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Diffstat (limited to 'engines/fullpipe/behavior.h')
-rw-r--r--engines/fullpipe/behavior.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/fullpipe/behavior.h b/engines/fullpipe/behavior.h
index d9375d4d01..83a548f486 100644
--- a/engines/fullpipe/behavior.h
+++ b/engines/fullpipe/behavior.h
@@ -31,7 +31,7 @@ struct BehaviorEntryInfo {
uint32 _percent;
int _flags;
- BehaviorEntryInfo(CGameVar *subvar, Scene *sc, int *delay);
+ BehaviorEntryInfo(GameVar *subvar, Scene *sc, int *delay);
};
struct BehaviorEntry {
@@ -41,7 +41,7 @@ struct BehaviorEntry {
BehaviorEntryInfo **_items;
BehaviorEntry();
- BehaviorEntry(CGameVar *var, Scene *sc, StaticANIObject *ani, int *minDelay);
+ BehaviorEntry(GameVar *var, Scene *sc, StaticANIObject *ani, int *minDelay);
};
struct BehaviorInfo {
@@ -57,8 +57,8 @@ struct BehaviorInfo {
BehaviorInfo() { clear(); }
void clear();
- void initAmbientBehavior(CGameVar *var, Scene *sc);
- void initObjectBehavior(CGameVar *var, Scene *sc, StaticANIObject *ani);
+ void initAmbientBehavior(GameVar *var, Scene *sc);
+ void initObjectBehavior(GameVar *var, Scene *sc, StaticANIObject *ani);
};
class BehaviorManager : public CObject {
@@ -72,7 +72,7 @@ class BehaviorManager : public CObject {
void clear();
- void initBehavior(Scene *scene, CGameVar *var);
+ void initBehavior(Scene *scene, GameVar *var);
void updateBehaviors();
void updateBehavior(BehaviorInfo *behaviorInfo, BehaviorEntry *entry);