diff options
Diffstat (limited to 'engines/drascula')
-rw-r--r-- | engines/drascula/actors.cpp | 87 | ||||
-rw-r--r-- | engines/drascula/animation.cpp | 800 | ||||
-rw-r--r-- | engines/drascula/converse.cpp | 359 | ||||
-rw-r--r-- | engines/drascula/detection.cpp | 32 | ||||
-rw-r--r-- | engines/drascula/drascula.cpp | 196 | ||||
-rw-r--r-- | engines/drascula/drascula.h | 195 | ||||
-rw-r--r-- | engines/drascula/graphics.cpp | 201 | ||||
-rw-r--r-- | engines/drascula/interface.cpp | 88 | ||||
-rw-r--r-- | engines/drascula/objects.cpp | 30 | ||||
-rw-r--r-- | engines/drascula/palette.cpp | 69 | ||||
-rw-r--r-- | engines/drascula/rooms.cpp | 563 | ||||
-rw-r--r-- | engines/drascula/saveload.cpp | 25 | ||||
-rw-r--r-- | engines/drascula/sound.cpp | 59 | ||||
-rw-r--r-- | engines/drascula/talk.cpp | 314 |
14 files changed, 1258 insertions, 1760 deletions
diff --git a/engines/drascula/actors.cpp b/engines/drascula/actors.cpp index 10ce415c2c..ff46d8201a 100644 --- a/engines/drascula/actors.cpp +++ b/engines/drascula/actors.cpp @@ -28,45 +28,45 @@ namespace Drascula { void DrasculaEngine::placeIgor() { - int pos_igor[6] = { 1, 0, igorX, igorY, 54, 61 }; + int igY = 0; if (currentChapter == 4) { - pos_igor[1] = 138; + igY = 138; } else { if (trackIgor == 3) - pos_igor[1] = 138; + igY = 138; else if (trackIgor == 1) - pos_igor[1] = 76; + igY = 76; } - copyRectClip(pos_igor, frontSurface, screenSurface); + copyRect(1, igY, igorX, igorY, 54, 61, frontSurface, screenSurface); } void DrasculaEngine::placeDrascula() { - int pos_dr[6] = { 0, 122, drasculaX, drasculaY, 45, 77 }; + int drX = 0; if (trackDrascula == 1) - pos_dr[0] = 47; + drX = 47; else if (trackDrascula == 0) - pos_dr[0] = 1; + drX = 1; else if (trackDrascula == 3 && currentChapter == 1) - pos_dr[0] = 93; + drX = 93; if (currentChapter == 6) - copyRectClip(pos_dr, drawSurface2, screenSurface); + copyRect(drX, 122, drasculaX, drasculaY, 45, 77, drawSurface2, screenSurface); else - copyRectClip(pos_dr, backSurface, screenSurface); + copyRect(drX, 122, drasculaX, drasculaY, 45, 77, backSurface, screenSurface); } void DrasculaEngine::placeBJ() { - int pos_bj[6] = { 0, 99, bjX, bjY, 26, 76 }; + int bX = 0; if (trackBJ == 3) - pos_bj[0] = 10; + bX = 10; else if (trackBJ == 0) - pos_bj[0] = 37; + bX = 37; - copyRectClip(pos_bj, drawSurface3, screenSurface); + copyRect(bX, 99, bjX, bjY, 26, 76, drawSurface3, screenSurface); } void DrasculaEngine::hiccup(int counter) { @@ -189,7 +189,7 @@ void DrasculaEngine::moveCharacters() { } } - if (currentChapter == 1 || currentChapter == 4 || currentChapter == 5 || currentChapter == 6) { + if (currentChapter != 2 && currentChapter != 3) { if (hare_se_ve == 0) { increaseFrameNum(); return; @@ -212,25 +212,29 @@ void DrasculaEngine::moveCharacters() { if (trackProtagonist == 0) { curPos[1] = 0; if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 1) { if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 2) { if (currentChapter == 2) - copyRectClip(curPos, backSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + backSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], backSurface, screenSurface); } else { if (currentChapter == 2) - copyRectClip(curPos, frontSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + frontSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], frontSurface, screenSurface); @@ -250,25 +254,29 @@ void DrasculaEngine::moveCharacters() { if (trackProtagonist == 0) { curPos[1] = 0; if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 1) { if (currentChapter == 2) - copyRectClip(curPos, extraSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + extraSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], extraSurface, screenSurface); } else if (trackProtagonist == 2) { if (currentChapter == 2) - copyRectClip(curPos, backSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + backSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], backSurface, screenSurface); } else { if (currentChapter == 2) - copyRectClip(curPos, frontSurface, screenSurface); + copyRect(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], + frontSurface, screenSurface); else reduce_hare_chico(curPos[0], curPos[1], curPos[2], curPos[3], curPos[4], curPos[5], factor_red[curY + curHeight], frontSurface, screenSurface); @@ -288,11 +296,11 @@ void DrasculaEngine::quadrant_1() { distanceY = (curY + curHeight) - roomY; if (distanceX < distanceY) { - curDirection = 0; + curDirection = kDirectionUp; trackProtagonist = 2; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 7; + curDirection = kDirectionUp; trackProtagonist = 0; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -309,11 +317,11 @@ void DrasculaEngine::quadrant_2() { distanceY = (curY + curHeight) - roomY; if (distanceX < distanceY) { - curDirection = 1; + curDirection = kDirectionRight; trackProtagonist = 2; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 2; + curDirection = kDirectionRight; trackProtagonist = 1; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -330,11 +338,11 @@ void DrasculaEngine::quadrant_3() { distanceY = roomY - (curY + curHeight); if (distanceX < distanceY) { - curDirection = 5; + curDirection = kDirectionLeft; trackProtagonist = 3; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 6; + curDirection = kDirectionLeft; trackProtagonist = 0; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -351,11 +359,11 @@ void DrasculaEngine::quadrant_4() { distanceY = roomY - (curY + curHeight); if (distanceX < distanceY) { - curDirection = 4; + curDirection = kDirectionDown; trackProtagonist = 3; stepX = (int)(distanceX / (distanceY / STEP_Y)); } else { - curDirection = 3; + curDirection = kDirectionDown; trackProtagonist = 1; stepY = (int)(distanceY / (distanceX / STEP_X)); } @@ -370,16 +378,16 @@ void DrasculaEngine::increaseFrameNum() { if (num_frame == 6) num_frame = 0; - if (curDirection == 0 || curDirection == 7) { + if (curDirection == kDirectionUp) { curX -= stepX; curY -= stepY; - } else if (curDirection == 1 || curDirection == 2) { + } else if (curDirection == kDirectionRight) { curX += stepX; curY -= stepY; - } else if (curDirection == 3 || curDirection == 4) { + } else if (curDirection == kDirectionDown) { curX += stepX; curY += stepY; - } else if (curDirection == 5 || curDirection == 6) { + } else if (curDirection == kDirectionLeft) { curX -= stepX; curY += stepY; } @@ -394,13 +402,13 @@ void DrasculaEngine::increaseFrameNum() { } void DrasculaEngine::walkDown() { - curDirection = 4; + curDirection = kDirectionDown; trackProtagonist = 3; stepX = 0; } void DrasculaEngine::walkUp() { - curDirection = 0; + curDirection = kDirectionUp; trackProtagonist = 2; stepX = 0; } @@ -432,7 +440,8 @@ void DrasculaEngine::moveVonBraun() { actorFrames[kFrameVonBraun] = 1; } - copyRectClip(pos_vb, frontSurface, screenSurface); + copyRect(pos_vb[0], pos_vb[1], pos_vb[2], pos_vb[3], pos_vb[4], pos_vb[5], + frontSurface, screenSurface); } void DrasculaEngine::placeVonBraun(int pointX) { diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 06868494b5..ad7fe64d0e 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -55,7 +55,7 @@ void DrasculaEngine::updateAnim2(int y, int px, int py, int width, int height, i // This is the game's introduction sequence void DrasculaEngine::animation_1_1() { int l, l2, p; - int pixelPos[6]; + //int pixelPos[6]; while (term_int == 0) { playMusic(29); @@ -87,7 +87,7 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_abc(kColorRed); - centerText(_textmisc[_lang][1], 160, 100); + centerText(_textmisc[1], 160, 100); updateScreen(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -134,7 +134,7 @@ void DrasculaEngine::animation_1_1() { for (l2 = 0; l2 < 3; l2++) for (l = 0; l < 7; l++) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyBackground(interf_x[l], interf_y[l], 156, 45, 63, 31, drawSurface2, screenSurface); updateScreen(); if (getScan() == Common::KEYCODE_ESCAPE) { @@ -147,19 +147,13 @@ void DrasculaEngine::animation_1_1() { break; l2 = 0; p = 0; - pixelPos[3] = 45; - pixelPos[4] = 63; - pixelPos[5] = 31; for (l = 0; l < 180; l++) { copyBackground(0, 0, 320 - l, 0, l, 200, drawSurface3, screenSurface); copyBackground(l, 0, 0, 0, 320 - l, 200, bgSurface, screenSurface); - pixelPos[0] = interf_x[l2]; - pixelPos[1] = interf_y[l2]; - pixelPos[2] = 156 - l; - - copyRectClip(pixelPos, drawSurface2, screenSurface); + copyRect(interf_x[l2], interf_y[l2], 156 - l, 45, 63, 31, + drawSurface2, screenSurface); updateScreen(); p++; if (p == 6) { @@ -177,7 +171,7 @@ void DrasculaEngine::animation_1_1() { break; copyBackground(0, 0, 0, 0, 320, 200, screenSurface, bgSurface); - talk_dr_grande(1); + talk_drascula_big(1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -193,14 +187,14 @@ void DrasculaEngine::animation_1_1() { igorX = 66; igorY = 97; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); talk_igor(8, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -219,12 +213,12 @@ void DrasculaEngine::animation_1_1() { loadPic("plan1.alg", screenSurface, HALF_PAL); updateScreen(); pause(10); - talk_solo(_textd[_lang][4],"d4.als"); + talk_solo(_textd[4],"d4.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("plan1.alg", screenSurface, HALF_PAL); updateScreen(); - talk_solo(_textd[_lang][5], "d5.als"); + talk_solo(_textd[5], "d5.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib2.bin", 16)) @@ -233,7 +227,7 @@ void DrasculaEngine::animation_1_1() { loadPic("plan2.alg", screenSurface, HALF_PAL); updateScreen(); pause(20); - talk_solo(_textd[_lang][6], "d6.als"); + talk_solo(_textd[6], "d6.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib2.bin", 16)) @@ -244,12 +238,12 @@ void DrasculaEngine::animation_1_1() { pause(20); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_solo(_textd[_lang][7], "d7.als"); + talk_solo(_textd[7], "d7.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("plan3.alg", screenSurface, HALF_PAL); updateScreen(); - talk_solo(_textd[_lang][8], "d8.als"); + talk_solo(_textd[8], "d8.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); @@ -297,13 +291,13 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -311,13 +305,13 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 1; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -329,13 +323,13 @@ void DrasculaEngine::animation_1_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); updateScreen(); @@ -402,9 +396,6 @@ void DrasculaEngine::animation_2_1() { if (animate("ag.bin", 14)) break; - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -413,9 +404,6 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - if (_lang == kSpanish) - textSurface = extraSurface; - loadPic(97, extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; @@ -436,7 +424,7 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_solo(_textbj[_lang][1], "BJ1.als"); + talk_solo(_textbj[1], "BJ1.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); @@ -449,7 +437,7 @@ void DrasculaEngine::animation_2_1() { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_solo = kColorYellow; - talk_solo(_text[_lang][214], "214.als"); + talk_solo(_text[214], "214.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); @@ -491,23 +479,8 @@ void DrasculaEngine::animation_2_1() { curX = 100; curY = 95; - talk_bj(2); - talk(215); - talk_bj(3); - talk(216); - talk_bj(4); - talk_bj(5); - talk_bj(6); - talk(217); - talk_bj(7); - talk(218); - talk_bj(8); - talk(219); - talk_bj(9); - talk(220); - talk(221); - talk_bj(10); - talk(222); + playTalkSequence(2); // sequence 2, chapter 1 + if (animate("gaf.bin", 15)) break; if (animate("bjb.bin", 14)) @@ -523,7 +496,7 @@ void DrasculaEngine::animation_2_1() { pause(120); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; - talk_solo(_text[_lang][223], "223.als"); + talk_solo(_text[223], "223.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_solo = kColorWhite; @@ -532,7 +505,7 @@ void DrasculaEngine::animation_2_1() { break; updateScreen(); pause(110); - talk_solo(_textbj[_lang][11], "BJ11.als"); + talk_solo(_textbj[11], "BJ11.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateRoom(); @@ -596,45 +569,17 @@ void DrasculaEngine::animation_2_1() { } } +// John Hacker talks with the bartender to book a room void DrasculaEngine::animation_3_1() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); - talk(192); - talk_bartender(1); - talk(193); - talk_bartender(2); - talk(194); - talk_bartender(3); - talk(195); - talk_bartender(4); - talk(196); - talk_bartender(5); - talk_bartender(6); - talk(197); - talk_bartender(7); - talk(198); - talk_bartender(8); - talk(199); - talk_bartender(9); - talk(200); - talk(201); - talk(202); - - flags[0] = 1; - - if (_lang == kSpanish) - textSurface = extraSurface; + playTalkSequence(3); // sequence 3, chapter 1 loadPic(97, extraSurface); } +// John Hacker talks with the pianist void DrasculaEngine::animation_4_1() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an12.alg", extraSurface); talk(205); @@ -666,28 +611,20 @@ void DrasculaEngine::animation_4_1() { talk_pianist(4); talk(209); - if (_lang == kSpanish) - textSurface = extraSurface; - flags[11] = 0; loadPic(97, extraSurface); } -void DrasculaEngine::animation_1_2() { - gotoObject(178, 121); - gotoObject(169, 135); -} - void DrasculaEngine::animation_2_2() { trackProtagonist = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); moveCharacters(); updateRefresh(); updateScreen(); loadPic("an2_1.alg", frontSurface); loadPic("an2_2.alg", extraSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyBackground(1, 1, 201, 87, 50, 52, frontSurface, screenSurface); updateScreen(); @@ -701,7 +638,7 @@ void DrasculaEngine::animation_2_2() { updateAnim(55, 201, 87, 50, 52, 6, extraSurface); updateAnim(109, 201, 87, 50, 52, 2, extraSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); finishSound(); @@ -713,18 +650,12 @@ void DrasculaEngine::animation_2_2() { finishSound(); } -void DrasculaEngine::animation_3_2() { - gotoObject(163, 106); - gotoObject(287, 101); - trackProtagonist = 0; -} - void DrasculaEngine::animation_4_2() { stopMusic(); flags[9] = 1; pause(12); - talk(56); + talk(60); pause(8); clearRoom(); @@ -734,10 +665,7 @@ void DrasculaEngine::animation_4_2() { loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); - if (_lang == kSpanish) - textSurface = frontSurface; - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(10); @@ -761,13 +689,13 @@ void DrasculaEngine::animation_4_2() { talk_blind(7); talk_hacker(63); talk_blind(8); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); _system->delayMillis(1000); talk_hacker(64); talk_blind(9); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(14); @@ -780,54 +708,25 @@ void DrasculaEngine::animation_4_2() { loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); - withoutVerb(); - - if (_lang == kSpanish) - textSurface = extraSurface; + selectVerb(0); flags[9] = 0; flags[4] = 1; } -void DrasculaEngine::animation_8_2() { - talk_pianist(6); - talk(358); - talk_pianist(7); - talk_pianist(8); -} - -void DrasculaEngine::animation_9_2() { - talk_pianist(9); - talk_pianist(10); - talk_pianist(11); -} - -void DrasculaEngine::animation_10_2() { - talk_pianist(12); - talk(361); - pause(40); - talk_pianist(13); - talk(362); - talk_pianist(14); - talk(363); - talk_pianist(15); - talk(364); - talk_pianist(16); -} - void DrasculaEngine::animation_14_2() { - int cabinPos[6] = { 150, 6, 69, -160, 158, 161 }; + int cY = -160; int l = 0; loadPic("an14_2.alg", backSurface); for (int n = -160; n <= 0; n = n + 5 + l) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); moveCharacters(); moveVonBraun(); - cabinPos[3] = n; - copyRectClip(cabinPos, backSurface, screenSurface); + cY = n; + copyRect(150, 6, 69, cY, 158, 161, backSurface, screenSurface); updateRefresh(); updateScreen(); l++; @@ -845,143 +744,64 @@ void DrasculaEngine::animation_14_2() { loadPic(99, backSurface); } -void DrasculaEngine::animation_15_2() { - talk_drunk(8); - pause(7); - talk_drunk(9); - talk_drunk(10); - talk_drunk(11); -} - +// The drunk tells us about Von Braun void DrasculaEngine::animation_16_2() { + char curPic[20]; talk_drunk(12); talk(371); clearRoom(); + // FIXME: Track 31 is missing from the soundtrack available + // from ScummVM's downloads page, so for now we're using the + // Spanish track 29 +#if 1 + playMusic(30); +#else if (_lang == kSpanish) playMusic(30); else playMusic(32); +#endif - int key = getScan(); - if (key != 0) - goto asco; - - if (_lang != kSpanish) - color_abc(kColorDarkGreen); - - loadPic("his1.alg", bgSurface, HALF_PAL); - - if (_lang == kSpanish) - black(); - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - if (_lang != kSpanish) - centerText(_texthis[_lang][1], 180, 180); - - updateScreen(); - - if (_lang == kSpanish) - fadeFromBlack(1); - - key = getScan(); - if (key != 0) + if (getScan() != 0) goto asco; - if (_lang == kSpanish) - _system->delayMillis(3000); - else - _system->delayMillis(4000); - - key = getScan(); - if (key != 0) - goto asco; - - fadeToBlack(1); - key = getScan(); - if (key != 0) - goto asco; + color_abc(kColorDarkGreen); - clearRoom(); - loadPic("his2.alg", bgSurface, HALF_PAL); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - if (_lang != kSpanish) - centerText(_texthis[_lang][2], 180, 180); - - updateScreen(); - key = getScan(); - if (key != 0) - goto asco; - - if (_lang == kSpanish) - _system->delayMillis(3000); - else - _system->delayMillis(4000); - - key = getScan(); - if (key != 0) - goto asco; - - fadeToBlack(1); - key = getScan(); - if (key != 0) - goto asco; + for (int i = 1; i <= 4; i++) { + if (i < 4) + sprintf(curPic, "his%i.alg", i); + else + strcpy(curPic, "his4_2.alg"); - clearRoom(); - loadPic("his3.alg", bgSurface, HALF_PAL); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + loadPic(curPic, screenSurface, HALF_PAL); + centerText(_texthis[i], 180, 180); + updateScreen(); - if (_lang != kSpanish) - centerText(_texthis[_lang][3], 180, 180); + if (getScan() != 0) + goto asco; - updateScreen(); - key = getScan(); - if (key != 0) - goto asco; + delay(3000); - if (_lang == kSpanish) - _system->delayMillis(3000); - else - _system->delayMillis(4000); + if (i < 4) { + fadeToBlack(1); - key = getScan(); - if (key != 0) - goto asco; + if (getScan() != 0) + goto asco; - fadeToBlack(1); + clearRoom(); + } + } - clearRoom(); loadPic("his4_1.alg", bgSurface, HALF_PAL); loadPic("his4_2.alg", drawSurface3); - copyBackground(0, 0, 0, 0, 320, 200, drawSurface3, screenSurface); - - if (_lang != kSpanish) - centerText(_texthis[_lang][1], 180, 180); - - updateScreen(); - key = getScan(); - if (key != 0) - goto asco; - - if (_lang == kSpanish) - _system->delayMillis(2000); - else - _system->delayMillis(4000); - - key = getScan(); - if (key != 0) - goto asco; - for (int l = 1; l < 200; l++) { copyBackground(0, 0, 0, l, 320, 200 - l, drawSurface3, screenSurface); copyBackground(0, 200 - l, 0, 0, 320, l, bgSurface, screenSurface); updateScreen(); - key = getScan(); - if (key != 0) + if (getScan() != 0) goto asco; } @@ -1002,34 +822,24 @@ asco: stopMusic(); } -void DrasculaEngine::animation_17_2() { - talk_drunk(13); - talk_drunk(14); - flags[40] = 1; -} - -void DrasculaEngine::animation_19_2() { - talk_vonBraunpuerta(5); -} - void DrasculaEngine::animation_20_2() { - talk_vonBraunpuerta(7); - talk_vonBraunpuerta(8); + talk_vonBraun(7, kVonBraunDoor); + talk_vonBraun(8, kVonBraunDoor); talk(383); - talk_vonBraunpuerta(9); + talk_vonBraun(9, kVonBraunDoor); talk(384); - talk_vonBraunpuerta(10); + talk_vonBraun(10, kVonBraunDoor); talk(385); - talk_vonBraunpuerta(11); + talk_vonBraun(11, kVonBraunDoor); if (flags[23] == 0) { talk(350); - talk_vonBraunpuerta(57); + talk_vonBraun(57, kVonBraunDoor); } else { talk(386); - talk_vonBraunpuerta(12); + talk_vonBraun(12, kVonBraunDoor); flags[18] = 0; flags[14] = 1; - openDoor(15, 1); + toggleDoor(15, 1, kOpenDoor); exitRoom(1); animation_23_2(); exitRoom(0); @@ -1042,36 +852,32 @@ void DrasculaEngine::animation_20_2() { } } -void DrasculaEngine::animation_21_2() { - talk_vonBraunpuerta(6); -} - void DrasculaEngine::animation_23_2() { loadPic("an24.alg", frontSurface); flags[21] = 1; if (flags[25] == 0) { - talk_vonBraun(13); - talk_vonBraun(14); + talk_vonBraun(13, kVonBraunDoor); + talk_vonBraun(14, kVonBraunDoor); pause(10); talk(387); } - talk_vonBraun(15); + talk_vonBraun(15, kVonBraunNormal); placeVonBraun(42); trackVonBraun = 1; - talk_vonBraun(16); + talk_vonBraun(16, kVonBraunNormal); trackVonBraun = 2; gotoObject(157, 147); gotoObject(131, 149); trackProtagonist = 0; animation_14_2(); if (flags[25] == 0) - talk_vonBraun(17); + talk_vonBraun(17, kVonBraunNormal); pause(8); trackVonBraun = 1; - talk_vonBraun(18); + talk_vonBraun(18, kVonBraunNormal); if (flags[29] == 0) animation_23_joined(); @@ -1083,9 +889,9 @@ void DrasculaEngine::animation_23_2() { placeVonBraun(99); if (flags[29] == 0) { - talk_vonBraun(19); + talk_vonBraun(19, kVonBraunNormal); if (flags[25] == 0) { - talk_vonBraun(20); + talk_vonBraun(20, kVonBraunNormal); if (removeObject(kItemMoney) == 0) flags[30] = 1; if (removeObject(kItemTwoCoins) == 0) @@ -1093,7 +899,7 @@ void DrasculaEngine::animation_23_2() { if (removeObject(kItemOneCoin) == 0) flags[32] = 1; } - talk_vonBraun(21); + talk_vonBraun(21, kVonBraunNormal); } else animation_27_2(); @@ -1142,7 +948,7 @@ void DrasculaEngine::animation_23_joined2() { } void DrasculaEngine::animation_25_2() { - int cabinPos[6] = { 150, 6, 69, 0, 158, 161 }; + int cY = 0; loadPic("an14_2.alg", backSurface); loadPic(18, bgSurface); @@ -1152,15 +958,15 @@ void DrasculaEngine::animation_25_2() { playSound(6); for (int n = 0; n >= -160; n = n - 8) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); moveCharacters(); moveVonBraun(); - cabinPos[3] = n; + cY = n; - copyRectClip(cabinPos, backSurface, screenSurface); + copyRect(150, 6, 69, cY, 158, 161, backSurface, screenSurface); updateRefresh(); updateScreen(); @@ -1174,50 +980,30 @@ void DrasculaEngine::animation_25_2() { void DrasculaEngine::animation_27_2() { flags[22] = 1; - withoutVerb(); + selectVerb(0); removeObject(kItemEarWithEarPlug); addObject(kItemEarplugs); - talk_vonBraun(23); - talk_vonBraun(24); + talk_vonBraun(23, kVonBraunNormal); + talk_vonBraun(24, kVonBraunNormal); if (flags[30] == 1) addObject(kItemMoney); if (flags[31] == 1) addObject(kItemTwoCoins); if (flags[32] == 1) addObject(kItemOneCoin); - talk_vonBraun(25); - talk_vonBraun(26); -} - -void DrasculaEngine::animation_28_2() { - for(int i = 27; i <= 30; i++) - talk_vonBraun(i); + talk_vonBraun(25, kVonBraunNormal); + talk_vonBraun(26, kVonBraunNormal); } void DrasculaEngine::animation_29_2() { if (flags[33] == 0) { - talk_vonBraun(32); - talk(398); - talk_vonBraun(33); - talk(399); - talk_vonBraun(34); - talk_vonBraun(35); - talk(400); - talk_vonBraun(36); - talk_vonBraun(37); - talk(386); - talk_vonBraun(38); - talk_vonBraun(39); - talk(401); - talk_vonBraun(40); - talk_vonBraun(41); - flags[33] = 1; + playTalkSequence(29); // sequence 29, chapter 2 } else - talk_vonBraun(43); + talk_vonBraun(43, kVonBraunNormal); talk(402); - talk_vonBraun(42); + talk_vonBraun(42, kVonBraunNormal); if (flags[38] == 0) { talk(403); @@ -1226,50 +1012,16 @@ void DrasculaEngine::animation_29_2() { talk(386); } -void DrasculaEngine::animation_30_2() { - talk_vonBraun(31); - talk(396); -} - void DrasculaEngine::animation_31_2() { - talk_vonBraun(44); + talk_vonBraun(44, kVonBraunNormal); placeVonBraun(-50); pause(15); gotoObject(159, 140); loadPic(99, backSurface); - trackProtagonist = 2; - updateRoom(); - updateScreen(); - pause(78); - trackProtagonist = 0; - updateRoom(); - updateScreen(); - pause(22); - talk(406); - placeVonBraun(98); - talk_vonBraun(45); - talk_vonBraun(46); - talk_vonBraun(47); - talk(407); - talk_vonBraun(48); - talk_vonBraun(49); - talk(408); - talk_vonBraun(50); - talk_vonBraun(51); - talk(409); - talk_vonBraun(52); - talk_vonBraun(53); - pause(12); - talk_vonBraun(54); - talk_vonBraun(55); - talk(410); - talk_vonBraun(56); - breakOut = 1; + playTalkSequence(31); // sequence 31, chapter 2 - flags[38] = 0; - flags[36] = 1; - withoutVerb(); + selectVerb(0); removeObject(kItemLeaves); removeObject(kItemBubbleGum); removeObject(kItemTissues); @@ -1293,7 +1045,7 @@ void DrasculaEngine::animation_35_2() { updateAnim(1, 70, 90, 46, 80, 6, frontSurface); updateAnim(82, 70, 90, 46, 80, 2, frontSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); @@ -1308,13 +1060,6 @@ void DrasculaEngine::animation_35_2() { fadeToBlack(2); } -void DrasculaEngine::animation_1_3() { - talk(413); - grr(); - pause(50); - talk(414); -} - void DrasculaEngine::animation_2_3() { flags[0] = 1; playMusic(13); @@ -1396,7 +1141,7 @@ void DrasculaEngine::animation_6_3() { for (frame = 0; frame < 6; frame++) { pause(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(yoda_x[frame], yoda_y[frame], px, py, 78, 90, frontSurface, screenSurface); updateScreen(px, py, px, py, 78, 90, screenSurface); } @@ -1436,29 +1181,6 @@ void DrasculaEngine::animation_ray() { finishSound(); } -void DrasculaEngine::animation_2_4() { - talk_igor(16, kIgorSeated); - talk(278); - talk_igor(17, kIgorSeated); - talk(279); - talk_igor(18, kIgorSeated); -} - -void DrasculaEngine::animation_3_4() { - talk_igor(19, kIgorSeated); - talk_igor(20, kIgorSeated); - talk(281); -} - -void DrasculaEngine::animation_4_4() { - talk(287); - talk_igor(21, kIgorSeated); - talk(284); - talk_igor(22, kIgorSeated); - talk(285); - talk_igor(23, kIgorSeated); -} - void DrasculaEngine::animation_7_4() { black(); talk(427); @@ -1512,37 +1234,6 @@ void DrasculaEngine::animation_1_5() { converse(8); } -void DrasculaEngine::animation_2_5() { - talk_bj(22); -} - -void DrasculaEngine::animation_3_5() { - talk_bj(23); - pickObject(10); - breakOut = 1; -} - -void DrasculaEngine::animation_4_5() { - flags[7] = 1; - updateRoom(); - updateScreen(); - talk(228); - talk_werewolf(1); - talk_werewolf(2); - pause(23); - talk(229); - talk_werewolf(3); - talk_werewolf(4); - talk(230); - talk_werewolf(5); - talk(231); - talk_werewolf(6); - talk_werewolf(7); - pause(33); - talk(232); - talk_werewolf(8); -} - void DrasculaEngine::animation_5_5(){ int h; int frame = 0; @@ -1551,7 +1242,7 @@ void DrasculaEngine::animation_5_5(){ int flyX[] = {1, 63, 125, 187, 249}; int pixelX = curX - 53, pixelY = curY - 9; - withoutVerb(); + selectVerb(0); removeObject(8); gotoObject(curX - 19, curY + curHeight); @@ -1564,7 +1255,7 @@ void DrasculaEngine::animation_5_5(){ for (frame = 0; frame < 9; frame++) { pause(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, backSurface, screenSurface); updateScreen(pixelX, pixelY, pixelX,pixelY, 97,64, screenSurface); } @@ -1574,7 +1265,7 @@ void DrasculaEngine::animation_5_5(){ for (frame = 0; frame < 9; frame++) { pause(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, frontSurface, screenSurface); updateScreen(pixelX, pixelY, pixelX,pixelY, 97, 64, screenSurface); } @@ -1618,41 +1309,6 @@ void DrasculaEngine::animation_5_5(){ loadPic(49, bgSurface, HALF_PAL); } -void DrasculaEngine::animation_6_5() { - talk_werewolf(9); - talk(234); -} - -void DrasculaEngine::animation_7_5() { - talk_werewolf(10); - talk(236); - talk_werewolf(11); - talk_werewolf(12); - talk_werewolf(13); - pause(34); - talk_werewolf(14); -} - -void DrasculaEngine::animation_8_5() { - talk_werewolf(15); - talk(238); - talk_werewolf(16); -} - -void DrasculaEngine::animation_9_5() { - flags[4] = 1; - talk(401); - withoutVerb(); - removeObject(15); -} - -void DrasculaEngine::animation_10_5() { - flags[3] = 1; - talk(401); - withoutVerb(); - removeObject(12); -} - void DrasculaEngine::animation_11_5() { flags[9] = 1; if (flags[2] == 1 && flags[3] == 1 && flags[4] == 1) @@ -1686,7 +1342,7 @@ void DrasculaEngine::animation_12_5() { updateRoom(); updateScreen(); - setDarkPalette(); + setDefaultPalette(darkPalette); for (color = 0; color < 255; color++) for (component = 0; component < 3; component++) { @@ -1742,7 +1398,7 @@ void DrasculaEngine::animation_12_5() { animate("frel.bin", 16); clearRoom(); - setBrightPalette(); + setDefaultPalette(brightPalette); setPalette((byte *)&gamePalette); flags[1] = 1; @@ -1765,7 +1421,7 @@ void DrasculaEngine::animation_12_5() { characterMoved = 0; curX = -1; objExit = 104; - withoutVerb(); + selectVerb(0); enterRoom(57); } @@ -1774,12 +1430,11 @@ void DrasculaEngine::animation_13_5() { int frame = 0; int frus_x[] = {1, 46, 91, 136, 181, 226, 271}; int frus_y[] = {1, 1, 1, 1, 1, 1, 1, 89}; - int pos_frusky[6] = { 1, 1, frank_x, 81, 44, 87 }; loadPic("auxfr.alg", backSurface); updateRoom(); - copyRectClip(pos_frusky, backSurface, screenSurface); + copyRect(1, 1, frank_x, 81, 44, 87, backSurface, screenSurface); updateScreen(); pause(15); @@ -1787,10 +1442,7 @@ void DrasculaEngine::animation_13_5() { for (;;) { updateRoom(); - pos_frusky[0] = frus_x[frame]; - pos_frusky[1] = frus_y[frame]; - pos_frusky[2] = frank_x; - copyRectClip( pos_frusky, backSurface, screenSurface); + copyRect(frus_x[frame], frus_y[frame], frank_x, 81, 44, 87, backSurface, screenSurface); updateScreen(); frank_x -= 5; frame++; @@ -1823,26 +1475,10 @@ void DrasculaEngine::animation_14_5() { trackProtagonist = 3; updateRoom(); updateScreen(); - talk_solo(_textd[_lang][18], "d18.als"); + talk_solo(_textd[18], "d18.als"); fadeToBlack(1); } -void DrasculaEngine::animation_15_5() { - talk_mus(4); - talk_mus(5); - talk_mus(6); - talk(291); - talk_mus(7); -} - -void DrasculaEngine::animation_16_5() { - talk_mus(8); -} - -void DrasculaEngine::animation_17_5() { - talk_mus(9); -} - void DrasculaEngine::animation_1_6() { trackProtagonist = 0; curX = 103; @@ -1909,36 +1545,21 @@ void DrasculaEngine::animation_1_6() { trackDrascula = 0; talk_drascula(35); - if (_lang == kSpanish) - textSurface = extraSurface; - clearRoom(); enterRoom(102); activatePendulum(); } -void DrasculaEngine::animation_2_6() { - talk_drascula(24, 1); -} - -void DrasculaEngine::animation_3_6() { - talk_drascula(24, 1); -} - -void DrasculaEngine::animation_4_6() { - talk_drascula(25, 1); -} - void DrasculaEngine::animation_5_6() { - int pos_pen[6] = { 1, 29, 204, -125, 18, 125 }; + int pY = -125; animate("man.bin", 14); for (int n = -125; n <= 0; n = n + 2) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); - pos_pen[3] = n; - copyRectClip(pos_pen, drawSurface3, screenSurface); + pY = n; + copyRect(1, 29, 204, pY, 18, 125, drawSurface3, screenSurface); updateRefresh(); @@ -1952,7 +1573,7 @@ void DrasculaEngine::animation_5_6() { void DrasculaEngine::animation_6_6() { animate("rct.bin", 11); clearRoom(); - withoutVerb(); + selectVerb(0); removeObject(20); loadPic(96, frontSurface); loadPic(97, frontSurface); @@ -1961,7 +1582,7 @@ void DrasculaEngine::animation_6_6() { doBreak = 1; objExit = 104; curX = -1; - withoutVerb(); + selectVerb(0); enterRoom(58); hare_se_ve = 1; trackProtagonist = 1; @@ -1973,11 +1594,6 @@ void DrasculaEngine::animation_6_6() { flags[2] = 1; } -void DrasculaEngine::animation_7_6() { - flags[8] = 1; - updateVisible(); -} - void DrasculaEngine::animation_9_6() { int v_cd; @@ -2014,11 +1630,11 @@ void DrasculaEngine::animation_9_6() { clearRoom(); loadPic("nota.alg", bgSurface, COMPLETE_PAL); color_abc(kColorWhite); - talk_solo(_textbj[_lang][24], "bj24.als"); - talk_solo(_textbj[_lang][25], "bj25.als"); - talk_solo(_textbj[_lang][26], "bj26.als"); - talk_solo(_textbj[_lang][27], "bj27.als"); - talk_solo(_textbj[_lang][28], "bj28.als"); + talk_solo(_textbj[24], "bj24.als"); + talk_solo(_textbj[25], "bj25.als"); + talk_solo(_textbj[26], "bj26.als"); + talk_solo(_textbj[27], "bj27.als"); + talk_solo(_textbj[28], "bj28.als"); trackProtagonist = 3; clearRoom(); loadPic(96, frontSurface, COMPLETE_PAL); @@ -2033,7 +1649,7 @@ void DrasculaEngine::animation_9_6() { copyBackground(0, 0, 0, 0, 320, 200, screenSurface, bgSurface); updateScreen(); color_abc(kColorLightGreen); - talk_solo(_textmisc[_lang][2], "s15.als"); + talk_solo(_textmisc[2], "s15.als"); loadPic("nota2.alg", bgSurface); trackProtagonist = 0; updateRoom(); @@ -2054,54 +1670,8 @@ void DrasculaEngine::animation_9_6() { stopMusic(); } -void DrasculaEngine::animation_10_6() { - playSound(14); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - updateRefresh_pre(); - copyBackground(164, 85, 155, 48, 113, 114, drawSurface3, screenSurface); - updateScreen(); - finishSound(); - talk_bartender(23, 1); - flags[7] = 1; -} - -void DrasculaEngine::animation_11_6() { - talk_bartender(10, 1); - talk(268); - talk_bartender(11, 1); -} - -void DrasculaEngine::animation_12_6() { - talk_bartender(12, 1); - talk(270); - talk_bartender(13, 1); - talk_bartender(14, 1); -} - -void DrasculaEngine::animation_13_6() { - talk_bartender(15, 1); -} - -void DrasculaEngine::animation_14_6() { - talk_bartender(24, 1); - addObject(21); - flags[10] = 1; - breakOut = 1; -} - -void DrasculaEngine::animation_15_6() { - talk_bartender(16, 1); -} - -void DrasculaEngine::animation_18_6() { - flags[6] = 1; - withoutVerb(); - removeObject(21); - animate("beb.bin", 10); -} - void DrasculaEngine::animation_19_6() { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyBackground(140, 23, 161, 69, 35, 80, drawSurface3, screenSurface); updateRefresh_pre(); @@ -2116,9 +1686,6 @@ void DrasculaEngine::animation_19_6() { } void DrasculaEngine::animation_12_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an12.alg", extraSurface); talk(356); @@ -2144,17 +1711,11 @@ void DrasculaEngine::animation_12_2() { talk_pianist(5); converse(1); - if (_lang == kSpanish) - textSurface = extraSurface; - flags[11] = 0; loadPic(974, extraSurface); } void DrasculaEngine::animation_26_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an12.alg", extraSurface); talk(392); @@ -2205,9 +1766,6 @@ void DrasculaEngine::animation_26_2() { pickObject(11); removeObject(kItemBook); - if (_lang == kSpanish) - textSurface = extraSurface; - flags[11] = 0; flags[39] = 1; loadPic(974, extraSurface); @@ -2215,23 +1773,9 @@ void DrasculaEngine::animation_26_2() { } void DrasculaEngine::animation_11_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); - talk(352); - talk_bartender(1); - talk(353); - talk_bartender(17); - talk(354); - talk_bartender(18); - talk(355); - pause(40); - talk_bartender(82); - - if (_lang == kSpanish) - textSurface = extraSurface; + playTalkSequence(11); // sequence 11, chapter 2 loadPic(974, extraSurface); } @@ -2240,47 +1784,12 @@ void DrasculaEngine::animation_13_2() { loadPic("an11y13.alg", frontSurface); if (flags[41] == 0) { - talk(103); - talk_drunk(4); - flags[12] = 1; - talk(367); - talk_drunk(5); - flags[12] = 1; - talk(368); - talk_drunk(6); - talk_drunk(7); - flags[41] = 1; + playTalkSequence(13); // sequence 13, chapter 2 } - converse(2); loadPic(964, frontSurface); } -void DrasculaEngine::animation_18_2() { - talk(378); - talk_vonBraunpuerta(4); - converse(3); -} - -void DrasculaEngine::animation_22_2() { - talk(374); - - trackProtagonist=2; - updateRoom(); - updateScreen(); - playSound(13); - finishSound(); - trackProtagonist = 1; - - talk_vonBraunpuerta(1); - talk(375); - talk_vonBraunpuerta(2); - talk(376); - talk_vonBraunpuerta(3); - - flags[18] = 1; -} - void DrasculaEngine::animation_24_2() { if (curX < 178) gotoObject(208, 136); @@ -2297,7 +1806,7 @@ void DrasculaEngine::animation_24_2() { flags[21] = 1; - talk_vonBraun(22); + talk_vonBraun(22, kVonBraunNormal); if (flags[22] == 0) converse(4); @@ -2360,9 +1869,6 @@ void DrasculaEngine::animation_34_2() { } void DrasculaEngine::animation_36_2() { - if (_lang == kSpanish) - textSurface = frontSurface; - loadPic("an11y13.alg", extraSurface); talk(404); @@ -2373,9 +1879,6 @@ void DrasculaEngine::animation_36_2() { pause(40); talk_bartender(82); - if (_lang == kSpanish) - textSurface = extraSurface; - loadPic(974, extraSurface); } @@ -2387,7 +1890,7 @@ void DrasculaEngine::animation_7_2() { if (flags[3] == 1) copyBackground(258, 110, 85, 44, 23, 53, drawSurface3, bgSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); @@ -2467,17 +1970,14 @@ void DrasculaEngine::animation_5_2() { loadPic("aux5.alg", drawSurface3); flags[8] = 1; curX = curX - 4; - talk_sync(_text[_lang][46], "46.als", "4442444244244"); - withoutVerb(); + talk_sync(_text[46], "46.als", "4442444244244"); + selectVerb(0); } void DrasculaEngine::animation_6_2() { stopMusic(); flags[9] = 1; - if (_lang == kSpanish) - textSurface = frontSurface; - clearRoom(); loadPic("ciego1.alg", bgSurface, HALF_PAL); // ciego = blind loadPic("ciego2.alg", drawSurface3); @@ -2485,7 +1985,7 @@ void DrasculaEngine::animation_6_2() { loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(1); @@ -2497,7 +1997,7 @@ void DrasculaEngine::animation_6_2() { pause(4); talk_hacker(67); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(10); @@ -2510,10 +2010,7 @@ void DrasculaEngine::animation_6_2() { loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); - withoutVerb(); - - if (_lang == kSpanish) - textSurface = extraSurface; + selectVerb(0); flags[9] = 0; } @@ -2523,7 +2020,7 @@ void DrasculaEngine::animation_33_2() { flags[9] = 1; pause(12); - talk(56); + talk(60); pause(8); clearRoom(); @@ -2533,10 +2030,7 @@ void DrasculaEngine::animation_33_2() { loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); - if (_lang == kSpanish) - textSurface = frontSurface; - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(10); @@ -2549,7 +2043,7 @@ void DrasculaEngine::animation_33_2() { talk_blind(10); talk_hacker(65); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); pause(14); @@ -2562,10 +2056,7 @@ void DrasculaEngine::animation_33_2() { loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); - withoutVerb(); - - if (_lang == kSpanish) - textSurface = extraSurface; + selectVerb(0); flags[33] = 1; flags[9] = 0; @@ -2642,7 +2133,7 @@ void DrasculaEngine::animation_5_4(){ curY = 82; updateRoom(); updateScreen(); - openDoor(2, 0); + toggleDoor(2, 0, kOpenDoor); loadPic("auxigor.alg", frontSurface); igorX = 100; igorY = 65; @@ -2663,7 +2154,7 @@ void DrasculaEngine::animation_6_4() { loadPic(26, bgSurface, HALF_PAL); loadPic("aux26.alg", drawSurface3); loadPic("auxigor.alg", frontSurface); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); update_26_pre(); igorX = 104; igorY = 71; @@ -2676,7 +2167,7 @@ void DrasculaEngine::animation_6_4() { loadPic(96, frontSurface); loadPic(roomDisk, drawSurface3); loadPic(roomNumber, bgSurface, HALF_PAL); - withoutVerb(); + selectVerb(0); updateRoom(); } @@ -2693,12 +2184,7 @@ void DrasculaEngine::animation_8_4() { } loadPic(96, frontSurface); - openDoor(7, 2); -} - -void DrasculaEngine::animation_9_4() { - animate("st.bin", 14); - fadeToBlack(1); + toggleDoor(7, 2, kOpenDoor); } void DrasculaEngine::activatePendulum() { diff --git a/engines/drascula/converse.cpp b/engines/drascula/converse.cpp index 1c3831e4ca..cef1a17486 100644 --- a/engines/drascula/converse.cpp +++ b/engines/drascula/converse.cpp @@ -27,38 +27,128 @@ namespace Drascula { +void DrasculaEngine::playTalkSequence(int sequence) { + bool seen = false; + + for (int i = 0; i < _talkSequencesSize; i++) { + if (_talkSequences[i].chapter == currentChapter && + _talkSequences[i].sequence == sequence) { + seen = true; + + doTalkSequenceCommand(_talkSequences[i]); + } else if (seen) // Stop searching down the list + break; + } +} + +void DrasculaEngine::doTalkSequenceCommand(TalkSequenceCommand cmd) { + switch (cmd.commandType) { + case kPause: + pause(cmd.action); + break; + case kSetFlag: + flags[cmd.action] = 1; + break; + case kClearFlag: + flags[cmd.action] = 0; + break; + case kPickObject: + pickObject(cmd.action); + break; + case kAddObject: + addObject(cmd.action); + break; + case kBreakOut: + breakOut = 1; + break; + case kConverse: + converse(cmd.action); + break; + case kPlaceVB: + placeVonBraun(cmd.action); + break; + case kUpdateRoom: + updateRoom(); + break; + case kUpdateScreen: + updateScreen(); + break; + case kTrackProtagonist: + trackProtagonist = cmd.action; + break; + case kPlaySound: + playSound(cmd.action); + break; + case kFinishSound: + finishSound(); + break; + case kTalkerGeneral: + talk(cmd.action); + break; + case kTalkerDrunk: + talk_drunk(cmd.action); + break; + case kTalkerPianist: + talk_pianist(cmd.action); + break; + case kTalkerBJ: + talk_bj(cmd.action); + break; + case kTalkerVBNormal: + talk_vonBraun(cmd.action, kVonBraunNormal); + break; + case kTalkerVBDoor: + talk_vonBraun(cmd.action, kVonBraunDoor); + break; + case kTalkerIgorSeated: + talk_igor(cmd.action, kIgorSeated); + break; + case kTalkerWerewolf: + talk_werewolf(cmd.action); + break; + case kTalkerMus: + talk_mus(cmd.action); + break; + case kTalkerDrascula: + talk_drascula(cmd.action, 1); + break; + case kTalkerBartender0: + talk_bartender(cmd.action, 0); + break; + case kTalkerBartender1: + talk_bartender(cmd.action, 1); + break; + default: + error("doTalkSequenceCommand: Unknown command: %d", cmd.commandType); + } +} + +void DrasculaEngine::cleanupString(char *string) { + uint len = strlen(string); + for (uint h = 0; h < len; h++) + if (string[h] == (char)0xa7) + string[h] = ' '; +} + void DrasculaEngine::converse(int index) { char fileName[20]; sprintf(fileName, "op_%d.cal", index); - uint h; - int game1 = 1, game2 = 1, game3 = 1, game4 = 1; - char phrase1[78]; - char phrase2[78]; - char phrase3[87]; - char phrase4[78]; - char sound1[13]; - char sound2[13]; - char sound3[13]; - char sound4[13]; - int answer1; - int answer2; - int answer3; - int used1 = 0; - int used2 = 0; - int used3 = 0; + _arj.open(fileName); + if (!_arj.isOpen()) + error("missing data file %s", fileName); + + int size = _arj.size(); + int game1 = kDialogOptionUnselected, + game2 = kDialogOptionUnselected, + game3 = kDialogOptionUnselected; + char phrase1[78], phrase2[78], phrase3[78], phrase4[78]; + char sound1[13], sound2[13], sound3[13], sound4[13]; + int answer1, answer2, answer3; char buffer[256]; - uint len; breakOut = 0; - if (currentChapter == 5) - withoutVerb(); - - _arj.open(fileName); - if (!_arj.isOpen()) { - error("missing data file %s", fileName); - } - int size = _arj.size(); + selectVerb(0); getStringFromLine(buffer, size, phrase1); getStringFromLine(buffer, size, phrase2); @@ -75,222 +165,131 @@ void DrasculaEngine::converse(int index) { _arj.close(); if (currentChapter == 2 && !strcmp(fileName, "op_5.cal") && flags[38] == 1 && flags[33] == 1) { - strcpy(phrase3, _text[_lang][405]); + strcpy(phrase3, _text[405]); strcpy(sound3, "405.als"); answer3 = 31; } if (currentChapter == 6 && !strcmp(fileName, "op_12.cal") && flags[7] == 1) { - strcpy(phrase3, _text[_lang][273]); + strcpy(phrase3, _text[273]); strcpy(sound3, "273.als"); answer3 = 14; } if (currentChapter == 6 && !strcmp(fileName, "op_12.cal") && flags[10] == 1) { - strcpy(phrase3, _text[_lang][274]); + strcpy(phrase3, _text[274]); strcpy(sound3, "274.als"); answer3 = 15; } - len = strlen(phrase1); - for (h = 0; h < len; h++) - if (phrase1[h] == (char)0xa7) - phrase1[h] = ' '; - - len = strlen(phrase2); - for (h = 0; h < len; h++) - if (phrase2[h] == (char)0xa7) - phrase2[h] = ' '; - - len = strlen(phrase3); - for (h = 0; h < len; h++) - if (phrase3[h] == (char)0xa7) - phrase3[h] = ' '; - - len = strlen(phrase4); - for (h = 0; h < len; h++) - if (phrase4[h] == (char)0xa7) - phrase4[h] = ' '; + cleanupString(phrase1); + cleanupString(phrase2); + cleanupString(phrase3); + cleanupString(phrase4); loadPic("car.alg", backSurface); // TODO code here should limit y position for mouse in dialog menu, - // but we can't implement this due lack backend functionality + // but we can't implement this as there is lack in backend functionality // from 1(top) to 31 color_abc(kColorLightGreen); while (breakOut == 0) { updateRoom(); - if (currentChapter == 1 || currentChapter == 4 || currentChapter == 6) { - if (musicStatus() == 0 && flags[11] == 0) - playMusic(roomMusic); - } else if (currentChapter == 2) { - if (musicStatus() == 0 && flags[11] == 0 && roomMusic != 0) - playMusic(roomMusic); - } else if (currentChapter == 3 || currentChapter == 5) { - if (musicStatus() == 0) + if (musicStatus() == 0 && roomMusic != 0) { + if (currentChapter == 3 || currentChapter == 5) { playMusic(roomMusic); + } else { // chapters 1, 2, 4, 6 + if (flags[11] == 0) + playMusic(roomMusic); + } } updateEvents(); + print_abc_opc(phrase1, 2, game1); + print_abc_opc(phrase2, 10, game2); + print_abc_opc(phrase3, 18, game3); + print_abc_opc(phrase4, 26, kDialogOptionUnselected); + if (mouseY > 0 && mouseY < 9) { - if (used1 == 1 && _color != kColorWhite) + if (game1 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); - else if (used1 == 0 && _color != kColorLightGreen) + else if (game1 != kDialogOptionClicked && _color != kColorLightGreen) color_abc(kColorLightGreen); + + print_abc_opc(phrase1, 2, kDialogOptionSelected); + + if (leftMouseButton == 1) { + delay(100); + game1 = kDialogOptionClicked; + talk(phrase1, sound1); + response(answer1); + } } else if (mouseY > 8 && mouseY < 17) { - if (used2 == 1 && _color != kColorWhite) + if (game2 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); - else if (used2 == 0 && _color != kColorLightGreen) + else if (game2 != kDialogOptionClicked && _color != kColorLightGreen) color_abc(kColorLightGreen); + + print_abc_opc(phrase2, 10, kDialogOptionSelected); + + if (leftMouseButton == 1) { + delay(100); + game2 = kDialogOptionClicked; + talk(phrase2, sound2); + response(answer2); + } } else if (mouseY > 16 && mouseY < 25) { - if (used3 == 1 && _color != kColorWhite) + if (game3 == kDialogOptionClicked && _color != kColorWhite) color_abc(kColorWhite); - else if (used3 == 0 && _color != kColorLightGreen) + else if (game3 != kDialogOptionClicked && _color != kColorLightGreen) color_abc(kColorLightGreen); - } else if (_color != kColorLightGreen) - color_abc(kColorLightGreen); - if (mouseY > 0 && mouseY < 9) - game1 = 2; - else if (mouseY > 8 && mouseY < 17) - game2 = 2; - else if (mouseY > 16 && mouseY < 25) - game3 = 2; - else if (mouseY > 24 && mouseY < 33) - game4 = 2; + print_abc_opc(phrase3, 18, kDialogOptionSelected); - print_abc_opc(phrase1, 1, 2, game1); - print_abc_opc(phrase2, 1, 10, game2); - print_abc_opc(phrase3, 1, 18, game3); - print_abc_opc(phrase4, 1, 26, game4); - - updateScreen(); - - if ((leftMouseButton == 1) && (game1 == 2)) { - delay(100); - used1 = 1; - talk(phrase1, sound1); - if (currentChapter == 3) - grr(); - else - response(answer1); - } else if ((leftMouseButton == 1) && (game2 == 2)) { - delay(100); - used2 = 1; - talk(phrase2, sound2); - if (currentChapter == 3) - grr(); - else - response(answer2); - } else if ((leftMouseButton == 1) && (game3 == 2)) { - delay(100); - used3 = 1; - talk(phrase3, sound3); - if (currentChapter == 3) - grr(); - else + if (leftMouseButton == 1) { + delay(100); + game3 = kDialogOptionClicked; + talk(phrase3, sound3); response(answer3); - } else if ((leftMouseButton == 1) && (game4 == 2)) { - delay(100); - talk(phrase4, sound4); - breakOut = 1; - } + } + } else if (mouseY > 24 && mouseY < 33) { + print_abc_opc(phrase4, 26, kDialogOptionSelected); - if (leftMouseButton == 1) { - delay(100); + if (leftMouseButton == 1) { + delay(100); + talk(phrase4, sound4); + breakOut = 1; + } + } else if (_color != kColorLightGreen) color_abc(kColorLightGreen); - } - game1 = (used1 == 0) ? 1 : 3; - game2 = (used2 == 0) ? 1 : 3; - game3 = (used3 == 0) ? 1 : 3; - game4 = 1; + updateScreen(); } // while (breakOut == 0) if (currentChapter == 2) loadPic(menuBackground, backSurface); else loadPic(99, backSurface); - if (currentChapter != 5) - withoutVerb(); } void DrasculaEngine::response(int function) { - if (currentChapter == 1) { - if (function >= 10 && function <= 12) - talk_drunk(function - 9); - } else if (currentChapter == 2) { - if (function == 8) - animation_8_2(); - else if (function == 9) - animation_9_2(); - else if (function == 10) - animation_10_2(); - else if (function == 15) - animation_15_2(); - else if (function == 16) + playTalkSequence(function); + + if (currentChapter == 2) { + if (function == 16) animation_16_2(); - else if (function == 17) - animation_17_2(); - else if (function == 19) - animation_19_2(); else if (function == 20) animation_20_2(); - else if (function == 21) - animation_21_2(); else if (function == 23) animation_23_2(); - else if (function == 28) - animation_28_2(); else if (function == 29) animation_29_2(); - else if (function == 30) - animation_30_2(); else if (function == 31) animation_31_2(); - } else if (currentChapter == 4) { - if (function == 2) - animation_2_4(); - else if (function == 3) - animation_3_4(); - else if (function == 4) - animation_4_4(); - } else if (currentChapter == 5) { - if (function == 2) - animation_2_5(); - else if (function == 3) - animation_3_5(); - else if (function == 6) - animation_6_5(); - else if (function == 7) - animation_7_5(); - else if (function == 8) - animation_8_5(); - else if (function == 15) - animation_15_5(); - else if (function == 16) - animation_16_5(); - else if (function == 17) - animation_17_5(); - } else if (currentChapter == 6) { - if (function == 2) - animation_2_6(); - else if (function == 3) - animation_3_6(); - else if (function == 4) - animation_4_6(); - else if (function == 11) - animation_11_6(); - else if (function == 12) - animation_12_6(); - else if (function == 13) - animation_13_6(); - else if (function == 14) - animation_14_6(); - else if (function == 15) - animation_15_6(); + } else if (currentChapter == 3) { + grr(); } } diff --git a/engines/drascula/detection.cpp b/engines/drascula/detection.cpp index a426857fbd..81c8d9a62a 100644 --- a/engines/drascula/detection.cpp +++ b/engines/drascula/detection.cpp @@ -195,6 +195,38 @@ static const DrasculaGameDescription gameDescriptions[] = { }, }, + { + // Drascula Spanish version (ScummVM repacked files) + { + "drascula", + 0, + { + {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, + {"packet.004", 0, "a289d3cf80d50f25ec569b653248437e", 17205838}, + {NULL, 0, NULL, 0} + }, + Common::ES_ESP, + Common::kPlatformPC, + GF_PACKED + }, + }, + + { + // Drascula Italian version (ScummVM repacked files) + { + "drascula", + 0, + { + {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, + {"packet.005", 0, "58caac54b891f5d7f335e710e45e5d29", 16209623}, + {NULL, 0, NULL, 0} + }, + Common::IT_ITA, + Common::kPlatformPC, + GF_PACKED + }, + }, + { AD_TABLE_END_MARKER } }; diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 1cbe2ae0e1..c1449ea2c9 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -65,7 +65,7 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam if (cd_num >= 0) _system->openCD(cd_num); - _lang = 0; + _lang = kEnglish; } DrasculaEngine::~DrasculaEngine() { @@ -86,6 +86,7 @@ DrasculaEngine::~DrasculaEngine() { free(_roomPreUpdates); free(_roomUpdates); free(_roomActions); + free(_talkSequences); freeTexts(_text); freeTexts(_textd); freeTexts(_textb); @@ -112,23 +113,23 @@ int DrasculaEngine::init() { switch (getLanguage()) { case Common::EN_ANY: - _lang = 0; + _lang = kEnglish; break; case Common::ES_ESP: - _lang = 1; + _lang = kSpanish; break; case Common::DE_DEU: - _lang = 2; + _lang = kGerman; break; case Common::FR_FRA: - _lang = 3; + _lang = kFrench; break; case Common::IT_ITA: - _lang = 4; + _lang = kItalian; break; default: warning("Unknown game language. Falling back to English"); - _lang = 0; + _lang = kEnglish; } _charMap = 0; @@ -162,6 +163,12 @@ int DrasculaEngine::init() { _textmisc = 0; _textd1 = 0; + _color = 0; + blinking = 0; + leftMouseButton = 0; + rightMouseButton = 0; + *textName = 0; + if (!loadDrasculaDat()) return 1; @@ -173,7 +180,9 @@ int DrasculaEngine::init() { int DrasculaEngine::go() { currentChapter = 1; // values from 1 to 6 will start each part of game - hay_que_load = 0; + loadedDifferentChapter = 0; + + checkCD(); for (;;) { int i; @@ -193,7 +202,6 @@ int DrasculaEngine::go() { talkHeight = TALK_HEIGHT; talkWidth = TALK_WIDTH; hasAnswer = 0; savedTime = 0; - changeColor = 0; breakOut = 0; vonBraunX = 120; trackVonBraun = 1; vonBraunHasMoved = 0; framesWithoutAction = 0; @@ -215,50 +223,46 @@ int DrasculaEngine::go() { withVoices = 0; selectionMade = 0; - if (currentChapter != 6) - loadPic(95, tableSurface); + if (currentChapter != 3) + loadPic(96, frontSurface, COMPLETE_PAL); if (currentChapter == 1) { - loadPic(96, frontSurface, COMPLETE_PAL); - loadPic(99, backSurface); - loadPic(97, extraSurface); } else if (currentChapter == 2) { - loadPic(96, frontSurface, COMPLETE_PAL); loadPic("pts.alg", drawSurface2); } else if (currentChapter == 3) { loadPic("aux13.alg", bgSurface, COMPLETE_PAL); loadPic(96, frontSurface); - loadPic(97, extraSurface); - loadPic(99, backSurface); } else if (currentChapter == 4) { - loadPic(96, frontSurface, COMPLETE_PAL); - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) animation_ray(); loadPic(96, frontSurface); clearRoom(); - loadPic(99, backSurface); - loadPic(97, extraSurface); } else if (currentChapter == 5) { - loadPic(96, frontSurface, COMPLETE_PAL); - loadPic(97, extraSurface); - loadPic(99, backSurface); } else if (currentChapter == 6) { igorX = 105, igorY = 85, trackIgor = 1; drasculaX = 62, drasculaY = 99, trackDrascula = 1; actorFrames[kFramePendulum] = 0; flag_tv = 0; + } - loadPic(96, frontSurface, COMPLETE_PAL); + loadPic(95, tableSurface); + for (i = 0; i < 25; i++) + memcpy(crosshairCursor + i * 40, tableSurface + 225 + (56 + i) * 320, 40); + + if (_lang == kSpanish) + loadPic(974, tableSurface); + + if (currentChapter != 2) { loadPic(99, backSurface); loadPic(97, extraSurface); - loadPic(95, tableSurface); } + memset(iconName, 0, sizeof(iconName)); for (i = 0; i < 6; i++) - strcpy(iconName[i + 1], _textverbs[_lang][i]); + strcpy(iconName[i + 1], _textverbs[i]); - assignDefaultPalette(); + assignPalette(defaultPalette); if (!runCurrentChapter()) { endChapter(); break; @@ -286,10 +290,7 @@ void DrasculaEngine::endChapter() { bool DrasculaEngine::runCurrentChapter() { int n; - if (_lang == kSpanish) - textSurface = extraSurface; - else - textSurface = tableSurface; + rightMouseButton = 0; previousMusic = -1; @@ -319,14 +320,14 @@ bool DrasculaEngine::runCurrentChapter() { if (currentChapter == 1) { pickObject(28); - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) animation_1_1(); - withoutVerb(); + selectVerb(0); loadPic("2aux62.alg", drawSurface2); trackProtagonist = 1; objExit = 104; - if (hay_que_load != 0) { + if (loadedDifferentChapter != 0) { if (!loadGame(saveName)) { return true; } @@ -340,7 +341,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(kItemPhone); trackProtagonist = 3; objExit = 162; - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) enterRoom(14); else { if (!loadGame(saveName)) { @@ -358,7 +359,7 @@ bool DrasculaEngine::runCurrentChapter() { flags[1] = 1; trackProtagonist = 1; objExit = 99; - if (hay_que_load == 0) + if (loadedDifferentChapter == 0) enterRoom(20); else { if (!loadGame(saveName)) { @@ -372,7 +373,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(kItemReefer2); addObject(kItemOneCoin2); objExit = 100; - if (hay_que_load == 0) { + if (loadedDifferentChapter == 0) { enterRoom(21); trackProtagonist = 0; curX = 235; @@ -394,7 +395,7 @@ bool DrasculaEngine::runCurrentChapter() { addObject(20); trackProtagonist = 1; objExit = 100; - if (hay_que_load == 0) { + if (loadedDifferentChapter == 0) { enterRoom(45); } else { if (!loadGame(saveName)) { @@ -407,7 +408,7 @@ bool DrasculaEngine::runCurrentChapter() { trackProtagonist = 1; objExit = 104; - if (hay_que_load == 0) { + if (loadedDifferentChapter == 0) { enterRoom(58); animation_1_6(); } else { @@ -418,6 +419,8 @@ bool DrasculaEngine::runCurrentChapter() { } } + showCursor(); + while (1) { if (characterMoved == 0) { stepX = STEP_X; @@ -436,7 +439,8 @@ bool DrasculaEngine::runCurrentChapter() { // made the character start walking off screen, as his actual position was // different than the displayed one if (roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) { - animation_1_2(); + gotoObject(178, 121); + gotoObject(169, 135); } else if (roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) { walkToObject = 1; gotoObject(190, 130); @@ -457,12 +461,26 @@ bool DrasculaEngine::runCurrentChapter() { playMusic(roomMusic); } + delay(25); +#ifndef _WIN32_WCE + // FIXME + // This and the following #ifndefs disable the excess updateEvents() calls *within* the game loop. + // Events such as keypresses or mouse clicks are dropped on the ground with no processing + // by these calls. They are properly handled by the implicit call through getScan() below. + // It is not a good practice to not process events and indeed this created problems with synthesized + // events in the wince port. updateEvents(); +#endif if (menuScreen == 0 && takeObject == 1) checkObjects(); +#ifdef _WIN32_WCE + if (rightMouseButton) + if (menuScreen) { +#else if (rightMouseButton == 1 && menuScreen == 1) { +#endif delay(100); if (currentChapter == 2) loadPic(menuBackground, backSurface); @@ -470,9 +488,24 @@ bool DrasculaEngine::runCurrentChapter() { loadPic(99, backSurface); setPalette((byte *)&gamePalette); menuScreen = 0; +#ifndef _WIN32_WCE + // FIXME: This call here is in hope that it will catch the rightmouseup event so the + // next if block won't be executed. This too is not a good coding practice. I've recoded it + // with a mutual exclusive if block for the menu. I would commit this properly but I cannot test + // for other (see Desktop) ports right now. updateEvents(); +#endif +#ifdef _WIN32_WCE + } else { +#else } - if (rightMouseButton == 1 && menuScreen == 0) { + + // Do not show the inventory screen in chapter 5, if the right mouse button is clicked + // while the plug (object 16) is held + // Fixes bug #2059621 - "DRASCULA: Plug bug" + if (rightMouseButton == 1 && menuScreen == 0 && + !(currentChapter == 5 && pickedObject == 16)) { +#endif delay(100); characterMoved = 0; if (trackProtagonist == 2) @@ -486,8 +519,10 @@ bool DrasculaEngine::runCurrentChapter() { else loadPic("icons.alg", backSurface); menuScreen = 1; +#ifndef _WIN32_WCE updateEvents(); - withoutVerb(); +#endif + selectVerb(0); } if (leftMouseButton == 1 && menuBar == 1) { @@ -523,15 +558,15 @@ bool DrasculaEngine::runCurrentChapter() { if (!saveLoadScreen()) return true; } else if (key == Common::KEYCODE_F8) { - withoutVerb(); + selectVerb(0); } else if (key == Common::KEYCODE_v) { withVoices = 1; - print_abc(_textsys[_lang][2], 96, 86); + print_abc(_textsys[2], 96, 86); updateScreen(); delay(1410); } else if (key == Common::KEYCODE_t) { withVoices = 0; - print_abc(_textsys[_lang][3], 94, 86); + print_abc(_textsys[3], 94, 86); updateScreen(); delay(1460); } else if (key == Common::KEYCODE_ESCAPE) { @@ -563,8 +598,10 @@ char *DrasculaEngine::getLine(char *buf, int len) { for (;;) { b = buf; - while (!_arj.eos()) { + while (true) { c = ~_arj.readByte(); + if (_arj.eos()) break; + if (c == '\r') continue; if (c == '\n' || b - buf >= (len - 1)) @@ -672,10 +709,14 @@ void DrasculaEngine::updateEvents() { Common::Event event; Common::EventManager *eventMan = _system->getEventManager(); - AudioCD.updateCD(); + updateMusic(); +#ifdef _WIN32_WCE + if (eventMan->pollEvent(event)) { +#else while (eventMan->pollEvent(event)) { - switch (event.type) { +#endif + switch (event.type) { case Common::EVENT_KEYDOWN: _keyPressed = event.kbd; break; @@ -725,7 +766,6 @@ void DrasculaEngine::reduce_hare_chico(int xx1, int yy1, int xx2, int yy2, int w float totalX, totalY; int n, m; float pixelX, pixelY; - int pixelPos[6]; newWidth = (width * factor) / 100; newHeight = (height * factor) / 100; @@ -738,14 +778,8 @@ void DrasculaEngine::reduce_hare_chico(int xx1, int yy1, int xx2, int yy2, int w for (n = 0; n < newHeight; n++) { for (m = 0; m < newWidth; m++) { - pixelPos[0] = (int)pixelX; - pixelPos[1] = (int)pixelY; - pixelPos[2] = xx2 + m; - pixelPos[3] = yy2 + n; - pixelPos[4] = 1; - pixelPos[5] = 1; - - copyRectClip(pixelPos, dir_inicio, dir_fin); + copyRect((int)pixelX, (int)pixelY, xx2 + m, yy2 + n, + 1, 1, dir_inicio, dir_fin); pixelX += totalX; } @@ -762,7 +796,7 @@ void DrasculaEngine::hipo_sin_nadie(int counter){ do { counter--; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); if (currentChapter == 3) updateScreen(0, 0, 0, y, 320, 200, screenSurface); else @@ -786,7 +820,7 @@ void DrasculaEngine::hipo_sin_nadie(int counter){ } } while (counter > 0); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); } @@ -931,6 +965,15 @@ bool DrasculaEngine::loadDrasculaDat() { _roomActions[i].speechID = in.readSint16BE(); } + _talkSequencesSize = in.readUint16BE(); + _talkSequences = (TalkSequenceCommand *)malloc(sizeof(TalkSequenceCommand) * _talkSequencesSize); + for (i = 0; i < _talkSequencesSize; i++) { + _talkSequences[i].chapter = in.readSint16BE(); + _talkSequences[i].sequence = in.readSint16BE(); + _talkSequences[i].commandType = in.readSint16BE(); + _talkSequences[i].action = in.readSint16BE(); + } + _numLangs = in.readUint16BE(); _text = loadTexts(in); @@ -952,24 +995,22 @@ bool DrasculaEngine::loadDrasculaDat() { return true; } -char ***DrasculaEngine::loadTexts(Common::File &in) { +char **DrasculaEngine::loadTexts(Common::File &in) { int numTexts = in.readUint16BE(); - char ***res; + char **res = (char **)malloc(sizeof(char *) * numTexts); int entryLen; - char *pos; + char *pos = 0; int len; - res = (char ***)malloc(sizeof(char *) * _numLangs); - for (int lang = 0; lang < _numLangs; lang++) { entryLen = in.readUint16BE(); - - res[lang] = (char **)malloc(sizeof(char *) * numTexts); - pos = (char *)malloc(entryLen); - res[lang][0] = pos; - - in.read(res[lang][0], entryLen); + if (lang == _lang) { + res[0] = pos; + in.read(res[0], entryLen); + } else { + in.read(pos, entryLen); + } pos += DATAALIGNMENT; @@ -979,18 +1020,19 @@ char ***DrasculaEngine::loadTexts(Common::File &in) { len = READ_BE_UINT16(pos); pos += 2 + len; - res[lang][i] = pos; + if (lang == _lang) + res[i] = pos; } } return res; } -void DrasculaEngine::freeTexts(char ***ptr) { - for (int lang = 0; lang < _numLangs; lang++) { - free(ptr[lang][0] - DATAALIGNMENT); - free(ptr[lang]); - } +void DrasculaEngine::freeTexts(char **ptr) { + if (!ptr) + return; + + free(ptr[0]); free(ptr); } diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index 8bb73d8dd1..3b499f27a0 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -37,16 +37,13 @@ #include "common/keyboard.h" #include "common/unarj.h" -#include "sound/audiostream.h" #include "sound/mixer.h" -#include "sound/voc.h" -#include "sound/audiocd.h" #include "engines/engine.h" namespace Drascula { -#define DRASCULA_DAT_VER 2 +#define DRASCULA_DAT_VER 4 #define DATAALIGNMENT 4 enum DrasculaGameFeatures { @@ -135,6 +132,11 @@ enum IgorTalkerTypes { kIgorWig = 4 }; +enum VonBraunTalkerTypes { + kVonBraunNormal = 0, + kVonBraunDoor = 1 +}; + enum AnimFrameTypes { kFrameBlind = 0, kFrameSnore = 1, @@ -146,6 +148,64 @@ enum AnimFrameTypes { kFramePendulum = 7 }; +enum DialogOptionStatus { + kDialogOptionUnselected = 1, + kDialogOptionSelected = 2, + kDialogOptionClicked = 3 +}; + +enum TalkSequenceCommands { + kPause = 0, + kSetFlag = 1, + kClearFlag = 2, + kPickObject = 3, + kAddObject = 4, + kBreakOut = 5, + kConverse = 6, + kPlaceVB = 7, + kUpdateRoom = 8, + kUpdateScreen = 9, + kTrackProtagonist = 10, + kPlaySound = 11, + kFinishSound = 12, + kTalkerGeneral = 13, + kTalkerDrunk = 14, + kTalkerPianist = 15, + kTalkerBJ = 16, + kTalkerVBNormal = 17, + kTalkerVBDoor = 18, + kTalkerIgorSeated = 19, + kTalkerWerewolf = 20, + kTalkerMus = 21, + kTalkerDrascula = 22, + kTalkerBartender0 = 23, + kTalkerBartender1 = 24 +}; + +enum CharacterDirections { + kDirectionUp = 0, + kDirectionDown = 1, + kDirectionLeft = 2, + kDirectionRight = 3 +}; + +enum MouseCursors { + kCursorCrosshair = 0, + kCursorCurrentItem = 1 +}; + +enum DoorActions { + kCloseDoor = 0, + kOpenDoor = 1 +}; + +struct TalkSequenceCommand { + int chapter; + int sequence; + int commandType; + int action; +}; + #define TEXTD_START 68 struct DrasculaGameDescription; @@ -248,13 +308,18 @@ public: typedef signed char DacPalette256[256][3]; void setRGB(byte *pal, int plt); - void assignDefaultPalette(); + void assignPalette(DacPalette256 pal); + void setDefaultPalette(DacPalette256 pal); void setPalette(byte *PalBuf); void copyBackground(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest); + + void copyBackground() { + copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + } + void copyRect(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest); - void copyRectClip(int *Array, byte *src, byte *dest); void updateScreen() { updateScreen(0, 0, 0, 0, 320, 200, screenSurface); } @@ -275,6 +340,9 @@ public: DacPalette256 brightPalette; DacPalette256 darkPalette; + byte *crosshairCursor; + byte *mouseCursor; + // Graphics buffers/pointers byte *VGA; byte *bgSurface; @@ -309,7 +377,7 @@ public: int roomObjX[40], roomObjY[40], trackObj[40]; int inventoryObjects[43]; char _targetSurface[40][20]; - int _destX[40], _destY[40], trackCharacter_alkeva[40], alapuertakeva[40]; + int _destX[40], _destY[40], trackCharacter_alkeva[40], roomExits[40]; int x1[40], y1[40], x2[40], y2[40]; int takeObject, pickedObject; int withVoices; @@ -321,7 +389,8 @@ public: int flags[NUM_FLAGS]; int frame_y; - int curX, curY, characterMoved, curDirection, trackProtagonist, num_frame, hare_se_ve; + int curX, curY, characterMoved, curDirection, trackProtagonist, num_frame; + int hare_se_ve; // TODO: what is this for? int roomX, roomY, checkFlags; int doBreak; int stepX, stepY; @@ -334,7 +403,6 @@ public: int timeDiff, startTime; int hasAnswer; int savedTime; - int changeColor; int breakOut; int vonBraunX, trackVonBraun, vonBraunHasMoved; float newHeight, newWidth; @@ -347,7 +415,7 @@ public: int framesWithoutAction; int term_int; int currentChapter; - int hay_que_load; + int loadedDifferentChapter; char saveName[13]; int _color; int musicStopped; @@ -368,12 +436,9 @@ public: void moveVonBraun(); void placeVonBraun(int pointX); void hipo_sin_nadie(int counter); - void openDoor(int nflag, int doorNum); + void toggleDoor(int nflag, int doorNum, int action); void showMap(); - void setDarkPalette(); - - void withoutVerb(); void enterRoom(int); void clearRoom(); void gotoObject(int, int); @@ -399,6 +464,7 @@ public: void fadeToBlack(int fadeSpeed); signed char adjustToVGA(signed char value); void color_abc(int cl); + bool textFitsCentered(char *text, int x); void centerText(const char *,int,int); void playSound(int soundNum); bool animate(const char *animation, int FPS); @@ -408,7 +474,7 @@ public: void placeDrascula(); void talkInit(const char *filename); - bool isTalkFinished(int* length); + bool isTalkFinished(); void talk_igor(int, int); void talk_drascula(int index, int talkerType = 0); void talk_solo(const char *, const char *); @@ -417,7 +483,7 @@ public: void talk_bj_bed(int); void talk_htel(int); void talk_bj(int); - void talk_baul(int); + void talk_trunk(int); void talk(int); void talk(const char *, const char *); void talk_sync(const char *, const char *, const char *); @@ -425,9 +491,8 @@ public: void talk_pianist(int); void talk_werewolf(int); void talk_mus(int); - void talk_dr_grande(int); - void talk_vonBraun(int); - void talk_vonBraunpuerta(int); + void talk_drascula_big(int); + void talk_vonBraun(int, int); void talk_blind(int); void talk_hacker(int); void talk_generic(const char* said, const char* filename, int* faces, int faceCount, int* coords, byte* surface); @@ -435,18 +500,14 @@ public: void hiccup(int); void finishSound(); void stopSound(); - void closeDoor(int nflag, int doorNum); void playMusic(int p); void stopMusic(); + void updateMusic(); int musicStatus(); void updateRoom(); bool loadGame(const char *); void updateDoor(int); - void setDefaultPalette(); void setPaletteBase(int darkness); - void assignBrightPalette(); - void assignDarkPalette(); - void setBrightPalette(); void updateVisible(); void startWalking(); void updateRefresh(); @@ -458,7 +519,10 @@ public: bool exitRoom(int); bool pickupObject(); bool checkAction(int); - void setCursorTable(); + void setCursor(int cursor); + void showCursor(); + void hideCursor(); + bool isCursorVisible(); void enterName(); bool soundIsActive(); void waitFrameSSN(); @@ -490,8 +554,11 @@ public: bool checkMenuFlags(); void setupRoomsTable(); bool roomParse(int, int); + void cleanupString(char *string); + void playTalkSequence(int sequence); + void doTalkSequenceCommand(TalkSequenceCommand cmd); void converse(int); - void print_abc_opc(const char *, int, int, int); + void print_abc_opc(const char *, int, int); void response(int); void activatePendulum(); @@ -551,28 +618,17 @@ public: void animation_3_1(); void animation_4_1(); // - void animation_1_2(); void animation_2_2(); - void animation_3_2(); void animation_4_2(); void animation_5_2(); void animation_6_2(); void animation_7_2(); - void animation_8_2(); - void animation_9_2(); - void animation_10_2(); void animation_11_2(); void animation_12_2(); void animation_13_2(); void animation_14_2(); - void animation_15_2(); void animation_16_2(); - void animation_17_2(); - void animation_18_2(); - void animation_19_2(); void animation_20_2(); - void animation_21_2(); - void animation_22_2(); void animation_23_2(); void animation_23_joined(); void animation_23_joined2(); @@ -580,9 +636,7 @@ public: void animation_25_2(); void animation_26_2(); void animation_27_2(); - void animation_28_2(); void animation_29_2(); - void animation_30_2(); void animation_31_2(); void animation_32_2(); void animation_33_2(); @@ -590,7 +644,6 @@ public: void animation_35_2(); void animation_36_2(); // - void animation_1_3(); void animation_2_3(); void animation_3_3(); void animation_4_3(); @@ -599,48 +652,22 @@ public: void animation_ray(); // void animation_1_4(); - void animation_2_4(); - void animation_3_4(); - void animation_4_4(); void animation_5_4(); void animation_6_4(); void animation_7_4(); void animation_8_4(); - void animation_9_4(); // void animation_1_5(); - void animation_2_5(); - void