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Diffstat (limited to 'engines/dreamweb')
-rw-r--r--engines/dreamweb/dreamgen.cpp480
-rw-r--r--engines/dreamweb/dreamgen.h456
-rw-r--r--engines/dreamweb/dreamweb.cpp2
-rw-r--r--engines/dreamweb/dreamweb.h9
-rw-r--r--engines/dreamweb/monitor.cpp8
-rw-r--r--engines/dreamweb/print.cpp4
-rw-r--r--engines/dreamweb/stubs.cpp15
-rw-r--r--engines/dreamweb/stubs.h1
8 files changed, 489 insertions, 486 deletions
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index c25cef2444..e0e5809f66 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -2046,7 +2046,7 @@ void DreamGenContext::showGun() {
data.byte(kRoomssample) = 34;
loadRoomsSample();
data.byte(kVolume) = 0;
- dx = 1168;
+ dx = 1164;
loadIntoTemp();
createPanel2();
ds = data.word(kTempgraphics);
@@ -2069,7 +2069,7 @@ void DreamGenContext::showGun() {
al = 12;
ah = 0;
playChannel0();
- dx = 1142;
+ dx = 1138;
loadTempText();
rollEndCredits2();
getRidOfTempText();
@@ -2317,7 +2317,7 @@ void DreamGenContext::initialMonCols() {
void DreamGenContext::endGame() {
STACK_CHECK;
- dx = 1142;
+ dx = 1138;
loadTempText();
monkSpeaking();
gettingShot();
@@ -2332,7 +2332,7 @@ void DreamGenContext::monkSpeaking() {
STACK_CHECK;
data.byte(kRoomssample) = 35;
loadRoomsSample();
- dx = 1181;
+ dx = 1177;
loadIntoTemp();
clearWork();
showMonk();
@@ -2399,7 +2399,7 @@ void DreamGenContext::gettingShot() {
void DreamGenContext::bibleQuote() {
STACK_CHECK;
mode640x480();
- dx = 1194;
+ dx = 1190;
showPCX();
fadeScreenUps();
cx = 80;
@@ -2438,7 +2438,7 @@ hangonloope:
void DreamGenContext::intro() {
STACK_CHECK;
- dx = 1129;
+ dx = 1125;
loadTempText();
loadPalFromIFF();
setMode();
@@ -2571,7 +2571,7 @@ void DreamGenContext::realCredits() {
mode640x480();
cx = 35;
hangOn();
- dx = 1207;
+ dx = 1203;
showPCX();
al = 12;
ah = 0;
@@ -2593,7 +2593,7 @@ void DreamGenContext::realCredits() {
_cmp(data.byte(kLasthardkey), 1);
if (flags.z())
goto realcreditsearly;
- dx = 1220;
+ dx = 1216;
showPCX();
al = 12;
ah = 0;
@@ -2615,7 +2615,7 @@ void DreamGenContext::realCredits() {
_cmp(data.byte(kLasthardkey), 1);
if (flags.z())
goto realcreditsearly;
- dx = 1233;
+ dx = 1229;
showPCX();
al = 12;
ah = 0;
@@ -2637,7 +2637,7 @@ void DreamGenContext::realCredits() {
_cmp(data.byte(kLasthardkey), 1);
if (flags.z())
goto realcreditsearly;
- dx = 1246;
+ dx = 1242;
showPCX();
al = 12;
ah = 0;
@@ -2659,7 +2659,7 @@ void DreamGenContext::realCredits() {
_cmp(data.byte(kLasthardkey), 1);
if (flags.z())
goto realcreditsearly;
- dx = 1259;
+ dx = 1255;
showPCX();
al = 12;
ah = 0;
@@ -2681,7 +2681,7 @@ void DreamGenContext::realCredits() {
_cmp(data.byte(kLasthardkey), 1);
if (flags.z())
goto realcreditsearly;
- dx = 1272;
+ dx = 1268;
showPCX();
fadeScreenUps();
cx = 60;
@@ -5112,14 +5112,14 @@ void DreamGenContext::getDestInfo() {
push(ax);
dx = data;
es = dx;
- si = 1934;
+ si = 1930;
_add(si, ax);
cl = es.byte(si);
ax = pop();
push(cx);
dx = data;
es = dx;
- si = 1950;
+ si = 1946;
_add(si, ax);
ax = pop();
}
@@ -5296,23 +5296,23 @@ clearedlocations:
bx = ax;
dx = data;
es = dx;
- _add(bx, 1934);
+ _add(bx, 1930);
es.byte(bx) = 0;
}
void DreamGenContext::readDestIcon() {
STACK_CHECK;
- dx = 1077;
+ dx = 1073;
loadIntoTemp();
- dx = 1090;
+ dx = 1086;
loadIntoTemp2();
- dx = 1051;
+ dx = 1047;
loadIntoTemp3();
}
void DreamGenContext::readCityPic() {
STACK_CHECK;
- dx = 1064;
+ dx = 1060;
loadIntoTemp();
}
@@ -5411,7 +5411,7 @@ void DreamGenContext::delChar() {
si = data.word(kCurpos);
_add(si, si);
es = cs;
- _add(si, 1968);
+ _add(si, 1964);
es.byte(si) = 0;
al = es.byte(si+1);
ah = 0;
@@ -5438,7 +5438,7 @@ void DreamGenContext::execCommand() {
es = cs;
bx = offset_comlist;
ds = cs;
- si = 1968;
+ si = 1964;
al = ds.byte(si);
_cmp(al, 0);
if (!flags.z())
@@ -5531,7 +5531,7 @@ dirroot:
si = offset_rootdir;
_inc(si);
es = cs;
- di = 1623;
+ di = 1619;
_inc(di);
cx = 12;
_movsb(cx, true);
@@ -5633,7 +5633,7 @@ notyetassigned:
push(bx);
_add(bx, 2);
ds = cs;
- si = 1968;
+ si = 1964;
checkpass:
_lodsw();
ah = es.byte(bx);
@@ -5704,7 +5704,7 @@ void DreamGenContext::read() {
return;
okcom:
es = cs;
- di = 1623;
+ di = 1619;
ax = data.word(kTextfile1);
data.word(kMonsource) = ax;
ds = ax;
@@ -5834,7 +5834,7 @@ keyok2:
ds = cs;
si = offset_operand1+1;
es = cs;
- di = 1623+1;
+ di = 1619+1;
cx = 12;
_movsb(cx, true);
monitorLogo();
@@ -5961,7 +5961,7 @@ void DreamGenContext::parser() {
al = '=';
_stosb();
ds = cs;
- si = 1968;
+ si = 1964;
notspace1:
_lodsw();
_cmp(al, 32);
@@ -8784,7 +8784,7 @@ nowinch:
void DreamGenContext::loadKeypad() {
STACK_CHECK;
- dx = 1038;
+ dx = 1034;
loadIntoTemp();
}
@@ -9121,11 +9121,11 @@ void DreamGenContext::dumpSymBox() {
void DreamGenContext::useDiary() {
STACK_CHECK;
getRidOfReels();
- dx = 1103;
+ dx = 1099;
loadIntoTemp();
- dx = 1116;
+ dx = 1112;
loadTempText();
- dx = 999;
+ dx = 995;
loadTempCharset();
createPanel();
showIcon();
@@ -9452,7 +9452,7 @@ opsblock1:
void DreamGenContext::loadSaveBox() {
STACK_CHECK;
- dx = 1051;
+ dx = 1047;
loadIntoTemp();
}
@@ -9585,7 +9585,7 @@ void DreamGenContext::getNamePos() {
_mul(cx);
dx = data;
es = dx;
- bx = 2102;
+ bx = 2098;
_add(bx, ax);
al = data.byte(kCursorpos);
ah = 0;
@@ -9739,7 +9739,7 @@ void DreamGenContext::showNames() {
STACK_CHECK;
dx = data;
es = dx;
- si = 2102+1;
+ si = 2098+1;
di = (60)+21;
bx = (52)+10;
cl = 0;
@@ -10207,7 +10207,7 @@ void DreamGenContext::pickupOb() {
void DreamGenContext::clearBuffers() {
STACK_CHECK;
es = data.word(kBuffers);
- cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+987-530+68-0)/2;
+ cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+983-526+68-0)/2;
ax = 0;
di = 0;
_stosw(cx, true);
@@ -10219,11 +10219,11 @@ void DreamGenContext::clearBuffers() {
es = data.word(kBuffers);
di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
ds = cs;
- si = 530;
- cx = (987-530);
+ si = 526;
+ cx = (983-526);
_movsb(cx, true);
es = data.word(kBuffers);
- di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+987-530);
+ di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+983-526);
ds = cs;
si = 0;
cx = (68-0);
@@ -10241,11 +10241,11 @@ void DreamGenContext::clearChanges() {
ds = data.word(kBuffers);
si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
es = cs;
- di = 530;
- cx = (987-530);
+ di = 526;
+ cx = (983-526);
_movsb(cx, true);
ds = data.word(kBuffers);
- si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+987-530);
+ si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+983-526);
es = cs;
di = 0;
cx = (68-0);
@@ -10259,7 +10259,7 @@ void DreamGenContext::clearChanges() {
di = 0;
_stosw(cx, true);
es = cs;
- di = 1934;
+ di = 1930;
al = 1;
_stosb(2);
al = 0;
@@ -10973,207 +10973,207 @@ void DreamGenContext::__start() {
//0x0140: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0150: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
//0x0160: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x01, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x01, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0170: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0180: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0190: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
//0x01a0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
//0x01b0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x00,
//0x01c0: .... .... .... ....
