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-rw-r--r--engines/dreamweb/dreamweb.cpp635
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diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://svn.scummvm.org:4444/svn/dreamweb/dreamweb.cpp $
+ * $Id: dreamweb.cpp 79 2011-06-05 08:26:54Z eriktorbjorn $
+ *
+ */
+
+#include "common/config-manager.h"
+#include "common/debug-channels.h"
+#include "common/events.h"
+#include "common/EventRecorder.h"
+#include "common/file.h"
+#include "common/func.h"
+#include "common/system.h"
+#include "common/timer.h"
+#include "common/util.h"
+
+#include "audio/mixer.h"
+#include "audio/decoders/raw.h"
+
+#include "graphics/palette.h"
+#include "graphics/surface.h"
+
+#include "dreamweb/dreamweb.h"
+#include "dreamweb/dreamgen.h"
+
+namespace DreamWeb {
+
+DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gameDesc) :
+ Engine(syst), _gameDescription(gameDesc), _rnd("dreamweb") {
+
+ _context.engine = this;
+ // Setup mixer
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
+ _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
+
+ _vSyncInterrupt = false;
+
+ _console = 0;
+ DebugMan.addDebugChannel(kDebugAnimation, "Animation", "Animation Debug Flag");
+ DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function");
+ _outSaveFile = 0;
+ _inSaveFile = 0;
+ _speed = 1;
+ _turbo = false;
+ _oldMouseState = 0;
+ _channel0 = 0;
+ _channel1 = 0;
+
+ _language = gameDesc->desc.language;
+}
+
+DreamWebEngine::~DreamWebEngine() {
+ DebugMan.clearAllDebugChannels();
+ delete _console;
+}
+
+static void vSyncInterrupt(void *refCon) {
+ DreamWebEngine *vm = (DreamWebEngine *)refCon;
+
+ if (!vm->isPaused()) {
+ vm->setVSyncInterrupt(true);
+ }
+}
+
+void DreamWebEngine::setVSyncInterrupt(bool flag) {
+ _vSyncInterrupt = flag;
+}
+
+void DreamWebEngine::waitForVSync() {
+ processEvents();
+
+ if (!_turbo) {
+ while (!_vSyncInterrupt) {
+ _system->delayMillis(10);
+ }
+ setVSyncInterrupt(false);
+ }
+
+ _context.doshake();
+ _context.dofade();
+ _system->updateScreen();
+}
+
+void DreamWebEngine::quit() {
+ _context.data.byte(DreamGen::DreamGenContext::kQuitrequested) = 1;
+ _context.data.byte(DreamGen::DreamGenContext::kLasthardkey) = 1;
+}
+
+void DreamWebEngine::processEvents() {
+ Common::EventManager *event_manager = _system->getEventManager();
+ if (event_manager->shouldQuit()) {
+ quit();
+ return;
+ }
+
+ if (_enableSavingOrLoading && _loadSavefile >= 0 && _loadSavefile <= 6) {
+ debug(1, "loading save state %d", _loadSavefile);
+ _context.data.byte(_context.kCurrentslot) = _loadSavefile;
+ _loadSavefile = -1;
+ _context.loadposition();
+ _context.data.byte(_context.kGetback) = 1;
+ }
+
+ soundHandler();
+ Common::Event event;
+ int softKey, hardKey;
+ while (event_manager->pollEvent(event)) {
+ switch(event.type) {
+ case Common::EVENT_RTL:
+ quit();
+ break;
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.flags & Common::KBD_CTRL) {
+ switch (event.kbd.keycode) {
+
+ case Common::KEYCODE_d:
+ _console->attach();
+ _console->onFrame();
+ break;
+
+ case Common::KEYCODE_f:
+ setSpeed(_speed != 20? 20: 1);
+ break;
+
+ case Common::KEYCODE_g:
+ _turbo = !_turbo;
+ break;
+
+ case Common::KEYCODE_c: //skip statue puzzle
+ _context.data.byte(DreamGen::DreamGenContext::kSymbolbotnum) = 3;
+ _context.data.byte(DreamGen::DreamGenContext::kSymboltopnum) = 5;
+ break;
+
+ default:
+ break;
+ }
+
+ return; //do not pass ctrl + key to the engine
+ }
+
+ // Some parts of the ASM code uses the hardware key
+ // code directly. We don't have that code, so we fake
+ // it for the keys where it's needed and assume it's
+ // 0 (which is actually an invalid value, as far as I
+ // know) otherwise.
