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-rw-r--r--engines/draci/animation.h29
1 files changed, 15 insertions, 14 deletions
diff --git a/engines/draci/animation.h b/engines/draci/animation.h
index 24ee5368c1..9baa829cfb 100644
--- a/engines/draci/animation.h
+++ b/engines/draci/animation.h
@@ -34,14 +34,16 @@ namespace Draci {
* Animation IDs for those animations that don't have their IDs
* specified in the data files.
*/
-enum { kOverlayImage = -1,
- kWalkingMapOverlay = -2,
- kTitleText = -3,
- kSpeechText = -4,
- kInventorySprite = -5,
- kDialogueLinesID = -6,
- kUnused = -10,
- kInventoryItemsID = -11};
+enum {
+ kOverlayImage = -1,
+ kWalkingMapOverlay = -2,
+ kTitleText = -3,
+ kSpeechText = -4,
+ kInventorySprite = -5,
+ kDialogueLinesID = -6,
+ kUnused = -10,
+ kInventoryItemsID = -11
+};
/**
* Default argument to Animation::getFrame() that makes it return
@@ -63,7 +65,7 @@ typedef void (Animation::* AnimationCallback)();
public:
Animation(DraciEngine *v, int index);
- ~Animation();
+ ~Animation();
uint getZ() const;
void setZ(uint z);
@@ -112,12 +114,11 @@ public:
void exitGameLoop();
private:
-
uint nextFrameNum() const;
void deleteFrames();
/** Internal animation ID
- * (as specified in the data files and the bytecode)
+ * (as specified in the data files and the bytecode)
*/
int _id;
@@ -138,7 +139,7 @@ private:
/** Array of frames of the animation. The animation object owns these pointers.
*/
- Common::Array<Drawable*> _frames;
+ Common::Array<Drawable *> _frames;
AnimationCallback _callback;
@@ -176,7 +177,7 @@ public:
int getTopAnimationID(int x, int y) const;
private:
- void sortAnimations();
+ void sortAnimations();
void insertAnimation(Animation *anim);
DraciEngine *_vm;
@@ -187,7 +188,7 @@ private:
Common::List<Animation *> _animations;
/** The index of the most recently added animation.
- * See Animation::_index for details.
+ * See Animation::_index for details.
*/
int _lastIndex;
};