diff options
Diffstat (limited to 'engines/fullpipe/modal.cpp')
-rw-r--r-- | engines/fullpipe/modal.cpp | 181 |
1 files changed, 156 insertions, 25 deletions
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp index 26048ced13..44e7b46184 100644 --- a/engines/fullpipe/modal.cpp +++ b/engines/fullpipe/modal.cpp @@ -25,36 +25,15 @@ #include "fullpipe/messages.h" #include "fullpipe/constants.h" #include "fullpipe/scenes.h" +#include "fullpipe/gameloader.h" namespace Fullpipe { -bool BaseModalObject::handleMessage(ExCommand *message) { - warning("STUB: BaseModalObject::handleMessage()"); - - return true; -} - -bool BaseModalObject::init(int counterdiff) { - warning("STUB: BaseModalObject::init(%d)", counterdiff); - - return true; -} - -bool BaseModalObject::update() { - warning("STUB: BaseModalObject::update()"); - - return true; -} - -void BaseModalObject::saveload() { - warning("STUB: BaseModalObject::saveload()"); -} - - ModalIntro::ModalIntro() { _field_8 = 0; _countDown = 0; - _needRedraw = 0; + _stillRunning = 0; + if (g_vars->sceneIntro_skipIntro) { _introFlags = 4; } else { @@ -64,6 +43,7 @@ ModalIntro::ModalIntro() { PictureObject *pict = g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0); pict->setFlags(pict->_flags & 0xFFFB); } + g_vars->sceneIntro_skipIntro = false; _sfxVolume = g_fullpipe->_sfxVolume; } @@ -78,7 +58,7 @@ bool ModalIntro::handleMessage(ExCommand *message) { if (message->_keyCode != 13 && message->_keyCode != 27 && message->_keyCode != 32) return false; - if (_needRedraw) { + if (_stillRunning) { if (!(_introFlags & 0x10)) { _countDown = 0; g_vars->sceneIntro_needBlackout = true; @@ -91,6 +71,157 @@ bool ModalIntro::handleMessage(ExCommand *message) { return true; } +bool ModalIntro::init(int counterdiff) { + if (!g_vars->sceneIntro_playing) { + if (!_stillRunning) { + finish(); + return false; + } + + if (_introFlags & 0x10) + g_fullpipe->_gameLoader->updateSystems(42); + + _introFlags |= 2; + + return true; + } + + if (_introFlags & 4) { + ModalVideoPlayer *player = new ModalVideoPlayer(); + + g_fullpipe->_modalObject = player; + player->_parentObj = this; + player->play("intro.avi"); + + _countDown--; + + if (_countDown > 0 ) + return true; + + if (_stillRunning <= 0) { + _countDown = 0; + _stillRunning = 0; + _introFlags = (_introFlags & 0xfb) | 0x40; + + return true; + } + + _introFlags |= 2; + return true; + } + + if (_introFlags & 0x40) { + ModalVideoPlayer *player = new ModalVideoPlayer(); + + g_fullpipe->_modalObject = player; + player->_parentObj = this; + player->play("intro2.avi"); + + _countDown--; + if (_countDown > 0) + return true; + + if (_stillRunning <= 0) { + _countDown = 50; + _stillRunning = 0; + _introFlags = (_introFlags & 0xbf) | 9; + + return true; + } + + _introFlags |= 2; + return true; + } + + if (_introFlags & 8) { + _countDown--; + + if (_countDown > 0 ) + return true; + + if (_stillRunning > 0) { + _introFlags |= 2; + return true; + } + + _countDown = 150; + _introFlags = (_introFlags & 0xf7) | 0x21; + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb; + } + + if (!(_introFlags & 0x20)) { + if (_introFlags & 0x10) { + if (!_stillRunning) { + _introFlags |= 1; + + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb; + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb; + + chainQueue(QU_INTR_STARTINTRO, 1); + } + g_fullpipe->_gameLoader->updateSystems(42); + } + return true; + } + + _countDown--; + + if (_countDown <= 0) { + if (_stillRunning > 0) { + _introFlags |= 2; + + return true; + } + + _introFlags = (_introFlags & 0xdf) | 0x10; + + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb; + + _stillRunning = 0; + } + + return true; +} + +void ModalIntro::update() { + if (g_fullpipe->_currentScene) { + if (_introFlags & 1) { + //sceneFade(virt, g_currentScene, 1); + _stillRunning = 255; + _introFlags &= 0xfe; + + if (_introFlags & 0x20) + g_fullpipe->playSound(SND_INTR_019, 0); + } else if (_introFlags & 2) { + if (g_vars->sceneIntro_needBlackout) { + //vrtRectangle(*(_DWORD *)virt, 0, 0, 0, 800, 600); + g_vars->sceneIntro_needBlackout = 0; + _stillRunning = 0; + _introFlags &= 0xfd; + } else { + //sceneFade(virt, g_currentScene, 0); + _stillRunning = 0; + _introFlags &= 0xfd; + } + } else if (_stillRunning) { + g_fullpipe->_currentScene->draw(); + } + } +} + +void ModalIntro::finish() { + g_fullpipe->_gameLoader->unloadScene(SC_INTRO2); + g_fullpipe->_currentScene = g_fullpipe->accessScene(SC_INTRO1); + g_fullpipe->_gameLoader->preloadScene(SC_INTRO1, TrubaDown); + + if (g_fullpipe->_currentScene) + g_fullpipe->_gameLoader->updateSystems(42); +} + +void ModalVideoPlayer::play(const char *fname) { + warning("STUB: ModalVideoPlayer::play(%s)", fname); +} + void FullpipeEngine::openMap() { warning("STUB: FullpipeEngine::openMap()"); } |