL_ORDER_DOORPASS1_BACKRIGHT_BACKLEFT
-#define kCellOrder_DoorPass1_BackLeft_BackRight 0x0218 // @ C0218_CELL_ORDER_DOORPASS1_BACKLEFT_BACKRIGHT
-#define kCellOrder_BackLeft_BackRight_FrontRight 0x0321 // @ C0321_CELL_ORDER_BACKLEFT_BACKRIGHT_FRONTRIGHT
-#define kCellOrder_BackRight_FrontLeft_FrontRight 0x0342 // @ C0342_CELL_ORDER_BACKRIGHT_FRONTLEFT_FRONTRIGHT
-#define kCellOrder_DoorPass2_FrontLeft_FrontRight 0x0349 // @ C0349_CELL_ORDER_DOORPASS2_FRONTLEFT_FRONTRIGHT
-#define kCellOrder_BackRight_BackLeft_FrontLeft 0x0412 // @ C0412_CELL_ORDER_BACKRIGHT_BACKLEFT_FRONTLEFT
-#define kCellOrder_BackLeft_FrontRight_FrontLeft 0x0431 // @ C0431_CELL_ORDER_BACKLEFT_FRONTRIGHT_FRONTLEFT
-#define kCellOrder_DoorPass2_FrontRight_FrontLeft 0x0439 // @ C0439_CELL_ORDER_DOORPASS2_FRONTRIGHT_FRONTLEFT
-#define kCellOrder_BackLeft_BackRight_FrontLeft_FrontRight 0x3421 // @ C3421_CELL_ORDER_BACKLEFT_BACKRIGHT_FRONTLEFT_FRONTRIGHT
-#define kCellOrder_BackRight_BackLeft_FrontRight_FrontLeft 0x4312 // @ C4312_CELL_ORDER_BACKRIGHT_BACKLEFT_FRONTRIGHT_FRONTLEFT
-
-
-#define kFloorSetGraphicCount 2 // @ C002_FLOOR_SET_GRAPHIC_COUNT
-#define kWallSetGraphicCount 13 // @ C013_WALL_SET_GRAPHIC_COUNT
-#define kStairsGraphicCount 18 // @ C018_STAIRS_GRAPHIC_COUNT
-#define kDoorSetGraphicsCount 3 // @ C003_DOOR_SET_GRAPHIC_COUNT
-#define kDoorButtonCount 1 // @ C001_DOOR_BUTTON_COUNT
-#define kNativeBitmapIndex 0 // @ C0_NATIVE_BITMAP_INDEX
-#define kCoordinateSet 1 // @ C1_COORDINATE_SET
-#define kCreatureTypeCount 27 // @ C027_CREATURE_TYPE_COUNT
-#define kExplosionAspectCount 4 // @ C004_EXPLOSION_ASPECT_COUNT
-#define kObjAspectCount 85 // @ C085_OBJECT_ASPECT_COUNT
-#define kProjectileAspectCount 14 // @ C014_PROJECTILE_ASPECT_COUNT
+#define k0_ShiftSet_D0BackD1Front 0 // @ C0_SHIFT_SET_D0_BACK_OR_D1_FRONT
+#define k1_ShiftSet_D1BackD2Front 1 // @ C1_SHIFT_SET_D1_BACK_OR_D2_FRONT
+#define k2_ShiftSet_D2BackD3Front 2 // @ C2_SHIFT_SET_D2_BACK_OR_D3_FRONT
+
+#define k0x0008_CellOrder_DoorFront 0x0008 // @ MASK0x0008_DOOR_FRONT
+#define k0x0000_CellOrder_Alcove 0x0000 // @ C0000_CELL_ORDER_ALCOVE
+#define k0x0001_CellOrder_BackLeft 0x0001 // @ C0001_CELL_ORDER_BACKLEFT
+#define k0x0002_CellOrder_BackRight 0x0002 // @ C0002_CELL_ORDER_BACKRIGHT
+#define k0x0018_CellOrder_DoorPass1_BackLeft 0x0018 // @ C0018_CELL_ORDER_DOORPASS1_BACKLEFT
+#define k0x0021_CellOrder_BackLeft_BackRight 0x0021 // @ C0021_CELL_ORDER_BACKLEFT_BACKRIGHT
+#define k0x0028_CellOrder_DoorPass1_BackRight 0x0028 // @ C0028_CELL_ORDER_DOORPASS1_BACKRIGHT
+#define k0x0032_CellOrder_BackRight_FrontRight 0x0032 // @ C0032_CELL_ORDER_BACKRIGHT_FRONTRIGHT
+#define k0x0039_CellOrder_DoorPass2_FrontRight 0x0039 // @ C0039_CELL_ORDER_DOORPASS2_FRONTRIGHT
+#define k0x0041_CellOrder_BackLeft_FrontLeft 0x0041 // @ C0041_CELL_ORDER_BACKLEFT_FRONTLEFT
+#define k0x0049_CellOrder_DoorPass2_FrontLeft 0x0049 // @ C0049_CELL_ORDER_DOORPASS2_FRONTLEFT
+#define k0x0128_CellOrder_DoorPass1_BackRight_BackLeft 0x0128 // @ C0128_CELL_ORDER_DOORPASS1_BACKRIGHT_BACKLEFT
+#define k0x0218_CellOrder_DoorPass1_BackLeft_BackRight 0x0218 // @ C0218_CELL_ORDER_DOORPASS1_BACKLEFT_BACKRIGHT
+#define k0x0321_CellOrder_BackLeft_BackRight_FrontRight 0x0321 // @ C0321_CELL_ORDER_BACKLEFT_BACKRIGHT_FRONTRIGHT
+#define k0x0342_CellOrder_BackRight_FrontLeft_FrontRight 0x0342 // @ C0342_CELL_ORDER_BACKRIGHT_FRONTLEFT_FRONTRIGHT
+#define k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight 0x0349 // @ C0349_CELL_ORDER_DOORPASS2_FRONTLEFT_FRONTRIGHT
+#define k0x0412_CellOrder_BackRight_BackLeft_FrontLeft 0x0412 // @ C0412_CELL_ORDER_BACKRIGHT_BACKLEFT_FRONTLEFT
+#define k0x0431_CellOrder_BackLeft_FrontRight_FrontLeft 0x0431 // @ C0431_CELL_ORDER_BACKLEFT_FRONTRIGHT_FRONTLEFT
+#define k0x0439_CellOrder_DoorPass2_FrontRight_FrontLeft 0x0439 // @ C0439_CELL_ORDER_DOORPASS2_FRONTRIGHT_FRONTLEFT
+#define k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight 0x3421 // @ C3421_CELL_ORDER_BACKLEFT_BACKRIGHT_FRONTLEFT_FRONTRIGHT
+#define k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft 0x4312 // @ C4312_CELL_ORDER_BACKRIGHT_BACKLEFT_FRONTRIGHT_FRONTLEFT
+
+
+
/* Explosion aspects */
-#define kExplosionAspectFire 0 // @ C0_EXPLOSION_ASPECT_FIRE
-#define kExplosionAspectSpell 1 // @ C1_EXPLOSION_ASPECT_SPELL
-#define kExplosionAspectPoison 2 // @ C2_EXPLOSION_ASPECT_POISON
-#define kExplosionAspectSmoke 3 // @ C3_EXPLOSION_ASPECT_SMOKE