+
+ hardKey = 0;
+
+ switch (event.kbd.keycode) {
+ case Common::KEYCODE_ESCAPE:
+ hardKey = 1;
+ break;
+ case Common::KEYCODE_SPACE:
+ hardKey = 57;
+ break;
+ default:
+ hardKey = 0;
+ break;
+ }
+
+ _context.data.byte(DreamGen::DreamGenContext::kLasthardkey) = hardKey;
+
+ // The rest of the keys are converted to ASCII. This
+ // is fairly restrictive, and eventually we may want
+ // to let through more keys. I think this is mostly to
+ // keep weird glyphs out of savegame names.
+
+ softKey = 0;
+
+ if (event.kbd.keycode >= Common::KEYCODE_a && event.kbd.keycode <= Common::KEYCODE_z) {
+ softKey = event.kbd.ascii & ~0x20;
+ } else if (event.kbd.keycode == Common::KEYCODE_MINUS ||
+ event.kbd.keycode == Common::KEYCODE_SPACE ||
+ (event.kbd.keycode >= Common::KEYCODE_0 && event.kbd.keycode <= Common::KEYCODE_9)) {
+ softKey = event.kbd.ascii;
+ } else if (event.kbd.keycode >= Common::KEYCODE_KP0 && event.kbd.keycode <= Common::KEYCODE_KP9) {
+ softKey = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
+ } else if (event.kbd.keycode == Common::KEYCODE_KP_MINUS) {
+ softKey = '-';
+ } else if (event.kbd.keycode == Common::KEYCODE_BACKSPACE ||
+ event.kbd.keycode == Common::KEYCODE_DELETE) {
+ softKey = 8;
+ } else if (event.kbd.keycode == Common::KEYCODE_RETURN
+ || event.kbd.keycode == Common::KEYCODE_KP_ENTER) {
+ softKey = 13;
+ }
+
+ if (softKey)
+ keyPressed(softKey);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+
+Common::Error DreamWebEngine::run() {
+ syncSoundSettings();
+ _console = new DreamWebConsole(this);
+
+ _loadSavefile = Common::ConfigManager::instance().getInt("save_slot");
+
+ getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70, this);
+ _context.__start();
+ _context.data.byte(DreamGen::DreamGenContext::kQuitrequested) = 0;
+
+ getTimerManager()->removeTimerProc(vSyncInterrupt);
+
+ return Common::kNoError;
+}
+
+void DreamWebEngine::setSpeed(uint speed) {
+ debug(0, "setting speed %u", speed);
+ _speed = speed;
+ getTimerManager()->removeTimerProc(vSyncInterrupt);
+ getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70 / speed, this);
+}
+
+void DreamWebEngine::openFile(const Common::String &name) {
+ processEvents();
+ closeFile();
+ if (_file.open(name))
+ return;
+ _inSaveFile = _system->getSavefileManager()->openForLoading(name);
+ if (_inSaveFile)
+ return;
+ error("cannot open file %s", name.c_str());
+}
+
+uint32 DreamWebEngine::skipBytes(uint32 bytes) {
+ if (!_file.seek(bytes, SEEK_CUR))
+ error("seek failed");
+ return _file.pos();
+}
+
+uint32 DreamWebEngine::readFromFile(uint8 *dst, unsigned size) {
+ processEvents();
+ if (_file.isOpen())
+ return _file.read(dst, size);
+ if (_inSaveFile)
+ return _inSaveFile->read(dst, size);
+ error("file was not opened (read before open)");
+}
+
+void DreamWebEngine::closeFile() {
+ processEvents();
+ if (_file.isOpen())
+ _file.close();
+ delete _inSaveFile;
+ _inSaveFile = 0;
+ delete _outSaveFile;
+ _outSaveFile = 0;
+}
+
+void DreamWebEngine::openSaveFileForWriting(const Common::String &name) {
+ processEvents();