- 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x01d0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x01e0: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x01f0: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
- //0x0200: .... .... .... ....
- 0x00, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 0x00, 0x32,
- //0x0210: ..., .... ...7 ...2
- 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 0x00, 0x01,
- //0x0220: .... .J.. ...! .K..
- 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 0x00, 0x03,
- //0x0230: ..., .... ..., .`..
- 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 0x00, 0x02,
- //0x0240: ..., .v.. ..., ....
- 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 0x00, 0x01,
- //0x0250: .... .5.. .... .(..
- 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 0x00, 0x01,
- //0x0260: .... .2.. .... ....
- 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 0x00, 0x02,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0x2c,
+ //0x0200: .... .... .... ...,
+ 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 0x00, 0x32, 0x14, 0x00, 0x18, 0x16,
+ //0x0210: .... ...7 ...2 ....
+ 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 0x00, 0x01, 0x00, 0x01, 0x01, 0x2c,
+ //0x0220: .J.. ...! .K.. ...,
+ 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 0x00, 0x03, 0x00, 0x04, 0x01, 0x2c,
+ //0x0230: .... ..., .`.. ...,
+ 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x16,
+ //0x0240: .v.. ..., .... ....
+ 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 0x00, 0x01, 0x00, 0x02, 0x05, 0x16,
+ //0x0250: .5.. .... .(.. ....
+ 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x02, 0x0b,
+ //0x0260: .2.. .... .... ....
+ 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 0x00, 0x02, 0x00, 0x01, 0x17, 0x00,
//0x0270: .... .... .... ....
- 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 0x00, 0x04,
- //0x0280: .... 2... .... ....
- 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 0x00, 0x02,
- //0x0290: .... 2+.. .... (...
- 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 0x00, 0x02,
- //0x02a0: .... (z.. .... (i..
- 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 0x00, 0x02,
- //0x02b0: .... (Q.. .... (...
- 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 0x00, 0x02,
- //0x02c0: .... (... .... ....
- 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 0x00, 0x02,
- //0x02d0: ..-. .... ..-. .'..
- 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 0x00, 0x02,
- //0x02e0: ..-. .... .... ( ..
- 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 0x00, 0x02,
- //0x02f0: .... .@.. .... .R..
- 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 0x00, 0x02,
- //0x0300: .... .... .... ....
- 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 0x00, 0x01,
- //0x0310: ...! (... .... ....
- 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 0x00, 0x02,
- //0x0320: .... .... .... 2...
- 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 0x00, 0x14,
- //0x0330: ..2. .y.. ..2. ....
- 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 0x00, 0x02,
- //0x0340: ..4. .... ..4. ....
- 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 0x00, 0x02,
- //0x0350: ..2. (h.7 ..5! .c..
- 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 0x00, 0x02,
- //0x0360: ..2. (... ..2. ....
- 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 0x00, 0x02,
- //0x0370: ..4. .9.. ..4. ....
- 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 0x00, 0x02,
- //0x0380: ..6. .H.. ..7, ....
- 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 0x00, 0x02,
+ 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 0x00, 0x04, 0x00, 0x00, 0x17, 0x00,
+ //0x0280: 2... .... .... ....
+ 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 0x00, 0x02, 0x00, 0x01, 0x17, 0x16,
+ //0x0290: 2+.. .... (... ....
+ 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 0x00, 0x02, 0x00, 0x03, 0x17, 0x16,
+ //0x02a0: (z.. .... (i.. ....
+ 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 0x00, 0x02, 0x00, 0x05, 0x17, 0x16,
+ //0x02b0: (Q.. .... (... ....
+ 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16,
+ //0x02c0: (... .... .... ..-.
+ 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16,
+ //0x02d0: .... ..-. .'.. ..-.
+ 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 0x00, 0x02, 0x00, 0x00, 0x07, 0x0b,
+ //0x02e0: .... .... ( .. ....
+ 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b,
+ //0x02f0: .@.. .... .R.. ....
+ 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x21,
+ //0x0300: .... .... .... ...!
+ 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x16,
+ //0x0310: (... .... .... ....
+ 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16,
+ //0x0320: .... .... 2... ..2.
+ 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 0x00, 0x14, 0x00, 0x00, 0x34, 0x16,
+ //0x0330: .y.. ..2. .... ..4.
+ 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16,
+ //0x0340: .... ..4. .... ..2.
+ 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16,
+ //0x0350: (h.7 ..5! .c.. ..2.
+ 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16,
+ //0x0360: (... ..2. .... ..4.
+ 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x36, 0x00,
+ //0x0370: .9.. ..4. .... ..6.
+ 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x13, 0x00,
+ //0x0380: .H.. ..7, .... ....
+ 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x16,
//0x0390: .... .... .... ....
- 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 0x00, 0x00,
- //0x03a0: .... .,.. .... ....
- 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 0x00, 0x32,
- //0x03b0: .... .... .... ...2
- 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 0x00, 0x32,
- //0x03c0: .... ...2 .... ...2
- 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x49, 0x4e, 0x53, 0x54, 0x41,
- //0x03d0: ...! (..2 ...I NSTA
- 0x4c, 0x4c, 0x2e, 0x44, 0x41, 0x54, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
- //0x03e0: LL.D AT.D REAM WEB.