animation_3_5(); - void animation_4_5(); void animation_5_5(); - void animation_6_5(); - void animation_7_5(); - void animation_8_5(); - void animation_9_5(); - void animation_10_5(); void animation_11_5(); void animation_12_5(); void animation_13_5(); void animation_14_5(); - void animation_15_5(); - void animation_16_5(); - void animation_17_5(); // void animation_1_6(); - void animation_2_6(); - void animation_3_6(); - void animation_4_6(); void animation_5_6(); void animation_6_6(); - void animation_7_6(); void animation_9_6(); - void animation_10_6(); - void animation_11_6(); - void animation_12_6(); - void animation_13_6(); - void animation_14_6(); - void animation_15_6(); - void animation_18_6(); void animation_19_6(); void update_1_pre(); @@ -683,23 +710,24 @@ private: int _roomPreUpdatesSize; int _roomUpdatesSize; int _roomActionsSize; + int _talkSequencesSize; int _numLangs; - char ***_text; - char ***_textd; - char ***_textb; - char ***_textbj; - char ***_texte; - char ***_texti; - char ***_textl; - char ***_textp; - char ***_textt; - char ***_textvb; - char ***_textsys; - char ***_texthis; - char ***_textverbs; - char ***_textmisc; - char ***_textd1; + char **_text; + char **_textd; + char **_textb; + char **_textbj; + char **_texte; + char **_texti; + char **_textl; + char **_textp; + char **_textt; + char **_textvb; + char **_textsys; + char **_texthis; + char **_textverbs; + char **_textmisc; + char **_textd1; ItemLocation *_itemLocations; int *_polX, *_polY; int *_verbBarX; @@ -709,9 +737,10 @@ private: int *_pianistX, *_drunkX; RoomUpdate *_roomPreUpdates, *_roomUpdates; RoomTalkAction *_roomActions; + TalkSequenceCommand *_talkSequences; - char ***loadTexts(Common::File &in); - void freeTexts(char ***ptr); + char **loadTexts(Common::File &in); + void freeTexts(char **ptr); }; } // End of namespace Drascula diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp index 67993bfb6c..de35de5ab2 100644 --- a/engines/drascula/graphics.cpp +++ b/engines/drascula/graphics.cpp @@ -47,6 +47,10 @@ void DrasculaEngine::allocMemory() { assert(tableSurface); extraSurface = (byte *)malloc(64000); assert(extraSurface); + crosshairCursor = (byte *)malloc(40 * 25); + assert(crosshairCursor); + mouseCursor = (byte *)malloc(OBJWIDTH * OBJHEIGHT); + assert(mouseCursor); } void DrasculaEngine::freeMemory() { @@ -58,10 +62,12 @@ void DrasculaEngine::freeMemory() { free(drawSurface3); free(extraSurface); free(frontSurface); + free(crosshairCursor); + free(mouseCursor); } void DrasculaEngine::moveCursor() { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); moveCharacters(); @@ -78,14 +84,6 @@ void DrasculaEngine::moveCursor() { showMenu(); else if (menuBar == 1) clearMenu(); - - int cursorPos[6] = { 0, 0, mouseX - 20, mouseY - 17, OBJWIDTH, OBJHEIGHT }; - copyRectClip(cursorPos, drawSurface3, screenSurface); -} - -void DrasculaEngine::setCursorTable() { - int cursorPos[6] = { 225, 56, mouseX - 20, mouseY - 12, 40, 25 }; - copyRectClip(cursorPos, tableSurface, screenSurface); } void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int colorCount) { @@ -148,7 +146,15 @@ void DrasculaEngine::copyBackground(int xorg, int yorg, int xdes, int ydes, int int height, byte *src, byte *dest) { dest += xdes + ydes * 320; src += xorg + yorg * 320; + /* Unoptimized code for (int x = 0; x < height; x++) { + memcpy(dest + 320 * x, src + 320 * x, width); + } */ + + // A bit more optimized code, thanks to Fingolfin + // Uses 2 less registers and performs 2 less multiplications + int x = height; + while (x--) { memcpy(dest, src, width); dest += 320; src += 320; @@ -159,24 +165,7 @@ void DrasculaEngine::copyRect(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) { int y, x; - dest += xdes + ydes * 320; - src += xorg + yorg * 320; - - for (y = 0; y < height; y++) - for (x = 0; x < width; x++) - if (src[x + y * 320] != 255) - dest[x + y * 320] = src[x + y * 320]; -} - -void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) { - int y, x; - int xorg = Array[0]; - int yorg = Array[1]; - int xdes = Array[2]; - int ydes = Array[3]; - int width = Array[4]; - int height = Array[5]; - + // if (ydes < 0) { yorg += -ydes; height += ydes; @@ -191,6 +180,7 @@ void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) { width -= (xdes + width) - 320; if ((ydes + height) > 199) height -= (ydes + height) - 200; + // dest += xdes + ydes * 320; src += xorg + yorg * 320; @@ -202,16 +192,7 @@ void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) { } void DrasculaEngine::updateScreen(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *buffer) { - byte *ptr = VGA; - - ptr += xdes + ydes * 320; - buffer += xorg + yorg * 320; - for (int x = 0; x < height; x++) { - memcpy(ptr, buffer, width); - ptr += 320; - buffer += 320; - } - + copyBackground(xorg, yorg, xdes, ydes, width, height, buffer, VGA); _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200); _system->updateScreen(); } @@ -229,22 +210,22 @@ void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) { letterX = _charMap[i].mappedChar; switch (_charMap[i].charType) { - case 0: // letters - letterY = (_lang == kSpanish) ? 149 : 158; - break; - case 1: // signs - letterY = (_lang == kSpanish) ? 160 : 169; - break; - case 2: // accented - letterY = 180; - break; + case 0: // letters + letterY = (_lang == kSpanish) ? 149 : 158; + break; + case 1: // signs + letterY = (_lang == kSpanish) ? 160 : 169; + break; + case 2: // accented + letterY = 180; + break; } // switch break; } // if } // for - int textPos[6] = { letterX, letterY, screenX, screenY, CHAR_WIDTH, CHAR_HEIGHT }; - copyRectClip(textPos, textSurface, screenSurface); + copyRect(letterX, letterY, screenX, screenY, + CHAR_WIDTH, CHAR_HEIGHT, tableSurface, screenSurface); screenX = screenX + CHAR_WIDTH; if (screenX > 317) { @@ -254,10 +235,12 @@ void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) { } // for } -void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, int game) { +void DrasculaEngine::print_abc_opc(const char *said, int screenY, int game) { int signY, letterY, letterX = 0; uint len = strlen(said); + int screenX = 1; + for (uint h = 0; h < len; h++) { if (game == 1) { letterY = 6; @@ -293,76 +276,70 @@ void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, i } // if } // for - int textPos[6] = { letterX, letterY, screenX, screenY, CHAR_WIDTH_OPC, CHAR_HEIGHT_OPC }; - copyRectClip(textPos, backSurface, screenSurface); + copyRect(letterX, letterY, screenX, screenY, + CHAR_WIDTH_OPC, CHAR_HEIGHT_OPC, backSurface, screenSurface); screenX = screenX + CHAR_WIDTH_OPC; } } -void DrasculaEngine::centerText(const char *message, int textX, int textY) { - char bb[200], m2[200], m1[200], mb[10][50]; - char m3[200]; - int h, fil, textX3, textX2, textX1, conta_f = 0, ya = 0; - - strcpy(m1, " "); - strcpy(m2, " "); - strcpy(m3, " "); - strcpy(bb, " "); - - for (h = 0; h < 10; h++) - strcpy(mb[h], " "); - - if (textX > 160) - ya = 1; - - strcpy(m1, message); - textX = CLIP<int>(textX, 60, 255); - - textX1 = textX; - - if (ya == 1) - textX1 = 315 - textX; - - textX2 = (strlen(m1) / 2) * CHAR_WIDTH; - - while (true) { - strcpy(bb, m1); - scumm_strrev(bb); - - if (textX1 < textX2) { - strcpy(m3, strrchr(m1, ' ')); - strcpy(m1, strstr(bb, " ")); - scumm_strrev(m1); - m1[strlen(m1) - 1] = '\0'; - strcat(m3, m2); - strcpy(m2, m3); - }; - - textX2 = (strlen(m1) / 2) * CHAR_WIDTH; - - if (textX1 < textX2) - continue; +bool DrasculaEngine::textFitsCentered(char *text, int x) { + int len = strlen(text); + int tmp = CLIP<int>(x - len * CHAR_WIDTH / 2, 60, 255); + return (tmp + len * CHAR_WIDTH) <= 320; +} - strcpy(mb[conta_f], m1); +void DrasculaEngine::centerText(const char *message, int textX, int textY) { + char msg[200]; + char messageLine[200]; + char tmpMessageLine[200]; + *messageLine = 0; + *tmpMessageLine = 0; + char *curWord; + int curLine = 0; + int x = 0; + // original starts printing 4 lines above textY + int y = CLIP<int>(textY - (4 * CHAR_HEIGHT), 0, 320); - if (!strcmp(m2, "")) - break; + strcpy(msg, message); - scumm_strrev(m2); - m2[strlen(m2) - 1] = '\0'; - scumm_strrev(m2); - strcpy(m1, m2); - strcpy(m2, ""); - conta_f++; + // If the message fits on screen as-is, just print it here + if (textFitsCentered(msg, textX)) { + x = CLIP<int>(textX - strlen(msg) * CHAR_WIDTH / 2, 60, 255); + print_abc(msg, x, y); + return; } - fil = textY - (((conta_f + 3) * CHAR_HEIGHT)); + // Message doesn't fit on screen, split it + + // Get a word from the message + curWord = strtok(msg, " "); + while (curWord != NULL) { + // Check if the word and the current line fit on screen + if (strlen(tmpMessageLine) > 0) + strcat(tmpMessageLine, " "); + strcat(tmpMessageLine, curWord); + if (textFitsCentered(tmpMessageLine, textX)) { + // Line fits, so add the word to the current message line + strcpy(messageLine, tmpMessageLine); + } else { + // Line doesn't fit, so show the current line on screen and + // create a new one + // If it goes off screen, print_abc will adjust it + x = CLIP<int>(textX - strlen(messageLine) * CHAR_WIDTH / 2, 60, 255); + print_abc(messageLine, x, y + curLine * CHAR_HEIGHT); + strcpy(messageLine, curWord); + strcpy(tmpMessageLine, curWord); + curLine++; + } + + // Get next word + curWord = strtok(NULL, " "); - for (h = 0; h < conta_f + 1; h++) { - textX3 = strlen(mb[h]) / 2; - print_abc(mb[h], ((textX) - textX3 * CHAR_WIDTH) - 1, fil); - fil = fil + CHAR_HEIGHT + 2; + if (curWord == NULL) { + x = CLIP<int>(textX - strlen(messageLine) * CHAR_WIDTH / 2, 60, 255); + print_abc(messageLine, x, y + curLine * CHAR_HEIGHT); + } } } @@ -375,6 +352,8 @@ void DrasculaEngine::screenSaver() { int tempLine[320]; int tempRow[200]; + hideCursor(); + clearRoom(); loadPic("sv.alg", bgSurface, HALF_PAL); @@ -463,6 +442,7 @@ void DrasculaEngine::screenSaver() { free(ghost); loadPic(roomNumber, bgSurface, HALF_PAL); + showCursor(); } void DrasculaEngine::playFLI(const char *filefli, int vel) { @@ -621,12 +601,11 @@ void DrasculaEngine::decodeRLE(byte* srcPtr, byte* dstPtr) { pixel = *srcPtr++; } for (uint j = 0; j < repeat; j++) { - curByte++; - if (curByte > 64000) { + *dstPtr++ = pixel; + if (++curByte >= 64000) { stopProcessing = true; break; } - *dstPtr++ = pixel; } } } diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp index 6e86788007..32f07fce73 100644 --- a/engines/drascula/interface.cpp +++ b/engines/drascula/interface.cpp @@ -24,9 +24,34 @@ */ #include "drascula/drascula.h" +#include "graphics/cursorman.h" namespace Drascula { +void DrasculaEngine::setCursor(int cursor) { + switch (cursor) { + case kCursorCrosshair: + CursorMan.replaceCursor((const byte *)crosshairCursor, 40, 25, 20, 17); + break; + case kCursorCurrentItem: + CursorMan.replaceCursor((const byte *)mouseCursor, OBJWIDTH, OBJHEIGHT, 20, 17); + default: + break; + } +} + +void DrasculaEngine::showCursor() { + CursorMan.showMouse(true); +} + +void DrasculaEngine::hideCursor() { + CursorMan.showMouse(false); +} + +bool DrasculaEngine::isCursorVisible() { + return CursorMan.isVisible(); +} + void DrasculaEngine::selectVerbFromBar() { for (int n = 0; n < 7; n++) { if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1] && n > 0) { @@ -36,7 +61,7 @@ void DrasculaEngine::selectVerbFromBar() { } // no verb selected - withoutVerb(); + selectVerb(0); } void DrasculaEngine::selectVerb(int verb) { @@ -50,10 +75,17 @@ void DrasculaEngine::selectVerb(int verb) { addObject(pickedObject); } - copyBackground(OBJWIDTH * verb, c, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3); + for (int i = 0; i < OBJHEIGHT; i++) + memcpy(mouseCursor + i * OBJWIDTH, backSurface + OBJWIDTH * verb + (c + i) * 320, OBJWIDTH); + setCursor(kCursorCurrentItem); - takeObject = 1; - pickedObject = verb; + if (verb > 0) { + takeObject = 1; + pickedObject = verb; + } else { + takeObject = 0; + hasName = 0; + } } bool DrasculaEngine::confirmExit() { @@ -61,7 +93,7 @@ bool DrasculaEngine::confirmExit() { color_abc(kColorRed); updateRoom(); - centerText(_textsys[_lang][1], 160, 87); + centerText(_textsys[1], 160, 87); updateScreen(); delay(100); @@ -114,7 +146,8 @@ void DrasculaEngine::clearMenu() { } void DrasculaEngine::enterName() { - Common::KeyCode key; + Common::KeyCode key, prevkey = Common::KEYCODE_INVALID; + int counter = 0; int v = 0, h = 0; char select2[23]; strcpy(select2, " "); @@ -123,17 +156,25 @@ void DrasculaEngine::enterName() { copyBackground(115, 14, 115, 14, 176, 9, bgSurface, screenSurface); print_abc(select2, 117, 15); updateScreen(); + _system->delayMillis(100); + key = getScan(); - delay(70); - if (key != 0) { + + // Artifically decrease repeat rate. + // Part of bug fix#2017432 DRASCULA: Typing is slow when you save a game + // Alternative is to roll our own event loop + if (key == prevkey) + if (++counter == 3) { + counter = 0; + prevkey = Common::KEYCODE_INVALID; + } + + if (key != 0 && key != prevkey) { + prevkey = key; if (key >= 0 && key <= 0xFF && isalpha(key)) select2[v] = tolower(key); - else if ((key == Common::KEYCODE_LCTRL) || (key == Common::KEYCODE_RCTRL)) - select2[v] = '\164'; - else if (key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9) + else if ((key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9) || key == Common::KEYCODE_SPACE) select2[v] = key; - else if (key == Common::KEYCODE_SPACE) - select2[v] = '\167'; else if (key == Common::KEYCODE_ESCAPE) break; else if (key == Common::KEYCODE_RETURN) { @@ -185,25 +226,4 @@ void DrasculaEngine::showMap() { } } -void DrasculaEngine::grr() { - int length = 30; - - color_abc(kColorDarkGreen); - - playFile("s10.als"); - - updateRoom(); - copyBackground(253, 110, 150, 65, 20, 30, drawSurface3, screenSurface); - - if (withVoices == 0) - centerText("groaaarrrrgghhhh!", 153, 65); - - updateScreen(); - - while (!isTalkFinished(&length)); - - updateRoom(); - updateScreen(); -} - } // End of namespace Drascula diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp index 01967d975d..c9c99aafa8 100644 --- a/engines/drascula/objects.cpp +++ b/engines/drascula/objects.cpp @@ -51,7 +51,9 @@ void DrasculaEngine::chooseObject(int object) { if (takeObject == 1 && menuScreen == 0) addObject(pickedObject); } - copyBackground(_x1d_menu[object], _y1d_menu[object], 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3); + for (int i = 0; i < OBJHEIGHT; i++) + memcpy(mouseCursor + i * OBJWIDTH, backSurface + _x1d_menu[object] + (_y1d_menu[object] + i) * 320, OBJWIDTH); + setCursor(kCursorCurrentItem); takeObject = 1; pickedObject = object; } @@ -70,23 +72,10 @@ int DrasculaEngine::removeObject(int obj) { return result; } -void DrasculaEngine::withoutVerb() { - int c = (menuScreen == 1) ? 0 : 171; - - if (currentChapter == 5) { - if (takeObject == 1 && pickedObject != 16) - addObject(pickedObject); - } else { - if (takeObject == 1) - addObject(pickedObject); - } - copyBackground(0, c, 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3); - - takeObject = 0; - hasName = 0; -} - void DrasculaEngine::gotoObject(int pointX, int pointY) { + bool cursorVisible = isCursorVisible(); + hideCursor(); + if (currentChapter == 5 || currentChapter == 6) { if (hare_se_ve == 0) { curX = roomX; @@ -113,6 +102,9 @@ void DrasculaEngine::gotoObject(int pointX, int pointY) { } updateRoom(); updateScreen(); + + if (cursorVisible) + showCursor(); } void DrasculaEngine::checkObjects() { @@ -186,7 +178,7 @@ bool DrasculaEngine::pickupObject() { } updateEvents(); if (takeObject == 0) - withoutVerb(); + selectVerb(0); return false; } @@ -256,7 +248,7 @@ void DrasculaEngine::updateVisible() { if (roomNumber == 22 && flags[27] == 1) visible[3] = 0; if (roomNumber == 26 && flags[21] == 0) - strcpy(objName[2], _textmisc[_lang][0]); + strcpy(objName[2], _textmisc[0]); if (roomNumber == 26 && flags[18] == 1) visible[2] = 0; if (roomNumber == 26 && flags[12] == 1) diff --git a/engines/drascula/palette.cpp b/engines/drascula/palette.cpp index 6a93f21e55..ba174c9237 100644 --- a/engines/drascula/palette.cpp +++ b/engines/drascula/palette.cpp @@ -27,6 +27,17 @@ namespace Drascula { +const char colorTable[][3] = { + { 0, 0, 0 }, { 0x10, 0x3E, 0x28 }, + { 0, 0, 0 }, // unused + { 0x16, 0x3F, 0x16 }, { 0x09, 0x3F, 0x12 }, + { 0x3F, 0x3F, 0x15 }, + { 0, 0, 0 }, // unused + { 0x38, 0, 0 }, { 0x3F, 0x27, 0x0B }, + { 0x2A, 0, 0x2A }, { 0x30, 0x30, 0x30 }, + { 98, 91, 100 } +}; + void DrasculaEngine::setRGB(byte *pal, int colorCount) { int x, cnt = 0; @@ -70,17 +81,6 @@ void DrasculaEngine::setPalette(byte *PalBuf) { void DrasculaEngine::color_abc(int cl) { _color = cl; - char colorTable[][3] = { - { 0, 0, 0 }, { 0x10, 0x3E, 0x28 }, - { 0, 0, 0 }, // unused - { 0x16, 0x3F, 0x16 }, { 0x09, 0x3F, 0x12 }, - { 0x3F, 0x3F, 0x15 }, - { 0, 0, 0 }, // unused - { 0x38, 0, 0 }, { 0x3F, 0x27, 0x0B }, - { 0x2A, 0, 0x2A }, { 0x30, 0x30, 0x30 }, - { 98, 91, 100 } - }; - for (int i = 0; i <= 2; i++) gamePalette[254][i] = colorTable[cl][i]; @@ -127,64 +127,25 @@ void DrasculaEngine::fadeFromBlack(int fadeSpeed) { } } -void DrasculaEngine::assignDefaultPalette() { +void DrasculaEngine::assignPalette(DacPalette256 pal) { int color, component; for (color = 235; color < 253; color++) for (component = 0; component < 3; component++) - defaultPalette[color][component] = gamePalette[color][component]; -} - -void DrasculaEngine::assignBrightPalette() { - int color, component; - - for (color = 235; color < 253; color++) { - for (component = 0; component < 3; component++) - brightPalette[color][component] = gamePalette[color][component]; - } -} - -void