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-rw-r--r--engines/dreamweb/stubs.cpp557
1 files changed, 557 insertions, 0 deletions
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
new file mode 100644
index 0000000000..5614aa391a
--- /dev/null
+++ b/engines/dreamweb/stubs.cpp
@@ -0,0 +1,557 @@
+#include "dreamweb/dreamweb.h"
+#include "engines/util.h"
+#include "graphics/surface.h"
+
+namespace DreamGen {
+
+Common::String getFilename(Context &context) {
+ uint16 name_ptr = context.dx;
+ Common::String name;
+ uint8 c;
+ while((c = context.cs.byte(name_ptr++)) != 0)
+ name += (char)c;
+ return name;
+}
+
+void DreamGenContext::multiget() {
+ unsigned w = (uint8)cl, h = (uint8)ch;
+ unsigned x = (uint16)di, y = (uint16)bx;
+ unsigned src = x + y * kScreenwidth;
+ unsigned dst = (uint16)si;
+ es = ds;
+ ds = data.word(kWorkspace);
+ if (y + h > 200)
+ h = 200 - y;
+ if (x + w > 320)
+ w = 320 - x;
+ //debug(1, "multiget %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es);
+ for(unsigned l = 0; l < h; ++l) {
+ uint8 *src_p = ds.ptr(src + kScreenwidth * l, w);
+ uint8 *dst_p = es.ptr(dst + w * l, w);
+ memcpy(dst_p, src_p, w);
+ }
+ si += w * h;
+ di = src + kScreenwidth * h;
+ cx = 0;
+}
+
+void DreamGenContext::multiput() {
+ unsigned w = (uint8)cl, h = (uint8)ch;
+ unsigned x = (uint16)di, y = (uint16)bx;
+ unsigned src = (uint16)si;
+ unsigned dst = x + y * kScreenwidth;
+ es = data.word(kWorkspace);
+ if (y + h > 200)
+ h = 200 - y;
+ if (x + w > 320)
+ w = 320 - x;
+ //debug(1, "multiput %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es);
+ for(unsigned l = 0; l < h; ++l) {
+ uint8 *src_p = ds.ptr(src + w * l, w);
+ uint8 *dst_p = es.ptr(dst + kScreenwidth * l, w);
+ memcpy(dst_p, src_p, w);
+ }
+ si += w * h;
+ di = dst + kScreenwidth * h;
+ cx = 0;
+}
+
+void DreamGenContext::multidump() {
+ ds = data.word(kWorkspace);
+ int w = (uint8)cl, h = (uint8)ch;
+ int x = (int16)di, y = (int16)bx;
+ unsigned offset = x + y * kScreenwidth;
+ //debug(1, "multidump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset);
+ engine->blit(ds.ptr(offset, w * h), kScreenwidth, x, y, w, h);
+ si = di = offset + h * kScreenwidth;
+ cx = 0;
+}
+
+void DreamGenContext::worktoscreen() {
+ ds = data.word(kWorkspace);
+ uint size = 320 * 200;
+ engine->blit(ds.ptr(0, size), 320, 0, 0, 320, 200);
+ di = si = size;
+ cx = 0;
+}
+
+void DreamGenContext::printundermon() {
+ engine->printUnderMonitor();
+}
+
+void DreamGenContext::cls() {
+ engine->cls();
+}
+
+void DreamGenContext::frameoutnm() {
+ unsigned w = (uint8)cl, h = (uint8)ch;
+ unsigned pitch = (uint16)dx;
+ unsigned src = (uint16)si;
+ int x = (uint16)di, y = (uint16)bx;
+ unsigned dst = x + y * pitch;
+ //debug(1, "framenm %ux%u[pitch: %u]-> %d,%d, segment: %04x->%04x", w, h, pitch, x, y, (uint16)ds, (uint16)es);
+ for(unsigned l = 0; l < h; ++l) {
+ uint8 *src_p = ds.ptr(src + w * l, w);
+ uint8 *dst_p = es.ptr(dst + pitch * l, w);
+ memcpy(dst_p, src_p, w);
+ }
+ di += dst + pitch * h;
+ si += w * h;
+ cx = 0;
+}
+
+void DreamGenContext::seecommandtail() {
+ data.word(kSoundbaseadd) = 0x220;
