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Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r-- | engines/dreamweb/stubs.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h new file mode 100644 index 0000000000..a3cb680cca --- /dev/null +++ b/engines/dreamweb/stubs.h @@ -0,0 +1,73 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + + void multidump(); + void frameoutv(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y); + void frameoutnm(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y); + void frameoutbh(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y); + void frameoutfx(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y); + void worktoscreen(); + void multiget(); + void convertkey(); + void cls(); + void printsprites(); + void quickquit(); + void readoneblock(); + void printundermon(); + void seecommandtail(); + void randomnumber(); + void quickquit2(); + void getnextword(); + uint8 getnextword(uint8 *totalWidth, uint8 *charCount); + void kernchars(); + uint8 kernchars(uint8 firstChar, uint8 secondChar, uint8 width); + Sprite* spritetable(); + void showframe(); + uint16 showframeCPP(uint16 dst, uint16 src, uint16 x, uint16 y, uint8 frameNumber, uint8 effectsFlag); + void printasprite(const Sprite* sprite); + void width160(); + void multiput(); + void eraseoldobs(); + void clearsprites(); + void makesprite(); + Sprite* makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 somethingInDx, uint16 somethingInDi); + void spriteupdate(); + void initman(); + void mainmanCPP(Sprite* sprite); + void walking(); + void aboutturn(Sprite* sprite); + void backobject(Sprite* sprite); + void constant(Sprite* sprite, ObjData* objData); + void steady(Sprite* sprite, ObjData* objData); + void random(Sprite* sprite, ObjData* objData); + void dodoor(); + void dodoor(Sprite* sprite, ObjData* objData); + void doorway(Sprite* sprite, ObjData* objData); + void widedoor(Sprite* sprite, ObjData* objData); + void liftsprite(); + void liftsprite(Sprite* sprite, ObjData* objData); + void turnpathonCPP(uint8 param); + void turnpathoffCPP(uint8 param); + void modifychar(); + void lockmon(); + void cancelch0(); + void cancelch1(); |