DrasculaEngine::assignDarkPalette() { - int color, component; - - for (color = 235; color < 253; color++) { - for (component = 0; component < 3; component++) - darkPalette[color][component] = gamePalette[color][component]; - } + pal[color][component] = gamePalette[color][component]; } -void DrasculaEngine::setDefaultPalette() { +void DrasculaEngine::setDefaultPalette(DacPalette256 pal) { int color, component; for (color = 235; color < 253; color++) { for (component = 0; component < 3; component++) { - gamePalette[color][component] = defaultPalette[color][component]; + gamePalette[color][component] = pal[color][component]; } } setPalette((byte *)&gamePalette); } -void DrasculaEngine::setBrightPalette() { - int color, component; - - for (color = 235; color < 253; color++) { - for (component = 0; component < 3; component++) - gamePalette[color][component] = brightPalette[color][component]; - } - - setPalette((byte *)&gamePalette); -} - -void DrasculaEngine::setDarkPalette() { - int color, component; - - for (color = 235; color < 253; color++ ) - for (component = 0; component < 3; component++) - gamePalette[color][component] = darkPalette[color][component]; - - setPalette((byte *)&gamePalette); -} - void DrasculaEngine::setPaletteBase(int darkness) { signed char fade; unsigned int color, component; diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp index 37dddf4b7e..027685f56a 100644 --- a/engines/drascula/rooms.cpp +++ b/engines/drascula/rooms.cpp @@ -29,6 +29,24 @@ namespace Drascula { +struct doorInfo { + int chapter; + int doorNum; + int flag; +}; + +doorInfo doors[] = { + { 2, 138, 0 }, { 2, 136, 8 }, + { 2, 156, 16 }, { 2, 163, 17 }, + { 2, 177, 15 }, { 2, 175, 40 }, + { 2, 173, 36 }, { 4, 103, 0 }, + { 4, 104, 1 }, { 4, 105, 1 }, + { 4, 106, 2 }, { 4, 107, 2 }, + { 4, 110, 6 }, { 4, 114, 4 }, + { 4, 115, 4 }, { 4, 117, 5 }, + { 4, 120, 8 }, { 4, 122, 7 } +}; + typedef bool (DrasculaEngine::*RoomParser)(int args); struct DrasculaRoomParser { @@ -184,9 +202,9 @@ bool DrasculaEngine::room_3(int fl) { if (pickedObject == kVerbTalk && fl == 129) { talk(23); pause(6); - talk_sync(_text[_lang][50], "50.als", "11111111111144432554433"); + talk_sync(_text[50], "50.als", "11111111111144432554433"); } else if (pickedObject == kVerbTalk && fl == 133) { - talk_sync(_text[_lang][322], "322.als", "13333334125433333333"); + talk_sync(_text[322], "322.als", "13333334125433333333"); updateRoom(); updateScreen(); pause(25); @@ -248,11 +266,11 @@ bool DrasculaEngine::room_6(int fl) { talk(41); talk(42); } else if (pickedObject == kVerbOpen && fl == 138) - openDoor(0, 1); + toggleDoor(0, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 138) - closeDoor(0, 1); + toggleDoor(0, 1, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 143 && flags[2] == 0) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(228, 102, curX + 5, curY - 1, 47, 73, drawSurface3, screenSurface); updateScreen(); @@ -263,7 +281,7 @@ bool DrasculaEngine::room_6(int fl) { updateScreen(); finishSound(); } else if (pickedObject == kVerbClose && fl == 143 && flags[2] == 1) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); flags[2] = 0; updateRefresh_pre(); copyRect(228, 102, curX + 5, curY - 1, 47, 73, drawSurface3, screenSurface); @@ -274,7 +292,7 @@ bool DrasculaEngine::room_6(int fl) { updateScreen(); finishSound(); } else if (pickedObject == kVerbOpen && fl == 139 && flags[1] == 0) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(267, 1, curX - 14, curY - 2, 52, 73, drawSurface3, screenSurface); updateScreen(); @@ -287,7 +305,7 @@ bool DrasculaEngine::room_6(int fl) { updateScreen(); finishSound(); } else if (pickedObject == kVerbPick && fl == 140) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(267, 1, curX - 14, curY - 2, 52, 73, drawSurface3, screenSurface); updateScreen(); @@ -350,9 +368,9 @@ bool DrasculaEngine::room_9(int fl) { bool DrasculaEngine::room_12(int fl) { if (pickedObject == kVerbOpen && fl == 156) - openDoor(16, 4); + toggleDoor(16, 4, kOpenDoor); else if (pickedObject == kVerbClose && fl == 156) - closeDoor(16, 4); + toggleDoor(16, 4, kCloseDoor); else hasAnswer = 0; @@ -365,11 +383,14 @@ bool DrasculaEngine::room_13(int fl) { trackProtagonist = 3; talk(412); strcpy(objName[1], "yoda"); - } else if (pickedObject == kVerbTalk && fl == 51) + } else if (pickedObject == kVerbTalk && fl == 51) { converse(7); - else if (pickedObject == 19 && fl == 51) - animation_1_3(); - else if (pickedObject == 9 && fl == 51) { + } else if (pickedObject == 19 && fl == 51) { + talk(413); + grr(); + pause(50); + talk(414); + } else if (pickedObject == 9 && fl == 51) { animation_2_3(); return true; } else @@ -404,10 +425,10 @@ bool DrasculaEngine::room_15(int fl) { talk(336); trackProtagonist = 3; talk(337); - talk_sync(_text[_lang][46], "46.als", "4442444244244"); + talk_sync(_text[46], "46.als", "4442444244244"); trackProtagonist = 1; } else if (pickedObject == 18 && fl == 188 && flags[26] == 0) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); copyRect(133, 135, curX + 6, curY, 39, 63, drawSurface3, screenSurface); updateScreen(); playSound(8); @@ -432,17 +453,17 @@ bool DrasculaEngine::room_15(int fl) { bool DrasculaEngine::room_16(int fl) { if (pickedObject == kVerbOpen && fl == 163) - openDoor(17, 0); + toggleDoor(17, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 163) - closeDoor(17, 0); + toggleDoor(17, 0, kCloseDoor); else if (pickedObject == kVerbTalk && fl == 183) { talk(341); pause(10); - talk_sync(_text[_lang][50], "50.als", "11111111111144432554433"); + talk_sync(_text[50], "50.als", "11111111111144432554433"); pause(3); - talk_baul(83); + talk_trunk(83); } else if (pickedObject == kVerbOpen && fl == 183) { - openDoor(19, NO_DOOR); + toggleDoor(19, NO_DOOR, kOpenDoor); if (flags[20] == 0) { flags[20] = 1; trackProtagonist = 3; @@ -452,7 +473,7 @@ bool DrasculaEngine::room_16(int fl) { pickObject(22); } } else if (pickedObject == kVerbClose && fl == 183) - closeDoor(19, NO_DOOR); + toggleDoor(19, NO_DOOR, kCloseDoor); else if (pickedObject == kVerbLook && fl == 187) { talk(343); trackProtagonist = 3; @@ -470,16 +491,18 @@ bool DrasculaEngine::room_17(int fl) { talk(35); else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 0) talk(6); - else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 1) - animation_18_2(); - else if (pickedObject == kVerbOpen && fl == 177 && flags[18] == 1) + else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 1) { + talk(378); + talk_vonBraun(4, kVonBraunDoor); + converse(3); + } else if (pickedObject == kVerbOpen && fl == 177 && flags[18] == 1) talk(346); else if (pickedObject == kVerbOpen && fl == 177 && flags[14] == 0 && flags[18] == 0) - animation_22_2(); + playTalkSequence(22); // sequence 22, chapter 2 else if (pickedObject == kVerbOpen && fl == 177 && flags[14] == 1) - openDoor(15, 1); + toggleDoor(15, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 177 && flags[14] == 1) - closeDoor(15, 1); + toggleDoor(15, 1, kCloseDoor); else if (pickedObject == 11 && fl == 50 && flags[22] == 0) { talk(347); flags[29] = 1; @@ -497,7 +520,7 @@ bool DrasculaEngine::room_18(int fl) { else if (pickedObject == kVerbTalk && fl == 55 && flags[36] == 1) talk(109); else if (pickedObject == kVerbPick && fl == 182) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(44, 1, curX, curY, 41, 70, drawSurface2, screenSurface); updateRefresh(); @@ -519,7 +542,7 @@ bool DrasculaEngine::room_18(int fl) { trackProtagonist = 3; updateRoom(); updateScreen(); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyRect(1, 1, curX - 1, curY + 3, 42, 67, drawSurface2, screenSurface); updateRefresh(); @@ -539,19 +562,20 @@ bool DrasculaEngine::room_21(int fl) { if (pickedObject == kVerbOpen && fl == 101 && flags[28] == 0) talk(419); else if (pickedObject == kVerbOpen && fl == 101 && flags[28] == 1) - openDoor(0, 1); + toggleDoor(0, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 101) - closeDoor(0, 1); + toggleDoor(0, 1, kCloseDoor); else if(pickedObject == kVerbPick && fl == 141) { pickObject(19); visible[2] = 0; flags[10] = 1; } else if(pickedObject == 7 && fl == 101) { flags[28] = 1; - openDoor(0, 1); - withoutVerb(); + toggleDoor(0, 1, kOpenDoor); + selectVerb(0); } else if (pickedObject == 21 && fl == 179) { - animation_9_4(); + animate("st.bin", 14); + fadeToBlack(1); return true; } else hasAnswer = 0; @@ -570,7 +594,7 @@ bool DrasculaEngine::room_22(int fl) { playSound(1); hiccup(14); finishSound(); - withoutVerb(); + selectVerb(0); removeObject(22); updateVisible(); trackProtagonist = 3; @@ -590,15 +614,15 @@ bool DrasculaEngine::room_22(int fl) { bool DrasculaEngine::room_23(int fl) { if (pickedObject == kVerbOpen && fl == 103) { - openDoor(0, 0); + toggleDoor(0, 0, kOpenDoor); updateVisible(); } else if(pickedObject == kVerbClose && fl == 103) { - closeDoor(0, 0); + toggleDoor(0, 0, kCloseDoor); updateVisible(); } else if(pickedObject == kVerbOpen && fl == 104) - openDoor(1, 1); + toggleDoor(1, 1, kOpenDoor); else if(pickedObject == kVerbClose && fl == 104) - closeDoor(1, 1); + toggleDoor(1, 1, kCloseDoor); else if(pickedObject == kVerbPick && fl == 142) { pickObject(8); visible[2] = 0; @@ -615,13 +639,13 @@ bool DrasculaEngine::room_23(int fl) { bool DrasculaEngine::room_24(int fl) { if (pickedObject == kVerbOpen && fl == 105) - openDoor(1, 0); + toggleDoor(1, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 105) - closeDoor(1, 0); + toggleDoor(1, 0, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 106) - openDoor(2, 1); + toggleDoor(2, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 106) - closeDoor(2, 1); + toggleDoor(2, 1, kCloseDoor); else hasAnswer = 0; @@ -630,11 +654,11 @@ bool DrasculaEngine::room_24(int fl) { bool DrasculaEngine::room_26(int fl) { if (pickedObject == kVerbOpen && fl == 107 && flags[30] == 0) - openDoor(2, 0); + toggleDoor(2, 0, kOpenDoor); else if (pickedObject == kVerbOpen && fl == 107 && flags[30] == 1) talk(421); else if (pickedObject == kVerbClose && fl == 107) - closeDoor(2, 0); + toggleDoor(2, 0, kCloseDoor); else if (pickedObject == 10 && fl == 50 && flags[18] == 1 && flags[12] == 1) animation_5_4(); else if (pickedObject == 8 && fl == 50 && flags[18] == 1 && flags[12] == 1) @@ -648,7 +672,7 @@ bool DrasculaEngine::room_26(int fl) { pickObject(10); visible[1] = 0; flags[12] = 1; - closeDoor(2, 0); + toggleDoor(2, 0, kCloseDoor); trackProtagonist = 2; talk_igor(27, kIgorDoor); flags[30] = 1; @@ -671,17 +695,17 @@ bool DrasculaEngine::room_26(int fl) { bool DrasculaEngine::room_27(int fl) { if (pickedObject == kVerbOpen && fl == 110) - openDoor(6, 1); + toggleDoor(6, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 110) - closeDoor(6, 1); + toggleDoor(6, 1, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 116 && flags[23] == 0) talk(419); else if (pickedObject == kVerbOpen && fl == 116 && flags[23] == 1) - openDoor(5, 3); + toggleDoor(5, 3, kOpenDoor); else if (pickedObject == 17 && fl == 116) { flags[23] = 1; - openDoor(5,3); - withoutVerb(); + toggleDoor(5, 3, kOpenDoor); + selectVerb(0); } else if (fl == 150) talk(460); else @@ -692,9 +716,9 @@ bool DrasculaEngine::room_27(int fl) { bool DrasculaEngine::room_29(int fl) { if (pickedObject == kVerbOpen && fl == 114) - openDoor(4, 1); + toggleDoor(4, 1, kOpenDoor); else if (pickedObject == kVerbClose && fl == 114) - closeDoor(4, 1); + toggleDoor(4, 1, kCloseDoor); else hasAnswer = 0; @@ -703,15 +727,15 @@ bool DrasculaEngine::room_29(int fl) { bool DrasculaEngine::room_30(int fl) { if (pickedObject == kVerbOpen && fl == 115) - openDoor(4, 0); + toggleDoor(4, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 115) - closeDoor(4, 0); + toggleDoor(4, 0, kCloseDoor); else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 0) talk(422); else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 1 && flags[22] == 1) - openDoor(16, 1); + toggleDoor(16, 1, kOpenDoor); else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 1 && flags[22] == 0) { - openDoor(16, 1); + toggleDoor(16, 1, kOpenDoor); talk(423); flags[22] = 1; pickObject(12); @@ -720,7 +744,7 @@ bool DrasculaEngine::room_30(int fl) { if (flags[18] == 1) animation_6_4(); } else if (pickedObject == kVerbClose && fl == 144) - closeDoor(16, 1); + toggleDoor(16, 1, kCloseDoor); else if (pickedObject == 13 && fl == 144) { talk(424); flags[19] = 1; @@ -736,9 +760,9 @@ bool DrasculaEngine::room_31(int fl) { visible[1] = 0; flags[13] = 1; } else if (pickedObject == kVerbOpen && fl == 117) - openDoor(5, 0); + toggleDoor(5, 0, kOpenDoor); else if (pickedObject == kVerbClose && fl == 117) - closeDoor(5, 0); + toggleDoor(5, 0, kCloseDoor); else hasAnswer = 0; @@ -749,15 +773,15 @@ bool DrasculaEngine::room_34(int fl) { if (pickedObject == kVerbMove && fl == 146) animation_8_4(); else if (pickedObject == kVerbOpen && fl == 120 && flags[25] == 1) - openDoor(8, 2); + toggleDoor(8, 2, kOpenDoor); else if (pickedObject == kVerbOpen && fl == 120 && flags[25] == 0) { - openDoor(8, 2); + toggleDoor(8, 2, kOpenDoor); trackProtagonist = 3; talk(425); pickObject(14); flags[25] = 1; } else if (pickedObject == kVerbClose && fl == 120) - closeDoor(8, 2); + toggleDoor(8, 2, kCloseDoor); else hasAnswer=0; @@ -805,20 +829,27 @@ bool DrasculaEngine::room_53(int fl) { if (pickedObject == kVerbPick && fl == 120) { pickObject(16); visible[3] = 0; - } else if (pickedObject == kVerbMove && fl == 123) + } else if (pickedObject == kVerbMove && fl == 123) { animation_11_5(); - else if (pickedObject == 12 && fl == 52) - animation_10_5(); - else if (pickedObject == 15 && fl == 52) - animation_9_5(); - else if (pickedObject == 16 && fl == 121) { + } else if (pickedObject == 12 && fl == 52) { + flags[3] = 1; + talk(401); + selectVerb(0); + removeObject(12); + } else if (pickedObject == 15 && fl == 52) { + flags[4] = 1; + talk(401); + selectVerb(0); + removeObject(15); + } else if (pickedObject == 16 && fl == 121) { flags[2] = 1; - withoutVerb(); + selectVerb(0); updateVisible(); + pickedObject = kVerbMove; } else if (pickedObject == 16) { - talk(439); - withoutVerb(); + // Wall plug in chapter 5 visible[3] = 1; + hasAnswer = 0; } else hasAnswer = 0; @@ -851,7 +882,7 @@ bool DrasculaEngine::room_54(int fl) { } else if (pickedObject == 10 && fl == 119) { pause(4); talk(436); - withoutVerb(); + selectVerb(0); removeObject(10); } else hasAnswer = 0; @@ -886,10 +917,12 @@ bool DrasculaEngine::room_56(int fl) { } bool DrasculaEngine::room_58(int fl) { - if (pickedObject == kVerbMove && fl == 103) - animation_7_6(); - else + if (pickedObject == kVerbMove && fl == 103) { + flags[8] = 1; + updateVisible(); + } else { hasAnswer = 0; + } return true; } @@ -933,19 +966,19 @@ bool DrasculaEngine::room_59(int fl) { talk_htel(240); color_abc(kColorBrown); - talk_solo(_textvb[_lang][58], "VB58.als"); + talk_solo(_textvb[58], "VB58.als"); talk_htel(241); color_abc(kColorBrown); - talk_solo(_textvb[_lang][59], "VB59.als"); + talk_solo(_textvb[59], "VB59.als"); talk_htel(242); color_abc(kColorBrown); - talk_solo(_textvb[_lang][60], "VB60.als"); + talk_solo(_textvb[60], "VB60.als"); talk_htel(196); color_abc(kColorBrown); - talk_solo(_textvb[_lang][61],"VB61.als"); + talk_solo(_textvb[61],"VB61.als"); talk_htel(244); color_abc(kColorBrown); - talk_solo(_textvb[_lang][62], "VB62.als"); + talk_solo(_textvb[62], "VB62.als"); clearRoom(); loadPic("aux59.alg", drawSurface3); loadPic(96, frontSurface, COMPLETE_PAL); @@ -953,7 +986,7 @@ bool DrasculaEngine::room_59(int fl) { loadPic(59, bgSurface, HALF_PAL); trackProtagonist = 3; talk(245); - withoutVerb(); + selectVerb(0); flags[11] = 1; } } else @@ -963,17 +996,27 @@ bool DrasculaEngine::room_59(int fl) { } bool DrasculaEngine::room_60(int fl) { - if (pickedObject == kVerbMove && fl == 112) - animation_10_6(); - else if (pickedObject == kVerbTalk && fl == 52) { + if (pickedObject == kVerbMove && fl == 112) { + playSound(14); + copyBackground(); + updateRefresh_pre(); + copyBackground(164, 85, 155, 48, 113, 114, drawSurface3, screenSurface); + updateScreen(); + finishSound(); + talk_bartender(23, 1); + flags[7] = 1; + } else if (pickedObject == kVerbTalk && fl == 52) { talk(266); talk_bartender(1, 1); converse(12); - withoutVerb(); + selectVerb(0); pickedObject = 0; - } else if (pickedObject == 21 && fl == 56) - animation_18_6(); - else if (pickedObject == 9 && fl == 56 && flags[6] == 1) { + } else if (pickedObject == 21 && fl == 56) { + flags[6] = 1; + selectVerb(0); + removeObject(21); + animate("beb.bin", 10); + } else if (pickedObject == 9 && fl == 56 && flags[6] == 1) { animation_9_6(); return true; } else if (pickedObject == 9 && fl == 56 && flags[6] == 0) { @@ -1089,11 +1132,9 @@ void DrasculaEngine::updateRefresh_pre() { void DrasculaEngine::update_1_pre() { if (curX > 98 && curX < 153) { - changeColor = 1; - setDarkPalette(); + setDefaultPalette(darkPalette); } else { - changeColor = 0; - setBrightPalette(); + setDefaultPalette(brightPalette); } if (flags[8] == 0) @@ -1101,8 +1142,8 @@ void DrasculaEngine::update_1_pre() { } void DrasculaEngine::update_2() { - int batPos[6]; int difference; + int w, h; int batX[] = {0, 38, 76, 114, 152, 190, 228, 266, 0, 38, 76, 114, 152, 190, 228, 266, 0, 38, 76, 114, 152, 190, @@ -1122,24 +1163,19 @@ void DrasculaEngine::update_2() { if (actorFrames[kFrameBat] == 41) actorFrames[kFrameBat] = 0; - batPos[0] = batX[actorFrames[kFrameBat]]; - batPos[1] = batY[actorFrames[kFrameBat]]; - if (actorFrames[kFrameBat] < 22) { - batPos[4] = 37; - batPos[5] = 21; + w = 37; + h = 