+#define k0_ExplosionAspectFire 0 // @ C0_EXPLOSION_ASPECT_FIRE
+#define k1_ExplosionAspectSpell 1 // @ C1_EXPLOSION_ASPECT_SPELL
+#define k2_ExplosionAspectPoison 2 // @ C2_EXPLOSION_ASPECT_POISON
+#define k3_ExplosionAspectSmoke 3 // @ C3_EXPLOSION_ASPECT_SMOKE
/* Creature info GraphicInfo */
-#define kCreatureInfoGraphicMaskAdditional 0x0003 // @ MASK0x0003_ADDITIONAL
-#define kCreatureInfoGraphicMaskFlipNonAttack 0x0004 // @ MASK0x0004_FLIP_NON_ATTACK
-#define kCreatureInfoGraphicMaskSide 0x0008 // @ MASK0x0008_SIDE
-#define kCreatureInfoGraphicMaskBack 0x0010 // @ MASK0x0010_BACK
-#define kCreatureInfoGraphicMaskAttack 0x0020 // @ MASK0x0020_ATTACK
-#define kCreatureInfoGraphicMaskSpecialD2Front 0x0080 // @ MASK0x0080_SPECIAL_D2_FRONT
-#define kCreatureInfoGraphicMaskSpecialD2FrontIsFlipped 0x0100 // @ MASK0x0100_SPECIAL_D2_FRONT_IS_FLIPPED_FRONT
-#define kCreatureInfoGraphicMaskFlipAttack 0x0200 // @ MASK0x0200_FLIP_ATTACK
-#define kCreatureInfoGraphicMaskFlipDuringAttack 0x0400 // @ MASK0x0400_FLIP_DURING_ATTACK
+#define k0x0003_CreatureInfoGraphicMaskAdditional 0x0003 // @ MASK0x0003_ADDITIONAL
+#define k0x0004_CreatureInfoGraphicMaskFlipNonAttack 0x0004 // @ MASK0x0004_FLIP_NON_ATTACK
+#define k0x0008_CreatureInfoGraphicMaskSide 0x0008 // @ MASK0x0008_SIDE
+#define k0x0010_CreatureInfoGraphicMaskBack 0x0010 // @ MASK0x0010_BACK
+#define k0x0020_CreatureInfoGraphicMaskAttack 0x0020 // @ MASK0x0020_ATTACK
+#define k0x0080_CreatureInfoGraphicMaskSpecialD2Front 0x0080 // @ MASK0x0080_SPECIAL_D2_FRONT
+#define k0x0100_CreatureInfoGraphicMaskSpecialD2FrontIsFlipped 0x0100 // @ MASK0x0100_SPECIAL_D2_FRONT_IS_FLIPPED_FRONT
+#define k0x0200_CreatureInfoGraphicMaskFlipAttack 0x0200 // @ MASK0x0200_FLIP_ATTACK
+#define k0x0400_CreatureInfoGraphicMaskFlipDuringAttack 0x0400 // @ MASK0x0400_FLIP_DURING_ATTACK
class ExplosionAspect {
public:
@@ -113,118 +117,118 @@ public:
ExplosionAspect(uint16 byteWidth, uint16 height) :_pixelWidth(byteWidth * 2), _height(height) {}
}; // @ EXPLOSION_ASPECT
-extern ExplosionAspect gExplosionAspects[kExplosionAspectCount];
+extern ExplosionAspect g211_ExplosionAspects[k4_ExplosionAspectCount]; // @ G0211_as_Graphic558_ExplosionAspects
-extern byte gProjectileScales[7]; // @ G0215_auc_Graphic558_ProjectileScales
+extern byte g215_ProjectileScales[7]; // @ G0215_auc_Graphic558_ProjectileScales
-#define kDerivedBitmapViewport 0 // @ C000_DERIVED_BITMAP_VIEWPORT
-#define kDerivedBitmapThievesEyeVisibleArea 1 // @ C001_DERIVED_BITMAP_THIEVES_EYE_VISIBLE_AREA
-#define kDerivedBitmapDamageToCreatureMedium 2 // @ C002_DERIVED_BITMAP_DAMAGE_TO_CREATURE_MEDIUM
-#define kDerivedBitmapDamageToCreatureSmall 3 // @ C003_DERIVED_BITMAP_DAMAGE_TO_CREATURE_SMALL
-#define kDerivedBitmapFirstWallOrnament 4 // @ C004_DERIVED_BITMAP_FIRST_WALL_ORNAMENT
-#define kDerivedBitmapFirstDoorOrnament_D3 68 // @ C068_DERIVED_BITMAP_FIRST_DOOR_ORNAMENT_D3
-#define kDerivedBitmapFirstDoorOrnament_D2 69 // @ C069_DERIVED_BITMAP_FIRST_DOOR_ORNAMENT_D2
-#define kDerivedBitmapFirstDoorButton 102 // @ C102_DERIVED_BITMAP_FIRST_DOOR_BUTTON
-#define kDerivedBitmapFirstObject 104 // @ C104_DERIVED_BITMAP_FIRST_OBJECT
-#define kDerivedBitmapFirstProjectile 282 // @ C282_DERIVED_BITMAP_FIRST_PROJECTILE
-#define kDerivedBitmapFirstExplosion 438 // @ C438_DERIVED_BITMAP_FIRST_EXPLOSION
-#define kDerivedBitmapFirstCreature 495 // @ C495_DERIVED_BITMAP_FIRST_CREATURE
+#define k0_DerivedBitmapViewport 0 // @ C000_DERIVED_BITMAP_VIEWPORT
+#define k1_DerivedBitmapThievesEyeVisibleArea 1 // @ C001_DERIVED_BITMAP_THIEVES_EYE_VISIBLE_AREA
+#define k2_DerivedBitmapDamageToCreatureMedium 2 // @ C002_DERIVED_BITMAP_DAMAGE_TO_CREATURE_MEDIUM
+#define k3_DerivedBitmapDamageToCreatureSmall 3 // @ C003_DERIVED_BITMAP_DAMAGE_TO_CREATURE_SMALL
+#define k4_DerivedBitmapFirstWallOrnament 4 // @ C004_DERIVED_BITMAP_FIRST_WALL_ORNAMENT
+#define k68_DerivedBitmapFirstDoorOrnament_D3 68 // @ C068_DERIVED_BITMAP_FIRST_DOOR_ORNAMENT_D3
+#define k69_DerivedBitmapFirstDoorOrnament_D2 69 // @ C069_DERIVED_BITMAP_FIRST_DOOR_ORNAMENT_D2
+#define k102_DerivedBitmapFirstDoorButton 102 // @ C102_DERIVED_BITMAP_FIRST_DOOR_BUTTON
+#define k104_DerivedBitmapFirstObject 104 // @ C104_DERIVED_BITMAP_FIRST_OBJECT
+#define k282_DerivedBitmapFirstProjectile 282 // @ C282_DERIVED_BITMAP_FIRST_PROJECTILE
+#define k438_DerivedBitmapFirstExplosion 438 // @ C438_DERIVED_BITMAP_FIRST_EXPLOSION
