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-rw-r--r--engines/draci/script.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp
index e64525626f..11ac5d3bd0 100644
--- a/engines/draci/script.cpp
+++ b/engines/draci/script.cpp
@@ -413,6 +413,8 @@ void Script::start(Common::Queue<int> &params) {
Animation *anim = _vm->_anims->getAnimation(animID);
if (!anim) {
+ // WORKAROUND:
+ //
// The original game files seem to contain errors, which I have
// verified by inspecting their source code. They try to load
// each animation before starting it, but fail to anticipate