diff options
Diffstat (limited to 'engines/draci/game.cpp')
-rw-r--r-- | engines/draci/game.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index a38d96f1db..d8f9f899c0 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -164,6 +164,7 @@ void Game::start() { continue; } + // Call the outer loop doing all the hard job. loop(); } } @@ -240,6 +241,11 @@ void Game::init() { } void Game::loop() { + // Can run both as an outer and inner loop. In both mode it updates + // the screen according to the timer. It the outer mode it also reacts + // to user events. In the inner mode, the loop runs until its stopping + // condition, possibly stopping earlier if the user interrupts it, + // however no other user intervention is allowed. Surface *surface = _vm->_screen->getSurface(); do { @@ -838,6 +844,8 @@ int Game::dialogueDraw() { _oldObjUnderCursor = kObjectNotFound; if (_dialogueLinesNum > 1) { + // Call the game loop to enable interactivity until the user + // selects his choice. _vm->_mouse->cursorOn(); setExitLoop(false); loop(); |