- 0x43, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x30, 0x30,
- //0x03f0: C02. DREA MWEB .V00
- 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x44, 0x52,
- //0x0400: .DRE AMWE B.V9 9.DR
- 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
- //0x0410: EAMW EB.G 02.D REAM
- 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x38, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
- //0x0420: WEB. G08. DREA MWEB
- 0x2e, 0x47, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30,
- //0x0430: .G04 .DRE AMWE B.G0
- 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x36, 0x00, 0x44,
- //0x0440: 5.DR EAMW EB.G 06.D
- 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41,
- //0x0450: REAM WEB. G14. DREA
- 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x35, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
- //0x0460: MWEB .T51 .DRE AMWE
- 0x42, 0x2e, 0x54, 0x38, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54,
- //0x0470: B.T8 2.DR EAMW EB.T
- 0x38, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x4f, 0x4c, 0x00,
- //0x0480: 83.D REAM WEB. VOL.
- 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x33, 0x00, 0x44, 0x52, 0x45,
- //0x0490: DREA MWEB .G13 .DRE
- 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
- //0x04a0: AMWE B.G1 5.DR EAMW
- 0x45, 0x42, 0x2e, 0x49, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
- //0x04b0: EB.I 00.D REAM WEB.
- 0x49, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x32,
- //0x04c0: I01. DREA MWEB .I02
- 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x33, 0x00, 0x44, 0x52,
- //0x04d0: .DRE AMWE B.I0 3.DR
- 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
- //0x04e0: EAMW EB.I 04.D REAM
- 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
- //0x04f0: WEB. I05. DREA MWEB
- 0x2e, 0x49, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30,
- //0x0500: .I06 .DRE AMWE B.I0
- 0x37, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x50, 0x41, 0x4c, 0x00, 0x00,
- //0x0510: 7.DR EAMW EB.P AL..
- 0x01, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0xf0, 0x00, 0x22, 0x01, 0x02,
- //0x0520: ...@ .... .|.. ."..
- 0x00, 0x2c, 0x00, 0x94, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff,
- //0x0530: .,.. ...@ .... ....
- 0xff, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00,
- //0x0540: ...@ .... .|.. .@..
- 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0xee, 0x00, 0x02, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xc8,
- //0x0550: .... .... .... .,..
- 0xc4, 0x68, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x2c, 0x00, 0xcc, 0xc4, 0x18, 0x01, 0x34, 0x01, 0x04,
- //0x0560: .h.| ..., .... .4..
- 0x00, 0x2c, 0x00, 0xb0, 0xc4, 0x68, 0x00, 0xd8, 0x00, 0x8a, 0x00, 0xc0, 0x00, 0xd0, 0xc4, 0x11,
- //0x0570: .,.. .h.. .... ....
- 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8,
- //0x0580: .@.. ...| ...@ ....
- 0x00, 0xa0, 0xca, 0xff, 0xff, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48,
- //0x0590: .... .EXI T H
- 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20,
- //0x05a0: ELP LIS T
- 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47,
- //0x05b0: R EAD LOG
- 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20,
- //0x05c0: ON K EYS
- 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50,
- //0x05d0: ..P UBLI C P
- 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41,
- //0x05e0: UBLI C .. .BLA
- 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20,
- //0x05f0: CKDR AGON RYA N
- 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20,
- //0x0600: ...H ENDR IX
- 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00,
- //0x0610: L OUIS ..
- 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43,
- //0x0620: .SEP TIMU S BEC
- 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20,
- //0x0630: KETT ...
- 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20,
- //0x0640: ."RO OT
- 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
- //0x0650: ."
- 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0xba, 0x00, 0xca,
- //0x0660: .000 0.00 ....
- 0x00, 0x9d, 0x00, 0xad, 0x00, 0x1c, 0xc8, 0xf3, 0x00, 0x03, 0x01, 0x83, 0x00, 0x93, 0x00, 0x18,
+ 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x16,
+ //0x03a0: .,.. .... .... ....
+ 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b,
+ //0x03b0: .... .... ...2 ....
+ 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0e, 0x21,
+ //0x03c0: ...2 .... ...2 ...!
+ 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x49, 0x4e, 0x53, 0x54, 0x41, 0x4c, 0x4c, 0x2e, 0x44,
+ //0x03d0: (..2 ...I NSTA LL.D
+ 0x41, 0x54, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x43, 0x30, 0x32, 0x00,
+ //0x03e0: AT.D REAM WEB. C02.
+ 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45,
+ //0x03f0: DREA MWEB .V00 .DRE
+ 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x0400: AMWE B.V9 9.DR EAMW
+ 0x45, 0x42, 0x2e, 0x47, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x0410: EB.G 02.D REAM WEB.
+ 0x47, 0x30, 0x38, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x34,
+ //0x0420: G08. DREA MWEB .G04
+ 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x35, 0x00, 0x44, 0x52,
+ //0x0430: .DRE AMWE B.G0 5.DR
+ 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x0440: EAMW EB.G 06.D REAM
+ 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
+ //0x0450: WEB. G14. DREA MWEB
+ 0x2e, 0x54, 0x35, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38,
+ //0x0460: .T51 .DRE AMWE B.T8
+ 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x33, 0x00, 0x44,
+ //0x0470: 2.DR EAMW EB.T 83.D
+ 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x4f, 0x4c, 0x00, 0x44, 0x52, 0x45, 0x41,
+ //0x0480: REAM WEB. VOL. DREA
+ 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
+ //0x0490: MWEB .G13 .DRE AMWE
+ 0x42, 0x2e, 0x47, 0x31, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49,
+ //0x04a0: B.G1 5.DR EAMW EB.I
+ 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x31, 0x00,
+ //0x04b0: 00.D REAM WEB. I01.
+ 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45,
+ //0x04c0: DREA MWEB .I02 .DRE
+ 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x04d0: AMWE B.I0 3.DR EAMW
+ 0x45, 0x42, 0x2e, 0x49, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x04e0: EB.I 04.D REAM WEB.
+ 0x49, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x36,
+ //0x04f0: I05. DREA MWEB .I06
+ 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x37, 0x00, 0x44, 0x52,
+ //0x0500: .DRE AMWE B.I0 7.DR
+ 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x50, 0x41, 0x4c, 0x00, 0x00, 0x01, 0x11, 0x01, 0x40,
+ //0x0510: EAMW EB.P AL.. ...@
+ 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0xf0, 0x00, 0x22, 0x01, 0x02, 0x00, 0x2c, 0x00, 0x94,
+ //0x0520: .... .|.. .".. .,..
+ 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40,
+ //0x0530: ...@ .... .... ...@
+ 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0,
+ //0x0540: .... .|.. .@.. ....
+ 0xca, 0xff, 0xff, 0xee, 0x00, 0x02, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xc8, 0xc4, 0x68, 0x00, 0x7c,
+ //0x0550: .... .... .,.. .h.|
+ 0x00, 0x04, 0x00, 0x2c, 0x00, 0xcc, 0xc4, 0x18, 0x01, 0x34, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xb0,
+ //0x0560: ..., .... .4.. .,..
+ 0xc4, 0x68, 0x00, 0xd8, 0x00, 0x8a, 0x00, 0xc0, 0x00, 0xd0, 0xc4, 0x11, 0x01, 0x40, 0x01, 0x9d,
+ //0x0570: .h.. .... .... .@..
+ 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff,
+ //0x0580: ...| ...@ .... ....
