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-rw-r--r--engines/dm/sounds.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/engines/dm/sounds.cpp b/engines/dm/sounds.cpp
index d077ee58ec..0c14cda19e 100644
--- a/engines/dm/sounds.cpp
+++ b/engines/dm/sounds.cpp
@@ -34,6 +34,7 @@
#include "dm/gfx.h"
#include "dm/timeline.h"
#include "dm/dungeonman.h"
+#include "dm/group.h"
#include "dm/sounds.h"
namespace DM {
@@ -195,14 +196,14 @@ bool SoundMan::soundGetVolume(int16 mapX, int16 mapY, uint8 *leftVolume, uint8 *
return true;
}
-void SoundMan::requestPlay(uint16 soundIndex, int16 mapX, int16 mapY, uint16 mode) {
- if (mode && (_vm->_dungeonMan->_currMapIndex != _vm->_dungeonMan->_partyMapIndex))
+void SoundMan::requestPlay(uint16 soundIndex, int16 mapX, int16 mapY, SoundMode soundMode) {
+ if ((soundMode != kDMSoundModePlayImmediately) && (_vm->_dungeonMan->_currMapIndex != _vm->_dungeonMan->_partyMapIndex))
return;
Sound *sound = &_sounds[soundIndex];
- if (mode > k1_soundModePlayIfPrioritized) { /* Add an event in the timeline to play the sound (mode - 1) ticks later */
+ if (soundMode == kDMSoundModePlayOneTickLater) { /* Add an event in the timeline to play the sound (mode - 1) ticks later */
TimelineEvent newEvent;
- _vm->setMapAndTime(newEvent._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + mode - 1);
+ _vm->setMapAndTime(newEvent._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + soundMode - 1);
newEvent._type = k20_TMEventTypePlaySound;
newEvent._priority = sound->_priority;
newEvent._Cu._soundIndex = soundIndex;
@@ -216,7 +217,7 @@ void SoundMan::requestPlay(uint16 soundIndex, int16 mapX, int16 mapY, uint16 mod
if (!soundGetVolume(mapX, mapY, &leftVolume, &rightVolume))
return;
- if (!mode) { /* Play the sound immediately */
+ if (soundMode == kDMSoundModePlayImmediately) { /* Play the sound immediately */
play(soundIndex, sound->_period, leftVolume, rightVolume);
return;
}