diff options
Diffstat (limited to 'engines/fullpipe/modal.cpp')
-rw-r--r-- | engines/fullpipe/modal.cpp | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp new file mode 100644 index 0000000000..f766be3eac --- /dev/null +++ b/engines/fullpipe/modal.cpp @@ -0,0 +1,242 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" +#include "fullpipe/modal.h" +#include "fullpipe/messages.h" +#include "fullpipe/constants.h" +#include "fullpipe/scenes.h" +#include "fullpipe/gameloader.h" + +namespace Fullpipe { + +ModalIntro::ModalIntro() { + _field_8 = 0; + _countDown = 0; + _stillRunning = 0; + + if (g_vars->sceneIntro_skipIntro) { + _introFlags = 4; + } else { + _introFlags = 33; + _countDown = 150; + + PictureObject *pict = g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0); + pict->setFlags(pict->_flags & 0xFFFB); + } + + g_vars->sceneIntro_skipIntro = false; + _sfxVolume = g_fullpipe->_sfxVolume; +} + +ModalIntro::~ModalIntro() { + g_fullpipe->stopAllSounds(); + g_fullpipe->_sfxVolume = _sfxVolume; +} + +bool ModalIntro::handleMessage(ExCommand *message) { + if (message->_messageKind != 17) + return false; + + if (message->_messageNum != 36) + return false; + + if (message->_keyCode != 13 && message->_keyCode != 27 && message->_keyCode != 32) + return false; + + if (_stillRunning) { + if (!(_introFlags & 0x10)) { + _countDown = 0; + g_vars->sceneIntro_needBlackout = true; + return true; + } + g_vars->sceneIntro_playing = false; + g_vars->sceneIntro_needBlackout = true; + } + + return true; +} + +bool ModalIntro::init(int counterdiff) { + if (!g_vars->sceneIntro_playing) { + if (!_stillRunning) { + finish(); + return false; + } + + if (_introFlags & 0x10) + g_fullpipe->_gameLoader->updateSystems(42); + + _introFlags |= 2; + + return true; + } + + if (_introFlags & 4) { + ModalVideoPlayer *player = new ModalVideoPlayer(); + + g_fullpipe->_modalObject = player; + player->_parentObj = this; + player->play("intro.avi"); + + _countDown--; + + if (_countDown > 0 ) + return true; + + if (_stillRunning <= 0) { + _countDown = 0; + _stillRunning = 0; + _introFlags = (_introFlags & 0xfb) | 0x40; + + return true; + } + + _introFlags |= 2; + return true; + } + + if (_introFlags & 0x40) { + ModalVideoPlayer *player = new ModalVideoPlayer(); + + g_fullpipe->_modalObject = player; + player->_parentObj = this; + player->play("intro2.avi"); + + _countDown--; + if (_countDown > 0) + return true; + + if (_stillRunning <= 0) { + _countDown = 50; + _stillRunning = 0; + _introFlags = (_introFlags & 0xbf) | 9; + + return true; + } + + _introFlags |= 2; + return true; + } + + if (_introFlags & 8) { + _countDown--; + + if (_countDown > 0 ) + return true; + + if (_stillRunning > 0) { + _introFlags |= 2; + return true; + } + + _countDown = 150; + _introFlags = (_introFlags & 0xf7) | 0x21; + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb; + } + + if (!(_introFlags & 0x20)) { + if (_introFlags & 0x10) { + if (!_stillRunning) { + _introFlags |= 1; + + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb; + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb; + + chainQueue(QU_INTR_STARTINTRO, 1); + } + g_fullpipe->_gameLoader->updateSystems(42); + } + return true; + } + + _countDown--; + + if (_countDown <= 0) { + if (_stillRunning > 0) { + _introFlags |= 2; + + return true; + } + + _introFlags = (_introFlags & 0xdf) | 0x10; + + g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb; + + _stillRunning = 0; + } + + return true; +} + +void ModalIntro::update() { + if (g_fullpipe->_currentScene) { + if (_introFlags & 1) { + //sceneFade(virt, g_currentScene, 1); + _stillRunning = 255; + _introFlags &= 0xfe; + + if (_introFlags & 0x20) + g_fullpipe->playSound(SND_INTR_019, 0); + } else if (_introFlags & 2) { + if (g_vars->sceneIntro_needBlackout) { + //vrtRectangle(*(_DWORD *)virt, 0, 0, 0, 800, 600); + g_vars->sceneIntro_needBlackout = 0; + _stillRunning = 0; + _introFlags &= 0xfd; + } else { + //sceneFade(virt, g_currentScene, 0); + _stillRunning = 0; + _introFlags &= 0xfd; + } + } else if (_stillRunning) { + g_fullpipe->_currentScene->draw(); + } + } +} + +void ModalIntro::finish() { + g_fullpipe->_gameLoader->unloadScene(SC_INTRO2); + g_fullpipe->_currentScene = g_fullpipe->accessScene(SC_INTRO1); + g_fullpipe->_gameLoader->preloadScene(SC_INTRO1, TrubaDown); + + if (g_fullpipe->_currentScene) + g_fullpipe->_gameLoader->updateSystems(42); +} + +void ModalVideoPlayer::play(const char *fname) { + warning("STUB: ModalVideoPlayer::play(%s)", fname); +} + +void FullpipeEngine::openMap() { + warning("STUB: FullpipeEngine::openMap()"); +} + +void FullpipeEngine::openHelp() { + warning("STUB: FullpipeEngine::openHelp()"); +} + +void FullpipeEngine::openMainMenu() { + warning("STUB: FullpipeEngine::openMainMenu()"); +} + +} // End of namespace Fullpipe |