+ 0xff, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20,
+ //0x0590: .EXI T H ELP
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52,
+ //0x05a0: LIS T R
+ 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20,
+ //0x05b0: EAD LOG ON
+ 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50,
+ //0x05c0: K EYS ..P
+ 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49,
+ //0x05d0: UBLI C P UBLI
+ 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52,
+ //0x05e0: C .. .BLA CKDR
+ 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x05f0: AGON RYA N
+ 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c,
+ //0x0600: ...H ENDR IX L
+ 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50,
+ //0x0610: OUIS .. .SEP
+ 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54,
+ //0x0620: TIMU S BEC KETT
+ 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0630: ...
+ 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0640: ."RO OT
+ 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0650: ."
+ 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0xba, 0x00, 0xca, 0x00, 0x9d, 0x00, 0xad,
+ //0x0660: .000 0.00 .... ....
+ 0x00, 0x1c, 0xc8, 0xf3, 0x00, 0x03, 0x01, 0x83, 0x00, 0x93, 0x00, 0x18, 0xc8, 0x0c, 0x01, 0x1c,
//0x0670: .... .... .... ....
- 0xc8, 0x0c, 0x01, 0x1c, 0x01, 0xa8, 0x00, 0xb8, 0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00,
- //0x0680: .... .... .P.. .@..
- 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x34,
- //0x0690: .... ...w ...R ...4
- 0xc8, 0x46, 0x00, 0x89, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xbc, 0x00, 0xfa, 0x00, 0x44,
- //0x06a0: .F.. .>.o .... ...D
- 0x00, 0x98, 0x00, 0x4c, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff,
- //0x06b0: ...L ...@ .... ....
- 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x44, 0xc8, 0x46, 0x00, 0x8b, 0x00, 0x3e,
- //0x06c0: .w.. .R.. .D.F ...>
- 0x00, 0x6f, 0x00, 0x50, 0xc8, 0xec, 0x00, 0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0x00,
- //0x06d0: .o.P .... .p.. .H..
- 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x0d, 0x0a, 0x0d, 0x0a, 0x24,
- //0x06e0: .@.. .... .... ...$
- 0x81, 0x00, 0xb8, 0x00, 0x52, 0x00, 0x80, 0x00, 0xc0, 0xc8, 0x50, 0x00, 0x93, 0x00, 0x3e, 0x00,
- //0x06f0: .... R... ..P. ..>.
- 0x6f, 0x00, 0x80, 0xc8, 0xb7, 0x00, 0xfa, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0xc4, 0xc8, 0x00, 0x00,
- //0x0700: o... .... >.o. ....
- 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x53, 0x50, 0x45, 0x45, 0x43, 0x48,
- //0x0710: @... .... ..SP EECH
- 0x52, 0x32, 0x34, 0x43, 0x30, 0x30, 0x30, 0x35, 0x2e, 0x52, 0x41, 0x57, 0x00, 0x4f, 0x42, 0x4a,
- //0x0720: R24C 0005 .RAW .OBJ
- 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20,
- //0x0730: ECT NAME ONE
+ 0x01, 0xa8, 0x00, 0xb8, 0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0,
+ //0x0680: .... .P.. .@.. ....
+ 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x34, 0xc8, 0x46, 0x00, 0x89,
+ //0x0690: ...w ...R ...4 .F..
+ 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xbc, 0x00, 0xfa, 0x00, 0x44, 0x00, 0x98, 0x00, 0x4c,
+ //0x06a0: .>.o .... ...D ...L
+ 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae,
+ //0x06b0: ...@ .... .... .w..
+ 0x00, 0x52, 0x00, 0x80, 0x00, 0x44, 0xc8, 0x46, 0x00, 0x8b, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x50,
+ //0x06c0: .R.. .D.F ...> .o.P
+ 0xc8, 0xec, 0x00, 0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00,
+ //0x06d0: .... .p.. .H.. .@..
+ 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x81, 0x00, 0xb8, 0x00,
+ //0x06e0: .... .... ...$ ....
+ 0x52, 0x00, 0x80, 0x00, 0xc0, 0xc8, 0x50, 0x00, 0x93, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8,
+ //0x06f0: R... ..P. ..>. o...
+ 0xb7, 0x00, 0xfa, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0xc4, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00,
+ //0x0700: .... >.o. .... @...
+ 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x53, 0x50, 0x45, 0x45, 0x43, 0x48, 0x52, 0x32, 0x34, 0x43,
+ //0x0710: .... ..SP EECH R24C
+ 0x30, 0x30, 0x30, 0x35, 0x2e, 0x52, 0x41, 0x57, 0x00, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20,
+ //0x0720: 0005 .RAW .OBJ ECT
+ 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0730: NAME ONE
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x0740:
- 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01,
- //0x0750: ... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a,
- //0x0760: .... .... .... ..D:
+ 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x0750: ... .... .... ....
+ 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00,
+ //0x0760: .... .... ..D: ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0770: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00,
//0x0780: .... .... .... ....
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01,
//0x0790: .... .... .... ....
- 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00,
+ 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x07a0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x07b0: .... .... .... ....
@@ -11189,35 +11189,35 @@ void DreamGenContext::__start() {
//0x0800: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0810: .... .... .... ....
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
//0x0820: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0830: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0840: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0850: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0860: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0870: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0880: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0890: .... .... .... ....
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, 0x45,
- //0x08a0: .... .... .... .DRE
- 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
- //0x08b0: AMWE B.D0 0.DR EAMW
- 0x45, 0x42, 0x2e, 0x44, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
- //0x08c0: EB.D 01.D REAM WEB.
- 0x44, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x33,
- //0x08d0: D02. DREA MWEB .D03
- 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, 0x52,
- //0x08e0: .DRE AMWE B.D0 4.DR
- 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
- //0x08f0: EAMW EB.D 05.D REAM
- 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x36, 0x00, 0x00, 0x00, 0x00, };
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
+ //0x08a0: .... .... .DRE AMWE
+ 0x42, 0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44,
+ //0x08b0: B.D0 0.DR EAMW EB.D
+ 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x32, 0x00,
+ //0x08c0: 01.D REAM WEB. D02.
+ 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45,
+ //0x08d0: DREA MWEB .D03 .DRE
+ 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x08e0: AMWE B.D0 4.DR EAMW
+ 0x45, 0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x08f0: EB.D 05.D REAM WEB.
