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-rw-r--r--engines/engine.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/engine.h b/engines/engine.h
index 0a84a122da..ac001de756 100644
--- a/engines/engine.h
+++ b/engines/engine.h
@@ -76,12 +76,12 @@ protected:
Common::TimerManager *_timer;
Common::EventManager *_eventMan;
Common::SaveFileManager *_saveFileMan;
-
+
GUI::Dialog *_mainMenuDialog;
virtual int runDialog(GUI::Dialog &dialog);
const Common::String _targetName; // target name for saves
-
+
const Common::FSNode _gameDataDir; // FIXME: Get rid of this
private:
@@ -108,8 +108,8 @@ public:
* the result of the Engine::shouldQuit() method appropriately).
*/
kSupportsRTL,
-
- /**
+
+ /**
* Loading savestates during runtime is supported, that is, this engine
* implements loadGameState() and canLoadGameStateCurrently().
* If this feature is supported, then the corresponding MetaEngine *must*
@@ -117,7 +117,7 @@ public:
*/
kSupportsLoadingDuringRuntime,
- /**
+ /**
* Loading savestates during runtime is supported, that is, this engine
* implements saveGameState() and canSaveGameStateCurrently().
* If this feature is supported, then the corresponding MetaEngine *must*
@@ -166,7 +166,7 @@ public:
* Determine whether the engine supports the specified feature.
*/
virtual bool hasFeature(EngineFeature f) const { return false; }
-
+
// virtual EnginePlugin *getMetaEnginePlugin() const;
/**
@@ -177,7 +177,7 @@ public:
*/
virtual void syncSoundSettings();
- /**
+ /**
* Load a game state.
* @param slot the slot from which a savestate should be loaded
* @return returns kNoError on success, else an error code.