+ data.byte(kSoundint) = 5;
+ data.byte(kSounddmachannel) = 1;
+ data.byte(kBrightness) = 1;
+ data.word(kHowmuchalloc) = 0x9360;
+}
+
+void DreamGenContext::randomnumber() {
+ al = engine->randomNumber();
+}
+
+void DreamGenContext::quickquit() {
+ engine->quit();
+}
+
+void DreamGenContext::quickquit2() {
+ engine->quit();
+}
+
+void DreamGenContext::keyboardread() {
+ ::error("keyboardread"); //this keyboard int handler, must never be called
+}
+
+void DreamGenContext::resetkeyboard() {
+}
+
+void DreamGenContext::setkeyboardint() {
+}
+
+void DreamGenContext::readfromfile() {
+ uint16 dst_offset = dx;
+ uint16 size = cx;
+ debug(1, "readfromfile(%04x:%u, %u)", (uint16)ds, dst_offset, size);
+ ax = engine->readFromFile(ds.ptr(dst_offset, size), size);
+ flags._c = false;
+}
+
+void DreamGenContext::closefile() {
+ engine->closeFile();
+ data.byte(kHandle) = 0;
+}
+
+void DreamGenContext::openforsave() {
+ const char *name = (const char *)ds.ptr(dx, 13);
+ debug(1, "openforsave(%s)", name);
+ engine->openSaveFileForWriting(name);
+}
+
+void DreamGenContext::openfilenocheck() {
+ const char *name = (const char *)ds.ptr(dx, 13);
+ debug(1, "checksavefile(%s)", name);
+ bool ok = engine->openSaveFileForReading(name);
+ flags._c = !ok;
+}
+
+void DreamGenContext::openfilefromc() {
+ openfilenocheck();
+}
+
+void DreamGenContext::openfile() {
+ Common::String name = getFilename(*this);
+ debug(1, "opening file: %s", name.c_str());
+ engine->openFile(name);
+ cs.word(kHandle) = 1; //only one handle
+ flags._c = false;
+}
+
+void DreamGenContext::createfile() {
+ ::error("createfile");
+}
+
+void DreamGenContext::dontloadseg() {
+ ax = es.word(di);
+ _add(di, 2);
+ dx = ax;
+ cx = 0;
+ unsigned pos = engine->skipBytes(dx);
+ dx = pos >> 16;
+ ax = pos & 0xffff;
+ flags._c = false;
+}
+
+void DreamGenContext::mousecall() {
+ engine->mouseCall();
+}
+
+void DreamGenContext::setmouse() {
+ data.word(kOldpointerx) = 0xffff;
+}
+
+void DreamGenContext::gettime() {
+ TimeDate t;
+ g_system->getTimeAndDate(t);
+ debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec);
+ ch = t.tm_hour;
+ cl = t.tm_min;
+ dh = t.tm_sec;
+ data.byte(kSecondcount) = dh;
+ data.byte(kMinutecount) = cl;
+ data.byte(kHourcount) = ch;
+}
+
+void DreamGenContext::allocatemem() {
+ uint size = (bx + 2) * 16;
+ debug(1, "allocate mem, %u bytes", size);
+ flags._c = false;
+ SegmentRef seg = allocateSegment(size);
+ ax = (uint16)seg;
+ debug(1, "\tsegment address -> %04x", (uint16)ax);
+}
+
+void DreamGenContext::deallocatemem() {
+ uint16 id = (uint16)es;
+ debug(1, "deallocating segment %04x", id);
+ deallocateSegment(id);
+
+ //fixing invalid entries in the sprite table
+ es = data;
+ uint tsize = 16 * 32;
+ uint16 bseg = data.word(kBuffers);
+ if (!bseg)
+ return;
+ SegmentRef buffers(this);
+ buffers = bseg;
+ uint8 *ptr = buffers.ptr(kSpritetable, tsize);
+ for(uint i = 0; i < tsize; i += 32) {
+ uint16 seg = READ_LE_UINT16(ptr + i + 6);
+ //debug(1, "sprite segment = %04x", seg);
+ if (seg == id)
+ memset(ptr + i, 0xff, 32);
+ }
+}
+
+void DreamGenContext::removeemm() {