+#define k495_DerivedBitmapFirstCreature 495 // @ C495_DERIVED_BITMAP_FIRST_CREATURE
-#define kScale16_D3 16 // @ C16_SCALE_D3
-#define kScale20_D2 20 // @ C20_SCALE_D2
+#define k16_Scale_D3 16 // @ C16_SCALE_D3
+#define k20_Scale_D2 20 // @ C20_SCALE_D2
/* Object aspect GraphicInfo */
-#define kObjectFlipOnRightMask 0x0001 // @ MASK0x0001_FLIP_ON_RIGHT
-#define kObjectAlcoveMask 0x0010 // @ MASK0x0010_ALCOVE
+#define k0x0001_ObjectFlipOnRightMask 0x0001 // @ MASK0x0001_FLIP_ON_RIGHT
+#define k0x0010_ObjectAlcoveMask 0x0010 // @ MASK0x0010_ALCOVE
/* Projectile aspect GraphicInfo */
-#define kProjectileSideMask 0x0010 // @ MASK0x0010_SIDE
-#define kProjectileScaleWithKineticEnergyMask 0x0100 // @ MASK0x0100_SCALE_WITH_KINETIC_ENERGY
-#define kProjectileAspectTypeMask 0x0003 // @ MASK0x0003_ASPECT_TYPE
+#define k0x0010_ProjectileSideMask 0x0010 // @ MASK0x0010_SIDE
+#define k0x0100_ProjectileScaleWithKineticEnergyMask 0x0100 // @ MASK0x0100_SCALE_WITH_KINETIC_ENERGY
+#define k0x0003_ProjectileAspectTypeMask 0x0003 // @ MASK0x0003_ASPECT_TYPE
/* Projectile aspect type */
-#define kProjectileAspectHasBackGraphicRotation 0 // @ C0_PROJECTILE_ASPECT_TYPE_HAS_BACK_GRAPHIC_AND_ROTATION
-#define kProjectileAspectBackGraphic 1 // @ C1_PROJECTILE_ASPECT_TYPE_HAS_BACK_GRAPHIC_AND_NO_ROTATION
-#define kProjectileAspectHasRotation 2 // @ C2_PROJECTILE_ASPECT_TYPE_NO_BACK_GRAPHIC_AND_ROTATION
-#define kProjectileAspectHasNone 3 // @ C3_PROJECTILE_ASPECT_TYPE_NO_BACK_GRAPHIC_AND_NO_ROTATION
+#define k0_ProjectileAspectHasBackGraphicRotation 0 // @ C0_PROJECTILE_ASPECT_TYPE_HAS_BACK_GRAPHIC_AND_ROTATION
+#define k1_ProjectileAspectBackGraphic 1 // @ C1_PROJECTILE_ASPECT_TYPE_HAS_BACK_GRAPHIC_AND_NO_ROTATION
+#define k2_ProjectileAspectHasRotation 2 // @ C2_PROJECTILE_ASPECT_TYPE_NO_BACK_GRAPHIC_AND_ROTATION
+#define k3_ProjectileAspectHasNone 3 // @ C3_PROJECTILE_ASPECT_TYPE_NO_BACK_GRAPHIC_AND_NO_ROTATION
/* Projectile aspects */
-#define kProjectileAspectExplosionLightningBolt 3 // @ C03_PROJECTILE_ASPECT_EXPLOSION_LIGHTNING_BOLT
-#define kProjectileAspectExplosionFireBall 10 // @ C10_PROJECTILE_ASPECT_EXPLOSION_FIREBALL
-#define kProjectileAspectExplosionDefault 11 // @ C11_PROJECTILE_ASPECT_EXPLOSION_DEFAULT
-#define kProjectileAspectExplosionSlime 12 // @ C12_PROJECTILE_ASPECT_EXPLOSION_SLIME
-#define kProjectileAspectExplosionPoisonBoltCloud 13 // @ C13_PROJECTILE_ASPECT_EXPLOSION_POISON_BOLT_POISON_CLOUD
+#define k3_ProjectileAspectExplosionLightningBolt 3 // @ C03_PROJECTILE_ASPECT_EXPLOSION_LIGHTNING_BOLT
+#define k10_ProjectileAspectExplosionFireBall 10 // @ C10_PROJECTILE_ASPECT_EXPLOSION_FIREBALL
+#define k11_ProjectileAspectExplosionDefault 11 // @ C11_PROJECTILE_ASPECT_EXPLOSION_DEFAULT
+#define k12_ProjectileAspectExplosionSlime 12 // @ C12_PROJECTILE_ASPECT_EXPLOSION_SLIME
+#define k13_ProjectileAspectExplosionPoisonBoltCloud 13 // @ C13_PROJECTILE_ASPECT_EXPLOSION_POISON_BOLT_POISON_CLOUD
enum ViewCell {
- kViewCellFronLeft = 0, // @ C00_VIEW_CELL_FRONT_LEFT
- kViewCellFrontRight = 1, // @ C01_VIEW_CELL_FRONT_RIGHT
- kViewCellBackRight = 2, // @ C02_VIEW_CELL_BACK_RIGHT
- kViewCellBackLeft = 3, // @ C03_VIEW_CELL_BACK_LEFT
- kViewCellAlcove = 4, // @ C04_VIEW_CELL_ALCOVE
- kViewCellDoorButtonOrWallOrn = 5 // @ C05_VIEW_CELL_DOOR_BUTTON_OR_WALL_ORNAMENT
+ k0_ViewCellFronLeft = 0, // @ C00_VIEW_CELL_FRONT_LEFT
+ k1_ViewCellFrontRight = 1, // @ C01_VIEW_CELL_FRONT_RIGHT
+ k2_ViewCellBackRight = 2, // @ C02_VIEW_CELL_BACK_RIGHT
+ k3_ViewCellBackLeft = 3, // @ C03_VIEW_CELL_BACK_LEFT
+ k4_ViewCellAlcove = 4, // @ C04_VIEW_CELL_ALCOVE
+ k5_ViewCellDoorButtonOrWallOrn = 5 // @ C05_VIEW_CELL_DOOR_BUTTON_OR_WALL_ORNAMENT
};
enum GraphicIndice {
- kInscriptionFontIndice = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT
- kDoorMaskDestroyedIndice = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED
- kChampionPortraitsIndice = 26, // @ C026_GRAPHIC_CHAMPION_PORTRAITS
- kMovementArrowsIndice = 13, // @ C013_GRAPHIC_MOVEMENT_ARROWS
- kObjectIcons_000_TO_031 = 42, // @ C042_GRAPHIC_OBJECT_ICONS_000_TO_031
- kObjectIcons_032_TO_063 = 43, // @ C043_GRAPHIC_OBJECT_ICONS_032_TO_063
- kObjectIcons_064_TO_095 = 44, // @ C044_GRAPHIC_OBJECT_ICONS_064_TO_095
- kObjectIcons_096_TO_127 = 45, // @ C045_GRAPHIC_OBJECT_ICONS_096_TO_127
- kObjectIcons_128_TO_159 = 46, // @ C046_GRAPHIC_OBJECT_ICONS_128_TO_159