+ 0x44, 0x30, 0x36, 0x00, 0x00, 0x00, 0x00, };
ds.assign(src, src + sizeof(src));
dreamweb();
}
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 80768274d4..d93136f4f0 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -36,23 +36,23 @@ public:
void __start();
#include "stubs.h" // Allow hand-reversed functions to have a signature different than void f()
- static const uint16 offset_openchangesize = 0x051f;
- static const uint16 offset_rootdir = 0x0649;
- static const uint16 offset_decidelist = 0x06f0;
- static const uint16 offset_speechfile = 0x0720;
- static const uint16 offset_commandline = 0x072d;
- static const uint16 offset_comlist = 0x0595;
- static const uint16 offset_operand1 = 0x063b;
- static const uint16 offset_speechfilename = 0x071a;
- static const uint16 offset_opslist = 0x0697;
- static const uint16 offset_talklist = 0x0521;
- static const uint16 offset_money2poke = 0x066a;
- static const uint16 offset_discopslist = 0x06c1;
- static const uint16 offset_keys = 0x05d1;
- static const uint16 offset_quitlist = 0x0541;
- static const uint16 offset_money1poke = 0x0665;
- static const uint16 offset_diarylist = 0x066d;
- static const uint16 offset_destlist = 0x0557;
+ static const uint16 offset_keys = 0x05cd;
+ static const uint16 offset_decidelist = 0x06ec;
+ static const uint16 offset_destlist = 0x0553;
+ static const uint16 offset_diarylist = 0x0669;
+ static const uint16 offset_operand1 = 0x0637;
+ static const uint16 offset_rootdir = 0x0645;
+ static const uint16 offset_openchangesize = 0x051b;
+ static const uint16 offset_comlist = 0x0591;
+ static const uint16 offset_speechfile = 0x071c;
+ static const uint16 offset_quitlist = 0x053d;
+ static const uint16 offset_money1poke = 0x0661;
+ static const uint16 offset_speechfilename = 0x0716;
+ static const uint16 offset_money2poke = 0x0666;
+ static const uint16 offset_talklist = 0x051d;
+ static const uint16 offset_discopslist = 0x06bd;
+ static const uint16 offset_opslist = 0x0693;
+ static const uint16 offset_commandline = 0x0729;
static const uint16 kStartvars = 0;
static const uint16 kProgresspoints = 1;
static const uint16 kWatchon = 2;
@@ -258,213 +258,211 @@ public:
static const uint16 kTimer2to = 263;
static const uint16 kTimer3to = 264;
static const uint16 kWatchdump = 265;
- static const uint16 kCurrentset = 266;
- static const uint16 kLogonum = 268;
- static const uint16 kOldlogonum = 269;
- static const uint16 kNewlogonum = 270;
- static const uint16 kNetseg = 271;
- static const uint16 kNetpoint = 273;
- static const uint16 kKeynum = 275;
- static const uint16 kCursorstate = 276;
- static const uint16 kPressed = 277;
- static const uint16 kPresspointer = 278;
- static const uint16 kGraphicpress = 280;
- static const uint16 kPresscount = 281;
- static const uint16 kKeypadax = 282;
- static const uint16 kKeypadcx = 284;
- static const uint16 kLightcount = 286;
- static const uint16 kFolderpage = 287;
- static const uint16 kDiarypage = 288;
- static const uint16 kMenucount = 289;
- static const uint16 kSymboltopx = 290;
- static const uint16 kSymboltopnum = 291;
- static const uint16 kSymboltopdir = 292;
- static const uint16 kSymbolbotx = 293;
- static const uint16 kSymbolbotnum = 294;
- static const uint16 kSymbolbotdir = 295;
- static const uint16 kSymboltolight = 296;
- static const uint16 kSymbol1 = 297;
- static const uint16 kSymbol2 = 298;
- static const uint16 kSymbol3 = 299;
- static const uint16 kSymbolnum = 300;
- static const uint16 kDumpx = 301;
- static const uint16 kDumpy = 303;
- static const uint16 kWalkandexam = 305;
- static const uint16 kWalkexamtype = 306;
- static const uint16 kWalkexamnum = 307;
- static const uint16 kCursloc = 308;
- static const uint16 kCurslocx = 310;
- static const uint16 kCurslocy = 312;
- static const uint16 kCurpos = 314;
- static const uint16 kMonadx = 316;
- static const uint16 kMonady = 318;
- static const uint16 kGotfrom = 320;
- static const uint16 kMonsource = 322;
- static const uint16 kNumtodo = 324;
- static const uint16 kTimecount = 326;
- static const uint16 kCounttotimed = 328;
- static const uint16 kTimedseg = 330;
- static const uint16 kTimedoffset = 332;
- static const uint16 kTimedy = 334;
- static const uint16 kTimedx = 335;
- static const uint16 kNeedtodumptimed = 336;
- static const uint16 kHandle = 337;
- static const uint16 kLoadingorsave = 339;
- static const uint16 kCurrentslot = 340;
- static const uint16 kCursorpos = 341;
- static const uint16 kColourpos = 342;
- static const uint16 kFadedirection = 343;
- static const uint16 kNumtofade = 344;
- static const uint16 kFadecount = 345;
- static const uint16 kAddtogreen = 346;
- static const uint16 kAddtored = 347;
- static const uint16 kAddtoblue = 348;
- static const uint16 kLastsoundreel = 349;
- static const uint16 kSoundbuffer = 351;
- static const uint16 kSoundbufferad = 353;
- static const uint16 kSoundbufferpage = 355;
- static const uint16 kSoundtimes = 356;
- static const uint16 kNeedsoundbuff = 357;
- static const uint16 kOldint9seg = 358;
- static const uint16 kOldint9add = 360;
- static const uint16 kOldint8seg = 362;
- static const uint16 kOldint8add = 364;
- static const uint16 kOldsoundintseg = 366;
- static const uint16 kOldsoundintadd = 368;
- static const uint16 kSoundbaseadd = 370;
- static const uint16 kDsp_status = 372;
- static const uint16 kDsp_write = 374;
- static const uint16 kDmaaddress = 376;
- static const uint16 kSoundint = 377;
- static const uint16 kSounddmachannel = 378;
- static const uint16 kSampleplaying = 379;
- static const uint16 kTestresult = 380;
- static const uint16 kCurrentirq = 381;
- static const uint16 kSpeechloaded = 382;
- static const uint16 kSpeechlength = 383;
- static const uint16 kVolume = 385;
- static const uint16 kVolumeto = 386;
- static const uint16 kVolumedirection = 387;
- static const uint16 kVolumecount = 388;
- static const uint16 kPlayblock = 389;
- static const uint16 kWongame = 390;
- static const uint16 kLasthardkey = 391;
- static const uint16 kBufferin = 392;
- static const uint16 kBufferout = 394;
- static const uint16 kExtras = 396;
- static const uint16 kWorkspace = 398;
- static const uint16 kMapstore = 400;
- static const uint16 kCharset1 = 402;
- static const uint16 kTempcharset = 404;
- static const uint16 kBuffers = 406;
- static const uint16 kMainsprites = 408;
- static const uint16 kBackdrop = 410;
- static const uint16 kMapdata = 412;
- static const uint16 kSounddata = 414;
- static const uint16 kSounddata2 = 416;
- static const uint16 kRecordspace = 418;
- static const uint16 kFreedat = 420;
- static const uint16 kSetdat = 422;
- static const uint16 kReel1 = 424;
- static const uint16 kReel2 = 426;
- static const uint16 kReel3 = 428;