+ delete _outSaveFile;
+ _outSaveFile = _system->getSavefileManager()->openForSaving(name);
+}
+
+bool DreamWebEngine::openSaveFileForReading(const Common::String &name) {
+ processEvents();
+ delete _inSaveFile;
+ _inSaveFile = _system->getSavefileManager()->openForLoading(name);
+ return _inSaveFile != 0;
+}
+
+uint DreamWebEngine::writeToSaveFile(const uint8 *data, uint size) {
+ processEvents();
+ if (!_outSaveFile)
+ error("save file was not opened for writing");
+ return _outSaveFile->write(data, size);
+}
+
+uint DreamWebEngine::readFromSaveFile(uint8 *data, uint size) {
+ processEvents();
+ if (!_inSaveFile)
+ error("save file was not opened for reading");
+ return _inSaveFile->read(data, size);
+}
+
+
+void DreamWebEngine::keyPressed(uint16 ascii) {
+ debug(2, "key pressed = %04x", ascii);
+ uint8* keybuf = _context.data.ptr(5912, 16); //fixme: some hardcoded offsets are not added as consts
+ uint16 in = (_context.data.word(DreamGen::DreamGenContext::kBufferin) + 1) & 0x0f;
+ uint16 out = _context.data.word(DreamGen::DreamGenContext::kBufferout);
+ if (in == out) {
+ warning("keyboard buffer is full");
+ return;
+ }
+ _context.data.word(DreamGen::DreamGenContext::kBufferin) = in;
+ keybuf[in] = ascii;
+}
+
+void DreamWebEngine::mouseCall() {
+ processEvents();
+ Common::EventManager *eventMan = _system->getEventManager();
+ Common::Point pos = eventMan->getMousePos();
+ if (pos.x > 298)
+ pos.x = 298;
+ if (pos.x < 15)
+ pos.x = 15;
+ if (pos.y < 15)
+ pos.y = 15;
+ if (pos.y > 184)
+ pos.y = 184;
+ _context.cx = pos.x;
+ _context.dx = pos.y;
+
+ unsigned state = eventMan->getButtonState();
+ _context.bx = state == _oldMouseState? 0: state;
+ _oldMouseState = state;
+ _context.flags._c = false;
+}
+
+void DreamWebEngine::fadeDos() {
+ _context.ds = _context.es = _context.data.word(DreamGen::DreamGenContext::kBuffers);
+ return; //fixme later
+ waitForVSync();
+ //processEvents will be called from vsync
+ uint8 *dst = _context.es.ptr(DreamGen::DreamGenContext::kStartpal, 768);
+ getPalette(dst, 0, 64);
+ for(int fade = 0; fade < 64; ++fade) {
+ for(int c = 0; c < 768; ++c) { //original sources decrement 768 values -> 256 colors
+ if (dst[c]) {
+ --dst[c];
+ }
+ }
+ setPalette(dst, 0, 64);
+ waitForVSync();
+ }
+}
+
+void DreamWebEngine::setPalette() {
+ processEvents();
+ unsigned n = (uint16)_context.cx;
+ uint8 *src = _context.ds.ptr(_context.si, n * 3);
+ setPalette(src, _context.al, n);
+ _context.si += n * 3;
+ _context.cx = 0;
+}
+
+void DreamWebEngine::getPalette(uint8 *data, uint start, uint count) {
+ _system->getPaletteManager()->grabPalette(data, start, count);
+ while(count--)
+ *data++ >>= 2;
+}
+
+void DreamWebEngine::setPalette(const uint8 *data, uint start, uint count) {
+ assert(start + count <= 256);
+ uint8 fixed[768];
+ for(uint i = 0; i < count * 3; ++i) {
+ fixed[i] = data[i] << 2;
+ }
+ _system->getPaletteManager()->setPalette(fixed, start, count);
+}
+
+
+void DreamWebEngine::blit(const uint8 *src, int pitch, int x, int y, int w, int h) {
+ if (y + h > 200)
+ h = 200 - y;
+ if (x + w > 320)
