diff options
Diffstat (limited to 'engines/fullpipe/behavior.h')
-rw-r--r-- | engines/fullpipe/behavior.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/fullpipe/behavior.h b/engines/fullpipe/behavior.h index d9375d4d01..83a548f486 100644 --- a/engines/fullpipe/behavior.h +++ b/engines/fullpipe/behavior.h @@ -31,7 +31,7 @@ struct BehaviorEntryInfo { uint32 _percent; int _flags; - BehaviorEntryInfo(CGameVar *subvar, Scene *sc, int *delay); + BehaviorEntryInfo(GameVar *subvar, Scene *sc, int *delay); }; struct BehaviorEntry { @@ -41,7 +41,7 @@ struct BehaviorEntry { BehaviorEntryInfo **_items; BehaviorEntry(); - BehaviorEntry(CGameVar *var, Scene *sc, StaticANIObject *ani, int *minDelay); + BehaviorEntry(GameVar *var, Scene *sc, StaticANIObject *ani, int *minDelay); }; struct BehaviorInfo { @@ -57,8 +57,8 @@ struct BehaviorInfo { BehaviorInfo() { clear(); } void clear(); - void initAmbientBehavior(CGameVar *var, Scene *sc); - void initObjectBehavior(CGameVar *var, Scene *sc, StaticANIObject *ani); + void initAmbientBehavior(GameVar *var, Scene *sc); + void initObjectBehavior(GameVar *var, Scene *sc, StaticANIObject *ani); }; class BehaviorManager : public CObject { @@ -72,7 +72,7 @@ class BehaviorManager : public CObject { void clear(); - void initBehavior(Scene *scene, CGameVar *var); + void initBehavior(Scene *scene, GameVar *var); void updateBehaviors(); void updateBehavior(BehaviorInfo *behaviorInfo, BehaviorEntry *entry); |