- static const uint16 kRoomdesc = 430;
- static const uint16 kFreedesc = 432;
- static const uint16 kSetdesc = 434;
- static const uint16 kBlockdesc = 436;
- static const uint16 kSetframes = 438;
- static const uint16 kFreeframes = 440;
- static const uint16 kPeople = 442;
- static const uint16 kReels = 444;
- static const uint16 kCommandtext = 446;
- static const uint16 kPuzzletext = 448;
- static const uint16 kTraveltext = 450;
- static const uint16 kTempgraphics = 452;
- static const uint16 kTempgraphics2 = 454;
- static const uint16 kTempgraphics3 = 456;
- static const uint16 kTempsprites = 458;
- static const uint16 kTextfile1 = 460;
- static const uint16 kTextfile2 = 462;
- static const uint16 kTextfile3 = 464;
- static const uint16 kBlinkframe = 466;
- static const uint16 kBlinkcount = 467;
- static const uint16 kReasseschanges = 468;
- static const uint16 kPointerspath = 469;
- static const uint16 kManspath = 470;
- static const uint16 kPointerfirstpath = 471;
- static const uint16 kFinaldest = 472;
- static const uint16 kDestination = 473;
- static const uint16 kLinestartx = 474;
- static const uint16 kLinestarty = 476;
- static const uint16 kLineendx = 478;
- static const uint16 kLineendy = 480;
- static const uint16 kIncrement1 = 482;
- static const uint16 kIncrement2 = 484;
- static const uint16 kLineroutine = 486;
- static const uint16 kLinepointer = 487;
- static const uint16 kLinedirection = 488;
- static const uint16 kLinelength = 489;
- static const uint16 kLiftsoundcount = 490;
- static const uint16 kEmmhandle = 491;
- static const uint16 kEmmpageframe = 493;
- static const uint16 kEmmhardwarepage = 495;
- static const uint16 kCh0emmpage = 496;
- static const uint16 kCh0offset = 498;
- static const uint16 kCh0blockstocopy = 500;
- static const uint16 kCh0playing = 502;
- static const uint16 kCh0repeat = 503;
- static const uint16 kCh0oldemmpage = 504;
- static const uint16 kCh0oldoffset = 506;
- static const uint16 kCh0oldblockstocopy = 508;
- static const uint16 kCh1playing = 510;
- static const uint16 kCh1emmpage = 511;
- static const uint16 kCh1offset = 513;
- static const uint16 kCh1blockstocopy = 515;
- static const uint16 kCh1blocksplayed = 517;
- static const uint16 kSoundbufferwrite = 519;
- static const uint16 kSoundemmpage = 521;
- static const uint16 kSpeechemmpage = 523;
- static const uint16 kCurrentsample = 525;
- static const uint16 kRoomssample = 526;
- static const uint16 kGameerror = 527;
- static const uint16 kHowmuchalloc = 528;
- static const uint16 kReelroutines = 530;
- static const uint16 kIdname = 987;
- static const uint16 kCharacterset3 = 999;
- static const uint16 kSamplename = 1012;
- static const uint16 kBasicsample = 1025;
- static const uint16 kExtragraphics1 = 1038;
- static const uint16 kIcongraphics8 = 1051;
- static const uint16 kCityname = 1064;
- static const uint16 kTravelgraphic1 = 1077;
- static const uint16 kTravelgraphic2 = 1090;
- static const uint16 kDiarygraphic = 1103;
- static const uint16 kDiarytext = 1116;
- static const uint16 kIntrotextname = 1129;
- static const uint16 kEndtextname = 1142;
- static const uint16 kVolumetabname = 1155;
- static const uint16 kGungraphic = 1168;
- static const uint16 kMonkface = 1181;
- static const uint16 kTitle0graphics = 1194;
- static const uint16 kTitle1graphics = 1207;
- static const uint16 kTitle2graphics = 1220;
- static const uint16 kTitle3graphics = 1233;
- static const uint16 kTitle4graphics = 1246;
- static const uint16 kTitle5graphics = 1259;
- static const uint16 kTitle6graphics = 1272;
- static const uint16 kTitle7graphics = 1285;
- static const uint16 kPalettescreen = 1298;
- static const uint16 kCurrentfile = 1623;
- static const uint16 kRoomscango = 1934;
- static const uint16 kRoompics = 1950;
- static const uint16 kOplist = 1965;
- static const uint16 kInputline = 1968;
- static const uint16 kPresslist = 2096;
- static const uint16 kSavenames = 2102;
- static const uint16 kSavefiles = 2221;
- static const uint16 kQuitrequested = 2312;
- static const uint16 kSubtitles = 2313;
- static const uint16 kForeignrelease = 2314;
+ static const uint16 kLogonum = 266;
+ static const uint16 kOldlogonum = 267;
+ static const uint16 kNewlogonum = 268;
+ static const uint16 kNetseg = 269;
+ static const uint16 kNetpoint = 271;
+ static const uint16 kKeynum = 273;
+ static const uint16 kCursorstate = 274;
+ static const uint16 kPressed = 275;
+ static const uint16 kPresspointer = 276;
+ static const uint16 kGraphicpress = 278;
+ static const uint16 kPresscount = 279;
+ static const uint16 kKeypadax = 280;
+ static const uint16 kKeypadcx = 282;
+ static const uint16 kLightcount = 284;
+ static const uint16 kFolderpage = 285;
+ static const uint16 kDiarypage = 286;
+ static const uint16 kMenucount = 287;
+ static const uint16 kSymboltopx = 288;
+ static const uint16 kSymboltopnum = 289;
+ static const uint16 kSymboltopdir = 290;
+ static const uint16 kSymbolbotx = 291;
+ static const uint16 kSymbolbotnum = 292;
+ static const uint16 kSymbolbotdir = 293;
+ static const uint16 kSymboltolight = 294;
+ static const uint16 kSymbol1 = 295;
+ static const uint16 kSymbol2 = 296;
+ static const uint16 kSymbol3 = 297;
+ static const uint16 kSymbolnum = 298;
+ static const uint16 kDumpx = 299;
+ static const uint16 kDumpy = 301;
+ static const uint16 kWalkandexam = 303;
+ static const uint16 kWalkexamtype = 304;
+ static const uint16 kWalkexamnum = 305;
+ static const uint16 kCursloc = 306;
+ static const uint16 kCurslocx = 308;
+ static const uint16 kCurslocy = 310;
+ static const uint16 kCurpos = 312;
+ static const uint16 kMonadx = 314;
+ static const uint16 kMonady = 316;
+ static const uint16 kGotfrom = 318;
+ static const uint16 kMonsource = 320;
+ static const uint16 kNumtodo = 322;
+ static const uint16 kTimecount = 324;
+ static const uint16 kCounttotimed = 326;
+ static const uint16 kTimedseg = 328;
+ static const uint16 kTimedoffset = 330;
+ static const uint16 kTimedy = 332;
+ static const uint16 kTimedx = 333;
+ static const uint16 kNeedtodumptimed = 334;
+ static const uint16 kHandle = 335;
+ static const uint16 kLoadingorsave = 337;
+ static const uint16 kCurrentslot = 338;
+ static const uint16 kCursorpos = 339;
+ static const uint16 kColourpos = 340;
+ static const uint16 kFadedirection = 341;
+ static const uint16 kNumtofade = 342;
+ static const uint16 kFadecount = 343;
+ static const uint16 kAddtogreen = 344;
+ static const uint16 kAddtored = 345;
+ static const uint16 kAddtoblue = 346;
+ static const uint16 kLastsoundreel = 347;
+ static const uint16 kSoundbuffer = 349;
+ static const uint16 kSoundbufferad = 351;
+ static const uint16 kSoundbufferpage = 353;
+ static const uint16 kSoundtimes = 354;