21; } else if (actorFrames[kFrameBat] > 27) { - batPos[4] = 57; - batPos[5] = 36; + w = 57; + h = 36; } else { - batPos[4] = 47; - batPos[5] = 22; + w = 47; + h = 22; } - batPos[2] = 239; - batPos[3] = 19; - - copyRectClip(batPos, drawSurface3, screenSurface); + copyRect(batX[actorFrames[kFrameBat]], batY[actorFrames[kFrameBat]], + 239, 19, w, h, drawSurface3, screenSurface); difference = getTime() - savedTime; if (difference >= 6) { actorFrames[kFrameBat]++; @@ -1158,22 +1194,18 @@ void DrasculaEngine::update_3() { void DrasculaEngine::update_4() { if (curX > 190) { - changeColor = 1; - setDarkPalette(); + setDefaultPalette(darkPalette); } else { - changeColor = 0; - setBrightPalette(); + setDefaultPalette(brightPalette); } } void DrasculaEngine::update_6_pre() { if ((curX > 149 && curY + curHeight > 160 && curX < 220 && curY + curHeight < 188) || (curX > 75 && curY + curHeight > 183 && curX < 145)) { - changeColor = 0; - setBrightPalette(); + setDefaultPalette(brightPalette); } else { - changeColor = 1; - setDarkPalette(); + setDefaultPalette(darkPalette); } } @@ -1463,6 +1495,7 @@ void DrasculaEngine::update_102() { } bool DrasculaEngine::checkAction(int fl) { + hideCursor(); characterMoved = 0; updateRoom(); updateScreen(); @@ -1481,7 +1514,7 @@ bool DrasculaEngine::checkAction(int fl) { || (pickedObject == kVerbOpen && fl == 22 && flags[23] == 0)) { talk(164); flags[23] = 1; - withoutVerb(); + selectVerb(0); addObject(kItemMoney); addObject(kItemTwoCoins); } else if (pickedObject == kVerbLook && fl == 22 && flags[23] == 1) @@ -1492,7 +1525,7 @@ bool DrasculaEngine::checkAction(int fl) { hasAnswer = 0; } else if (currentChapter == 4) { if ((pickedObject == 18 && fl == 19) || (pickedObject == 19 && fl == 18)) { - withoutVerb(); + selectVerb(0); chooseObject(21); removeObject(18); removeObject(19); @@ -1504,13 +1537,7 @@ bool DrasculaEngine::checkAction(int fl) { talk(495); } else hasAnswer = 0; - } else if (currentChapter == 5) { - if (pickedObject == kVerbLook && fl == 9) { - talk(482); - talk(483); - } else - hasAnswer = 0; - } else if (currentChapter == 6) { + } else if (currentChapter == 5 || currentChapter == 6) { if (pickedObject == kVerbLook && fl == 9) { talk(482); talk(483); @@ -1528,8 +1555,10 @@ bool DrasculaEngine::checkAction(int fl) { hasAnswer = 0; } else if (currentChapter == 3) { if (roomNumber == 13) { - if (room(13, fl)) + if (room(13, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; } else if (currentChapter == 4) { @@ -1540,14 +1569,18 @@ bool DrasculaEngine::checkAction(int fl) { else if (pickedObject == 12 && fl == 50 && flags[18] == 0) talk(487); else if (roomNumber == 21) { - if (room(21, fl)) + if (room(21, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; } else if (currentChapter == 5) { if (roomNumber == 56) { - if (room(56, fl)) + if (room(56, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; } else if (currentChapter == 6) { @@ -1558,8 +1591,10 @@ bool DrasculaEngine::checkAction(int fl) { else if (roomNumber == 102) room(102, fl); else if (roomNumber == 60) { - if (room(60, fl)) + if (room(60, fl)) { + showCursor(); return true; + } } else hasAnswer = 0; @@ -1575,6 +1610,7 @@ bool DrasculaEngine::checkAction(int fl) { if (hasAnswer == 0 && (hasName == 1 || menuScreen == 1)) room(0, -1); + showCursor(); return false; } @@ -1600,6 +1636,7 @@ bool DrasculaEngine::room(int rN, int fl) { void DrasculaEngine::enterRoom(int roomIndex) { debug(2, "Entering room %d", roomIndex); + showCursor(); char fileName[20]; sprintf(fileName, "%d.ald", roomIndex); @@ -1661,7 +1698,7 @@ void DrasculaEngine::enterRoom(int roomIndex) { getIntFromLine(buffer, size, &_destX[l]); getIntFromLine(buffer, size, &_destY[l]); getIntFromLine(buffer, size, &trackCharacter_alkeva[l]); - getIntFromLine(buffer, size, &alapuertakeva[l]); + getIntFromLine(buffer, size, &roomExits[l]); updateDoor(l); } } @@ -1716,16 +1753,15 @@ void DrasculaEngine::enterRoom(int roomIndex) { copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3); - setDefaultPalette(); + setDefaultPalette(defaultPalette); if (palLevel != 0) setPaletteBase(palLevel); - assignBrightPalette(); - setDefaultPalette(); + assignPalette(brightPalette); + setDefaultPalette(defaultPalette); setPaletteBase(palLevel + 2); - assignDarkPalette(); + assignPalette(darkPalette); - setBrightPalette(); - changeColor = -1; + setDefaultPalette(brightPalette); if (currentChapter == 2) color_abc(kColorLightGreen); @@ -1821,8 +1857,9 @@ void DrasculaEngine::enterRoom(int roomIndex) { if (currentChapter == 5) { if (roomNumber == 45) hare_se_ve = 0; - if (roomNumber == 49 && flags[7] == 0) - animation_4_5(); + if (roomNumber == 49 && flags[7] == 0) { + playTalkSequence(4); // sequence 4, chapter 5 + } } updateRoom(); @@ -1830,7 +1867,7 @@ void DrasculaEngine::enterRoom(int roomIndex) { void DrasculaEngine::clearRoom() { memset(VGA, 0, 64000); - _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200); + _system->clearScreen(); _system->updateScreen(); } @@ -1839,49 +1876,50 @@ bool DrasculaEngine::exitRoom(int l) { int roomNum = 0; - if (currentChapter == 1) { - if (objectNum[l] == 105 && flags[0] == 0) - talk(442); - else { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - - if (objectNum[l] == 105) { - animation_2_1(); - return true; - } - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); - } + // Player can't exit the inn in chapter 1 + if (currentChapter == 1 && objectNum[l] == 104) { + return false; + } + + if (currentChapter == 1 && objectNum[l] == 105 && flags[0] == 0) { + talk(442); + return false; + } + + updateDoor(l); + if (isDoor[l] != 0 && + ((currentChapter != 3 && currentChapter != 5) || visible[l] == 1)) { + + hideCursor(); + gotoObject(roomObjX[l], roomObjY[l]); + if (currentChapter != 2) { + trackProtagonist = trackObj[l]; + updateRoom(); + updateScreen(); } - } else if (currentChapter == 2) { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; + characterMoved = 0; + trackProtagonist = trackCharacter_alkeva[l]; + objExit = roomExits[l]; + doBreak = 1; + previousMusic = roomMusic; + + // Object specific actions + if (currentChapter == 1 && objectNum[l] == 105) { + animation_2_1(); + return true; + } else if (currentChapter == 2) { if (objectNum[l] == 136) animation_2_2(); - if (objectNum[l] == 124) - animation_3_2(); + if (objectNum[l] == 124) { + gotoObject(163, 106); + gotoObject(287, 101); + trackProtagonist = 0; + } if (objectNum[l] == 173) { animation_35_2(); return true; - } if (objectNum[l] == 146 && flags[39] == 1) { + } + if (objectNum[l] == 146 && flags[39] == 1) { flags[5] = 1; flags[11] = 1; } @@ -1890,93 +1928,27 @@ bool DrasculaEngine::exitRoom(int l) { removeObject(kItemEarWithEarPlug); addObject(kItemEarplugs); } - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX =- 1; - enterRoom(roomNum); - } - } else if (currentChapter == 3) { - updateDoor(l); - if (isDoor[l] != 0 && visible[l] == 1) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX =- 1; - enterRoom(roomNum); - } - } else if (currentChapter == 4) { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - - if (objectNum[l] == 108) - gotoObject(171, 78); - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); + } else if (currentChapter == 4 && objectNum[l] == 108) { + gotoObject(171, 78); } - } else if (currentChapter == 5) { - updateDoor(l); - if (isDoor[l] != 0 && visible[l] == 1) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; + + if (currentChapter == 5) hare_se_ve = 1; - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); - } - } else if (currentChapter == 6) { - updateDoor(l); - if (isDoor[l] != 0) { - gotoObject(roomObjX[l], roomObjY[l]); - trackProtagonist = trackObj[l]; - updateRoom(); - updateScreen(); - characterMoved = 0; - trackProtagonist = trackCharacter_alkeva[l]; - objExit = alapuertakeva[l]; - doBreak = 1; - previousMusic = roomMusic; - clearRoom(); - sscanf(_targetSurface[l], "%d", &roomNum); - curX = -1; - enterRoom(roomNum); - if (objExit == 105) - animation_19_6(); - } + clearRoom(); + sscanf(_targetSurface[l], "%d", &roomNum); + curX = -1; + enterRoom(roomNum); + + if (currentChapter == 6 && objExit == 105) + animation_19_6(); } return false; } void DrasculaEngine::updateRoom() { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (currentChapter == 3) { if (flags[0] == 0) @@ -1990,67 +1962,41 @@ void DrasculaEngine::updateRoom() { } void DrasculaEngine::updateDoor(int doorNum) { - if (currentChapter == 1 || currentChapter == 3 || currentChapter == 5 || currentChapter == 6) + if (currentChapter != 2 && currentChapter != 4) return; - else if (currentChapter == 2) { - if (objectNum[doorNum] == 138) - isDoor[doorNum] = flags[0]; - else if (objectNum[doorNum] == 136) - isDoor[doorNum] = flags[8]; - else if (objectNum[doorNum] == 156) - isDoor[doorNum] = flags[16]; - else if (objectNum[doorNum] == 163) - isDoor[doorNum] = flags[17]; - else if (objectNum[doorNum] == 177) - isDoor[doorNum] = flags[15]; - else if (objectNum[doorNum] == 175) - isDoor[doorNum] = flags[40]; - else if (objectNum[doorNum] == 173) - isDoor[doorNum] = flags[36]; - } else if (currentChapter == 4) { + + for (int i = 0; i < ARRAYSIZE(doors); i++) { + if (doors[i].chapter == currentChapter && + objectNum[doorNum] == doors[i].doorNum) { + isDoor[doorNum] = flags[doors[i].flag]; + return; + } + } + + if (currentChapter == 4) { if (objectNum[doorNum] == 101 && flags[0] == 0) isDoor[doorNum] = 0; else if (objectNum[doorNum] == 101 && flags[0] == 1 && flags[28] == 1) isDoor[doorNum] = 1; - else if (objectNum[doorNum] == 103) - isDoor[doorNum] = flags[0]; - else if (objectNum[doorNum] == 104) - isDoor[doorNum] = flags[1]; - else if (objectNum[doorNum] == 105) - isDoor[doorNum] = flags[1]; - else if (objectNum[doorNum] == 106) - isDoor[doorNum] = flags[2]; - else if (objectNum[doorNum] == 107) - isDoor[doorNum] = flags[2]; - else if (objectNum[doorNum] == 110) - isDoor[doorNum] = flags[6]; - else if (objectNum[doorNum] == 114) - isDoor[doorNum] = flags[4]; - else if (objectNum[doorNum] == 115) - isDoor[doorNum] = flags[4]; else if (objectNum[doorNum] == 116 && flags[5] == 0) isDoor[doorNum] = 0; else if (objectNum[doorNum] == 116 && flags[5] == 1 && flags[23] == 1) isDoor[doorNum] = 1; - else if (objectNum[doorNum] == 117) - isDoor[doorNum] = flags[5]; - else if (objectNum[doorNum] == 120) - isDoor[doorNum] = flags[8]; - else if (objectNum[doorNum] == 122) - isDoor[doorNum] = flags[7]; } } -void DrasculaEngine::openDoor(int nflag, int doorNum) { - if (flags[nflag] == 0) { - if (currentChapter == 1 /*|| currentChapter == 4*/) { - if (nflag != 7) { - playSound(3); - flags[nflag] = 1; - } - } else { +void DrasculaEngine::toggleDoor(int nflag, int doorNum, int action) { + if ((flags[nflag] == 0 && action == kOpenDoor) || + (flags[nflag] == 1 && action == kCloseDoor)) { + if (currentChapter == 1 && nflag == 7 && action == kOpenDoor) + return; + + if (action == kOpenDoor) { playSound(3); flags[nflag] = 1; + } else { + playSound(4); + flags[nflag] = 0; } if (doorNum != NO_DOOR) @@ -2058,20 +2004,7 @@ void DrasculaEngine::openDoor(int nflag, int doorNum) { updateRoom(); updateScreen(); finishSound(); - withoutVerb(); - } -} - -void DrasculaEngine::closeDoor(int nflag, int doorNum) { - if (flags[nflag] == 1) { - playSound(4); - flags[nflag] = 0; - if (doorNum != NO_DOOR) - updateDoor(doorNum); - updateRoom(); - updateScreen(); - finishSound(); - withoutVerb(); + selectVerb(0); } } diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp index de82899462..503d2ab639 100644 --- a/engines/drascula/saveload.cpp +++ b/engines/drascula/saveload.cpp @@ -50,7 +50,7 @@ bool DrasculaEngine::saveLoadScreen() { } } for (n = 0; n < NUM_SAVES; n++) - sav->readLine(names[n], 23); + sav->readLine_OLD(names[n], 23); delete sav; loadPic("savescr.alg", bgSurface, HALF_PAL); @@ -59,15 +59,17 @@ bool DrasculaEngine::saveLoadScreen() { select[0] = 0; + _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); + setCursor(kCursorCrosshair); + for (;;) { y = 27; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); for (n = 0; n < NUM_SAVES; n++) { print_abc(names[n], 116, y); y = y + 9; } print_abc(select, 117, 15); - setCursorTable(); updateScreen(); y = 27; @@ -140,8 +142,10 @@ bool DrasculaEngine::saveLoadScreen() { } if (mouseX > 125 && mouseY > 123 && mouseX < 199 && mouseY < 149 && selectionMade == 1) { - if (!loadGame(file)) + if (!loadGame(file)) { + _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); return false; + } break; } else if (mouseX > 208 && mouseY > 123 && mouseX < 282 && mouseY < 149 && selectionMade == 1) { saveGame(file); @@ -168,10 +172,14 @@ bool DrasculaEngine::saveLoadScreen() { delay(5); } + selectVerb(0); + clearRoom(); loadPic(roomNumber, bgSurface, HALF_PAL); selectionMade = 0; + _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); + return true; } @@ -192,7 +200,7 @@ bool DrasculaEngine::loadGame(const char *gameName) { if (savedChapter != currentChapter) { strcpy(saveName, gameName); currentChapter = savedChapter - 1; - hay_que_load = 1; + loadedDifferentChapter = 1; return false; } sav->read(currentData, 20); @@ -210,10 +218,10 @@ bool DrasculaEngine::loadGame(const char *gameName) { takeObject = sav->readSint32LE(); pickedObject = sav->readSint32LE(); - hay_que_load = 0; + loadedDifferentChapter = 0; sscanf(currentData, "%d.ald", &roomNum); enterRoom(roomNum); - withoutVerb(); + selectVerb(0); return true; } @@ -247,9 +255,6 @@ void DrasculaEngine::saveGame(char gameName[]) { warning("Can't write file '%s'. (Disk full?)", gameName); delete out; - - playSound(99); - finishSound(); } } // End of namespace Drascula diff --git a/engines/drascula/sound.cpp b/engines/drascula/sound.cpp index 840d6c7cb5..6a3d83cae6 100644 --- a/engines/drascula/sound.cpp +++ b/engines/drascula/sound.cpp @@ -23,6 +23,10 @@ * */ +#include "sound/mixer.h" +#include "sound/voc.h" +#include "sound/audiocd.h" + #include "drascula/drascula.h" namespace Drascula { @@ -37,25 +41,31 @@ void DrasculaEngine::updateVolume(Audio::Mixer::SoundType soundType, int prevVol } void DrasculaEngine::volumeControls() { - int masterVolume, voiceVolume, musicVolume; + if (_lang == kSpanish) + loadPic(95, tableSurface); copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface); updateScreen(73, 63, 73, 63, 177, 97, screenSurface); - masterVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4); - voiceVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4); - musicVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4); + setCursor(kCursorCrosshair); + showCursor(); for (;;) { + int masterVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16), 0, 15); + int voiceVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16), 0, 15); + int musicVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16), 0, 15); + + int masterVolumeY = 72 + 61 - masterVolume * 4; + int voiceVolumeY = 72 + 61 - voiceVolume * 4; + int musicVolumeY = 72 + 61 - musicVolume * 4; + updateRoom(); copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface); - copyBackground(183, 56, 82, masterVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4), tableSurface, screenSurface); - copyBackground(183, 56, 138, voiceVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4), tableSurface, screenSurface); - copyBackground(183, 56, 194, musicVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4), tableSurface, screenSurface); - - setCursorTable(); + copyBackground(183, 56, 82, masterVolumeY, 39, 2 + masterVolume * 4, tableSurface, screenSurface); + copyBackground(183, 56, 138, voiceVolumeY, 39, 2 + voiceVolume * 4, tableSurface, screenSurface); + copyBackground(183, 56, 194, musicVolumeY, 39, 2 + musicVolume * 4, tableSurface, screenSurface); updateScreen(); @@ -68,23 +78,25 @@ void DrasculaEngine::volumeControls() { if (leftMouseButton == 1) { delay(100); if (mouseX > 80 && mouseX < 121) { - updateVolume(Audio::Mixer::kPlainSoundType, mouseY); - masterVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4); + updateVolume(Audio::Mixer::kPlainSoundType, masterVolumeY); } if (mouseX > 136 && mouseX < 178) { - updateVolume(Audio::Mixer::kSFXSoundType, mouseY); - voiceVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4); + updateVolume(Audio::Mixer::kSFXSoundType, voiceVolumeY); } if (mouseX > 192 && mouseX < 233) { - updateVolume(Audio::Mixer::kMusicSoundType, mouseY); - musicVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4); + updateVolume(Audio::Mixer::kMusicSoundType, musicVolumeY); } } } + if (_lang == kSpanish) + loadPic(974, tableSurface); + + selectVerb(0); + updateEvents(); } @@ -111,6 +123,10 @@ void DrasculaEngine::stopMusic() { AudioCD.stop(); } +void DrasculaEngine::updateMusic() { + AudioCD.updateCD(); +} + int DrasculaEngine::musicStatus() { return AudioCD.isPlaying(); } @@ -142,7 +158,18 @@ void DrasculaEngine::playFile(const char *fname) { if (_arj.open(fname)) { int soundSize = _arj.size(); byte *soundData = (byte *)malloc(soundSize); - _arj.seek(32); + + if (!