diff options
Diffstat (limited to 'engines/drascula/drascula.cpp')
-rw-r--r-- | engines/drascula/drascula.cpp | 39 |
1 files changed, 38 insertions, 1 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 7c843892b6..2d24978f21 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -162,6 +162,12 @@ int DrasculaEngine::init() { _textmisc = 0; _textd1 = 0; + _color = 0; + blinking = 0; + leftMouseButton = 0; + rightMouseButton = 0; + *textName = 0; + if (!loadDrasculaDat()) return 1; @@ -286,6 +292,8 @@ void DrasculaEngine::endChapter() { bool DrasculaEngine::runCurrentChapter() { int n; + rightMouseButton = 0; + if (_lang == kSpanish) textSurface = extraSurface; else @@ -458,21 +466,44 @@ bool DrasculaEngine::runCurrentChapter() { } delay(25); +#ifndef _WIN32_WCE + // FIXME + // This and the following #ifndefs disable the excess updateEvents() calls *within* the game loop. + // Events such as keypresses or mouse clicks are dropped on the ground with no processing + // by these calls. They are properly handled by the implicit call through getScan() below. + // It is not a good practice to not process events and indeed this created problems with synthesized + // events in the wince port. updateEvents(); +#endif if (menuScreen == 0 && takeObject == 1) checkObjects(); +#ifdef _WIN32_WCE + if (rightMouseButton) + if (menuScreen) { +#else if (rightMouseButton == 1 && menuScreen == 1) { +#endif if (currentChapter == 2) loadPic(menuBackground, backSurface); else loadPic(99, backSurface); setPalette((byte *)&gamePalette); menuScreen = 0; +#ifndef _WIN32_WCE + // FIXME: This call here is in hope that it will catch the rightmouseup event so the + // next if block won't be executed. This too is not a good coding practice. I've recoded it + // with a mutual exclusive if block for the menu. I would commit this properly but I cannot test + // for other (see Desktop) ports right now. updateEvents(); +#endif +#ifdef _WIN32_WCE + } else { +#else } if (rightMouseButton == 1 && menuScreen == 0) { +#endif characterMoved = 0; if (trackProtagonist == 2) trackProtagonist = 1; @@ -485,7 +516,9 @@ bool DrasculaEngine::runCurrentChapter() { else loadPic("icons.alg", backSurface); menuScreen = 1; +#ifndef _WIN32_WCE updateEvents(); +#endif withoutVerb(); } @@ -671,7 +704,11 @@ void DrasculaEngine::updateEvents() { AudioCD.updateCD(); +#ifdef _WIN32_WCE + if (eventMan->pollEvent(event)) { +#else while (eventMan->pollEvent(event)) { +#endif switch (event.type) { case Common::EVENT_KEYDOWN: _keyPressed = event.kbd; @@ -989,7 +1026,7 @@ void DrasculaEngine::freeTexts(char ***ptr) { for (int lang = 0; lang < _numLangs; lang++) { if (ptr[lang]) { - free(ptr[lang][0] - DATAALIGNMENT); + free(ptr[lang][0]); free(ptr[lang]); } } |