+ static const uint16 kNeedsoundbuff = 355;
+ static const uint16 kOldint9seg = 356;
+ static const uint16 kOldint9add = 358;
+ static const uint16 kOldint8seg = 360;
+ static const uint16 kOldint8add = 362;
+ static const uint16 kOldsoundintseg = 364;
+ static const uint16 kOldsoundintadd = 366;
+ static const uint16 kSoundbaseadd = 368;
+ static const uint16 kDsp_status = 370;
+ static const uint16 kDsp_write = 372;
+ static const uint16 kDmaaddress = 374;
+ static const uint16 kSoundint = 375;
+ static const uint16 kSounddmachannel = 376;
+ static const uint16 kSampleplaying = 377;
+ static const uint16 kTestresult = 378;
+ static const uint16 kCurrentirq = 379;
+ static const uint16 kSpeechloaded = 380;
+ static const uint16 kSpeechlength = 381;
+ static const uint16 kVolume = 383;
+ static const uint16 kVolumeto = 384;
+ static const uint16 kVolumedirection = 385;
+ static const uint16 kVolumecount = 386;
+ static const uint16 kPlayblock = 387;
+ static const uint16 kWongame = 388;
+ static const uint16 kLasthardkey = 389;
+ static const uint16 kBufferin = 390;
+ static const uint16 kBufferout = 392;
+ static const uint16 kExtras = 394;
+ static const uint16 kWorkspace = 396;
+ static const uint16 kMapstore = 398;
+ static const uint16 kCharset1 = 400;
+ static const uint16 kBuffers = 402;
+ static const uint16 kMainsprites = 404;
+ static const uint16 kBackdrop = 406;
+ static const uint16 kMapdata = 408;
+ static const uint16 kSounddata = 410;
+ static const uint16 kSounddata2 = 412;
+ static const uint16 kRecordspace = 414;
+ static const uint16 kFreedat = 416;
+ static const uint16 kSetdat = 418;
+ static const uint16 kReel1 = 420;
+ static const uint16 kReel2 = 422;
+ static const uint16 kReel3 = 424;
+ static const uint16 kRoomdesc = 426;
+ static const uint16 kFreedesc = 428;
+ static const uint16 kSetdesc = 430;
+ static const uint16 kBlockdesc = 432;
+ static const uint16 kSetframes = 434;
+ static const uint16 kFreeframes = 436;
+ static const uint16 kPeople = 438;
+ static const uint16 kReels = 440;
+ static const uint16 kCommandtext = 442;
+ static const uint16 kPuzzletext = 444;
+ static const uint16 kTraveltext = 446;
+ static const uint16 kTempgraphics = 448;
+ static const uint16 kTempgraphics2 = 450;
+ static const uint16 kTempgraphics3 = 452;
+ static const uint16 kTempsprites = 454;
+ static const uint16 kTextfile1 = 456;
+ static const uint16 kTextfile2 = 458;
+ static const uint16 kTextfile3 = 460;
+ static const uint16 kBlinkframe = 462;
+ static const uint16 kBlinkcount = 463;
+ static const uint16 kReasseschanges = 464;
+ static const uint16 kPointerspath = 465;
+ static const uint16 kManspath = 466;
+ static const uint16 kPointerfirstpath = 467;
+ static const uint16 kFinaldest = 468;
+ static const uint16 kDestination = 469;
+ static const uint16 kLinestartx = 470;
+ static const uint16 kLinestarty = 472;
+ static const uint16 kLineendx = 474;
+ static const uint16 kLineendy = 476;
+ static const uint16 kIncrement1 = 478;
+ static const uint16 kIncrement2 = 480;
+ static const uint16 kLineroutine = 482;
+ static const uint16 kLinepointer = 483;
+ static const uint16 kLinedirection = 484;
+ static const uint16 kLinelength = 485;
+ static const uint16 kLiftsoundcount = 486;
+ static const uint16 kEmmhandle = 487;
+ static const uint16 kEmmpageframe = 489;
+ static const uint16 kEmmhardwarepage = 491;
+ static const uint16 kCh0emmpage = 492;
+ static const uint16 kCh0offset = 494;
+ static const uint16 kCh0blockstocopy = 496;
+ static const uint16 kCh0playing = 498;
+ static const uint16 kCh0repeat = 499;
+ static const uint16 kCh0oldemmpage = 500;
+ static const uint16 kCh0oldoffset = 502;
+ static const uint16 kCh0oldblockstocopy = 504;
+ static const uint16 kCh1playing = 506;
+ static const uint16 kCh1emmpage = 507;
+ static const uint16 kCh1offset = 509;
+ static const uint16 kCh1blockstocopy = 511;
+ static const uint16 kCh1blocksplayed = 513;
+ static const uint16 kSoundbufferwrite = 515;
+ static const uint16 kSoundemmpage = 517;
+ static const uint16 kSpeechemmpage = 519;
+ static const uint16 kCurrentsample = 521;
+ static const uint16 kRoomssample = 522;
+ static const uint16 kGameerror = 523;
+ static const uint16 kHowmuchalloc = 524;
+ static const uint16 kReelroutines = 526;
+ static const uint16 kIdname = 983;
+ static const uint16 kCharacterset3 = 995;
+ static const uint16 kSamplename = 1008;
+ static const uint16 kBasicsample = 1021;
+ static const uint16 kExtragraphics1 = 1034;
+ static const uint16 kIcongraphics8 = 1047;
+ static const uint16 kCityname = 1060;
+ static const uint16 kTravelgraphic1 = 1073;
+ static const uint16 kTravelgraphic2 = 1086;
+ static const uint16 kDiarygraphic = 1099;
+ static const uint16 kDiarytext = 1112;
+ static const uint16 kIntrotextname = 1125;
+ static const uint16 kEndtextname = 1138;
+ static const uint16 kVolumetabname = 1151;
+ static const uint16 kGungraphic = 1164;
+ static const uint16 kMonkface = 1177;
+ static const uint16 kTitle0graphics = 1190;
+ static const uint16 kTitle1graphics = 1203;
+ static const uint16 kTitle2graphics = 1216;
+ static const uint16 kTitle3graphics = 1229;
+ static const uint16 kTitle4graphics = 1242;
+ static const uint16 kTitle5graphics = 1255;
+ static const uint16 kTitle6graphics = 1268;
+ static const uint16 kTitle7graphics = 1281;
+ static const uint16 kPalettescreen = 1294;
+ static const uint16 kCurrentfile = 1619;
+ static const uint16 kRoomscango = 1930;
+ static const uint16 kRoompics = 1946;
+ static const uint16 kOplist = 1961;
+ static const uint16 kInputline = 1964;
+ static const uint16 kPresslist = 2092;
+ static const uint16 kSavenames = 2098;
+ static const uint16 kSavefiles = 2217;
+ static const uint16 kQuitrequested = 2308;
+ static const uint16 kSubtitles = 2309;
+ static const uint16 kForeignrelease = 2310;
static const uint16 kBlocktextdat = (0);
static const uint16 kPersonframes = (0);
static const uint16 kDebuglevel1 = (0);
@@ -503,8 +501,8 @@ public:
static const uint16 kUndertimedtext = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
static const uint16 kRainlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
static const uint16 kInitialreelrouts = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
- static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+987-530);
- static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+987-530+68-0);
+ static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+983-526);
+ static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+983-526+68-0);
static const uint16 kReellist = (0+(36*144));
static const uint16 kIntext = (0+(38*2));
static const uint16 kLengthofmap = (0+(66*60));
@@ -556,7 +554,7 @@ public:
