diff options
Diffstat (limited to 'engines/dm/menus.cpp')
-rw-r--r-- | engines/dm/menus.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp index 00094583ad..abf0d0a358 100644 --- a/engines/dm/menus.cpp +++ b/engines/dm/menus.cpp @@ -1106,10 +1106,10 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) { case kDMActionSwing: case kDMActionChop: if ((Square(targetSquare).getType() == k4_DoorElemType) && (Square(targetSquare).getDoorState() == k4_doorState_CLOSED)) { - _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, k1_soundModePlayIfPrioritized); + _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized); actionDisabledTicks = 6; _vm->_groupMan->groupIsDoorDestoryedByAttack(nextMapX, nextMapY, _vm->_championMan->getStrength(champIndex, kDMSlotActionHand), false, 2); - _vm->_sound->requestPlay(k04_soundWOODEN_THUD_ATTACK_TROLIN_ANTMAN_STONE_GOLEM, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, k2_soundModePlayOneTickLater); + _vm->_sound->requestPlay(k04_soundWOODEN_THUD_ATTACK_TROLIN_ANTMAN_STONE_GOLEM, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayOneTickLater); break; } case kDMActionDisrupt: @@ -1136,9 +1136,9 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) { case kDMActionBrandish: case kDMActionBlowHorn: if (actionIndex == kDMActionWarCry) - _vm->_sound->requestPlay(k28_soundWAR_CRY, nextMapX, nextMapY, k0_soundModePlayImmediately); + _vm->_sound->requestPlay(k28_soundWAR_CRY, nextMapX, nextMapY, kDMSoundModePlayImmediately); else if (actionIndex == kDMActionBlowHorn) - _vm->_sound->requestPlay(k25_soundBLOW_HORN, nextMapX, nextMapY, k0_soundModePlayImmediately); + _vm->_sound->requestPlay(k25_soundBLOW_HORN, nextMapX, nextMapY, kDMSoundModePlayImmediately); actionPerformed = isGroupFrightenedByAction(champIndex, actionIndex, nextMapX, nextMapY); break; @@ -1175,7 +1175,7 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) { setChampionDirectionToPartyDirection(curChampion); Thing removedObject = _vm->_championMan->getObjectRemovedFromSlot(champIndex, kDMSlotReadyHand); - _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, k1_soundModePlayIfPrioritized); + _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized); _vm->_championMan->championShootProjectile(curChampion, removedObject, weaponInfoActionHand->_kineticEnergy + weaponInfoReadyHand->_kineticEnergy, (weaponInfoActionHand->getShootAttack() + _vm->_championMan->getSkillLevel(champIndex, kDMSkillShoot)) << 1, stepEnergy); } break; @@ -1482,7 +1482,7 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 ac 0 /* FUSE */ }; - _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, k1_soundModePlayIfPrioritized); + _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized); if (_actionTargetGroupThing == Thing::_endOfList) return false; |