- kObjectIcons_160_TO_191 = 47, // @ C047_GRAPHIC_OBJECT_ICONS_160_TO_191
- kObjectIcons_192_TO_223 = 48, // @ C048_GRAPHIC_OBJECT_ICONS_192_TO_223
- kInventoryGraphicIndice = 17, // @ C017_GRAPHIC_INVENTORY
- kPanelEmptyIndice = 20, // @ C020_GRAPHIC_PANEL_EMPTY
- kFoodLabelIndice = 30, // @ C030_GRAPHIC_FOOD_LABEL
- kWaterLabelIndice = 31, // @ C031_GRAPHIC_WATER_LABEL
- kPoisionedLabelIndice = 32, // @ C032_GRAPHIC_POISONED_LABEL
- kPanelResurectReincaranteIndice = 40, // @ C040_GRAPHIC_PANEL_RESURRECT_REINCARNATE
- kBorderPartyShieldIndice = 37, // @ C037_GRAPHIC_BORDER_PARTY_SHIELD
- kBorderPartyFireshieldIndice = 38, // @ C038_GRAPHIC_BORDER_PARTY_FIRESHIELD
- kBorderPartySpellshieldIndice = 39, // @ C039_GRAPHIC_BORDER_PARTY_SPELLSHIELD
- kStatusBoxDeadChampion = 8, // @ C008_GRAPHIC_STATUS_BOX_DEAD_CHAMPION
- kSlotBoxNormalIndice = 33, // @ C033_GRAPHIC_SLOT_BOX_NORMAL
- kSlotBoxWoundedIndice = 34, // @ C034_GRAPHIC_SLOT_BOX_WOUNDED
- kChampionIcons = 28, // @ C028_GRAPHIC_CHAMPION_ICONS
- kFontGraphicIndice = 557, // @ C557_GRAPHIC_FONT
- kSlotBoxActingHandIndice = 35, // @ C035_GRAPHIC_SLOT_BOX_ACTING_HAND
- kPanelRenameChampionIndice = 27, // @ C027_GRAPHIC_PANEL_RENAME_CHAMPION
- kMenuActionAreaIndice = 10, // @ C010_GRAPHIC_MENU_ACTION_AREA
- kMenuSpellAreLinesIndice = 11, // @ C011_GRAPHIC_MENU_SPELL_AREA_LINES
- kMenuSpellAreaBackground = 9, // @ C009_GRAPHIC_MENU_SPELL_AREA_BACKGROUND
- kPanelOpenScrollIndice = 23, // @ C023_GRAPHIC_PANEL_OPEN_SCROLL
- kPanelOpenChestIndice = 25, // @ C025_GRAPHIC_PANEL_OPEN_CHEST
- kEyeForObjectDescriptionIndice = 19, // @ C019_GRAPHIC_EYE_FOR_OBJECT_DESCRIPTION
- kArrowForChestContentIndice = 18, // @ C018_GRAPHIC_ARROW_FOR_CHEST_CONTENT
- kObjectDescCircleIndice = 29, // @ C029_GRAPHIC_OBJECT_DESCRIPTION_CIRCLE
- kFloorOrn_15_D3L_footprints = 241, // @ C241_GRAPHIC_FLOOR_ORNAMENT_15_D3L_FOOTPRINTS
- kFieldMask_D3R_GraphicIndice = 69, // @ C069_GRAPHIC_FIELD_MASK_D3R
- kFieldTeleporterGraphicIndice = 73, // @ C073_GRAPHIC_FIELD_TELEPORTER
- kFirstExplosionGraphicIndice = 348, // @ C348_GRAPHIC_FIRST_EXPLOSION
- kFirstObjectGraphicIndice = 360, // @ C360_GRAPHIC_FIRST_OBJECT
- kFirstCreatureGraphicIndice = 446, // @ C446_GRAPHIC_FIRST_CREATURE
- kFirstProjectileGraphicIndice = 316, // @ C316_GRAPHIC_FIRST_PROJECTILE
- kFirstExplosionPatternGraphicIndice = 351, // @ C351_GRAPHIC_FIRST_EXPLOSION_PATTERN
- k049FloorPit_D3L_GraphicIndice = 49, // @ C049_GRAPHIC_FLOOR_PIT_D3L
- k050FloorPit_D3C_GraphicIndice = 50, // @ C050_GRAPHIC_FLOOR_PIT_D3C
- k051FloorPit_D2L_GraphicIndice = 51, // @ C051_GRAPHIC_FLOOR_PIT_D2L
- k052FloorPit_D2C_GraphicIndice = 52, // @ C052_GRAPHIC_FLOOR_PIT_D2C
- k053FloorPit_D1L_GraphicIndice = 53, // @ C053_GRAPHIC_FLOOR_PIT_D1L
- k054FloorPit_D1C_GraphicIndice = 54, // @ C054_GRAPHIC_FLOOR_PIT_D1C
- k055FloorPit_D0L_GraphicIndice = 55, // @ C055_GRAPHIC_FLOOR_PIT_D0L
- k056FloorPit_D0C_GraphicIndice = 56 // @ C056_GRAPHIC_FLOOR_PIT_D0C
+ k8_StatusBoxDeadChampion = 8, // @ C008_GRAPHIC_STATUS_BOX_DEAD_CHAMPION
+ k9_MenuSpellAreaBackground = 9, // @ C009_GRAPHIC_MENU_SPELL_AREA_BACKGROUND
+ k10_MenuActionAreaIndice = 10, // @ C010_GRAPHIC_MENU_ACTION_AREA
+ k11_MenuSpellAreLinesIndice = 11, // @ C011_GRAPHIC_MENU_SPELL_AREA_LINES
+ k13_MovementArrowsIndice = 13, // @ C013_GRAPHIC_MOVEMENT_ARROWS
+ k17_InventoryGraphicIndice = 17, // @ C017_GRAPHIC_INVENTORY
+ k18_ArrowForChestContentIndice = 18, // @ C018_GRAPHIC_ARROW_FOR_CHEST_CONTENT
+ k19_EyeForObjectDescriptionIndice = 19, // @ C019_GRAPHIC_EYE_FOR_OBJECT_DESCRIPTION
+ k20_PanelEmptyIndice = 20, // @ C020_GRAPHIC_PANEL_EMPTY
+ k23_PanelOpenScrollIndice = 23, // @ C023_GRAPHIC_PANEL_OPEN_SCROLL
+ k25_PanelOpenChestIndice = 25, // @ C025_GRAPHIC_PANEL_OPEN_CHEST
+ k26_ChampionPortraitsIndice = 26, // @ C026_GRAPHIC_CHAMPION_PORTRAITS
+ k27_PanelRenameChampionIndice = 27, // @ C027_GRAPHIC_PANEL_RENAME_CHAMPION
+ k28_ChampionIcons = 28, // @ C028_GRAPHIC_CHAMPION_ICONS
+ k29_ObjectDescCircleIndice = 29, // @ C029_GRAPHIC_OBJECT_DESCRIPTION_CIRCLE
+ k30_FoodLabelIndice = 30, // @ C030_GRAPHIC_FOOD_LABEL
+ k31_WaterLabelIndice = 31, // @ C031_GRAPHIC_WATER_LABEL
+ k32_PoisionedLabelIndice = 32, // @ C032_GRAPHIC_POISONED_LABEL
+ k33_SlotBoxNormalIndice = 33, // @ C033_GRAPHIC_SLOT_BOX_NORMAL
+ k34_SlotBoxWoundedIndice = 34, // @ C034_GRAPHIC_SLOT_BOX_WOUNDED
+ k35_SlotBoxActingHandIndice = 35, // @ C035_GRAPHIC_SLOT_BOX_ACTING_HAND
