diff options
Diffstat (limited to 'engines/dm/inventory.cpp')
-rw-r--r-- | engines/dm/inventory.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp index 4e3d0d31bc..b3c3a900d2 100644 --- a/engines/dm/inventory.cpp +++ b/engines/dm/inventory.cpp @@ -45,9 +45,9 @@ Box gBoxPoisoned = Box(112, 207, 105, 119); // @ G0037_s_Graphic562_Box_Poisoned InventoryMan::InventoryMan(DMEngine *vm) : _vm(vm) { _panelContent = kPanelContentFoodWaterPoisoned; for (uint16 i = 0; i < 8; ++i) - _chestSlots[i] = Thing::_thingNone; - _openChest = Thing::_thingNone; - _openChest = Thing::_thingNone; + _chestSlots[i] = Thing::_none; + _openChest = Thing::_none; + _openChest = Thing::_none; } void InventoryMan::toggleInventory(ChampionIndex championIndex) { @@ -199,10 +199,10 @@ void InventoryMan::drawPanel() { _panelContent = kPanelContentScroll; break; default: - thing = Thing::_thingNone; + thing = Thing::_none; break; } - if (thing == Thing::_thingNone) { + if (thing == Thing::_none) { drawPanelFoodWaterPoisoned(); } else { drawPanelObject(thing, false); @@ -213,20 +213,20 @@ void InventoryMan::closeChest() { DungeonMan &dunMan = *_vm->_dungeonMan; bool processFirstChestSlot = true; - if (_openChest == Thing::_thingNone) + if (_openChest == Thing::_none) return; Container *container = (Container*)dunMan.getThingData(_openChest); - _openChest = Thing::_thingNone; - container->getSlot() = Thing::_thingEndOfList; + _openChest = Thing::_none; + container->getSlot() = Thing::_endOfList; Thing prevThing; for (int16 chestSlotIndex = 0; chestSlotIndex < 8; ++chestSlotIndex) { Thing thing = _chestSlots[chestSlotIndex]; - if (thing != Thing::_thingNone) { - _chestSlots[chestSlotIndex] = Thing::_thingNone; // CHANGE8_09_FIX + if (thing != Thing::_none) { + _chestSlots[chestSlotIndex] = Thing::_none; // CHANGE8_09_FIX if (processFirstChestSlot) { processFirstChestSlot = false; - *dunMan.getThingData(thing) = Thing::_thingEndOfList.toUint16(); + *dunMan.getThingData(thing) = Thing::_endOfList.toUint16(); container->getSlot() = prevThing = thing; } else { dunMan.linkThingToList(thing, prevThing, kMapXNotOnASquare, 0); @@ -303,7 +303,7 @@ void InventoryMan::openAndDrawChest(Thing thingToOpen, Container* chest, bool is return; warning("CHANGE8_09_FIX"); - if (_openChest != Thing::_thingNone) + if (_openChest != Thing::_none) closeChest(); // CHANGE8_09_FIX _openChest = thingToOpen; @@ -315,7 +315,7 @@ void InventoryMan::openAndDrawChest(Thing thingToOpen, Container* chest, bool is int16 chestSlotIndex = 0; Thing thing = chest->getSlot(); int16 thingCount = 0; - while (thing != Thing::_thingEndOfList) { + while (thing != Thing::_endOfList) { warning("CHANGE8_08_FIX"); if (++thingCount > 8) break; // CHANGE8_08_FIX, make sure that no more than the first 8 objects in a chest are drawn @@ -326,7 +326,7 @@ void InventoryMan::openAndDrawChest(Thing thingToOpen, Container* chest, bool is } while (chestSlotIndex < 8) { objMan.drawIconInSlotBox(chestSlotIndex + kSlotBoxChestFirstSlot, kIconIndiceNone); - _chestSlots[chestSlotIndex++] = Thing::_thingNone; + _chestSlots[chestSlotIndex++] = Thing::_none; } } |