+ w = 320 - x;
+ if (h <= 0 || w <= 0)
+ return;
+ _system->copyRectToScreen(src, pitch, x, y, w, h);
+}
+
+void DreamWebEngine::printUnderMonitor() {
+ _context.es = _context.data.word(DreamGen::DreamGenContext::kWorkspace);
+ _context.di = DreamGen::DreamGenContext::kScreenwidth * 43 + 76;
+ _context.si = _context.di + 8 * DreamGen::DreamGenContext::kScreenwidth;
+
+ Graphics::Surface *s = _system->lockScreen();
+ if (!s)
+ error("lockScreen failed");
+
+ for(uint y = 0; y < 104; ++y) {
+ uint8 *src = (uint8 *)s->getBasePtr(76, 43 + 8 + y);
+ uint8 *dst = _context.es.ptr(_context.di, 170);
+ for(uint x = 0; x < 170; ++x) {
+ if (*src < 231)
+ *dst++ = *src++;
+ else {
+ ++dst; ++src;
+ }
+ }
+ _context._add(_context.di, DreamGen::DreamGenContext::kScreenwidth);
+ _context._add(_context.si, DreamGen::DreamGenContext::kScreenwidth);
+ }
+ _context.cx = 0;
+ _system->unlockScreen();
+}
+
+void DreamWebEngine::cls() {
+ _system->fillScreen(0);
+}
+
+void DreamWebEngine::playSound(uint8 channel, uint8 id, uint8 loops) {
+ debug(1, "playSound(%u, %u, %u)", channel, id, loops);
+
+ int bank = 0;
+ bool speech = false;
+ Audio::Mixer::SoundType type = channel == 0?
+ Audio::Mixer::kMusicSoundType: Audio::Mixer::kSFXSoundType;
+
+ if (id >= 12) {
+ id -= 12;
+ bank = 1;
+ if (id == 50) {
+ speech = true;
+ type = Audio::Mixer::kSpeechSoundType;
+ }
+ }
+ const SoundData &data = _soundData[bank];
+
+ Audio::SeekableAudioStream *raw;
+ if (!speech) {
+ if (id >= data.samples.size() || data.samples[id].size == 0) {
+ warning("invalid sample #%u played", id);
+ return;
+ }
+
+ const Sample &sample = data.samples[id];
+ uint8 *buffer = (uint8 *)malloc(sample.size);
+ if (!buffer)
+ error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size);
+ memcpy(buffer, data.data.begin() + sample.offset, sample.size);
+
+ raw = Audio::makeRawStream(
+ buffer,
+ sample.size, 22050, Audio::FLAG_UNSIGNED);
+ } else {
+ uint8 *buffer = (uint8 *)malloc(_speechData.size());
+ memcpy(buffer, _speechData.begin(), _speechData.size());
+ if (!buffer)
+ error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size());
+ raw = Audio::makeRawStream(
+ buffer,
+ _speechData.size(), 22050, Audio::FLAG_UNSIGNED);
+
+ }
+
+ Audio::AudioStream *stream;
+ if (loops > 1) {
+ stream = new Audio::LoopingAudioStream(raw, loops < 255? loops: 0);
+ } else
+ stream = raw;
+
+ if (_mixer->isSoundHandleActive(_channelHandle[channel]))
+ _mixer->stopHandle(_channelHandle[channel]);
+ _mixer->playStream(type, &_channelHandle[channel], stream);
+}
+
+bool DreamWebEngine::loadSpeech(const Common::String &filename) {
+ if (ConfMan.getBool("speech_mute"))
+ return false;
+
+ Common::File file;
+ if (!file.open("speech/" + filename))
+ return false;
+
+ debug(1, "loadSpeech(%s)", filename.c_str());
+
+ uint size = file.size();
+ _speechData.resize(size);
+ file.read(_speechData.begin(), size);
+ file.close();
+ return true;
+}
+
+
+void DreamWebEngine::soundHandler() {
+ _context.data.byte(_context.kSubtitles) = ConfMan.getBool("subtitles");
+ _context.push(_context.ax);