+ k37_BorderPartyShieldIndice = 37, // @ C037_GRAPHIC_BORDER_PARTY_SHIELD
+ k38_BorderPartyFireshieldIndice = 38, // @ C038_GRAPHIC_BORDER_PARTY_FIRESHIELD
+ k39_BorderPartySpellshieldIndice = 39, // @ C039_GRAPHIC_BORDER_PARTY_SPELLSHIELD
+ k40_PanelResurectReincaranteIndice = 40, // @ C040_GRAPHIC_PANEL_RESURRECT_REINCARNATE
+ k42_ObjectIcons_000_TO_031 = 42, // @ C042_GRAPHIC_OBJECT_ICONS_000_TO_031
+ k43_ObjectIcons_032_TO_063 = 43, // @ C043_GRAPHIC_OBJECT_ICONS_032_TO_063
+ k44_ObjectIcons_064_TO_095 = 44, // @ C044_GRAPHIC_OBJECT_ICONS_064_TO_095
+ k45_ObjectIcons_096_TO_127 = 45, // @ C045_GRAPHIC_OBJECT_ICONS_096_TO_127
+ k46_ObjectIcons_128_TO_159 = 46, // @ C046_GRAPHIC_OBJECT_ICONS_128_TO_159
+ k47_ObjectIcons_160_TO_191 = 47, // @ C047_GRAPHIC_OBJECT_ICONS_160_TO_191
+ k48_ObjectIcons_192_TO_223 = 48, // @ C048_GRAPHIC_OBJECT_ICONS_192_TO_223
+ k49_FloorPit_D3L_GraphicIndice = 49, // @ C049_GRAPHIC_FLOOR_PIT_D3L
+ k50_FloorPit_D3C_GraphicIndice = 50, // @ C050_GRAPHIC_FLOOR_PIT_D3C
+ k51_FloorPit_D2L_GraphicIndice = 51, // @ C051_GRAPHIC_FLOOR_PIT_D2L
+ k52_FloorPit_D2C_GraphicIndice = 52, // @ C052_GRAPHIC_FLOOR_PIT_D2C
+ k53_FloorPit_D1L_GraphicIndice = 53, // @ C053_GRAPHIC_FLOOR_PIT_D1L
+ k54_FloorPit_D1C_GraphicIndice = 54, // @ C054_GRAPHIC_FLOOR_PIT_D1C
+ k55_FloorPit_D0L_GraphicIndice = 55, // @ C055_GRAPHIC_FLOOR_PIT_D0L
+ k56_FloorPit_D0C_GraphicIndice = 56, // @ C056_GRAPHIC_FLOOR_PIT_D0C
+ k69_FieldMask_D3R_GraphicIndice = 69, // @ C069_GRAPHIC_FIELD_MASK_D3R
+ k73_FieldTeleporterGraphicIndice = 73, // @ C073_GRAPHIC_FIELD_TELEPORTER
+ k120_InscriptionFontIndice = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT
+ k241_FloorOrn_15_D3L_footprints = 241, // @ C241_GRAPHIC_FLOOR_ORNAMENT_15_D3L_FOOTPRINTS
+ k301_DoorMaskDestroyedIndice = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED
+ k316_FirstProjectileGraphicIndice = 316, // @ C316_GRAPHIC_FIRST_PROJECTILE
+ k348_FirstExplosionGraphicIndice = 348, // @ C348_GRAPHIC_FIRST_EXPLOSION
+ k351_FirstExplosionPatternGraphicIndice = 351, // @ C351_GRAPHIC_FIRST_EXPLOSION_PATTERN
+ k360_FirstObjectGraphicIndice = 360, // @ C360_GRAPHIC_FIRST_OBJECT
+ k446_FirstCreatureGraphicIndice = 446, // @ C446_GRAPHIC_FIRST_CREATURE
+ k557_FontGraphicIndice = 557 // @ C557_GRAPHIC_FONT
};
-extern uint16 gPalSwoosh[16];
-extern uint16 gPalMousePointer[16];
-extern uint16 gPalCredits[16];
-extern uint16 gPalEntrance[16];
-extern uint16 gPalDungeonView[6][16];
+extern uint16 gK57_PalSwoosh[16]; // @ K0057_aui_Palette_Swoosh
+extern uint16 gK150_PalMousePointer[16]; // @ K0150_aui_Palette_MousePointer
+extern uint16 g19_PalCredits[16]; // @ G0019_aui_Graphic562_Palette_Credits
+extern uint16 g20_PalEntrance[16]; // @ G0020_aui_Graphic562_Palette_Entrance
+extern uint16 g21_PalDungeonView[6][16]; // @ G0021_aaui_Graphic562_Palette_DungeonView
class Box {
public:
@@ -241,7 +245,7 @@ public:
void setToZero() { _x1 = _x2 = _y1 = _y2 = 0; }
}; // @ BOX_BYTE, BOX_WORD
-extern Box gBoxMovementArrows; // G0002_s_Graphic562_Box_MovementArrows
+extern Box g2_BoxMovementArrows; // G0002_s_Graphic562_Box_MovementArrows
class Frame {
public:
@@ -257,47 +261,47 @@ public:
};
enum WallSet {
- kWallSetStone = 0 // @ C0_WALL_SET_STONE
+ k0_WallSetStone = 0 // @ C0_WALL_SET_STONE
};
enum FloorSet {
- kFloorSetStone = 0 // @ C0_FLOOR_SET_STONE
+ k0_FloorSetStone = 0 // @ C0_FLOOR_SET_STONE
};
enum ViewWall {
- kViewWall_D3L_RIGHT = 0, // @ C00_VIEW_WALL_D3L_RIGHT
- kViewWall_D3R_LEFT = 1, // @ C01_VIEW_WALL_D3R_LEFT
- kViewWall_D3L_FRONT = 2, // @ C02_VIEW_WALL_D3L_FRONT
- kViewWall_D3C_FRONT = 3, // @ C03_VIEW_WALL_D3C_FRONT
- kViewWall_D3R_FRONT = 4, // @ C04_VIEW_WALL_D3R_FRONT
- kViewWall_D2L_RIGHT = 5, // @ C05_VIEW_WALL_D2L_RIGHT
- kViewWall_D2R_LEFT = 6, // @ C06_VIEW_WALL_D2R_LEFT
- kViewWall_D2L_FRONT = 7, // @ C07_VIEW_WALL_D2L_FRONT
- kViewWall_D2C_FRONT = 8, // @ C08_VIEW_WALL_D2C_FRONT
- kViewWall_D2R_FRONT = 9, // @ C09_VIEW_WALL_D2R_FRONT
- kViewWall_D1L_RIGHT = 10, // @ C10_VIEW_WALL_D1L_RIGHT
- kViewWall_D1R_LEFT = 11, // @ C11_VIEW_WALL_D1R_LEFT
- kViewWall_D1C_FRONT = 12 // @ C12_VIEW_WALL_D1C_FRONT
+ k0_ViewWall_D3L_RIGHT = 0, // @ C00_VIEW_WALL_D3L_RIGHT
+ k1_ViewWall_D3R_LEFT = 1, // @ C01_VIEW_WALL_D3R_LEFT
+ k2_ViewWall_D3L_FRONT = 2, // @ C02_VIEW_WALL_D3L_FRONT
+ k3_ViewWall_D3C_FRONT = 3, // @ C03_VIEW_WALL_D3C_FRONT
