diff options
Diffstat (limited to 'engines/dm/loadsave.cpp')
-rw-r--r-- | engines/dm/loadsave.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp index a0cd569c37..81a914c040 100644 --- a/engines/dm/loadsave.cpp +++ b/engines/dm/loadsave.cpp @@ -38,30 +38,30 @@ namespace DM { LoadsaveMan::LoadsaveMan(DMEngine *vm) : _vm(vm) {} -LoadgameResponse LoadsaveMan::loadgame() { +LoadgameResponse LoadsaveMan::f435_loadgame() { bool newGame = _vm->_g298_newGame; ChampionMan &cm = *_vm->_championMan; if (newGame) { _vm->_g524_restartGameAllowed = false; cm._g305_partyChampionCount = 0; - cm._414_leaderHandObject = Thing::_none; + cm._g414_leaderHandObject = Thing::_none; _vm->_g525_gameId = _vm->_rnd->getRandomNumber(65536) * _vm->_rnd->getRandomNumber(65536); } else { assert(false); // MISSING CODE: load game } - _vm->_dungeonMan->loadDungeonFile(); + _vm->_dungeonMan->f434_loadDungeonFile(); if (newGame) { - _vm->_timeline->initTimeline(); - _vm->_groupMan->initActiveGroups(); + _vm->_timeline->f233_initTimeline(); + _vm->_groupMan->f196_initActiveGroups(); } else { assert(false); // MISSING CODE: load game } - cm._303_partyDead = false; + cm._g303_partyDead = false; return k1_LoadgameSuccess; } |