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Diffstat (limited to 'engines/drascula/drascula.h')
-rw-r--r--engines/drascula/drascula.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index 3614099167..55db43c348 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -267,7 +267,7 @@ public:
int factor_red[202];
int frame_piano;
int frame_drunk;
- int frame_velas;
+ int frame_candles;
int color_solo;
int blinking;
int x_igor, y_igor, sentido_igor;
@@ -291,8 +291,8 @@ public:
bool escoba();
void black();
void pickObject(int);
- void anda_parriba();
- void anda_pabajo();
+ void walkUp();
+ void walkDown();
void pon_vb();
void lleva_vb(int pointX);
void hipo_sin_nadie(int counter);
@@ -325,8 +325,8 @@ public:
void animation_21_2();
void animation_22_2();
void animation_23_2();
- void animation_23_anexo();
- void animation_23_anexo2();
+ void animation_23_joined();
+ void animation_23_joined2();
void animation_24_2();
void animation_25_2();
void animation_26_2();
@@ -401,14 +401,14 @@ public:
void addObject(int);
int removeObject(int osj);
void fliplay(const char *filefli, int vel);
- void fadeFromBlack(int VelocidadDeFundido);
- char LimitaVGA(char value);
+ void fadeFromBlack(int fadeSpeed);
+ char adjustToVGA(char value);
void color_abc(int cl);
void centerText(const char *,int,int);
void playSound(int soundNum);
bool animate(const char *animation, int FPS);
void stopSound_corte();
- void fadeToBlack(int VelocidadDeFundido);
+ void fadeToBlack(int fadeSpeed);
void pause(int);
void placeIgor();
void placeBJ();
@@ -425,8 +425,8 @@ public:
void talk_solo(const char *, const char *);
void talk_igor_front(int);
void talk_igor_front(const char *, const char *);
- void talk_tabernero(int);
- void talk_tabernero(const char *said, const char *filename);
+ void talk_bartender(int);
+ void talk_bartender(const char *said, const char *filename);
void talk_igor_door(int);
void talk_igor_door(const char *said, const char *filename);
void talk_igor_wig(int);