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-rw-r--r--engines/dreamweb/print.cpp224
1 files changed, 224 insertions, 0 deletions
diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "dreamweb/dreamweb.h"
+#include "engines/util.h"
+#include "graphics/surface.h"
+
+namespace DreamGen {
+
+void DreamGenContext::printboth(const Frame *charSet, uint16 *x, uint16 y, uint8 c, uint8 nextChar) {
+ uint16 newX = *x;
+ uint8 width, height;
+ printchar(charSet, &newX, y, c, nextChar, &width, &height);
+ multidump(*x, y, width, height);
+ *x = newX;
+}
+
+uint8 DreamGenContext::getnextword(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount) {
+ *totalWidth = 0;
+ *charCount = 0;
+ while(true) {
+ uint8 firstChar = *string;
+ ++string;
+ ++*charCount;
+ if ((firstChar == ':') || (firstChar == 0)) { //endall
+ *totalWidth += 6;
+ return 1;
+ }
+ if (firstChar == 32) { //endword
+ *totalWidth += 6;
+ return 0;
+ }
+ firstChar = engine->modifyChar(firstChar);
+ if (firstChar != 255) {
+ uint8 secondChar = *string;
+ uint8 width = charSet[firstChar - 32 + data.word(kCharshift)].width;
+ width = kernchars(firstChar, secondChar, width);
+ *totalWidth += width;
+ }
+ }
+}
+
+void DreamGenContext::printchar() {
+ uint16 x = di;
+ uint8 width, height;
+ printchar((const Frame *)ds.ptr(0, 0), &x, bx, al, ah, &width, &height);
+ di = x;
+ cl = width;
+ ch = height;
+}
+
+void DreamGenContext::printchar(const Frame *charSet, uint16* x, uint16 y, uint8 c, uint8 nextChar, uint8 *width, uint8 *height) {
+ if (c == 255)
+ return;
+ push(si);
+ push(di);
+ if (data.byte(kForeignrelease) != 0)
+ y -= 3;
+ uint16 tmp = c - 32 + data.word(kCharshift);
+ showframe(charSet, *x, y, tmp & 0x1ff, (tmp >> 8) & 0xfe, width, height);
+ di = pop();
+ si = pop();
+ _cmp(data.byte(kKerning), 0);
+ if (flags.z())
+ *width = kernchars(c, nextChar, *width);
+ (*x) += *width;
+}
+
+void DreamGenContext::printslow() {
+ al = printslow(es.ptr(si, 0), di, bx, dl, (bool)(dl & 1));
+}
+
+uint8 DreamGenContext::printslow(const uint8 *string, uint16 x, uint16 y, uint8 maxWidth, bool centered) {
+ data.byte(kPointerframe) = 1;
+ data.byte(kPointermode) = 3;
+ const Frame* charSet = (const Frame *)segRef(data.word(kCharset1)).ptr(0, 0);
+ do {
+ uint16 offset = x;
+ uint16 charCount = getnumber(charSet, string, maxWidth, centered, &offset);
+ do {
+ uint8 c0 = string[0];
+ uint8 c1 = string[1];
+ uint8 c2 = string[2];
+ c0 = engine->modifyChar(c0);
+ printboth(charSet, &offset, y, c0, c1);
+ if ((c1 == 0) || (c1 == ':')) {
+ return 0;
+ }
+ if (charCount != 1) {
+ c1 = engine->modifyChar(c1);
+ data.word(kCharshift) = 91;
+ uint16 offset2 = offset;
+ printboth(charSet, &offset2, y, c1, c2);
+ data.word(kCharshift) = 0;
+ for (int i=0; i<2; ++i) {
+ waitframes();
+ if (ax == 0)
+ continue;
+ if (ax != data.word(kOldbutton)) {
+ return 1;
+ }
+ }
+ }
+
+ ++string;
+ --charCount;
+ } while (charCount);
+ y += 10;
+ } while (true);
+}
+
+void DreamGenContext::printdirect() {
+ uint16 y = bx;
+ uint16 initialSi = si;
+ const uint8 *initialString = es.ptr(si, 0);
+ const uint8 *string = initialString;
+ printdirect(&string, di, &y, dl, (bool)(dl & 1));
+ si = initialSi + (string - initialString);
+ bx = y;
+}
+
+void DreamGenContext::printdirect(const uint8** string, uint16 x, uint16 *y, uint8 maxWidth, bool centered) {
+ data.word(kLastxpos) = x;
+ const Frame *charSet = (const Frame *)segRef(data.word(kCurrentset)).ptr(0, 0);
+ while (true) {
+ uint16 offset = x;
+ uint8 charCount = getnumber(charSet, *string, maxWidth, centered, &offset);
+ uint16 i = offset;
+ do {
+ uint8 c = (*string)[0];
+ uint8 nextChar = (*string)[1];
+ ++(*string);
+ if ((c == 0) || (c == ':')) {
+ return;
+ }
+ c = engine->modifyChar(c);
+ uint8 width, height;
+ printchar(charSet, &i, *y, c, nextChar, &width, &height);
+ data.word(kLastxpos) = i;
+ --charCount;
+ } while(charCount);
+ *y += data.word(kLinespacing);
+ }
+}
+
+void DreamGenContext::getnumber() {
+ uint16 offset = di;
+ cl = getnumber((Frame *)ds.ptr(0, 0), es.ptr(si, 0), dl, (bool)(dl & 1), &offset);
+ di = offset;
+}
+
+uint8 DreamGenContext::getnumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16* offset) {
+ uint8 totalWidth = 0;
+ uint8 charCount = 0;
+ while (true) {
+ uint8 wordTotalWidth, wordCharCount;
+ uint8 done = getnextword(charSet, string, &wordTotalWidth, &wordCharCount);
+ string += wordCharCount;
+
+ if (done == 1) { //endoftext
+ ax = totalWidth + wordTotalWidth - 10;
+ if (ax < maxWidth) {
+ totalWidth += wordTotalWidth;
+ charCount += wordCharCount;
+ }
+
+ if (centered) {
+ ax = (maxWidth & 0xfe) + 2 + 20 - totalWidth;
+ ax /= 2;
+ } else {
+ ax = 0;
+ }
+ *offset += ax;
+ return charCount;
+ }
+ ax = totalWidth + wordTotalWidth - 10;
+ if (ax >= maxWidth) { //gotoverend
+ if (centered) {
+ ax = (maxWidth & 0xfe) - totalWidth + 20;
+ ax /= 2;
+ } else {
+ ax = 0;
+ }
+ *offset += ax;
+ return charCount;
+ }
+ totalWidth += wordTotalWidth;
+ charCount += wordCharCount;
+ }
+}
+
+uint8 DreamGenContext::kernchars(uint8 firstChar, uint8 secondChar, uint8 width) {
+ if ((firstChar == 'a') || (al == 'u')) {
+ if ((secondChar == 'n') || (secondChar == 't') || (secondChar == 'r') || (secondChar == 'i') || (secondChar == 'l'))
+ return width-1;
+ }
+ return width;
+}
+
+void DreamGenContext::kernchars() {
+ cl = kernchars(al, ah, cl);
+}
+
+} /*namespace dreamgen */
+