+ k4_ViewWall_D3R_FRONT = 4, // @ C04_VIEW_WALL_D3R_FRONT
+ k5_ViewWall_D2L_RIGHT = 5, // @ C05_VIEW_WALL_D2L_RIGHT
+ k6_ViewWall_D2R_LEFT = 6, // @ C06_VIEW_WALL_D2R_LEFT
+ k7_ViewWall_D2L_FRONT = 7, // @ C07_VIEW_WALL_D2L_FRONT
+ k8_ViewWall_D2C_FRONT = 8, // @ C08_VIEW_WALL_D2C_FRONT
+ k9_ViewWall_D2R_FRONT = 9, // @ C09_VIEW_WALL_D2R_FRONT
+ k10_ViewWall_D1L_RIGHT = 10, // @ C10_VIEW_WALL_D1L_RIGHT
+ k11_ViewWall_D1R_LEFT = 11, // @ C11_VIEW_WALL_D1R_LEFT
+ k12_ViewWall_D1C_FRONT = 12 // @ C12_VIEW_WALL_D1C_FRONT
};
enum Color {
- kColorNoTransparency = 255,
- kColorBlack = 0,
- kColorDarkGary = 1,
- kColorLightGray = 2,
- kColorDarkBrown = 3,
- kColorCyan = 4,
- kColorLightBrown = 5,
- kColorDarkGreen = 6,
- kColorLightGreen = 7,
- kColorRed = 8,
- kColorGold = 9,
- kColorFlesh = 10,
- kColorYellow = 11,
- kColorDarkestGray = 12,
- kColorLightestGray = 13,
- kColorBlue = 14,
- kColorWhite = 15
+ k255_ColorNoTransparency = 255,
+ k0_ColorBlack = 0,
+ k1_ColorDarkGary = 1,
+ k2_ColorLightGray = 2,
+ k3_ColorDarkBrown = 3,
+ k4_ColorCyan = 4,
+ k5_ColorLightBrown = 5,
+ k6_ColorDarkGreen = 6,
+ k7_ColorLightGreen = 7,
+ k8_ColorRed = 8,
+ k9_ColorGold = 9,
+ k10_ColorFlesh = 10,
+ k11_ColorYellow = 11,
+ k12_ColorDarkestGray = 12,
+ k13_ColorLightestGray = 13,
+ k14_ColorBlue = 14,
+ k15_ColorWhite = 15
};
class FieldAspect {
@@ -326,7 +330,8 @@ public:
:_posX(posX), _posY(posY), _width(width), _height(height) {}
};
-struct CreatureAspect {
+class CreatureAspect {
+public:
uint16 _firstNativeBitmapRelativeIndex;
uint16 _firstDerivedBitmapIndex;
byte _byteWidthFront;
@@ -335,16 +340,33 @@ struct CreatureAspect {
byte _heightSide;
byte _byteWidthAttack;
byte _heightAttack;
+private:
byte _coordinateSet_TransparentColor;
byte _replacementColorSetIndices;
+public:
+
+ CreatureAspect(uint16 uint161, uint16 uint162, byte byte0, byte byte1, byte byte2, byte byte3, byte byte4, byte byte5, byte byte6, byte byte7)
+ : _firstNativeBitmapRelativeIndex(uint161),
+ _firstDerivedBitmapIndex(uint162),
+ _byteWidthFront(byte0 * 2),
+ _heightFront(byte1),
+ _byteWidthSide(byte2 * 2),
+ _heightSide(byte3),
+ _byteWidthAttack(byte4 * 2),
+ _heightAttack(byte5),
+ _coordinateSet_TransparentColor(byte6),
+ _replacementColorSetIndices(byte7) {}
byte getCoordSet() { return (_coordinateSet_TransparentColor >> 4) & 0xF; } // @ M71_COORDINATE_SET
byte getTranspColour() { return _coordinateSet_TransparentColor & 0xF; } // @ M72_TRANSPARENT_COLOR
byte getReplColour10() { return (_replacementColorSetIndices >> 4) & 0xF; } // @ M74_COLOR_10_REPLACEMENT_COLOR_SET
byte getReplColour9() { return _replacementColorSetIndices & 0xF; } // @ M73_COLOR_09_REPLACEMENT_COLOR_SET
+
+
}; // @ CREATURE_ASPECT
-struct ObjectAspect {
+class ObjectAspect {
+public:
byte _firstNativeBitmapRelativeIndex;
byte _firstDerivedBitmapRelativeIndex;
byte _width;
@@ -356,7 +378,8 @@ struct ObjectAspect {
_width(byteWidth * 2), _height(h), _graphicInfo(grap), _coordinateSet(coord) {}
}; // @ OBJECT_ASPECT
-struct ProjectileAspect {
+class ProjectileAspect {
+public:
byte _firstNativeBitmapRelativeIndex;
byte _firstDerivedBitmapRelativeIndex;
byte _width;
@@ -368,7 +391,8 @@ struct ProjectileAspect {
_width(byteWidth * 2), _height(h), _graphicInfo(grap) {}
}; // @ PROJECTIL_ASPECT
-struct CreatureReplColorSet {
+class CreatureReplColorSet {
+public:
uint16 _RGBColor[6];
byte _D2ReplacementColor;
byte _D3ReplacementColor;
@@ -377,15 +401,12 @@ struct CreatureReplColorSet {
extern Viewport gDefultViewPort;
extern Viewport gDungeonViewport;
-#define kAlcoveOrnCount 3
-#define kFountainOrnCount 1
-
-#define kDoorButton 0 // @ C0_DOOR_BUTTON
-#define kWallOrnInscription 0 // @ C0_WALL_ORNAMENT_INSCRIPTION
-#define kFloorOrnFootprints 15 // @ C15_FLOOR_ORNAMENT_FOOTPRINTS
-#define kDoorOrnDestroyedMask 15 // @ C15_DOOR_ORNAMENT_DESTROYED_MASK
-#define kDoorOrnThivesEyeMask 16 // @ C16_DOOR_ORNAMENT_THIEVES_EYE_MASK
+#define k0_DoorButton 0 // @ C0_DOOR_BUTTON
+#define k0_WallOrnInscription 0 // @ C0_WALL_ORNAMENT_INSCRIPTION
+#define k15_FloorOrnFootprints 15 // @ C15_FLOOR_ORNAMENT_FOOTPRINTS
+#define k15_DoorOrnDestroyedMask 15 // @ C15_DOOR_ORNAMENT_DESTROYED_MASK
+#define k16_DoorOrnThivesEyeMask 16 // @ C16_DOOR_ORNAMENT_THIEVES_EYE_MASK
class DisplayMan {
friend class DM::TextMan;
@@ -405,9 +426,9 @@ class DisplayMan {
byte *_wallSetBitMaps[25]; // @G[0696..0710]_puc_Bitmap_WallSet_...