+ ::error("removeemm");
+}
+
+void DreamGenContext::setupemm() {
+ //good place for early initialization
+ switch(engine->getLanguage()) {
+ case Common::EN_ANY:
+ case Common::EN_GRB:
+ case Common::EN_USA:
+ return;
+ default:
+ data.byte(kForeignrelease) = 1;
+ }
+}
+
+void DreamGenContext::pitinterupt() {
+ ::error("pitinterupt");
+}
+
+void DreamGenContext::getridofpit() {
+ ::error("getridofpit");
+}
+
+void DreamGenContext::setuppit() {
+ ::error("setuppit");
+}
+
+void DreamGenContext::startdmablock() {
+ ::error("startdmablock");
+}
+
+void DreamGenContext::dmaend() {
+ ::error("dmaend");
+}
+
+void DreamGenContext::restoreems() {
+ ::error("restoreems");
+}
+
+void DreamGenContext::saveems() {
+ ::error("saveems");
+}
+
+void DreamGenContext::bothchannels() {
+ ::error("bothchannels");
+}
+
+void DreamGenContext::channel1only() {
+ ::error("channel1only");
+}
+
+void DreamGenContext::channel0only() {
+ ::error("channel0only");
+}
+
+void DreamGenContext::out22c() {
+ ::error("out22c");
+}
+
+void DreamGenContext::soundstartup() {}
+void DreamGenContext::soundend() {}
+void DreamGenContext::interupttest() {}
+void DreamGenContext::disablesoundint() {}
+void DreamGenContext::enablesoundint() {}
+void DreamGenContext::checksoundint() {
+ data.byte(kTestresult) = 1;
+}
+
+void DreamGenContext::setsoundoff() {
+ warning("setsoundoff: STUB");
+}
+
+void DreamGenContext::loadsample() {
+ engine->loadSounds(0, (const char *)data.ptr(dx, 13));
+}
+
+void DreamGenContext::loadsecondsample() {
+ uint8 ch0 = data.byte(kCh0playing);
+ if (ch0 >= 12 && ch0 != 255)
+ cancelch0();
+ uint8 ch1 = data.byte(kCh1playing);
+ if (ch1 >= 12)
+ cancelch1();
+ engine->loadSounds(1, (const char *)data.ptr(dx, 13));
+}
+
+void DreamGenContext::loadspeech() {
+ cancelch1();
+ data.byte(kSpeechloaded) = 0;
+ createname();
+ const char *name = (const char *)data.ptr(di, 13);
+ //warning("name = %s", name);
+ if (engine->loadSpeech(name))
+ data.byte(kSpeechloaded) = 1;
+}
+
+void DreamGenContext::saveseg() {
+ cx = es.word(di);
+ _add(di, 2);
+ savefilewrite();
+}
+
+void DreamGenContext::savefilewrite() {
+ ax = engine->writeToSaveFile(ds.ptr(dx, cx), cx);
+}
+
+void DreamGenContext::savefileread() {
+ ax = engine->readFromSaveFile(ds.ptr(dx, cx), cx);
+}
+
+void DreamGenContext::loadseg() {
+ ax = es.word(di);
+ di += 2;
+
+ uint16 dst_offset = dx;
+ uint16 size = ax;
+
+ debug(1, "loadseg(%04x:%u, %u)", (uint16)ds, dst_offset, size);
+ ax = engine->readFromFile(ds.ptr(dst_offset, size), size);
+ flags._c = false;
+}
+
+void DreamGenContext::error() {
+ ::error("error");
+}
+
+void DreamGenContext::generalerror() {
+ ::error("generalerror");
+}
+
+void DreamGenContext::dosreturn() {
+
+ _cmp(data.byte(kCommandtype), 250);
+ if (!flags.z()) {
+ data.byte(kCommandtype) = 250;
+ al = 46;
+ commandonly();
+ }
+
+ ax = data.word(kMousebutton);
+ _and(ax, 1);
+ if (flags.z())
+ return;
+
+ data.word(kMousebutton) = 0;
+ engine->quit();
+}
+
+void DreamGenContext::set16colpalette() {
+ //fixme: this is a bit hackish, set16colpalette called after initialization and nearly before main loop.
