aboutsummaryrefslogtreecommitdiff
path: root/engines/dreamweb/stubs.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r--engines/dreamweb/stubs.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index a3cb680cca..6d9c08dd2d 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -21,10 +21,10 @@
*/
void multidump();
- void frameoutv(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
- void frameoutnm(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
- void frameoutbh(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
- void frameoutfx(uint8* dst, const uint8* src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
+ void frameoutv(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
+ void frameoutnm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
+ void frameoutbh(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
+ void frameoutfx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
void worktoscreen();
void multiget();
void convertkey();
@@ -40,31 +40,31 @@
uint8 getnextword(uint8 *totalWidth, uint8 *charCount);
void kernchars();
uint8 kernchars(uint8 firstChar, uint8 secondChar, uint8 width);
- Sprite* spritetable();
+ Sprite *spritetable();
void showframe();
uint16 showframeCPP(uint16 dst, uint16 src, uint16 x, uint16 y, uint8 frameNumber, uint8 effectsFlag);
- void printasprite(const Sprite* sprite);
+ void printasprite(const Sprite *sprite);
void width160();
void multiput();
void eraseoldobs();
void clearsprites();
void makesprite();
- Sprite* makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 somethingInDx, uint16 somethingInDi);
+ Sprite *makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 somethingInDx, uint16 somethingInDi);
void spriteupdate();
void initman();
- void mainmanCPP(Sprite* sprite);
+ void mainmanCPP(Sprite *sprite);
void walking();
- void aboutturn(Sprite* sprite);
- void backobject(Sprite* sprite);
- void constant(Sprite* sprite, ObjData* objData);
- void steady(Sprite* sprite, ObjData* objData);
- void random(Sprite* sprite, ObjData* objData);
+ void aboutturn(Sprite *sprite);
+ void backobject(Sprite *sprite);
+ void constant(Sprite *sprite, ObjData *objData);
+ void steady(Sprite *sprite, ObjData *objData);
+ void random(Sprite *sprite, ObjData *objData);
void dodoor();
- void dodoor(Sprite* sprite, ObjData* objData);
- void doorway(Sprite* sprite, ObjData* objData);
- void widedoor(Sprite* sprite, ObjData* objData);
+ void dodoor(Sprite *sprite, ObjData *objData);
+ void doorway(Sprite *sprite, ObjData *objData);
+ void widedoor(Sprite *sprite, ObjData *objData);
void liftsprite();
- void liftsprite(Sprite* sprite, ObjData* objData);
+ void liftsprite(Sprite *sprite, ObjData *objData);
void turnpathonCPP(uint8 param);
void turnpathoffCPP(uint8 param);
void modifychar();