+ _context.volumeadjust();
+ _context.ax = _context.pop();
+
+ uint volume = _context.data.byte(DreamGen::DreamGenContext::kVolume);
+ //.vol file loaded into soundbuf:0x4000
+ //volume table at (volume * 0x100 + 0x3f00)
+ //volume value could be from 1 to 7
+ //1 - 0x10-0xff
+ //2 - 0x1f-0xdf
+ //3 - 0x2f-0xd0
+ //4 - 0x3e-0xc1
+ //5 - 0x4d-0xb2
+ //6 - 0x5d-0xa2
+ //7 - 0x6f-0x91
+ if (volume >= 8)
+ volume = 7;
+ volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8;
+ _mixer->setChannelVolume(_channelHandle[0], volume);
+
+ uint8 ch0 = _context.data.byte(DreamGen::DreamGenContext::kCh0playing);
+ if (ch0 == 255)
+ ch0 = 0;
+ uint8 ch1 = _context.data.byte(DreamGen::DreamGenContext::kCh1playing);
+ if (ch1 == 255)
+ ch1 = 0;
+ uint8 ch0loop = _context.data.byte(DreamGen::DreamGenContext::kCh0repeat);
+
+ if (_channel0 != ch0) {
+ _channel0 = ch0;
+ if (ch0) {
+ playSound(0, ch0, ch0loop);
+ }
+ }
+ if (_channel1 != ch1) {
+ _channel1 = ch1;
+ if (ch1) {
+ playSound(1, ch1, 1);
+ }
+ }
+ if (!_mixer->isSoundHandleActive(_channelHandle[0])) {
+ _context.data.byte(DreamGen::DreamGenContext::kCh0playing) = 255;
+ _channel0 = 0;
+ }
+ if (!_mixer->isSoundHandleActive(_channelHandle[1])) {
+ _context.data.byte(DreamGen::DreamGenContext::kCh1playing) = 255;
+ _channel1 = 0;
+ }
+
+}
+
+void DreamWebEngine::loadSounds(uint bank, const Common::String &filename) {
+ debug(1, "loadSounds(%u, %s)", bank, filename.c_str());
+ Common::File file;
+ if (!file.open(filename)) {
+ warning("cannot open %s", filename.c_str());
+ return;
+ }
+
+ uint8 header[0x60];
+ file.read(header, sizeof(header));
+ uint tablesize = READ_LE_UINT16(header + 0x32);
+ debug(1, "table size = %u", tablesize);
+
+ SoundData &soundData = _soundData[bank];
+ soundData.samples.resize(tablesize / 6);
+ uint total = 0;
+ for(uint i = 0; i < tablesize / 6; ++i) {
+ uint8 entry[6];
+ Sample &sample = soundData.samples[i];
+ file.read(entry, sizeof(entry));
+ sample.offset = entry[0] * 0x4000 + READ_LE_UINT16(entry + 1);
+ sample.size = READ_LE_UINT16(entry + 3) * 0x800;
+ total += sample.size;
+ debug(1, "offset: %08x, size: %u", sample.offset, sample.size);
+ }
+ soundData.data.resize(total);
+ file.read(soundData.data.begin(), total);
+ file.close();
+}
+
+uint8 DreamWebEngine::modifyChar(uint8 c) const {
+ if (c < 128)
+ return c;
+
+ switch(_language) {
+ case Common::DE_DEU:
+ switch(c)
+ {
+ case 129:
+ return 'Z' + 3;
+ case 132:
+ return 'Z' + 1;
+ case 142:
+ return 'Z' + 4;
+ case 154:
+ return 'Z' + 6;
+ case 255:
+ return 'A' - 1;
+ case 153:
+ return 'Z' + 5;
+ case 148:
+ return 'Z' + 2;
+ default:
+ return c;
+ }
+ case Common::ES_ESP:
+ switch(c) {
+ case 160:
+ return 'Z' + 1;
+ case 130:
+ return 'Z' + 2;
+ case 161:
+ return 'Z' + 3;
+ case 162:
+ return 'Z' + 4;
+ case 163:
+ return 'Z' + 5;
+ case 164:
+ return 'Z' + 6;
+ case 165:
+ return ',' - 1;
+ case 168:
+ return 'A' - 1;
+ case 173:
+ return 'A' - 4;
+ case 129:
+ return 'A' - 5;
+ default:
+ return c;
+ }
+ default:
+ return c;
+ }
+}
+
+} // End of namespace DreamWeb
+
+