diff options
Diffstat (limited to 'engines/draci/draci.cpp')
-rw-r--r-- | engines/draci/draci.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp index 3cc89abe1d..8d018ee023 100644 --- a/engines/draci/draci.cpp +++ b/engines/draci/draci.cpp @@ -52,9 +52,6 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc) // However this is the place to specify all default directories //Common::File::addDefaultDirectory(_gameDataPath + "sound/"); - _screenHeight = 200; - _screenWidth = 320; - // Here is the right place to set up the engine specific debug levels Common::addDebugChannel(kDraciGeneralDebugLevel, "general", "Draci general debug level"); Common::addDebugChannel(kDraciBytecodeDebugLevel, "bytecode", "GPL bytecode instructions"); @@ -66,7 +63,7 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc) int DraciEngine::init() { // Initialize graphics using following: - initGraphics(_screenWidth, _screenHeight, false); + initGraphics(kScreenWidth, kScreenHeight, false); _screen = new Screen(this); _font = new Font(); @@ -140,13 +137,13 @@ int DraciEngine::go() { Common::String testString = "Testing, testing, read all about it!"; Graphics::Surface *surf = _screen->getSurface(); _font->drawString(surf, testString, - (320 - _font->getStringWidth(testString, 1)) / 2, 130, 1); + (kScreenWidth - _font->getStringWidth(testString, 1)) / 2, 130, 1); // Draw small string _font->setFont(kFontSmall); testString = "I'm smaller than the font above me."; _font->drawString(surf, testString, - (320 - _font->getStringWidth(testString, 1)) / 2, 150, 1); + (kScreenWidth - _font->getStringWidth(testString, 1)) / 2, 150, 1); // Overflow handling test testString = "Checking overflooooooooooooooooooooooooow..."; @@ -168,7 +165,7 @@ int DraciEngine::go() { // Load frame to memory f = ar[t]; - Sprite sp(f->_data, f->_length, ((320 - 50) / 2), 60, true); + Sprite sp(f->_data, f->_length, ((kScreenWidth - 50) / 2), 60, true); _screen->drawSprite(sp); _screen->copyToScreen(); _system->delayMillis(100); |