diff options
Diffstat (limited to 'engines/draci/script.cpp')
| -rw-r--r-- | engines/draci/script.cpp | 27 | 
1 files changed, 21 insertions, 6 deletions
| diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp index ecdca91435..1650e2b72f 100644 --- a/engines/draci/script.cpp +++ b/engines/draci/script.cpp @@ -70,9 +70,9 @@ void Script::setupCommandList() {  		{ 15, 1, "ExecInit", 			1, { 3 }, &Script::execInit },  		{ 15, 2, "ExecLook", 			1, { 3 }, &Script::execLook },  		{ 15, 3, "ExecUse", 			1, { 3 }, &Script::execUse }, -		{ 16, 1, "RepaintInventory", 	0, { 0 }, NULL }, -		{ 16, 2, "ExitInventory", 		0, { 0 }, NULL }, -		{ 17, 1, "ExitMap", 			0, { 0 }, NULL }, +		{ 16, 1, "RepaintInventory", 	0, { 0 }, NULL },	// not used in the original game files +		{ 16, 2, "ExitInventory", 		0, { 0 }, NULL },	// not used in the original game files +		{ 17, 1, "ExitMap", 			0, { 0 }, NULL },	// not used in the original game files  		{ 18, 1, "LoadMusic", 			1, { 2 }, NULL },  		{ 18, 2, "StartMusic", 			0, { 0 }, NULL },  		{ 18, 3, "StopMusic", 			0, { 0 }, NULL }, @@ -87,9 +87,12 @@ void Script::setupCommandList() {  		{ 22, 2, "EnableQuickHero", 	0, { 0 }, NULL },  		{ 23, 1, "DisableSpeedText", 	0, { 0 }, NULL },  		{ 23, 2, "EnableSpeedText", 	0, { 0 }, NULL }, -		{ 24, 1, "QuitGame", 			0, { 0 }, NULL }, -		{ 25, 1, "PushNewRoom", 		0, { 0 }, NULL }, -		{ 25, 2, "PopNewRoom", 			0, { 0 }, NULL }, +		{ 24, 1, "QuitGame", 			0, { 0 }, &Script::quitGame }, +		{ 25, 1, "PushNewRoom", 		0, { 0 }, &Script::pushNewRoom }, +		{ 25, 2, "PopNewRoom", 			0, { 0 }, &Script::popNewRoom }, +		// The following commands are not even defined in the game +		// sources, but their numbers are allocated for internal +		// purposes of the old player.  		{ 26, 1, "ShowCheat", 			0, { 0 }, NULL },  		{ 26, 2, "HideCheat", 			0, { 0 }, NULL },  		{ 26, 3, "ClearCheat", 			1, { 1 }, NULL }, @@ -823,6 +826,18 @@ void Script::endCurrentProgram() {  	_endProgram = true;  } +void Script::quitGame(Common::Queue<int> ¶ms) { +	_vm->_game->setQuit(true); +} + +void Script::pushNewRoom(Common::Queue<int> ¶ms) { +	_vm->_game->pushNewRoom(); +} + +void Script::popNewRoom(Common::Queue<int> ¶ms) { +	_vm->_game->popNewRoom(); +} +  /**   * @brief Evaluates mathematical expressions   * @param reader Stream reader set to the beginning of the expression | 