(!strcmp(fname, "3.als") && soundSize == 145166 && _lang != kSpanish)) { + _arj.seek(32); + } else { + // WORKAROUND: File 3.als with English speech files has a big silence at + // its beginning and end. We seek past the silence at the beginning, + // and ignore the silence at the end + // Fixes bug #2111815 - "DRASCULA: Voice delayed" + _arj.seek(73959, SEEK_SET); + soundSize = 117158 - 73959; + } + _arj.read(soundData, soundSize); _arj.close(); diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp index a89c5ff734..7bf55b7c40 100644 --- a/engines/drascula/talk.cpp +++ b/engines/drascula/talk.cpp @@ -36,9 +36,8 @@ void DrasculaEngine::talkInit(const char *filename) { playFile(filename); } -bool DrasculaEngine::isTalkFinished(int* length) { - byte key = getScan(); - if (key != 0) +bool DrasculaEngine::isTalkFinished() { + if (getScan() != 0) stopSound(); if (soundIsActive()) return false; @@ -55,13 +54,12 @@ bool DrasculaEngine::isTalkFinished(int* length) { void DrasculaEngine::talk_igor(int index, int talkerType) { char filename[20]; sprintf(filename, "I%i.als", index); - const char *said = _texti[_lang][index]; + const char *said = _texti[index]; int x_talk0[8] = { 56, 82, 108, 134, 160, 186, 212, 238 }; int x_talk1[8] = { 56, 86, 116, 146, 176, 206, 236, 266 }; int x_talk3[4] = { 80, 102, 124, 146 }; int x_talk4[4] = { 119, 158, 197, 236 }; int face = 0; - int length = strlen(said); color_abc(kColorWhite); @@ -70,11 +68,11 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { do { if (talkerType == kIgorDch || talkerType == kIgorFront) { face = _rnd->getRandomNumber(7); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); } else if (talkerType == kIgorSeated || talkerType == kIgorWig) { face = _rnd->getRandomNumber(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); } @@ -119,7 +117,7 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { updateScreen(); pause(3); } - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if ((talkerType == kIgorFront && currentChapter == 6) || talkerType == kIgorDoor || talkerType == kIgorSeated || talkerType == kIgorWig) { @@ -127,7 +125,7 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { } if (talkerType == kIgorDch || (talkerType == kIgorFront && currentChapter == 1)) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); placeIgor(); placeDrascula(); } @@ -136,12 +134,11 @@ void DrasculaEngine::talk_igor(int index, int talkerType) { // Talker type 0: talk_dr_izq, 1: talk_dr_dch void DrasculaEngine::talk_drascula(int index, int talkerType) { - const char *said = _textd[_lang][index]; + const char *said = _textd[index]; char filename[20]; sprintf(filename, "d%i.als", index); int x_talk[8] = { 1, 40, 79, 118, 157, 196, 235, 274 }; int face; - int length = strlen(said); int offset = (talkerType == 0) ? 0 : 7; int offset2 = (talkerType == 0) ? 90 : 58; @@ -152,7 +149,7 @@ void DrasculaEngine::talk_drascula(int index, int talkerType) { do { face = _rnd->getRandomNumber(7); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -176,10 +173,10 @@ void DrasculaEngine::talk_drascula(int index, int talkerType) { pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if (talkerType == 0) - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); if (talkerType == 1 && currentChapter == 6) updateRoom(); @@ -193,8 +190,41 @@ void DrasculaEngine::talk_drascula(int index, int talkerType) { updateScreen(); } +void DrasculaEngine::talk_drascula_big(int index) { + char filename[20]; + sprintf(filename, "d%i.als", index); + const char *said = _textd[index]; + int x_talk[4] = {47, 93, 139, 185}; + int face; + int l = 0; + + color_abc(kColorRed); + + talkInit(filename); + + do { + face = _rnd->getRandomNumber(3); + copyBackground(); + copyBackground(interf_x[l] + 24, interf_y[l], 0, 45, 39, 31, drawSurface2, screenSurface); + copyBackground(x_talk[face], 1, 171, 68, 45, 48, drawSurface2, screenSurface); + l++; + if (l == 7) + l = 0; + + if (withVoices == 0) + centerText(said, 191, 69); + + updateScreen(); + + pause(3); + + byte key = getScan(); + if (key == Common::KEYCODE_ESCAPE) + term_int = 1; + } while (!isTalkFinished()); +} + void DrasculaEngine::talk_solo(const char *said, const char *filename) { - int length = strlen(said); if (currentChapter == 1) color_abc(color_solo); @@ -204,7 +234,7 @@ void DrasculaEngine::talk_solo(const char *said, const char *filename) { talkInit(filename); if (currentChapter == 6) - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); do { if (withVoices == 0) { @@ -216,10 +246,10 @@ void DrasculaEngine::talk_solo(const char *said, const char *filename) { centerText(said, 173, 92); } updateScreen(); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if (currentChapter == 6) { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); } } @@ -231,15 +261,14 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { // Line 82 is a special case if (index != 82) - said = _textt[_lang][index]; + said = _textt[index]; else { sprintf(filename, "d%i.als", index); - said = _textd[_lang][index]; + said = _textd[index]; } int x_talk[9] = { 1, 23, 45, 67, 89, 111, 133, 155, 177 }; int face; - int length = strlen(said); color_abc(kColorMaroon); @@ -260,7 +289,7 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { face = _rnd->getRandomNumber(5); } - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -277,7 +306,7 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -286,10 +315,9 @@ void DrasculaEngine::talk_bartender(int index, int talkerType) { void DrasculaEngine::talk_bj(int index) { char filename[20]; sprintf(filename, "BJ%i.als", index); - const char *said = _textbj[_lang][index]; + const char *said = _textbj[index]; int x_talk[5] = { 64, 92, 120, 148, 176 }; int face; - int length = strlen(said); color_abc(kColorWhite); @@ -299,7 +327,7 @@ void DrasculaEngine::talk_bj(int index) { if (currentChapter != 5) { face = _rnd->getRandomNumber(4); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -325,7 +353,7 @@ void DrasculaEngine::talk_bj(int index) { updateScreen(); } - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -334,7 +362,7 @@ void DrasculaEngine::talk_bj(int index) { void DrasculaEngine::talk(int index) { char name[20]; sprintf(name, "%i.als", index); - talk(_text[_lang][index], name); + talk(_text[index], name); } void DrasculaEngine::talk(const char *said, const char *filename) { @@ -344,7 +372,6 @@ void DrasculaEngine::talk(const char *said, const char *filename) { int y_mask_talk = 170; int face; - int length = strlen(said); if (currentChapter == 6) { if (flags[0] == 0 && roomNumber == 102) { @@ -375,7 +402,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { do { face = _rnd->getRandomNumber(5); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (currentChapter == 2) @@ -442,7 +469,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -456,7 +483,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) { void DrasculaEngine::talk_pianist(int index) { char filename[20]; sprintf(filename, "P%i.als", index); - const char* said = _textp[_lang][index]; + const char* said = _textp[index]; int x_talk[4] = { 97, 145, 193, 241 }; int coords[7] = { 139, 228, 112, 47, 60, 221, 128 }; @@ -467,7 +494,7 @@ void DrasculaEngine::talk_pianist(int index) { void DrasculaEngine::talk_drunk(int index) { char filename[20]; sprintf(filename, "B%i.als", index); - const char *said = _textb[_lang][index]; + const char *said = _textb[index]; int x_talk[8] = { 1, 21, 41, 61, 81, 101, 121, 141 }; int coords[7] = { 29, 177, 50, 19, 19, 181, 54 }; @@ -498,13 +525,15 @@ void DrasculaEngine::talk_drunk(int index) { } } -void DrasculaEngine::talk_vonBraun(int index) { +// talker types: +// 0: kVonBraunNormal +// 1: KVonBraunDoor +void DrasculaEngine::talk_vonBraun(int index, int talkerType) { char filename[20]; sprintf(filename, "VB%i.als", index); - const char *said = _textvb[_lang][index]; + const char *said = _textvb[index]; int x_talk[6] = {1, 27, 53, 79, 105, 131}; int face; - int length = strlen(said); color_abc(kColorBrown); @@ -513,50 +542,33 @@ void DrasculaEngine::talk_vonBraun(int index) { copyBackground(vonBraunX + 5, 64, OBJWIDTH + 1, 0, 25, 27, bgSurface, drawSurface3); do { - if (trackVonBraun == 1) { - face = _rnd->getRandomNumber(5); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - moveCharacters(); - moveVonBraun(); + if (talkerType == kVonBraunNormal) { + if (trackVonBraun == 1) { + face = _rnd->getRandomNumber(5); + copyBackground(); - copyBackground(OBJWIDTH + 1, 0, vonBraunX + 5, 64, 25, 27, drawSurface3, screenSurface); - copyRect(x_talk[face], 34, vonBraunX + 5, 64, 25, 27, frontSurface, screenSurface); - updateRefresh(); - } + moveCharacters(); + moveVonBraun(); - if (withVoices == 0) - centerText(said, vonBraunX, 66); - - updateScreen(); - - pause(3); - } while (!isTalkFinished(&length)); - - updateRoom(); - updateScreen(); - if (musicStatus() == 0 && flags[11] == 0 && roomMusic != 0) - playMusic(roomMusic); -} - -void DrasculaEngine::talk_vonBraunpuerta(int index) { - char filename[20]; - sprintf(filename, "VB%i.als", index); - const char *said = _textvb[_lang][index]; - int length = strlen(said); - - color_abc(kColorBrown); + copyBackground(OBJWIDTH + 1, 0, vonBraunX + 5, 64, 25, 27, drawSurface3, screenSurface); + copyRect(x_talk[face], 34, vonBraunX + 5, 64, 25, 27, frontSurface, screenSurface); + updateRefresh(); + } - talkInit(filename); + if (withVoices == 0) + centerText(said, vonBraunX, 66); - do { - updateRoom(); + updateScreen(); + pause(3); + } else { + updateRoom(); - if (withVoices == 0) - centerText(said, 150, 80); + if (withVoices == 0) + centerText(said, 150, 80); - updateScreen(); - } while (!isTalkFinished(&length)); + updateScreen(); + } + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -570,60 +582,56 @@ void DrasculaEngine::talk_blind(int index) { // voice files start from 58, not 1 char filename[20]; sprintf(filename, "d%i.als", index + TEXTD_START - 1); - const char *said = _textd[_lang][index + TEXTD_START - 1]; - const char *syncChar = _textd1[_lang][index - 1]; + const char *said = _textd[index + TEXTD_START - 1]; + const char *syncChar = _textd1[index - 1]; - byte *faceBuffer; int p = 0; - int pos_blind[6] = { 0, 2, 73, 1, 126, 149 }; - int length = strlen(said); + int bX = 0; + int h = 149; color_abc(kColorBrown); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); talkInit(filename); do { - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - pos_blind[5] = 149; + copyBackground(); + h = 149; char c = toupper(syncChar[p]); if (c == '0' || c == '2' || c == '4' || c == '6') - pos_blind[0] = 1; + bX = 1; else - pos_blind[0] = 132; + bX = 132; if (c == '0' || c == '1') - faceBuffer = drawSurface3; + copyRect(bX, 2, 73, 1, 126, h, drawSurface3, screenSurface); else if (c == '2' || c == '3') - faceBuffer = extraSurface; + copyRect(bX, 2, 73, 1, 126, h, extraSurface, screenSurface); else if (c == '4' || c == '5') - faceBuffer = backSurface; + copyRect(bX, 2, 73, 1, 126, h, backSurface, screenSurface); else { - faceBuffer = frontSurface; - pos_blind[5] = 146; + h = 146; + copyRect(bX, 2, 73, 1, 126, h, frontSurface, screenSurface); } - copyRectClip( pos_blind, faceBuffer, screenSurface); - if (withVoices == 0) - centerText(said, 310, 71); + centerText(said, 260, 71); updateScreen(); pause(2); p++; - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); } void DrasculaEngine::talk_hacker(int index) { char filename[20]; sprintf(filename, "d%i.als", index); - const char *said = _textd[_lang][index]; - int length = strlen(said); + const char *said = _textd[index]; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); color_abc(kColorYellow); @@ -634,13 +642,13 @@ void DrasculaEngine::talk_hacker(int index) { if (withVoices == 0) centerText(said, 156, 170); updateScreen(); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); } void DrasculaEngine::talk_werewolf(int index) { char filename[20]; sprintf(filename, "L%i.als", index); - const char *said = _textl[_lang][index]; + const char *said = _textl[index]; int x_talk[9] = {52, 79, 106, 133, 160, 187, 214, 241, 268}; int coords[7] = { 136, 198, 81, 26, 24, 203, 78 }; @@ -651,7 +659,7 @@ void DrasculaEngine::talk_werewolf(int index) { void DrasculaEngine::talk_mus(int index) { char filename[20]; sprintf(filename, "E%i.als", index); - const char *said = _texte[_lang][index]; + const char *said = _texte[index]; int x_talk[8] = { 16, 35, 54, 73, 92, 111, 130, 149}; int coords[7] = { 156, 190, 64, 18, 24, 197, 64 }; @@ -663,7 +671,6 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker int x_talk[8] = {112, 138, 164, 190, 216, 242, 268, 294}; int x_talk2[5] = {122, 148, 174, 200, 226}; int face; - int length = strlen(said); flags[1] = 1; @@ -683,7 +690,7 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker else face = _rnd->getRandomNumber(4); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (talkerType == 0) @@ -703,10 +710,10 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); flags[1] = 0; - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); updateScreen(); } @@ -714,10 +721,9 @@ void DrasculaEngine::talk_pen(const char *said, const char *filename, int talker void DrasculaEngine::talk_bj_bed(int index) { char filename[20]; sprintf(filename, "BJ%i.als", index); - const char *said = _textbj[_lang][index]; + const char *said = _textbj[index]; int x_talk[5] = {51, 101, 151, 201, 251}; int face; - int length = strlen(said); color_abc(kColorWhite); @@ -726,7 +732,7 @@ void DrasculaEngine::talk_bj_bed(int index) { do { face = _rnd->getRandomNumber(4); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); @@ -741,7 +747,7 @@ void DrasculaEngine::talk_bj_bed(int index) { updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); updateRoom(); updateScreen(); @@ -750,11 +756,9 @@ void DrasculaEngine::talk_bj_bed(int index) { void DrasculaEngine::talk_htel(int index) { char filename[20]; sprintf(filename, "%i.als", index); - const char *said = _text[_lang][index]; - char *faceBuffer; + const char *said = _text[index]; int x_talk[3] = {1, 94, 187}; int face, curScreen; - int length = strlen(said); color_abc(kColorYellow); @@ -764,25 +768,23 @@ void DrasculaEngine::talk_htel(int index) { face = _rnd->getRandomNumber(2); curScreen = _rnd->getRandomNumber(2); + copyBackground(); + if (face == 0 && curScreen == 0) - faceBuffer = (char *)drawSurface3; + copyBackground(x_talk[face], 1, 45, 24, 92, 108, drawSurface3, screenSurface); else if (curScreen == 1) - faceBuffer = (char *)frontSurface; + copyBackground(x_talk[face], 1, 45, 24, 92, 108, frontSurface, screenSurface); else - faceBuffer = (char *)backSurface; - - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - - copyBackground(x_talk[face], 1, 45, 24, 92, 108, (byte *)faceBuffer, screenSurface); - + copyBackground(x_talk[face], 1, 45, 24, 92, 108, backSurface, screenSurface); + if (withVoices == 0) centerText(said, 90, 50); updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateScreen(); } @@ -790,7 +792,6 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha int talkOffset = 1; int y_mask_talk = 170; int p, face = 0; - int length = strlen(said); char buf[2]; color_abc(kColorYellow); @@ -808,7 +809,7 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha strncpy(buf, &syncChar[p], 1); face = atoi(buf); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); if (currentChapter == 2) @@ -863,7 +864,7 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha p++; pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); if (currentChapter == 1 && musicStatus() == 0 && flags[11] == 0) playMusic(roomMusic); @@ -871,12 +872,11 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha playMusic(roomMusic); } -void DrasculaEngine::talk_baul(int index) { +void DrasculaEngine::talk_trunk(int index) { char filename[20]; sprintf(filename, "d%i.als", index); - const char *said = _text[_lang][index]; + const char *said = _text[index]; int face = 0, cara_antes; - int length = strlen(said); cara_antes = flags[19]; @@ -896,57 +896,21 @@ void DrasculaEngine::talk_baul(int index) { updateScreen(); pause(4); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); flags[19] = cara_antes; updateRoom(); updateScreen(); } -void DrasculaEngine::talk_dr_grande(int index) { - char filename[20]; - sprintf(filename, "D%i.als", index); - const char *said = _textd[_lang][index]; - int x_talk[4] = {47, 93, 139, 185}; - int face; - int l = 0; - int length = strlen(said); - - color_abc(kColorRed); - - talkInit(filename); - - do { - face = _rnd->getRandomNumber(3); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); - copyBackground(interf_x[l] + 24, interf_y[l], 0, 45, 39, 31, drawSurface2, screenSurface); - copyBackground(x_talk[face], 1, 171, 68, 45, 48, drawSurface2, screenSurface); - l++; - if (l == 7) - l = 0; - - if (withVoices == 0) - centerText(said, 191, 69); - - updateScreen(); - - pause(3); - - byte key = getScan(); - if (key == Common::KEYCODE_ESCAPE) - term_int = 1; - } while (!isTalkFinished(&length)); -} - void DrasculaEngine::talk_generic(const char* said, const char* filename, int* faces, int faceCount, int* coords, byte* surface) { int face; - int length = strlen(said); talkInit(filename); do { face = _rnd->getRandomNumber(faceCount - 1); - copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); + copyBackground(); updateRefresh_pre(); copyBackground(faces[face], coords[0], coords[1], coords[2], coords[3], coords[4], surface, screenSurface); @@ -959,7 +923,27 @@ void DrasculaEngine::talk_generic(const char* said, const char* filename, int* f updateScreen(); pause(3); - } while (!isTalkFinished(&length)); + } while (!isTalkFinished()); + + updateRoom(); + updateScreen(); +} + + +void DrasculaEngine::grr() { + color_abc(kColorDarkGreen); + + playFile("s10.als"); + + updateRoom(); + copyBackground(253, 110, 150, 65, 20, 30, drawSurface3, screenSurface); + + if (withVoices == 0) + centerText("groaaarrrrgghhhh!", 153, 65); + + updateScreen(); + + while (!isTalkFinished()); updateRoom(); updateScreen(); |