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Diffstat (limited to 'engines/drascula/graphics.cpp')
-rw-r--r--engines/drascula/graphics.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp
index 6298c89527..40edf42e41 100644
--- a/engines/drascula/graphics.cpp
+++ b/engines/drascula/graphics.cpp
@@ -93,7 +93,7 @@ void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int color
uint dataSize = 0;
byte *pcxData;
- Common::SeekableReadStream *stream = _arj.open(NamePcc);
+ Common::SeekableReadStream *stream = _archives.open(NamePcc);
if (!stream)
error("missing game data %s %c", NamePcc, 7);
@@ -388,7 +388,7 @@ void DrasculaEngine::screenSaver() {
ghost = (byte *)malloc(65536);
// carga_ghost();
- Common::SeekableReadStream *stream = _arj.open("ghost.drv");
+ Common::SeekableReadStream *stream = _archives.open("ghost.drv");
if (!stream)
error("Cannot open file ghost.drv");
@@ -477,7 +477,7 @@ void DrasculaEngine::playFLI(const char *filefli, int vel) {
globalSpeed = 1000 / vel;
FrameSSN = 0;
_useMemForArj = false;
- Common::SeekableReadStream *stream = _arj.open(filefli);
+ Common::SeekableReadStream *stream = _archives.open(filefli);
// TODO: mSession is treated like a stream from playFrameSSN, so turn it
// into a stream, and pass it to playFrameSSN. Get rid of _useMemForArj
// as well.
@@ -660,7 +660,7 @@ bool DrasculaEngine::animate(const char *animationFile, int FPS) {
int NFrames = 1;
int cnt = 2;
- Common::SeekableReadStream *stream = _arj.open(animationFile);
+ Common::SeekableReadStream *stream = _archives.open(animationFile);
if (!stream) {
error("Animation file %s not found", animationFile);