+ engine->enableSavingOrLoading();
+}
+
+void DreamGenContext::mode640x480() {
+ // Video mode 12h: 640x480 pixels, 16 colors, I believe
+ al = 0x12 + 128;
+ ah = 0;
+ initGraphics(640, 480, true);
+}
+
+void DreamGenContext::showgroup() {
+ engine->setPalette();
+}
+
+void DreamGenContext::fadedos() {
+ engine->fadeDos();
+}
+
+void DreamGenContext::doshake() {
+ uint8 &counter = data.byte(kShakecounter);
+ _cmp(counter, 48);
+ if (flags.z())
+ return;
+
+ _add(counter, 1);
+ static const int shakeTable[] = {
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 2, 0, -2, 3, -2,
+ 0, 2, 4, -1, 1, -3, 3, 2,
+ 0, -2, 3, -2, 0, 2, 4, -1,
+
+ 1, -3, 3, 2, 0, -2, 3, -2,
+ 0, 2, 4, -1, 1, -3, 3, 2,
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 2, 0, -2, 3, -2,
+
+ 0, 2, 4, -1, 1, -3, 3, 2,
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 2, 0, -2, 3, -2,
+ 0, 2, 4, -1, 1, -3, 3, 2,
+
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 0,
+ };
+ int offset = shakeTable[counter];
+ engine->setShakePos(offset >= 0? offset: -offset);
+}
+
+void DreamGenContext::vsync() {
+ push(ax);
+ push(bx);
+ push(cx);
+ push(dx);
+ push(si);
+ push(di);
+ push(es);
+ push(ds);
+ engine->waitForVSync();
+ ds = pop();
+ es = pop();
+ di = pop();
+ si = pop();
+ dx = pop();
+ cx = pop();
+ bx = pop();
+ ax = pop();
+}
+
+void DreamGenContext::setmode() {
+ vsync();
+ initGraphics(320, 200, false);
+}
+
+void DreamGenContext::showpcx() {
+ Common::String name = getFilename(*this);
+ Common::File pcxFile;
+
+ if (!pcxFile.open(name)) {
+ warning("showpcx: Could not open '%s'", name.c_str());
+ return;
+ }
+
+ uint8 *maingamepal;
+ int i, j;
+
+ // Read the 16-color palette into the 'maingamepal' buffer. Note that
+ // the color components have to be adjusted from 8 to 6 bits.
+
+ pcxFile.seek(16, SEEK_SET);
+ es = data.word(kBuffers);
+ maingamepal = es.ptr(kMaingamepal, 768);
+ pcxFile.read(maingamepal, 48);
+
+ memset(maingamepal + 48, 0xff, 720);
+ for (i = 0; i < 48; i++) {
+ maingamepal[i] >>= 2;
+ }
+
+ // Decode the image data.
+
+ Graphics::Surface *s = g_system->lockScreen();
+ Common::Rect rect(640, 480);
+
+ s->fillRect(rect, 0);
+ pcxFile.seek(128, SEEK_SET);
+
+ for (int y = 0; y < 480; y++) {
+ byte *dst = (byte *)s->getBasePtr(0, y);
+ int decoded = 0;
+
+ while (decoded < 320) {
+ byte col = pcxFile.readByte();
+ byte len;
+
+ if ((col & 0xc0) == 0xc0) {
+ len = col & 0x3f;
+ col = pcxFile.readByte();
+ } else {
+ len = 1;
+ }
+
+ // The image uses 16 colors and is stored as four bit
+ // planes, one for each bit of the color, least
+ // significant bit plane first.
+
+ for (i = 0; i < len; i++) {
+ int plane = decoded / 80;
+ int pos = decoded % 80;
+
+ for (j = 0; j < 8; j++) {
+ byte bit = (col >> (7 - j)) & 1;
+ dst[8 * pos + j] |= (bit << plane);
+ }
+
+ decoded++;
+ }
+ }
+ }
+
+ g_system->unlockScreen();
+ pcxFile.close();
+}
+
+void DreamGenContext::frameoutv() {
+ uint16 pitch = dx;
+ uint16 width = cx & 0xff;
+ uint16 height = cx >> 8;
+ uint16 stride = pitch - width;
+
+ const uint8* src = ds.ptr(si, width * height);
+ uint8* base = es.ptr(di, stride * height);
+ uint8* dst = base + pitch * bx;
+
+ // NB: Original code assumes non-zero width and height, "for" are unneeded, do-while would suffice but would be less readable
+ for (uint16 y = 0; y < height; ++y) {
+ for (uint16 x = 0; x < width; ++x) {
+ uint8 pixel = *src++;
+ if (pixel)
+ *dst = pixel;
+ ++dst;
+ }
+ dst += stride;
+ }
+}
+
+void DreamGenContext::modifychar() {
+ al = engine->modifyChar(al);
+}
+
+} /*namespace dreamgen */