static const uint16 kInventx = (80);
static const uint16 kMenux = (80+40);
static const uint16 kHeaderlen = (96);
- static const uint16 kLenofreelrouts = (987-530);
+ static const uint16 kLenofreelrouts = (983-526);
void useWire();
void getNamePos();
@@ -598,6 +596,7 @@ public:
void introMonks1();
void resetLocation();
void introMonks2();
+ void advisor();
void additionalText();
void useElevator5();
void useElevator4();
@@ -681,7 +680,7 @@ public:
void lockLightOff();
void wearWatch();
void runIntroSeq();
- void advisor();
+ void nextColon();
void attendant();
void nextSymbol();
void monks2text();
@@ -691,7 +690,6 @@ public:
void openHotelDoor();
void blank();
void drinker();
- void nextColon();
void placeFreeObject();
void allPalette();
void adjustRight();
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index 2902276476..51000ca824 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -65,6 +65,7 @@ DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gam
_icons1 = NULL;
_icons2 = NULL;
+ _tempCharset = NULL;
_language = gameDesc->desc.language;
}
@@ -72,6 +73,7 @@ DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gam
DreamWebEngine::~DreamWebEngine() {
assert(_icons1 == NULL);
assert(_icons2 == NULL);
+ assert(_tempCharset == NULL);
DebugMan.clearAllDebugChannels();
delete _console;
diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h
index 370342aa8a..62db94a3dd 100644
--- a/engines/dreamweb/dreamweb.h
+++ b/engines/dreamweb/dreamweb.h
@@ -137,6 +137,13 @@ public:
void freeIcons1() { free(_icons1); _icons1 = NULL; }
void freeIcons2() { free(_icons2); _icons2 = NULL; }
+ DreamGen::Frame *tempCharset() const { return (DreamGen::Frame *)_tempCharset; }
+ void setTempCharset(void *frames) { assert(_tempCharset == NULL); _tempCharset = frames; }
+ void freeTempCharset() { free(_tempCharset); _tempCharset = NULL; }
+
+ DreamGen::Frame *currentCharset() const { return _currentCharset; }
+ void setCurrentCharset(DreamGen::Frame *charset) { _currentCharset = charset; }
+
private:
void keyPressed(uint16 ascii);
void setSpeed(uint speed);
@@ -174,6 +181,8 @@ private:
void *_icons1;
void *_icons2;
+ void *_tempCharset;
+ DreamGen::Frame *_currentCharset;
DreamGen::DreamGenContext _context;
};
diff --git a/engines/dreamweb/monitor.cpp b/engines/dreamweb/monitor.cpp
index 88df606852..ebd160a98f 100644
--- a/engines/dreamweb/monitor.cpp
+++ b/engines/dreamweb/monitor.cpp
@@ -106,7 +106,7 @@ void DreamGenContext::input() {
char *inputLine = (char *)cs.ptr(kInputline, 64);
memset(inputLine, 0, 64);
data.word(kCurpos) = 0;
- printChar(tempCharset(), data.word(kMonadx), data.word(kMonady), '>', 0, NULL, NULL);
+ printChar(engine->tempCharset(), data.word(kMonadx), data.word(kMonady), '>', 0, NULL, NULL);
multiDump(data.word(kMonadx), data.word(kMonady), 6, 8);
data.word(kMonadx) += 6;
data.word(kCurslocx) = data.word(kMonadx);
@@ -140,7 +140,7 @@ void DreamGenContext::input() {
continue;
multiGet(getSegment(data.word(kMapstore)).ptr(data.word(kCurpos) * 256, 0), data.word(kMonadx), data.word(kMonady), 8, 8);
uint8 charWidth;
- printChar(tempCharset(), data.word(kMonadx), data.word(kMonady), currentKey, 0, &charWidth, NULL);
+ printChar(engine->tempCharset(), data.word(kMonadx), data.word(kMonady), currentKey, 0, &charWidth, NULL);
inputLine[data.word(kCurpos) * 2 + 1] = charWidth;
data.word(kMonadx) += charWidth;
++data.word(kCurpos);
@@ -160,7 +160,7 @@ void DreamGenContext::printCurs() {
multiGet(textUnder(), x, y, 6, height);
++data.word(kMaintimer);
if ((data.word(kMaintimer) & 16) == 0)
- showFrame(tempCharset(), x, y, '/' - 32, 0);
+ showFrame(engine->tempCharset(), x, y, '/' - 32, 0);
multiDump(x - 6, y, 12, height);
}
@@ -195,7 +195,7 @@ void DreamGenContext::showCurrentFile() {
while (*currentFile) {
char c = *currentFile++;
c = engine->modifyChar(c);
- printChar(tempCharset(), &x, 37, c, 0, NULL, NULL);
+ printChar(engine->tempCharset(), &x, 37, c, 0, NULL, NULL);
}
}
diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp
index 2d2d40baaa..1057a8519b 100644
--- a/engines/dreamweb/print.cpp
+++ b/engines/dreamweb/print.cpp
@@ -149,7 +149,7 @@ uint8 DreamGenContext::printDirect(const uint8* string, uint16 x, uint16 y, uint
uint8 DreamGenContext::printDirect(const uint8** string, uint16 x, uint16 *y, uint8 maxWidth, bool centered) {
data.word(kLastxpos) = x;
- const Frame *charSet = (const Frame *)getSegment(data.word(kCurrentset)).ptr(0, 0);
+ const Frame *charSet = engine->currentCharset();
while (true) {
uint16 offset = x;
uint8 charCount = getNumber(charSet, *string, maxWidth, centered, &offset);
@@ -244,7 +244,7 @@ void DreamGenContext::monPrint() {
const char *DreamGenContext::monPrint(const char *string) {
data.byte(kKerning) = 1;
uint16 x = data.word(kMonadx);
- Frame *charset = tempCharset();
+ Frame *charset = engine->tempCharset();
const char *iterator = string;
bool done = false;
while (!done) {
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index 12dc39b321..85d39a8c00 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -804,11 +804,7 @@ void DreamGenContext::loadTempCharset() {
}
void DreamGenContext::loadTempCharset(const char *fileName) {
- data.word(kTempcharset) = standardLoad(fileName);
-}
-
-Frame *DreamGenContext::tempCharset() {
- return (Frame *)getSegment(data.word(kTempcharset)).ptr(0, 0);
+ engine->setTempCharset(standardLoadCPP(fileName));
}
void DreamGenContext::hangOnCurs(uint16 frameCount) {
@@ -2487,8 +2483,7 @@ void DreamGenContext::readSetData() {
data.word(kMainsprites) = standardLoad("DREAMWEB.S00");
data.word(kPuzzletext) = standardLoad("DREAMWEB.T80");
data.word(kCommandtext) = standardLoad("DREAMWEB.T84");
- ax = data.word(kCharset1);
- data.word(kCurrentset) = ax;
+ useCharset1();
if (data.byte(kSoundint) == 0xff)
return;
@@ -2620,11 +2615,11 @@ void DreamGenContext::doLook() {
}
void DreamGenContext::useCharset1() {
- data.word(kCurrentset) = data.word(kCharset1);
+ engine->setCurrentCharset((Frame *)getSegment(data.word(kCharset1)).ptr(0, 0));
}
void DreamGenContext::useTempCharset() {
- data.word(kCurrentset) = data.word(kTempcharset);
+ engine->setCurrentCharset(engine->tempCharset());
}
void DreamGenContext::getRidOfTemp() {
@@ -2644,7 +2639,7 @@ void DreamGenContext::getRidOfTemp3() {
}
void DreamGenContext::getRidOfTempCharset() {
- deallocateMem(data.word(kTempcharset));
+ engine->freeTempCharset();
}
void DreamGenContext::getRidOfTempsP() {
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index b6301674ce..ffc0d4b1b2 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -42,7 +42,6 @@
void loadIntoTemp3(const char *fileName);
void loadTempCharset();
void loadTempCharset(const char *fileName);
- Frame *tempCharset();
void saveLoad();
void printCurs();
void delCurs();