diff options
Diffstat (limited to 'engines/fullpipe/messagehandlers.cpp')
-rw-r--r-- | engines/fullpipe/messagehandlers.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/fullpipe/messagehandlers.cpp b/engines/fullpipe/messagehandlers.cpp index a9872a5a23..44a3e4cb60 100644 --- a/engines/fullpipe/messagehandlers.cpp +++ b/engines/fullpipe/messagehandlers.cpp @@ -42,7 +42,7 @@ void global_messageHandler_KickMetal() { } int global_messageHandler1(ExCommand *cmd) { - debug(0, "global_messageHandler1: %d %d", cmd->_messageKind, cmd->_messageNum); + debug(5, "global_messageHandler1: %d %d", cmd->_messageKind, cmd->_messageNum); if (cmd->_excFlags & 0x10000) { if (cmd->_messageNum == MV_MAN_TOLADDER) @@ -306,6 +306,7 @@ int global_messageHandler3(ExCommand *cmd) { case 17: switch (cmd->_messageNum) { case 61: + debug(0, "preload: { %d, %d },", cmd->_parentId, cmd->_keyCode); return g_fp->_gameLoader->preloadScene(cmd->_parentId, cmd->_keyCode); case 62: return g_fp->_gameLoader->gotoScene(cmd->_parentId, cmd->_keyCode); @@ -647,7 +648,7 @@ int global_messageHandler4(ExCommand *cmd) { g_fp->_currentScene->_messageQueueId = cmd->_parId; } } else { - g_fp->_sceneRect.moveTo(offX, offY); + g_fp->_sceneRect.translate(offX - g_fp->_sceneRect.left, offY - g_fp->_sceneRect.top); g_fp->_currentScene->_x = 0; g_fp->_currentScene->_y = 0; |