// pointers are not owned by these fields
- byte *_floorBitmap;
- byte *_ceilingBitmap;
- byte *_palChangesProjectile[4]; // @G0075_apuc_PaletteChanges_Projectile
+ byte *_g84_floorBitmap; // @ G0084_puc_Bitmap_Floor
+ byte *_g85_ceilingBitmap; // @ G0085_puc_Bitmap_Ceiling
+ byte *_g75_palChangesProjectile[4]; // @G0075_apuc_PaletteChanges_Projectile
DisplayMan(const DisplayMan &other); // no implementation on purpose
void operator=(const DisplayMan &rhs); // no implementation on purpose
@@ -440,30 +461,30 @@ class DisplayMan {
bool isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex); // @ F0107_DUNGEONVIEW_IsDrawnWallOrnamentAnAlcove_CPSF
- uint16 *_derivedBitmapByteCount; // @ G0639_pui_DerivedBitmapByteCount
- byte **_derivedBitmaps; // @ G0638_pui_DerivedBitmapBlockIndices
-
- int16 _g0675stairsNativeBitmapIndex_Up_Front_D3L; // @ G0675_i_StairsNativeBitmapIndex_Up_Front_D3L
- int16 _g0676stairsNativeBitmapIndex_Up_Front_D3C; // @ G0676_i_StairsNativeBitmapIndex_Up_Front_D3C
- int16 _g0677stairsNativeBitmapIndex_Up_Front_D2L; // @ G0677_i_StairsNativeBitmapIndex_Up_Front_D2L
- int16 _g0678stairsNativeBitmapIndex_Up_Front_D2C; // @ G0678_i_StairsNativeBitmapIndex_Up_Front_D2C
- int16 _g0679stairsNativeBitmapIndex_Up_Front_D1L; // @ G0679_i_StairsNativeBitmapIndex_Up_Front_D1L
- int16 _g0680stairsNativeBitmapIndex_Up_Front_D1C; // @ G0680_i_StairsNativeBitmapIndex_Up_Front_D1C
- int16 _g0681stairsNativeBitmapIndex_Up_Front_D0C_Left; // @ G0681_i_StairsNativeBitmapIndex_Up_Front_D0C_Left
- int16 _g0682stairsNativeBitmapIndex_Down_Front_D3L; // @ G0682_i_StairsNativeBitmapIndex_Down_Front_D3L
- int16 _g0683stairsNativeBitmapIndex_Down_Front_D3C; // @ G0683_i_StairsNativeBitmapIndex_Down_Front_D3C
- int16 _g0684stairsNativeBitmapIndex_Down_Front_D2L; // @ G0684_i_StairsNativeBitmapIndex_Down_Front_D2L
- int16 _g0685stairsNativeBitmapIndex_Down_Front_D2C; // @ G0685_i_StairsNativeBitmapIndex_Down_Front_D2C
- int16 _g0686stairsNativeBitmapIndex_Down_Front_D1L; // @ G0686_i_StairsNativeBitmapIndex_Down_Front_D1L
- int16 _g0687stairsNativeBitmapIndex_Down_Front_D1C; // @ G0687_i_StairsNativeBitmapIndex_Down_Front_D1C
- int16 _g0688stairsNativeBitmapIndex_Down_Front_D0C_Left; // @ G0688_i_StairsNativeBitmapIndex_Down_Front_D0C_Left
- int16 _g0689stairsNativeBitmapIndex_Side_D2L; // @ G0689_i_StairsNativeBitmapIndex_Side_D2L
- int16 _g0690stairsNativeBitmapIndex_Up_Side_D1L; // @ G0690_i_StairsNativeBitmapIndex_Up_Side_D1L
- int16 _g0691stairsNativeBitmapIndex_Down_Side_D1L; // @ G0691_i_StairsNativeBitmapIndex_Down_Side_D1L
- int16 _g0692stairsNativeBitmapIndex_Side_D0L; // @ G0692_i_StairsNativeBitmapIndex_Side_D0L
+ uint16 *_g639_derivedBitmapByteCount; // @ G0639_pui_DerivedBitmapByteCount
+ byte **_g638_derivedBitmaps; // @ G0638_pui_DerivedBitmapBlockIndices
+
+ int16 _g675_stairsNativeBitmapIndex_Up_Front_D3L; // @ G0675_i_StairsNativeBitmapIndex_Up_Front_D3L
+ int16 _g676_stairsNativeBitmapIndex_Up_Front_D3C; // @ G0676_i_StairsNativeBitmapIndex_Up_Front_D3C
+ int16 _g677_stairsNativeBitmapIndex_Up_Front_D2L; // @ G0677_i_StairsNativeBitmapIndex_Up_Front_D2L
+ int16 _g678_stairsNativeBitmapIndex_Up_Front_D2C; // @ G0678_i_StairsNativeBitmapIndex_Up_Front_D2C
+ int16 _g679_stairsNativeBitmapIndex_Up_Front_D1L; // @ G0679_i_StairsNativeBitmapIndex_Up_Front_D1L
+ int16 _g680_stairsNativeBitmapIndex_Up_Front_D1C; // @ G0680_i_StairsNativeBitmapIndex_Up_Front_D1C
+ int16 _g681_stairsNativeBitmapIndex_Up_Front_D0C_Left; // @ G0681_i_StairsNativeBitmapIndex_Up_Front_D0C_Left
+ int16 _g682_stairsNativeBitmapIndex_Down_Front_D3L; // @ G0682_i_StairsNativeBitmapIndex_Down_Front_D3L
+ int16 _g683_stairsNativeBitmapIndex_Down_Front_D3C; // @ G0683_i_StairsNativeBitmapIndex_Down_Front_D3C
+ int16 _g684_stairsNativeBitmapIndex_Down_Front_D2L; // @ G0684_i_StairsNativeBitmapIndex_Down_Front_D2L
+ int16 _g685_stairsNativeBitmapIndex_Down_Front_D2C; // @ G0685_i_StairsNativeBitmapIndex_Down_Front_D2C
+ int16 _g686_stairsNativeBitmapIndex_Down_Front_D1L; // @ G0686_i_StairsNativeBitmapIndex_Down_Front_D1L
+ int16 _g687_stairsNativeBitmapIndex_Down_Front_D1C; // @ G0687_i_StairsNativeBitmapIndex_Down_Front_D1C
+ int16 _g688_stairsNativeBitmapIndex_Down_Front_D0C_Left; // @ G0688_i_StairsNativeBitmapIndex_Down_Front_D0C_Left
+ int16 _g689_stairsNativeBitmapIndex_Side_D2L; // @ G0689_i_StairsNativeBitmapIndex_Side_D2L
+ int16 _g690_stairsNativeBitmapIndex_Up_Side_D1L; // @ G0690_i_StairsNativeBitmapIndex_Up_Side_D1L
+ int16 _g691_stairsNativeBitmapIndex_Down_Side_D1L; // @ G0691_i_StairsNativeBitmapIndex_Down_Side_D1L
+ int16 _g692_stairsNativeBitmapIndex_Side_D0L; // @ G0692_i_StairsNativeBitmapIndex_Side_D0L
public:
// some methods use this for a stratchpad, don't make assumptions about content between function calls
- byte *_tmpBitmap;
+ byte *_g74_tmpBitmap; // @ G0074_puc_Bitmap_Temporary
explicit DisplayMan(DMEngine *dmEngine);
~DisplayMan();
@@ -484,25 +505,25 @@ public:
void blitToBitmap(byte *srcBitmap, uint16 srcWidth, uint16 srcX, uint16 srcY,
byte *destBitmap, uint16 destWidth,
uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY,
- Color transparent = kColorNoTransparency, Viewport &viewport = gDefultViewPort);
+ Color transparent = k255_ColorNoTransparency, Viewport &viewport = gDefultViewPort);
void blitToBitmap(byte *srcBitmap, uint16 srcWidth, uint16 srcX, uint16 srcY,
- byte *destBitmap, uint16 destWidth, Box &box, Color transparent = kColorNoTransparency, Viewport &viewport = gDefultViewPort);
+ byte *destBitmap, uint16 destWidth, Box &box, Color transparent = k255_ColorNoTransparency, Viewport &viewport = gDefultViewPort);
void blitToBitmapShrinkWithPalChange(byte *srcBitmap, int16 srcWidth, int16 srcHight,
byte *destBitmap, int16 destWidth, int16 destHeight, byte *palChange); // @ F0129_VIDEO_BlitShrinkWithPaletteChanges
void blitToBitmap(byte *srcBitmap, uint16 srcWidth, uint16 srcHeight, byte *destBitmap, uint16 destWidth, uint16 destX = 0, uint16 destY = 0);
void blitToScreen(byte *srcBitmap, uint16 srcWidth, uint16 srcX, uint16 srcY,
uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY,
- Color transparent = kColorNoTransparency, Viewport &viewport = gDefultViewPort);
+ Color transparent = k255_ColorNoTransparency, Viewport &viewport = gDefultViewPort);
void blitToScreen(byte *srcBitmap, uint16 srcWidth, uint16 srcX, uint16 srcY,
Box &box,
- Color transparent = kColorNoTransparency, Viewport &viewport = gDefultViewPort);
+ Color transparent = k255_ColorNoTransparency, Viewport &viewport = gDefultViewPort);
void blitBoxFilledWithMaskedBitmap(byte *src, byte *dest, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex,
int16 firstUnitIndex, int16 destPixelWidth, Color transparent,
int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDefultViewPort); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
void blitBoxFilledWithMaskedBitmapToScreen(byte *src, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex,
- int16 firstUnitIndex, int16 destPixelWidth, Color transparent,
- int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
+ int16 firstUnitIndex, int16 destPixelWidth, Color transparent,
+ int16 xPos, int16 yPos, int16 destHeight, int16 height2, Viewport &viewport = gDungeonViewport); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
void flipBitmapHorizontal(byte *bitmap, uint16 width, uint16 height);
void flipBitmapVertical(byte *bitmap, uint16 width, uint16 height);
@@ -521,29 +542,29 @@ public:
int16 getScaledBitmapPixelCount(int16 pixelWidth, int16 pixelHeight, int16 scale); // @ F0459_START_GetScaledBitmapByteCount
int16 getScaledDimension(int16 dimension, int16 scale); // @ M78_SCALED_DIMENSION
void cthulhu(Thing thingParam, direction directionParam,
- int16 mapXpos, int16 mapYpos, int16 viewSquareIndex,
- uint16 orderedViewCellOrdinals); // @ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
+ int16 mapXpos, int16 mapYpos, int16 viewSquareIndex,
+ uint16 orderedViewCellOrdinals); // @ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
uint16 getNormalizedByteWidthM77(uint16 byteWidth); // @ M77_NORMALIZED_BYTE_WIDTH
uint16 getVerticalOffsetM23(uint16 val); // @ M23_VERTICAL_OFFSET
uint16 getHorizontalOffsetM22(uint16 val); // @ M22_HORIZONTAL_OFFSET
- int16 _championPortraitOrdinal; // @ G0289_i_DungeonView_ChampionPortraitOrdinal
- int16 _currMapAlcoveOrnIndices[kAlcoveOrnCount]; // @ G0267_ai_CurrentMapAlcoveOrnamentIndices
- int16 _currMapFountainOrnIndices[kFountainOrnCount]; // @ G0268_ai_CurrentMapFountainOrnamentIndices
- int16 _currMapWallOrnInfo[16][2]; // @ G0101_aai_CurrentMapWallOrnamentsInfo
- int16 _currMapFloorOrnInfo[16][2]; // @ G0102_aai_CurrentMapFloorOrnamentsInfo
- int16 _currMapDoorOrnInfo[17][2]; // @ G0103_aai_CurrentMapDoorOrnamentsInfo
- byte *_currMapAllowedCreatureTypes; // @ G0264_puc_CurrentMapAllowedCreatureTypes
- byte _currMapWallOrnIndices[16]; // @ G0261_auc_CurrentMapWallOrnamentIndices
- byte _currMapFloorOrnIndices[16]; // @ G0262_auc_CurrentMapFloorOrnamentIndices
- byte _currMapDoorOrnIndices[18]; // @ G0263_auc_CurrentMapDoorOrnamentIndices
+ int16 _g289_championPortraitOrdinal; // @ G0289_i_DungeonView_ChampionPortraitOrdinal
+ int16 _g267_currMapAlcoveOrnIndices[k3_AlcoveOrnCount]; // @ G0267_ai_CurrentMapAlcoveOrnamentIndices
+ int16 _g268_currMapFountainOrnIndices[k1_FountainOrnCount]; // @ G0268_ai_CurrentMapFountainOrnamentIndices
+ int16 _g101_currMapWallOrnInfo[16][2]; // @ G0101_aai_CurrentMapWallOrnamentsInfo
+ int16 _g102_currMapFloorOrnInfo[16][2]; // @ G0102_aai_CurrentMapFloorOrnamentsInfo
+ int16 _g103_currMapDoorOrnInfo[17][2]; // @ G0103_aai_CurrentMapDoorOrnamentsInfo
+ byte *_g264_currMapAllowedCreatureTypes; // @ G0264_puc_CurrentMapAllowedCreatureTypes
+ byte _g261_currMapWallOrnIndices[16]; // @ G0261_auc_CurrentMapWallOrnamentIndices
+ byte _g262_currMapFloorOrnIndices[16]; // @ G0262_auc_CurrentMapFloorOrnamentIndices
+ byte _g263_currMapDoorOrnIndices[18]; // @ G0263_auc_CurrentMapDoorOrnamentIndices
- int16 _currMapViAltarIndex; // @ G0266_i_CurrentMapViAltarWallOrnamentIndex
+ int16 _g266_currMapViAltarIndex; // @ G0266_i_CurrentMapViAltarWallOrnamentIndex
- Thing _inscriptionThing; // @ G0290_T_DungeonView_InscriptionThing
+ Thing _g290_inscriptionThing; // @ G0290_T_DungeonView_InscriptionThing
- bool _useByteBoxCoordinates; // @ G0578_B_UseByteBoxCoordinates
- bool _doNotDrawFluxcagesDuringEndgame; // @ G0077_B_DoNotDrawFluxcagesDuringEndgame
+ bool _g578_useByteBoxCoordinates; // @ G0578_B_UseByteBoxCoordinates
+ bool _g77_doNotDrawFluxcagesDuringEndgame; // @ G0077_B_DoNotDrawFluxcagesDuringEndgame
bool isDerivedBitmapInCache(int16 derivedBitmapIndex); // @ F0491_CACHE_IsDerivedBitmapInCache
byte *getDerivedBitmap(int16 derivedBitmapIndex); // @ F0492_CACHE_GetDerivedBitmap